1 // Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_ExtrusionDlg.cxx
25 // Author : Michael ZORIN, Open CASCADE S.A.S.
28 #include "SMESHGUI_ExtrusionDlg.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_VTKUtils.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_SpinBox.h"
35 #include "SMESHGUI_IdValidator.h"
36 #include "SMESHGUI_FilterDlg.h"
37 #include "SMESHGUI_MeshEditPreview.h"
39 #include <SMESH_Actor.h>
40 #include <SMESH_TypeFilter.hxx>
41 #include <SMESH_LogicalFilter.hxx>
43 #include <SMDS_Mesh.hxx>
45 // SALOME GUI includes
46 #include <SUIT_ResourceMgr.h>
47 #include <SUIT_Desktop.h>
48 #include <SUIT_MessageBox.h>
49 #include <SUIT_Session.h>
50 #include <SUIT_OverrideCursor.h>
52 #include <LightApp_Application.h>
53 #include <LightApp_SelectionMgr.h>
55 #include <SVTK_ViewModel.h>
56 #include <SVTK_ViewWindow.h>
58 #include <SalomeApp_IntSpinBox.h>
61 #include <TColStd_MapOfInteger.hxx>
62 #include <TColStd_IndexedMapOfInteger.hxx>
66 #include <QApplication>
67 #include <QButtonGroup>
71 #include <QPushButton>
72 #include <QRadioButton>
74 #include <QHBoxLayout>
75 #include <QVBoxLayout>
76 #include <QGridLayout>
80 #include <SALOMEconfig.h>
81 #include CORBA_SERVER_HEADER(SMESH_Group)
82 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
87 //=================================================================================
88 // function : SMESHGUI_ExtrusionDlg()
89 // purpose : constructor
90 //=================================================================================
91 SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
92 : SMESHGUI_PreviewDlg( theModule ),
93 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
94 myEditCurrentArgument(0),
96 mySelectedObject(SMESH::SMESH_IDSource::_nil())
98 QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
99 QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
100 QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
101 QPixmap image3 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_NODE")));
104 setAttribute( Qt::WA_DeleteOnClose, true );
105 setWindowTitle(tr("EXTRUSION_ALONG_LINE"));
106 setSizeGripEnabled(true);
108 QVBoxLayout* SMESHGUI_ExtrusionDlgLayout = new QVBoxLayout(this);
109 SMESHGUI_ExtrusionDlgLayout->setSpacing(SPACING);
110 SMESHGUI_ExtrusionDlgLayout->setMargin(MARGIN);
112 /***************************************************************/
113 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
114 GroupConstructors = new QButtonGroup(this);
115 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
116 ConstructorsBoxLayout->setSpacing(SPACING);
117 ConstructorsBoxLayout->setMargin(MARGIN);
119 RadioButton0= new QRadioButton(ConstructorsBox);
120 RadioButton0->setIcon(image3);
121 RadioButton1= new QRadioButton(ConstructorsBox);
122 RadioButton1->setIcon(image0);
123 RadioButton2= new QRadioButton(ConstructorsBox);
124 RadioButton2->setIcon(image1);
126 ConstructorsBoxLayout->addWidget(RadioButton0);
127 ConstructorsBoxLayout->addWidget(RadioButton1);
128 ConstructorsBoxLayout->addWidget(RadioButton2);
130 GroupConstructors->addButton(RadioButton0, 0);
131 GroupConstructors->addButton(RadioButton1, 1);
132 GroupConstructors->addButton(RadioButton2, 2);
134 /***************************************************************/
135 GroupButtons = new QGroupBox(this);
136 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
137 GroupButtonsLayout->setSpacing(SPACING);
138 GroupButtonsLayout->setMargin(MARGIN);
140 buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
141 buttonOk->setAutoDefault(true);
142 buttonOk->setDefault(true);
143 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
144 buttonApply->setAutoDefault(true);
145 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
146 buttonCancel->setAutoDefault(true);
147 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
148 buttonHelp->setAutoDefault(true);
150 GroupButtonsLayout->addWidget(buttonOk);
151 GroupButtonsLayout->addSpacing(10);
152 GroupButtonsLayout->addWidget(buttonApply);
153 GroupButtonsLayout->addSpacing(10);
154 GroupButtonsLayout->addStretch();
155 GroupButtonsLayout->addWidget(buttonCancel);
156 GroupButtonsLayout->addWidget(buttonHelp);
158 /***************************************************************/
159 GroupArguments = new QGroupBox(tr("EXTRUSION_0D"), this);
160 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
161 GroupArgumentsLayout->setSpacing(SPACING);
162 GroupArgumentsLayout->setMargin(MARGIN);
164 myIdValidator = new SMESHGUI_IdValidator(this);
166 // Controls for elements selection
