1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 #ifndef SMESHGUI_IdPreview_H
24 #define SMESHGUI_IdPreview_H
26 #include "SMESH_SMESHGUI.hxx"
31 #include <TColStd_MapOfInteger.hxx>
37 class SVTK_ViewWindow;
39 class vtkLabeledDataMapper;
42 class vtkSelectVisiblePoints;
43 class vtkTextProperty;
44 class vtkUnstructuredGrid;
47 * \brief To display in the viewer IDs of selected elements or nodes
49 class SMESHGUI_IdPreview
52 SMESHGUI_IdPreview(SVTK_ViewWindow* theViewWindow);
53 ~SMESHGUI_IdPreview();
55 void SetPointsData( SMDS_Mesh* theMesh, const TColStd_MapOfInteger & theNodesIdMap );
56 void SetElemsData ( const std::vector<int> & theElemsIdMap,
57 const std::list<gp_XYZ> & theGrCentersXYZ );
58 void SetPointsLabeled( bool theIsPointsLabeled, bool theIsActorVisible = true );
60 void AddToRender ( vtkRenderer* theRenderer );
61 void RemoveFromRender( vtkRenderer* theRenderer );
65 SVTK_ViewWindow* myViewWindow;
67 vtkUnstructuredGrid* myIdGrid;
68 SALOME_Actor* myIdActor;
70 vtkUnstructuredGrid* myPointsNumDataSet;
71 vtkMaskPoints* myPtsMaskPoints;
72 vtkSelectVisiblePoints* myPtsSelectVisiblePoints;
73 vtkLabeledDataMapper* myPtsLabeledDataMapper;
74 bool myIsPointsLabeled;
75 vtkActor2D* myPointLabels;
77 std::vector<int> myIDs;