1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_ExtrusionDlg.cxx
25 // Author : Michael ZORIN
29 #include "SMESHGUI_ExtrusionDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_SpinBox.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_NumberFilter.hxx"
41 #include "SMESH_LogicalFilter.hxx"
43 #include "SMDS_Mesh.hxx"
45 #include "SUIT_ResourceMgr.h"
46 #include "SUIT_OverrideCursor.h"
47 #include "SUIT_Desktop.h"
48 #include "SUIT_MessageBox.h"
50 #include "SVTK_ViewModel.h"
51 #include "SVTK_ViewWindow.h"
52 #include "SVTK_Selector.h"
53 #include "SVTK_Selection.h"
54 #include "SALOME_ListIO.hxx"
56 #include "utilities.h"
59 #include <TColStd_MapOfInteger.hxx>
60 #include <TColStd_IndexedMapOfInteger.hxx>
63 #include <qapplication.h>
64 #include <qbuttongroup.h>
65 #include <qgroupbox.h>
67 #include <qlineedit.h>
68 #include <qpushbutton.h>
69 #include <qradiobutton.h>
70 #include <qcheckbox.h>
73 #include <qvalidator.h>
77 #include "SALOMEconfig.h"
78 #include CORBA_SERVER_HEADER(SMESH_Group)
82 //=================================================================================
83 // function : SMESHGUI_ExtrusionDlg()
84 // purpose : constructor
85 //=================================================================================
86 SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule,
88 : QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionDlg", modal, WStyle_Customize |
89 WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
90 mySMESHGUI( theModule ),
91 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
93 QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
94 QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
95 QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
98 setCaption(tr("EXTRUSION_ALONG_LINE"));
99 setSizeGripEnabled(TRUE);
101 QGridLayout* SMESHGUI_ExtrusionDlgLayout = new QGridLayout(this);
102 SMESHGUI_ExtrusionDlgLayout->setSpacing(6);
103 SMESHGUI_ExtrusionDlgLayout->setMargin(11);
105 /***************************************************************/
106 GroupConstructors = new QButtonGroup("GroupConstructors", this);
107 GroupConstructors->setTitle(tr("SMESH_EXTRUSION"));
108 GroupConstructors->setExclusive(TRUE);
109 GroupConstructors->setColumnLayout(0, Qt::Vertical);
110 GroupConstructors->layout()->setSpacing(0);
111 GroupConstructors->layout()->setMargin(0);
112 QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
113 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
114 GroupConstructorsLayout->setSpacing(6);
115 GroupConstructorsLayout->setMargin(11);
116 RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1");
117 RadioButton1->setText(tr(""));
118 RadioButton1->setPixmap(image0);
119 GroupConstructorsLayout->addWidget(RadioButton1, 0, 0);
120 RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2");
121 RadioButton2->setText(tr(""));
122 RadioButton2->setPixmap(image1);
123 GroupConstructorsLayout->addWidget(RadioButton2, 0, 2);
124 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupConstructors, 0, 0);
126 /***************************************************************/
127 GroupButtons = new QGroupBox(this, "GroupButtons");
128 GroupButtons->setGeometry(QRect(10, 10, 281, 48));
129 GroupButtons->setTitle(tr(""));
130 GroupButtons->setColumnLayout(0, Qt::Vertical);
131 GroupButtons->layout()->setSpacing(0);
132 GroupButtons->layout()->setMargin(0);
133 QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
134 GroupButtonsLayout->setAlignment(Qt::AlignTop);
135 GroupButtonsLayout->setSpacing(6);
136 GroupButtonsLayout->setMargin(11);
137 buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
138 buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
139 buttonCancel->setAutoDefault(TRUE);
140 GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
141 buttonApply = new QPushButton(GroupButtons, "buttonApply");
142 buttonApply->setText(tr("SMESH_BUT_APPLY" ));
143 buttonApply->setAutoDefault(TRUE);
144 GroupButtonsLayout->addWidget(buttonApply, 0, 1);
145 QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
146 GroupButtonsLayout->addItem(spacer_9, 0, 2);
147 buttonOk = new QPushButton(GroupButtons, "buttonOk");
148 buttonOk->setText(tr("SMESH_BUT_OK" ));
149 buttonOk->setAutoDefault(TRUE);
150 buttonOk->setDefault(TRUE);
151 GroupButtonsLayout->addWidget(buttonOk, 0, 0);
152 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons, 2, 0);
154 /***************************************************************/
155 GroupArguments = new QGroupBox(this, "GroupArguments");
156 GroupArguments->setTitle(tr("EXTRUSION_1D"));
157 GroupArguments->setColumnLayout(0, Qt::Vertical);
158 GroupArguments->layout()->setSpacing(0);
159 GroupArguments->layout()->setMargin(0);
160 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
161 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
162 GroupArgumentsLayout->setSpacing(6);
163 GroupArgumentsLayout->setMargin(11);
165 // Controls for elements selection
166 TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
167 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
168 TextLabelElements->setFixedWidth(74);
169 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
171 SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
172 SelectElementsButton->setText(tr("" ));
173 SelectElementsButton->setPixmap(image2);
174 SelectElementsButton->setToggleButton(FALSE);
175 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
177 LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
178 LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
179 GroupArgumentsLayout->addMultiCellWidget(LineEditElements, 0, 0, 2, 7);