167 TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
169 SelectElementsButton = new QPushButton(GroupArguments);
170 SelectElementsButton->setIcon(image2);
172 LineEditElements = new QLineEdit(GroupArguments);
173 LineEditElements->setValidator(myIdValidator);
174 LineEditElements->setMaxLength(-1);
175 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
176 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
178 // Control for the whole mesh selection
179 CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
181 RadioButton3 = new QRadioButton(GroupArguments);
182 RadioButton3->setText( tr("SMESH_EXTRUSION_TO_DISTANCE") );
183 RadioButton4 = new QRadioButton(GroupArguments);
184 RadioButton4->setText( tr("SMESH_EXTRUSION_ALONG_VECTOR") );
186 //Control for the Distance selection
187 TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
189 TextLabelDx = new QLabel(tr("SMESH_X"), GroupArguments);
190 SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments);
192 TextLabelDy = new QLabel(tr("SMESH_Y"), GroupArguments);
193 SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments);
195 TextLabelDz = new QLabel(tr("SMESH_Z"), GroupArguments);
196 SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments);
198 // Controls for vector selection
200 TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
202 SelectVectorButton = new QPushButton(GroupArguments);
203 SelectVectorButton->setIcon(image2);
205 TextLabelVx = new QLabel(tr("SMESH_DX"), GroupArguments);
206 SpinBox_Vx = new SMESHGUI_SpinBox(GroupArguments);
208 TextLabelVy = new QLabel(tr("SMESH_DY"), GroupArguments);
209 SpinBox_Vy = new SMESHGUI_SpinBox(GroupArguments);
211 TextLabelVz = new QLabel(tr("SMESH_DZ"), GroupArguments);
212 SpinBox_Vz = new SMESHGUI_SpinBox(GroupArguments);
214 TextLabelDist = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
215 SpinBox_VDist = new SMESHGUI_SpinBox(GroupArguments);
217 // Controls for nb. steps defining
218 TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
219 SpinBox_NbSteps = new SalomeApp_IntSpinBox(GroupArguments);
221 // CheckBox for groups generation
222 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
225 myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
227 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
228 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
229 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5);
230 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 7);
231 GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8);
232 GroupArgumentsLayout->addWidget(RadioButton3, 2, 1, 1, 3);
233 GroupArgumentsLayout->addWidget(RadioButton4, 2, 5, 1, 3);
234 GroupArgumentsLayout->addWidget(TextLabelDistance, 3, 0);
235 GroupArgumentsLayout->addWidget(TextLabelDx, 3, 2);
236 GroupArgumentsLayout->addWidget(SpinBox_Dx, 3, 3);
237 GroupArgumentsLayout->addWidget(TextLabelDy, 3, 4);
238 GroupArgumentsLayout->addWidget(SpinBox_Dy, 3, 5);
239 GroupArgumentsLayout->addWidget(TextLabelDz, 3, 6);
240 GroupArgumentsLayout->addWidget(SpinBox_Dz, 3, 7);
241 GroupArgumentsLayout->addWidget(TextLabelVector, 4, 0);
242 GroupArgumentsLayout->addWidget(SelectVectorButton, 4, 1);
243 GroupArgumentsLayout->addWidget(TextLabelVx, 4, 2);
244 GroupArgumentsLayout->addWidget(SpinBox_Vx, 4, 3);
245 GroupArgumentsLayout->addWidget(TextLabelVy, 4, 4);
246 GroupArgumentsLayout->addWidget(SpinBox_Vy, 4, 5);
247 GroupArgumentsLayout->addWidget(TextLabelVz, 4, 6);
248 GroupArgumentsLayout->addWidget(SpinBox_Vz, 4, 7);
249 GroupArgumentsLayout->addWidget(TextLabelDist, 5, 0);
250 GroupArgumentsLayout->addWidget(SpinBox_VDist, 5, 3);
251 GroupArgumentsLayout->addWidget(TextLabelNbSteps, 6, 0, 1, 3);
252 GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 6, 3);
253 GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0, 1, 8);
254 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 8, 0, 1, 8);
255 GroupArgumentsLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), 8, 0);
258 /***************************************************************/
259 SMESHGUI_ExtrusionDlgLayout->addWidget(ConstructorsBox);
260 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments);
261 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons);
263 /* Initialisations */
264 SpinBox_Vx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
265 SpinBox_Vy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
266 SpinBox_Vz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
268 SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
269 SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
