1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_ExtrusionDlg.cxx
25 // Author : Michael ZORIN
29 #include "SMESHGUI_ExtrusionDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_SpinBox.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_NumberFilter.hxx"
41 #include "SMESH_LogicalFilter.hxx"
43 #include "SMDS_Mesh.hxx"
45 #include "SUIT_ResourceMgr.h"
46 #include "SUIT_OverrideCursor.h"
47 #include "SUIT_Desktop.h"
48 #include "SUIT_MessageBox.h"
50 #include "SVTK_ViewModel.h"
51 #include "SVTK_ViewWindow.h"
52 #include "SVTK_Selector.h"
53 #include "SVTK_Selection.h"
54 #include "SALOME_ListIO.hxx"
56 #include "utilities.h"
59 #include <TColStd_MapOfInteger.hxx>
60 #include <TColStd_IndexedMapOfInteger.hxx>
63 #include <qapplication.h>
64 #include <qbuttongroup.h>
65 #include <qgroupbox.h>
67 #include <qlineedit.h>
68 #include <qpushbutton.h>
69 #include <qradiobutton.h>
70 #include <qcheckbox.h>
73 #include <qvalidator.h>
77 #include "SALOMEconfig.h"
78 #include CORBA_SERVER_HEADER(SMESH_Group)
82 //=================================================================================
83 // function : SMESHGUI_ExtrusionDlg()
84 // purpose : constructor
85 //=================================================================================
86 SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule,
88 : QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionDlg", modal, WStyle_Customize |
89 WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
90 mySMESHGUI( theModule ),
91 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
93 QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
94 QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
95 QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
98 setCaption(tr("EXTRUSION_ALONG_LINE"));
99 setSizeGripEnabled(TRUE);
101 QGridLayout* SMESHGUI_ExtrusionDlgLayout = new QGridLayout(this);
102 SMESHGUI_ExtrusionDlgLayout->setSpacing(6);
103 SMESHGUI_ExtrusionDlgLayout->setMargin(11);
105 /***************************************************************/
106 GroupConstructors = new QButtonGroup("GroupConstructors", this);
107 GroupConstructors->setTitle(tr("SMESH_EXTRUSION"));
108 GroupConstructors->setExclusive(TRUE);
109 GroupConstructors->setColumnLayout(0, Qt::Vertical);
110 GroupConstructors->layout()->setSpacing(0);
111 GroupConstructors->layout()->setMargin(0);
112 QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
113 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
114 GroupConstructorsLayout->setSpacing(6);
115 GroupConstructorsLayout->setMargin(11);
116 RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1");
117 RadioButton1->setText(tr(""));
118 RadioButton1->setPixmap(image0);
119 GroupConstructorsLayout->addWidget(RadioButton1, 0, 0);
120 RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2");
121 RadioButton2->setText(tr(""));
122 RadioButton2->setPixmap(image1);
123 GroupConstructorsLayout->addWidget(RadioButton2, 0, 2);
124 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupConstructors, 0, 0);
126 /***************************************************************/
127 GroupButtons = new QGroupBox(this, "GroupButtons");
128 GroupButtons->setGeometry(QRect(10, 10, 281, 48));
129 GroupButtons->setTitle(tr(""));
130 GroupButtons->setColumnLayout(0, Qt::Vertical);
131 GroupButtons->layout()->setSpacing(0);
132 GroupButtons->layout()->setMargin(0);
133 QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
134 GroupButtonsLayout->setAlignment(Qt::AlignTop);
135 GroupButtonsLayout->setSpacing(6);
136 GroupButtonsLayout->setMargin(11);
137 buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
138 buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
139 buttonCancel->setAutoDefault(TRUE);
140 GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
141 buttonApply = new QPushButton(GroupButtons, "buttonApply");
142 buttonApply->setText(tr("SMESH_BUT_APPLY" ));
143 buttonApply->setAutoDefault(TRUE);
144 GroupButtonsLayout->addWidget(buttonApply, 0, 1);
145 QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
146 GroupButtonsLayout->addItem(spacer_9, 0, 2);
147 buttonOk = new QPushButton(GroupButtons, "buttonOk");
148 buttonOk->setText(tr("SMESH_BUT_OK" ));
149 buttonOk->setAutoDefault(TRUE);
150 buttonOk->setDefault(TRUE);
151 GroupButtonsLayout->addWidget(buttonOk, 0, 0);
152 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons, 2, 0);
154 /***************************************************************/
155 GroupArguments = new QGroupBox(this, "GroupArguments");
156 GroupArguments->setTitle(tr("EXTRUSION_1D"));
157 GroupArguments->setColumnLayout(0, Qt::Vertical);
158 GroupArguments->layout()->setSpacing(0);
159 GroupArguments->layout()->setMargin(0);
160 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
161 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
162 GroupArgumentsLayout->setSpacing(6);
163 GroupArgumentsLayout->setMargin(11);
165 // Controls for elements selection
166 TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
167 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
168 TextLabelElements->setFixedWidth(74);
169 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
171 SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
172 SelectElementsButton->setText(tr("" ));
173 SelectElementsButton->setPixmap(image2);
174 SelectElementsButton->setToggleButton(FALSE);
175 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
177 LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
178 LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
179 GroupArgumentsLayout->addMultiCellWidget(LineEditElements, 0, 0, 2, 7);
181 // Control for the whole mesh selection
182 CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
183 CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" ));
184 GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 7);
186 // Controls for vector selection
187 TextLabelVector = new QLabel(GroupArguments, "TextLabelVector");
188 TextLabelVector->setText(tr("SMESH_VECTOR"));
189 GroupArgumentsLayout->addWidget(TextLabelVector, 2, 0);
191 TextLabelDx = new QLabel(GroupArguments, "TextLabelDx");
192 TextLabelDx->setText(tr("SMESH_DX"));
193 GroupArgumentsLayout->addWidget(TextLabelDx, 2, 2);
195 SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dx");
196 GroupArgumentsLayout->addWidget(SpinBox_Dx, 2, 3);
198 TextLabelDy = new QLabel(GroupArguments, "TextLabelDy");
199 TextLabelDy->setText(tr("SMESH_DY"));
200 GroupArgumentsLayout->addWidget(TextLabelDy, 2, 4);
202 SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dy");