181 // Control for the whole mesh selection
182 CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
183 CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" ));
184 GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 7);
186 // Controls for vector selection
187 TextLabelVector = new QLabel(GroupArguments, "TextLabelVector");
188 TextLabelVector->setText(tr("SMESH_VECTOR"));
189 GroupArgumentsLayout->addWidget(TextLabelVector, 2, 0);
191 TextLabelDx = new QLabel(GroupArguments, "TextLabelDx");
192 TextLabelDx->setText(tr("SMESH_DX"));
193 GroupArgumentsLayout->addWidget(TextLabelDx, 2, 2);
195 SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dx");
196 GroupArgumentsLayout->addWidget(SpinBox_Dx, 2, 3);
198 TextLabelDy = new QLabel(GroupArguments, "TextLabelDy");
199 TextLabelDy->setText(tr("SMESH_DY"));
200 GroupArgumentsLayout->addWidget(TextLabelDy, 2, 4);
202 SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dy");
203 GroupArgumentsLayout->addWidget(SpinBox_Dy, 2, 5);
205 TextLabelDz = new QLabel(GroupArguments, "TextLabelDz");
206 TextLabelDz->setText(tr("SMESH_DZ"));
207 GroupArgumentsLayout->addWidget(TextLabelDz, 2, 6);
209 SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dz");
210 GroupArgumentsLayout->addWidget(SpinBox_Dz, 2, 7);
212 // Controls for nb. steps defining
213 TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
214 TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
215 GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 3, 3, 0, 1);
217 SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
218 GroupArgumentsLayout->addMultiCellWidget(SpinBox_NbSteps, 3, 3, 2, 7);
220 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments, 1, 0);
222 /* Initialisations */
223 SpinBox_Dx->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
224 SpinBox_Dy->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
225 SpinBox_Dz->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
227 QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
228 SpinBox_NbSteps->setValidator(anIntValidator);
229 SpinBox_NbSteps->setRange(1, 999999);
231 GroupArguments->show();
232 RadioButton1->setChecked(TRUE);
234 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
236 mySMESHGUI->SetActiveDialogBox(this);
238 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
239 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
240 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
242 QPtrList<SUIT_SelectionFilter> aListOfFilters;
243 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
244 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
246 myMeshOrSubMeshOrGroupFilter =
247 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
251 /***************************************************************/
252 // signals and slots connections
253 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
254 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
255 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
256 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
258 connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
259 connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
260 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
261 /* to close dialog if study change */
262 connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
263 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
264 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
266 /***************************************************************/
267 /* Move widget on the botton right corner of main widget */
269 mySMESHGUI->DefineDlgPosition(this, x, y);
271 this->show(); // displays Dialog
273 ConstructorsClicked(0);
274 SelectionIntoArgument();
277 //=================================================================================
278 // function : ~SMESHGUI_ExtrusionDlg()
279 // purpose : destructor
280 //=================================================================================
281 SMESHGUI_ExtrusionDlg::~SMESHGUI_ExtrusionDlg()
283 // no need to delete child widgets, Qt does it all for us
286 //=================================================================================
288 // purpose : initialization
289 //=================================================================================
290 void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
294 LineEditElements->clear();
298 buttonOk->setEnabled(false);
299 buttonApply->setEnabled(false);
302 myMesh = SMESH::SMESH_Mesh::_nil();
305 SpinBox_NbSteps->setValue(1);
306 SpinBox_Dx->SetValue(0);
307 SpinBox_Dy->SetValue(0);
308 SpinBox_Dz->SetValue(0);
310 CheckBoxMesh->setChecked(false);
315 //=================================================================================
316 // function : ConstructorsClicked()
317 // purpose : Radio button management
318 //=================================================================================
319 void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
321 disconnect(mySelectionMgr, 0, this, 0);
323 switch (constructorId) {
326 GroupArguments->setTitle(tr("EXTRUSION_1D"));
327 if (!CheckBoxMesh->isChecked())
329 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
330 aViewWindow->SetSelectionMode(EdgeSelection);
336 GroupArguments->setTitle(tr("EXTRUSION_2D"));
337 if (!CheckBoxMesh->isChecked())
339 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
340 aViewWindow->SetSelectionMode(FaceSelection);
346 myEditCurrentArgument = LineEditElements;
347 LineEditElements->setFocus();
349 if (CheckBoxMesh->isChecked())
352 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