270 SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
272 SpinBox_NbSteps->setRange(1, 999999);
273 SpinBox_VDist->RangeStepAndValidator(0, COORD_MAX, 10.0, "length_precision");
275 RadioButton0->setChecked(true);
276 RadioButton3->setChecked(true);
277 MakeGroupsCheck->setChecked(true);
279 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
281 mySMESHGUI->SetActiveDialogBox(this);
283 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
284 QList<SUIT_SelectionFilter*> aListOfFilters;
285 aListOfFilters.append(new SMESH_TypeFilter (SMESH::MESH));
286 aListOfFilters.append(new SMESH_TypeFilter (SMESH::SUBMESH_VERTEX));
287 aListOfFilters.append(new SMESH_TypeFilter (SMESH::GROUP_NODE));
288 myMeshOrSubMeshOrGroupFilter0D =
289 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
290 aListOfFilters[0] = new SMESH_TypeFilter (SMESH::MESH);
291 aListOfFilters[1] = new SMESH_TypeFilter (SMESH::SUBMESH_EDGE);
292 aListOfFilters[2] = new SMESH_TypeFilter (SMESH::GROUP_EDGE);
293 myMeshOrSubMeshOrGroupFilter1D =
294 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
295 aListOfFilters[0] = new SMESH_TypeFilter (SMESH::MESH);
296 aListOfFilters[1] = new SMESH_TypeFilter (SMESH::SUBMESH_FACE);
297 aListOfFilters[2] = new SMESH_TypeFilter (SMESH::GROUP_FACE);
298 myMeshOrSubMeshOrGroupFilter2D =
299 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
301 myHelpFileName = "extrusion_page.html";
305 /***************************************************************/
306 // signals and slots connections
307 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
308 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
309 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
310 connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
312 connect(RadioButton3, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
313 connect(RadioButton4, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
315 // to update state of the Ok & Apply buttons
316 connect(SpinBox_Vx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
317 connect(SpinBox_Vy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
318 connect(SpinBox_Vz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
319 connect(SpinBox_Dx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
320 connect(SpinBox_Dy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
321 connect(SpinBox_Dz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
323 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
324 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
325 connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
326 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
327 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
328 /* to close dialog if study change */
329 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
330 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
331 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
333 connect(SpinBox_Dx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
334 connect(SpinBox_Dy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
335 connect(SpinBox_Dz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
336 connect(SpinBox_Vx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
337 connect(SpinBox_Vy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
338 connect(SpinBox_Vz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
339 connect(SpinBox_VDist, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
340 connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
342 //To Connect preview check box
343 connectPreviewControl();
345 /***************************************************************/
347 ConstructorsClicked(0);
349 SelectionIntoArgument();
352 //=================================================================================
353 // function : ~SMESHGUI_ExtrusionDlg()
354 // purpose : destructor
355 //=================================================================================
356 SMESHGUI_ExtrusionDlg::~SMESHGUI_ExtrusionDlg()
358 if ( myFilterDlg != 0 ) {
359 myFilterDlg->setParent( 0 );
362 if ( myMeshOrSubMeshOrGroupFilter0D ) delete myMeshOrSubMeshOrGroupFilter0D;
363 if ( myMeshOrSubMeshOrGroupFilter1D ) delete myMeshOrSubMeshOrGroupFilter1D;
364 if ( myMeshOrSubMeshOrGroupFilter2D ) delete myMeshOrSubMeshOrGroupFilter2D;
367 //=================================================================================
369 // purpose : initialization
370 //=================================================================================
371 void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