203 GroupArgumentsLayout->addWidget(SpinBox_Dy, 2, 5);
205 TextLabelDz = new QLabel(GroupArguments, "TextLabelDz");
206 TextLabelDz->setText(tr("SMESH_DZ"));
207 GroupArgumentsLayout->addWidget(TextLabelDz, 2, 6);
209 SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dz");
210 GroupArgumentsLayout->addWidget(SpinBox_Dz, 2, 7);
212 // Controls for nb. steps defining
213 TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
214 TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
215 GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 3, 3, 0, 1);
217 SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
218 GroupArgumentsLayout->addMultiCellWidget(SpinBox_NbSteps, 3, 3, 2, 7);
220 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments, 1, 0);
222 /* Initialisations */
223 SpinBox_Dx->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
224 SpinBox_Dy->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
225 SpinBox_Dz->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
227 QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
228 SpinBox_NbSteps->setValidator(anIntValidator);
229 SpinBox_NbSteps->setRange(1, 999999);
231 GroupArguments->show();
232 RadioButton1->setChecked(TRUE);
234 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
236 mySMESHGUI->SetActiveDialogBox(this);
238 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
239 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
240 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
242 QPtrList<SUIT_SelectionFilter> aListOfFilters;
243 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
244 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
246 myMeshOrSubMeshOrGroupFilter =
247 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
251 /***************************************************************/
252 // signals and slots connections
253 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
254 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
255 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
256 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
258 connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
259 connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
260 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
261 /* to close dialog if study change */
262 connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
263 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
264 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
266 /***************************************************************/
267 /* Move widget on the botton right corner of main widget */
269 mySMESHGUI->DefineDlgPosition(this, x, y);
271 this->show(); // displays Dialog
273 ConstructorsClicked(0);
276 //=================================================================================
277 // function : ~SMESHGUI_ExtrusionDlg()
278 // purpose : destructor
279 //=================================================================================
280 SMESHGUI_ExtrusionDlg::~SMESHGUI_ExtrusionDlg()
282 // no need to delete child widgets, Qt does it all for us
285 //=================================================================================
287 // purpose : initialization
288 //=================================================================================
289 void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
293 LineEditElements->clear();
297 buttonOk->setEnabled(false);
298 buttonApply->setEnabled(false);
301 myMesh = SMESH::SMESH_Mesh::_nil();
304 SpinBox_NbSteps->setValue(1);
305 SpinBox_Dx->SetValue(0);
306 SpinBox_Dy->SetValue(0);
307 SpinBox_Dz->SetValue(0);
309 CheckBoxMesh->setChecked(false);
314 //=================================================================================
315 // function : ConstructorsClicked()
316 // purpose : Radio button management
317 //=================================================================================
318 void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
320 disconnect(mySelectionMgr, 0, this, 0);
322 switch (constructorId) {
325 GroupArguments->setTitle(tr("EXTRUSION_1D"));
326 if (!CheckBoxMesh->isChecked())
328 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
329 aViewWindow->SetSelectionMode(EdgeSelection);
335 GroupArguments->setTitle(tr("EXTRUSION_2D"));
336 if (!CheckBoxMesh->isChecked())
338 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
339 aViewWindow->SetSelectionMode(FaceSelection);
345 myEditCurrentArgument = LineEditElements;
346 LineEditElements->setFocus();
348 if (CheckBoxMesh->isChecked())
351 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
354 //=================================================================================
355 // function : ClickOnApply()
356 // purpose : Called when user presses <Apply> button
357 //=================================================================================
358 bool SMESHGUI_ExtrusionDlg::ClickOnApply()
360 if (mySMESHGUI->isActiveStudyLocked())
363 if (myNbOkElements) {
364 QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
366 SMESH::long_array_var anElementsId = new SMESH::long_array;
368 anElementsId->length(aListElementsId.count());
369 for (int i = 0; i < aListElementsId.count(); i++)
370 anElementsId[i] = aListElementsId[i].toInt();
372 SMESH::DirStruct aVector;
373 aVector.PS.x = SpinBox_Dx->GetValue();
374 aVector.PS.y = SpinBox_Dy->GetValue();
375 aVector.PS.z = SpinBox_Dz->GetValue();
377 long aNbSteps = (long)SpinBox_NbSteps->value();
380 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
381 QApplication::setOverrideCursor(Qt::waitCursor);
382 aMeshEditor->ExtrusionSweep(anElementsId.inout(), aVector, aNbSteps);
383 QApplication::restoreOverrideCursor();
387 mySelectionMgr->clearSelected();
390 ConstructorsClicked(GetConstructorId());
395 //=================================================================================
396 // function : ClickOnOk()
397 // purpose : Called when user presses <OK> button
398 //=================================================================================
399 void SMESHGUI_ExtrusionDlg::ClickOnOk()
405 //=================================================================================
406 // function : ClickOnCancel()
407 // purpose : Called when dialog box is closed
408 //=================================================================================
409 void SMESHGUI_ExtrusionDlg::ClickOnCancel()
411 disconnect(mySelectionMgr, 0, this, 0);
412 mySelectionMgr->clearFilters();
413 mySelectionMgr->clearSelected();