355 //=================================================================================
356 // function : ClickOnApply()
357 // purpose : Called when user presses <Apply> button
358 //=================================================================================
359 bool SMESHGUI_ExtrusionDlg::ClickOnApply()
361 if (mySMESHGUI->isActiveStudyLocked())
364 if (myNbOkElements) {
365 QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
367 SMESH::long_array_var anElementsId = new SMESH::long_array;
369 anElementsId->length(aListElementsId.count());
370 for (int i = 0; i < aListElementsId.count(); i++)
371 anElementsId[i] = aListElementsId[i].toInt();
373 SMESH::DirStruct aVector;
374 aVector.PS.x = SpinBox_Dx->GetValue();
375 aVector.PS.y = SpinBox_Dy->GetValue();
376 aVector.PS.z = SpinBox_Dz->GetValue();
378 long aNbSteps = (long)SpinBox_NbSteps->value();
381 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
382 QApplication::setOverrideCursor(Qt::waitCursor);
383 aMeshEditor->ExtrusionSweep(anElementsId.inout(), aVector, aNbSteps);
384 QApplication::restoreOverrideCursor();
390 ConstructorsClicked(GetConstructorId());
391 SelectionIntoArgument();
396 //=================================================================================
397 // function : ClickOnOk()
398 // purpose : Called when user presses <OK> button
399 //=================================================================================
400 void SMESHGUI_ExtrusionDlg::ClickOnOk()
406 //=================================================================================
407 // function : ClickOnCancel()
408 // purpose : Called when dialog box is closed
409 //=================================================================================
410 void SMESHGUI_ExtrusionDlg::ClickOnCancel()
412 disconnect(mySelectionMgr, 0, this, 0);
413 mySelectionMgr->clearFilters();
414 //mySelectionMgr->clearSelected();
415 SMESH::SetPickable(); // ???
416 SMESH::SetPointRepresentation(false);
417 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
418 aViewWindow->SetSelectionMode(ActorSelection);
419 mySMESHGUI->ResetState();
423 //=================================================================================
424 // function : onTextChange()
426 //=================================================================================
427 void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText)
429 QLineEdit* send = (QLineEdit*)sender();
437 if (send == LineEditElements)
440 buttonOk->setEnabled(false);
441 buttonApply->setEnabled(false);
443 // hilight entered elements/nodes
444 SMDS_Mesh* aMesh = 0;
446 aMesh = myActor->GetObject()->GetMesh();
449 QStringList aListId = QStringList::split(" ", theNewText, false);
451 if (send == LineEditElements) {
452 const Handle(SALOME_InteractiveObject)& anIO = myActor->getIO();
453 TColStd_MapOfInteger newIndices;
454 for (int i = 0; i < aListId.count(); i++) {
455 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
457 newIndices.Add(e->GetID());
460 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
461 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
462 aViewWindow->highlight( anIO, true, true );
463 myElementsId = theNewText;
467 if (myNbOkElements) {
468 buttonOk->setEnabled(true);
469 buttonApply->setEnabled(true);
475 //=================================================================================
476 // function : SelectionIntoArgument()
477 // purpose : Called when selection as changed or other case
478 //=================================================================================
479 void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
483 // return if dialog box is inactive
484 if (!GroupButtons->isEnabled())
489 QString aString = "";
494 myEditCurrentArgument->setText(aString);
496 buttonOk->setEnabled(false);
497 buttonApply->setEnabled(false);
502 mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
503 int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
507 Handle(SALOME_InteractiveObject) IO = aList.First();
508 myMesh = SMESH::GetMeshByIO(IO);
509 if (myMesh->_is_nil())
512 myActor = SMESH::FindActorByObject(myMesh);
516 if (myEditCurrentArgument == LineEditElements) {
520 if (CheckBoxMesh->isChecked()) {
521 int aConstructorId = GetConstructorId();
523 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
525 if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
527 SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
531 if (aConstructorId == 0) {
532 SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
534 while (anIter->more()) {
535 const SMDS_MeshEdge * edge = anIter->next();
537 myElementsId += QString(" %1").arg(edge->GetID());
541 } else if (aConstructorId == 1) {
542 SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
543 while (anIter->more()) {
544 const SMDS_MeshFace * face = anIter->next();
546 myElementsId += QString(" %1").arg(face->GetID());
551 } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
553 SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
555 // get IDs from submesh
556 SMESH::long_array_var anElementsIds = new SMESH::long_array;
557 if (aConstructorId == 0)
558 anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
559 else if (aConstructorId == 1)
560 anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
562 for (int i = 0; i < anElementsIds->length(); i++)
563 myElementsId += QString(" %1").arg(anElementsIds[i]);
564 aNbElements = anElementsIds->length();
567 SMESH::SMESH_GroupBase_var aGroup =
568 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
569 if (aGroup->_is_nil())