376 LineEditElements->clear();
380 myMesh = SMESH::SMESH_Mesh::_nil();
383 SpinBox_NbSteps->setValue(1);
384 SpinBox_VDist->setValue(10);
385 SpinBox_Dx->SetValue(0);
386 SpinBox_Dy->SetValue(0);
387 SpinBox_Dz->SetValue(0);
388 SpinBox_Vx->SetValue(0);
389 SpinBox_Vy->SetValue(0);
390 SpinBox_Vz->SetValue(0);
392 CheckBoxMesh->setChecked(false);
394 myPreviewCheckBox->setChecked(false);
395 onDisplaySimulation(false);
401 //=================================================================================
402 // function : CheckIsEnable()
403 // purpose : Check whether the Ok and Apply buttons should be enabled or not
404 //=================================================================================
405 void SMESHGUI_ExtrusionDlg::CheckIsEnable()
407 bool anIsEnable = myNbOkElements > 0 && isValuesValid();
409 buttonOk->setEnabled(anIsEnable);
410 buttonApply->setEnabled(anIsEnable);
413 //=================================================================================
414 // function : isValuesValid()
415 // purpose : Return true in case if values entered into dialog are valid
416 //=================================================================================
417 bool SMESHGUI_ExtrusionDlg::isValuesValid() {
418 double aX, aY, aZ, aModule = 0;
419 if ( RadioButton3->isChecked() ) {
420 aX = SpinBox_Dx->GetValue();
421 aY = SpinBox_Dy->GetValue();
422 aZ = SpinBox_Dz->GetValue();
423 aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
424 } else if ( RadioButton4->isChecked() ) {
425 aX = SpinBox_Vx->GetValue();
426 aY = SpinBox_Vy->GetValue();
427 aZ = SpinBox_Vz->GetValue();
428 aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
430 return aModule > 1.0E-38;
433 //=================================================================================
434 // function : ConstructorsClicked()
435 // purpose : Radio button management
436 //=================================================================================
437 void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
439 disconnect(mySelectionMgr, 0, this, 0);
443 TextLabelElements->setText(tr( constructorId ? "SMESH_ID_ELEMENTS" : "SMESH_ID_NODES"));
445 switch (constructorId) {
448 GroupArguments->setTitle(tr("EXTRUSION_0D"));
449 if (!CheckBoxMesh->isChecked())
451 LineEditElements->clear();
453 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
454 aViewWindow->SetSelectionMode(NodeSelection);
460 GroupArguments->setTitle(tr("EXTRUSION_1D"));
461 if (!CheckBoxMesh->isChecked())
463 LineEditElements->clear();
465 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
466 aViewWindow->SetSelectionMode(EdgeSelection);
472 GroupArguments->setTitle(tr("EXTRUSION_2D"));
473 if (!CheckBoxMesh->isChecked())
475 LineEditElements->clear();
477 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
478 aViewWindow->SetSelectionMode(FaceSelection);
484 myEditCurrentArgument = (QWidget*)LineEditElements;
485 LineEditElements->setFocus();
487 if (CheckBoxMesh->isChecked())
490 myEditCurrentArgument->hide();
491 myEditCurrentArgument->show();
493 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
496 //=================================================================================
497 // function : ConstructorsClicked()
498 // purpose : Radio button management
499 //=================================================================================
500 void SMESHGUI_ExtrusionDlg::ClickOnRadio()
502 if ( RadioButton3->isChecked() ) {
503 TextLabelDistance->show();
511 TextLabelVector->hide();
518 TextLabelDist->hide();
519 SpinBox_VDist->hide();
520 SelectVectorButton->hide();
521 } else if ( RadioButton4->isChecked() ) {
522 TextLabelDistance->hide();
530 TextLabelVector->show();
537 TextLabelDist->show();
538 SpinBox_VDist->show();
539 SelectVectorButton->show();
541 onDisplaySimulation(true);
543 qApp->processEvents();
545 resize( minimumSizeHint() );
548 //=================================================================================
549 // function : ClickOnApply()
550 // purpose : Called when user presses <Apply> button
551 //=================================================================================
552 bool SMESHGUI_ExtrusionDlg::ClickOnApply()
554 if (mySMESHGUI->isActiveStudyLocked())
560 if (myNbOkElements) {
562 SMESH::DirStruct aVector;
563 getExtrusionVector(aVector);
565 QStringList aParameters;
566 if ( RadioButton3->isChecked() ) {
567 aParameters << SpinBox_Dx->text();
568 aParameters << SpinBox_Dy->text();
569 aParameters << SpinBox_Dz->text();
570 } else if ( RadioButton4->isChecked() ) {
571 // only 3 coords in a python dump command :(
572 // aParameters << SpinBox_Vx->text();
573 // aParameters << SpinBox_Vy->text();
574 // aParameters << SpinBox_Vz->text();
575 // aParameters << SpinBox_VDist->text();
578 long aNbSteps = (long)SpinBox_NbSteps->value();
580 aParameters << SpinBox_NbSteps->text();
583 SUIT_OverrideCursor aWaitCursor;
584 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
586 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
588 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
589 if( CheckBoxMesh->isChecked() )
590 switch (GetConstructorId() ) {
593 SMESH::ListOfGroups_var groups =
594 aMeshEditor->ExtrusionSweepObject0DMakeGroups(mySelectedObject, aVector, aNbSteps);
599 SMESH::ListOfGroups_var groups =
600 aMeshEditor->ExtrusionSweepObject1DMakeGroups(mySelectedObject, aVector, aNbSteps);
605 SMESH::ListOfGroups_var groups =
606 aMeshEditor->ExtrusionSweepObject2DMakeGroups(mySelectedObject, aVector, aNbSteps);
612 SMESH::ListOfGroups_var groups;
613 if (GetConstructorId() == 0)
614 groups = aMeshEditor->ExtrusionSweepMakeGroups0D(myElementsId.inout(), aVector, aNbSteps);
616 groups = aMeshEditor->ExtrusionSweepMakeGroups(myElementsId.inout(), aVector, aNbSteps);
621 if( CheckBoxMesh->isChecked() )
622 switch( GetConstructorId() ) {
625 aMeshEditor->ExtrusionSweepObject0D(mySelectedObject, aVector, aNbSteps);
630 aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
635 aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
640 if (GetConstructorId() == 0)
641 aMeshEditor->ExtrusionSweep0D(myElementsId.inout(), aVector, aNbSteps);
643 aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
649 SMESH::Update(myIO, SMESH::eDisplay);
650 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
651 mySMESHGUI->updateObjBrowser(true); // new groups may appear
653 ConstructorsClicked(GetConstructorId());
654 mySelectionMgr->clearSelected();
655 mySelectedObject = SMESH::SMESH_IDSource::_nil();
656 SelectionIntoArgument();
658 SMESHGUI::Modified();
663 //=================================================================================
664 // function : ClickOnOk()
665 // purpose : Called when user presses <OK> button
666 //=================================================================================
667 void SMESHGUI_ExtrusionDlg::ClickOnOk()
673 //=================================================================================
674 // function : reject()
675 // purpose : Called when dialog box is closed
676 //=================================================================================
677 void SMESHGUI_ExtrusionDlg::reject()
679 disconnect(mySelectionMgr, 0, this, 0);
680 mySelectionMgr->clearFilters();
681 //mySelectionMgr->clearSelected();
682 if (SMESH::GetCurrentVtkView()) {
683 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
684 SMESH::SetPointRepresentation(false);
685 SMESH::SetPickable();
687 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
688 aViewWindow->SetSelectionMode(ActorSelection);
689 mySMESHGUI->ResetState();
694 //=================================================================================
695 // function : ClickOnHelp()
697 //=================================================================================
698 void SMESHGUI_ExtrusionDlg::ClickOnHelp()
700 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
702 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
706 platform = "winapplication";
708 platform = "application";
710 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
711 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
712 arg(app->resourceMgr()->stringValue("ExternalBrowser",
714 arg(myHelpFileName));
718 //=================================================================================
719 // function : onTextChange()
721 //=================================================================================
722 void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText)
724 QLineEdit* send = (QLineEdit*)sender();
732 if (send == LineEditElements)
735 // hilight entered elements/nodes
737 if (!myIO.IsNull()) {
738 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
740 if (send == LineEditElements)
742 SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
743 SMESH::ElementType SMESHType;
744 SMDSAbs_ElementType SMDSType;
745 switch (GetConstructorId()) {
748 SMESHType = SMESH::NODE;
749 SMDSType = SMDSAbs_Node;
754 SMESHType = SMESH::EDGE;
755 SMDSType = SMDSAbs_Edge;
760 SMESHType = SMESH::FACE;
761 SMDSType = SMDSAbs_Face;
765 myElementsId = new SMESH::long_array;
766 myElementsId->length( aListId.count() );