572 if ((aConstructorId == 0 && aGroup->GetType() != SMESH::EDGE) ||
573 (aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
576 // get IDs from smesh group
577 SMESH::long_array_var anElementsIds = new SMESH::long_array;
578 anElementsIds = aGroup->GetListOfID();
579 for (int i = 0; i < anElementsIds->length(); i++)
580 myElementsId += QString(" %1").arg(anElementsIds[i]);
581 aNbElements = anElementsIds->length();
584 aNbElements = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
585 myElementsId = aString;
591 myNbOkElements = true;
595 myEditCurrentArgument->setText(aString);
599 if (myNbOkElements) {
600 buttonOk->setEnabled(true);
601 buttonApply->setEnabled(true);
605 //=================================================================================
606 // function : SetEditCurrentArgument()
608 //=================================================================================
609 void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
611 QPushButton* send = (QPushButton*)sender();
613 disconnect(mySelectionMgr, 0, this, 0);
614 mySelectionMgr->clearSelected();
615 mySelectionMgr->clearFilters();
617 if (send == SelectElementsButton) {
618 myEditCurrentArgument = LineEditElements;
619 if (CheckBoxMesh->isChecked()) {
620 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
621 aViewWindow->SetSelectionMode(ActorSelection);
622 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
624 int aConstructorId = GetConstructorId();
625 if (aConstructorId == 0)
627 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
628 aViewWindow->SetSelectionMode(EdgeSelection);
630 else if (aConstructorId == 1)
632 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
633 aViewWindow->SetSelectionMode(FaceSelection);
638 myEditCurrentArgument->setFocus();
639 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
640 SelectionIntoArgument();
643 //=================================================================================
644 // function : DeactivateActiveDialog()
645 // purpose : Deactivates this dialog
646 //=================================================================================
647 void SMESHGUI_ExtrusionDlg::DeactivateActiveDialog()
649 if (GroupConstructors->isEnabled()) {
650 GroupConstructors->setEnabled(false);
651 GroupArguments->setEnabled(false);
652 GroupButtons->setEnabled(false);
653 mySMESHGUI->ResetState();
654 mySMESHGUI->SetActiveDialogBox(0);
658 //=================================================================================
659 // function : ActivateThisDialog()
660 // purpose : Activates this dialog
661 //=================================================================================
662 void SMESHGUI_ExtrusionDlg::ActivateThisDialog()
664 // Emit a signal to deactivate the active dialog
665 mySMESHGUI->EmitSignalDeactivateDialog();
666 GroupConstructors->setEnabled(true);
667 GroupArguments->setEnabled(true);
668 GroupButtons->setEnabled(true);
670 mySMESHGUI->SetActiveDialogBox(this);
672 ConstructorsClicked(GetConstructorId());
673 SelectionIntoArgument();
676 //=================================================================================
677 // function : enterEvent()
678 // purpose : Mouse enter event
679 //=================================================================================
680 void SMESHGUI_ExtrusionDlg::enterEvent (QEvent*)
682 if (!GroupConstructors->isEnabled())
683 ActivateThisDialog();
686 //=================================================================================
687 // function : closeEvent()
689 //=================================================================================
690 //void SMESHGUI_ExtrusionDlg::closeEvent (QCloseEvent*)
692 // /* same than click on cancel button */
693 // this->ClickOnCancel();
696 //=================================================================================
697 // function : hideEvent()
698 // purpose : caused by ESC key
699 //=================================================================================
700 //void SMESHGUI_ExtrusionDlg::hideEvent (QHideEvent*)
702 // if (!isMinimized())
706 //=================================================================================
707 // function : onSelectMesh()
709 //=================================================================================
710 void SMESHGUI_ExtrusionDlg::onSelectMesh (bool toSelectMesh)
713 TextLabelElements->setText(tr("SMESH_NAME"));
715 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
717 if (myEditCurrentArgument != LineEditElements) {
718 LineEditElements->clear();
722 mySelectionMgr->clearFilters();
725 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
726 aViewWindow->SetSelectionMode(ActorSelection);
727 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
728 LineEditElements->setReadOnly(true);
730 int aConstructorId = GetConstructorId();
731 if (aConstructorId == 0)
733 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
734 aViewWindow->SetSelectionMode(EdgeSelection);
736 else if (aConstructorId == 0)
738 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
739 aViewWindow->SetSelectionMode(FaceSelection);
742 LineEditElements->setReadOnly(false);
743 onTextChange(LineEditElements->text());
746 SelectionIntoArgument();
749 //=================================================================================
750 // function : GetConstructorId()
752 //=================================================================================
753 int SMESHGUI_ExtrusionDlg::GetConstructorId()
755 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
756 return GroupConstructors->id(GroupConstructors->selected());