767 TColStd_MapOfInteger newIndices;
768 for (int i = 0; i < aListId.count(); i++) {
769 int id = aListId[ i ].toInt();
770 bool validId = false;
773 const SMDS_MeshElement * e;
774 if (SMDSType == SMDSAbs_Node)
775 e = aMesh->FindNode( id );
777 e = aMesh->FindElement( id );
778 validId = ( e && e->GetType() == SMDSType );
780 validId = ( myMesh->GetElementType( id, true ) == SMESHType );
783 if ( validId && newIndices.Add( id ))
784 myElementsId[ newIndices.Extent()-1 ] = id;
786 myElementsId->length( myNbOkElements = newIndices.Extent() );
787 mySelector->AddOrRemoveIndex(myIO, newIndices, false);
788 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
789 aViewWindow->highlight( myIO, true, true );
795 onDisplaySimulation(true);
800 //=================================================================================
801 // function : SelectionIntoArgument()
802 // purpose : Called when selection as changed or other case
803 //=================================================================================
804 void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
808 // return if dialog box is inactive
809 if (!GroupButtons->isEnabled())
813 if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
815 Handle(SALOME_InteractiveObject) resIO = myIO;
819 QString aString = "";
821 if(myEditCurrentArgument == (QWidget*)LineEditElements) {
823 LineEditElements->setText(aString);
829 mySelectionMgr->selectedObjects(aList);
830 int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
834 Handle(SALOME_InteractiveObject) IO = aList.First();
836 if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
837 myMesh = SMESH::GetMeshByIO(IO);
838 if (myMesh->_is_nil())
841 myActor = SMESH::FindActorByObject(myMesh);
844 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
847 // MakeGroups is available if there are groups
848 if ( myMesh->NbGroups() == 0 ) {
849 MakeGroupsCheck->setChecked(false);
850 MakeGroupsCheck->setEnabled(false);
852 MakeGroupsCheck->setEnabled(true);
855 if (CheckBoxMesh->isChecked()) {
856 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
858 if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil())
859 mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
863 // get indices of selcted elements
864 TColStd_IndexedMapOfInteger aMapIndex;
865 mySelector->GetIndex(IO,aMapIndex);
866 aNbElements = aMapIndex.Extent();
871 myElementsId = new SMESH::long_array;
872 myElementsId->length( aNbElements );
874 for ( int i = 0; i < aNbElements; ++i )
875 aString += QString(" %1").arg( myElementsId[ i ] = aMapIndex( i+1 ) );
878 myNbOkElements = true;
881 ((QLineEdit*)myEditCurrentArgument)->setText(aString);
884 else if(myEditCurrentArgument == (QWidget*)SpinBox_Vx){
885 TColStd_IndexedMapOfInteger aMapIndex;
886 mySelector->GetIndex(IO,aMapIndex);
887 int aNbElements = aMapIndex.Extent();
888 SMESH::SMESH_Mesh_var aMesh_var = SMESH::GetMeshByIO(IO);
889 SMESH_Actor* anActor = SMESH::FindActorByObject(aMesh_var);
890 SMDS_Mesh* aMesh = anActor ? anActor->GetObject()->GetMesh() : 0;
892 if(aNbElements != 1 || !aMesh)
895 const SMDS_MeshFace* face = dynamic_cast<const SMDS_MeshFace*>(aMesh->FindElement(aMapIndex(aNbElements)));
900 gp_XYZ aNormale = SMESH::getNormale(face);
901 SpinBox_Vx->SetValue(aNormale.X());
902 SpinBox_Vy->SetValue(aNormale.Y());
903 SpinBox_Vz->SetValue(aNormale.Z());
907 onDisplaySimulation(true);
913 //=================================================================================
914 // function : SetEditCurrentArgument()
916 //=================================================================================
917 void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
919 QPushButton* send = (QPushButton*)sender();
921 disconnect(mySelectionMgr, 0, this, 0);
922 mySelectionMgr->clearSelected();
923 mySelectionMgr->clearFilters();
925 if (send == SelectElementsButton) {
926 myEditCurrentArgument = (QWidget*)LineEditElements;
927 if (CheckBoxMesh->isChecked())
929 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
930 aViewWindow->SetSelectionMode(ActorSelection);
931 switch( GetConstructorId() ) {
932 case 0: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter0D); break;
933 case 1: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter1D); break;
934 case 2: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter2D); break;
939 int aConstructorId = GetConstructorId();
940 switch(aConstructorId) {
943 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
944 aViewWindow->SetSelectionMode(NodeSelection);
949 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
950 aViewWindow->SetSelectionMode(EdgeSelection);
955 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
956 aViewWindow->SetSelectionMode(FaceSelection);
962 else if (send == SelectVectorButton){
963 myEditCurrentArgument = (QWidget*)SpinBox_Vx;
964 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
965 aViewWindow->SetSelectionMode(FaceSelection);
968 myEditCurrentArgument->setFocus();
969 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
970 SelectionIntoArgument();
973 //=================================================================================
974 // function : DeactivateActiveDialog()
975 // purpose : Deactivates this dialog
976 //=================================================================================
977 void SMESHGUI_ExtrusionDlg::DeactivateActiveDialog()
979 if (ConstructorsBox->isEnabled()) {
980 ConstructorsBox->setEnabled(false);
981 GroupArguments->setEnabled(false);
982 GroupButtons->setEnabled(false);
983 mySMESHGUI->ResetState();
984 mySMESHGUI->SetActiveDialogBox(0);
988 //=================================================================================
989 // function : ActivateThisDialog()
990 // purpose : Activates this dialog
991 //=================================================================================
992 void SMESHGUI_ExtrusionDlg::ActivateThisDialog()
994 // Emit a signal to deactivate the active dialog
995 mySMESHGUI->EmitSignalDeactivateDialog();
996 ConstructorsBox->setEnabled(true);
997 GroupArguments->setEnabled(true);
998 GroupButtons->setEnabled(true);
1000 mySMESHGUI->SetActiveDialogBox(this);
1002 ConstructorsClicked(GetConstructorId());
1003 SelectionIntoArgument();
1006 //=================================================================================
1007 // function : enterEvent()
1008 // purpose : Mouse enter event
1009 //=================================================================================
1010 void SMESHGUI_ExtrusionDlg::enterEvent (QEvent*)
1012 if (!ConstructorsBox->isEnabled())
1013 ActivateThisDialog();
1016 //=================================================================================
1017 // function : onSelectMesh()
1019 //=================================================================================
1020 void SMESHGUI_ExtrusionDlg::onSelectMesh (bool toSelectMesh)
1023 myIDs = LineEditElements->text();
1024 TextLabelElements->setText(tr("SMESH_NAME"));
1027 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
1029 myFilterBtn->setEnabled(!toSelectMesh);
1031 if (myEditCurrentArgument != LineEditElements) {
1032 LineEditElements->clear();
1036 mySelectionMgr->clearFilters();
1040 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1041 aViewWindow->SetSelectionMode(ActorSelection);
1042 switch( GetConstructorId() ) {
1043 case 0: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter0D); break;
1044 case 1: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter1D); break;
1045 case 2: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter2D); break;
1047 LineEditElements->setReadOnly(true);
1048 LineEditElements->setValidator(0);
1052 int aConstructorId = GetConstructorId();
1053 switch(aConstructorId) {
1056 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1057 aViewWindow->SetSelectionMode(NodeSelection);
1062 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1063 aViewWindow->SetSelectionMode(EdgeSelection);
1068 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1069 aViewWindow->SetSelectionMode(FaceSelection);
1073 LineEditElements->setReadOnly(false);
1074 LineEditElements->setValidator(myIdValidator);
1075 onTextChange(LineEditElements->text());
1078 SelectionIntoArgument();
1081 LineEditElements->setText( myIDs );
1084 //=================================================================================
1085 // function : GetConstructorId()
1087 //=================================================================================
1088 int SMESHGUI_ExtrusionDlg::GetConstructorId()
1090 return GroupConstructors->checkedId();
1093 //=================================================================================
1094 // function : keyPressEvent()
1096 //=================================================================================
1097 void SMESHGUI_ExtrusionDlg::keyPressEvent( QKeyEvent* e )
1099 QDialog::keyPressEvent( e );
1100 if ( e->isAccepted() )
1103 if ( e->key() == Qt::Key_F1 ) {
1109 //=================================================================================
1110 // function : setFilters()
1111 // purpose : SLOT. Called when "Filter" button pressed.
1112 //=================================================================================
1113 void SMESHGUI_ExtrusionDlg::setFilters()
1115 if(myMesh->_is_nil()) {
1116 SUIT_MessageBox::critical(this,
1118 tr("NO_MESH_SELECTED"));
1124 types.append( SMESH::NODE );
1125 types.append( SMESH::EDGE );
1126 types.append( SMESH::FACE );
1127 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
1129 switch( GetConstructorId() ){
1132 myFilterDlg->Init( SMESH::NODE );
1137 myFilterDlg->Init( SMESH::EDGE );
1142 myFilterDlg->Init( SMESH::FACE );
1148 myFilterDlg->SetSelection();
1149 myFilterDlg->SetMesh( myMesh );
1150 myFilterDlg->SetSourceWg( LineEditElements );
1152 myFilterDlg->show();
1155 //=================================================================================
1156 // function : isValid
1158 //=================================================================================
1159 bool SMESHGUI_ExtrusionDlg::isValid()
1163 if ( RadioButton3->isChecked() ) {
1164 ok = SpinBox_Dx->isValid( msg, true ) && ok;
1165 ok = SpinBox_Dy->isValid( msg, true ) && ok;
1166 ok = SpinBox_Dz->isValid( msg, true ) && ok;
1167 } else if ( RadioButton4->isChecked() ) {
1168 ok = SpinBox_Vx->isValid( msg, true ) && ok;
1169 ok = SpinBox_Vy->isValid( msg, true ) && ok;
1170 ok = SpinBox_Vz->isValid( msg, true ) && ok;
1171 ok = SpinBox_VDist->isValid( msg, true ) && ok;
1173 ok = SpinBox_NbSteps->isValid( msg, true ) && ok;
1176 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1177 if ( !msg.isEmpty() )
1179 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1185 //=================================================================================
1186 // function : onDisplaySimulation
1187 // purpose : Show/Hide preview
1188 //=================================================================================
1189 void SMESHGUI_ExtrusionDlg::onDisplaySimulation( bool toDisplayPreview ) {
1190 if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
1191 if (myNbOkElements && isValid() && isValuesValid()) {
1193 SMESH::DirStruct aVector;
1194 getExtrusionVector(aVector);
1196 //Get Number of the steps
1197 long aNbSteps = (long)SpinBox_NbSteps->value();
1200 SUIT_OverrideCursor aWaitCursor;
1201 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
1202 if( CheckBoxMesh->isChecked() ) {
1203 switch (GetConstructorId()) {
1206 aMeshEditor->ExtrusionSweepObject0D(mySelectedObject, aVector, aNbSteps);
1211 aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
1216 aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
1222 if(GetConstructorId() == 0)
1223 aMeshEditor->ExtrusionSweep0D(myElementsId.inout(), aVector, aNbSteps);
1225 aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
1227 SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
1228 mySimulation->SetData(aMeshPreviewStruct._retn());
1240 //=================================================================================
1241 // function : getExtrusionVector()
1242 // purpose : get direction of the extrusion
1243 //=================================================================================
1244 void SMESHGUI_ExtrusionDlg::getExtrusionVector(SMESH::DirStruct& aVector) {
1245 if ( RadioButton3->isChecked() ) {
1246 aVector.PS.x = SpinBox_Dx->GetValue();
1247 aVector.PS.y = SpinBox_Dy->GetValue();
1248 aVector.PS.z = SpinBox_Dz->GetValue();
1249 } else if ( RadioButton4->isChecked() ) {
1250 gp_XYZ aNormale(SpinBox_Vx->GetValue(),
1251 SpinBox_Vy->GetValue(),
1252 SpinBox_Vz->GetValue());
1255 aNormale /= aNormale.Modulus();
1256 double aVDist = (double)SpinBox_VDist->value();
1258 aVector.PS.x = aNormale.X()*aVDist;
1259 aVector.PS.y = aNormale.Y()*aVDist;
1260 aVector.PS.z = aNormale.Z()*aVDist;