414 SMESH::SetPickable(); // ???
415 SMESH::SetPointRepresentation(false);
416 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
417 aViewWindow->SetSelectionMode(ActorSelection);
418 mySMESHGUI->ResetState();
422 //=================================================================================
423 // function : onTextChange()
425 //=================================================================================
426 void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText)
428 QLineEdit* send = (QLineEdit*)sender();
436 if (send == LineEditElements)
439 buttonOk->setEnabled(false);
440 buttonApply->setEnabled(false);
442 // hilight entered elements/nodes
443 SMDS_Mesh* aMesh = 0;
445 aMesh = myActor->GetObject()->GetMesh();
448 QStringList aListId = QStringList::split(" ", theNewText, false);
450 if (send == LineEditElements) {
451 const Handle(SALOME_InteractiveObject)& anIO = myActor->getIO();
452 TColStd_MapOfInteger newIndices;
453 for (int i = 0; i < aListId.count(); i++) {
454 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
456 newIndices.Add(e->GetID());
459 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
460 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
461 aViewWindow->highlight( anIO, true, true );
462 myElementsId = theNewText;
466 if (myNbOkElements) {
467 buttonOk->setEnabled(true);
468 buttonApply->setEnabled(true);
474 //=================================================================================
475 // function : SelectionIntoArgument()
476 // purpose : Called when selection as changed or other case
477 //=================================================================================
478 void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
482 // return if dialog box is inactive
483 if (!GroupButtons->isEnabled())
488 QString aString = "";
493 myEditCurrentArgument->setText(aString);
495 buttonOk->setEnabled(false);
496 buttonApply->setEnabled(false);
501 mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
502 int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
506 Handle(SALOME_InteractiveObject) IO = aList.First();
507 myMesh = SMESH::GetMeshByIO(IO);
508 if (myMesh->_is_nil())
511 myActor = SMESH::FindActorByObject(myMesh);
515 if (myEditCurrentArgument == LineEditElements) {
519 if (CheckBoxMesh->isChecked()) {
520 int aConstructorId = GetConstructorId();
522 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
524 if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
526 SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
530 if (aConstructorId == 0) {
531 SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
533 while (anIter->more()) {
534 const SMDS_MeshEdge * edge = anIter->next();
536 myElementsId += QString(" %1").arg(edge->GetID());
540 } else if (aConstructorId == 1) {
541 SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
542 while (anIter->more()) {
543 const SMDS_MeshFace * face = anIter->next();
545 myElementsId += QString(" %1").arg(face->GetID());
550 } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
552 SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
554 // get IDs from submesh
555 SMESH::long_array_var anElementsIds = new SMESH::long_array;
556 if (aConstructorId == 0)
557 anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
558 else if (aConstructorId == 1)
559 anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
561 for (int i = 0; i < anElementsIds->length(); i++)
562 myElementsId += QString(" %1").arg(anElementsIds[i]);
563 aNbElements = anElementsIds->length();
566 SMESH::SMESH_GroupBase_var aGroup =
567 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
568 if (aGroup->_is_nil())
571 if ((aConstructorId == 0 && aGroup->GetType() != SMESH::EDGE) ||
572 (aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
575 // get IDs from smesh group
576 SMESH::long_array_var anElementsIds = new SMESH::long_array;
577 anElementsIds = aGroup->GetListOfID();
578 for (int i = 0; i < anElementsIds->length(); i++)
579 myElementsId += QString(" %1").arg(anElementsIds[i]);
580 aNbElements = anElementsIds->length();
583 aNbElements = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
584 myElementsId = aString;
590 myNbOkElements = true;
594 myEditCurrentArgument->setText(aString);
598 if (myNbOkElements) {
599 buttonOk->setEnabled(true);
600 buttonApply->setEnabled(true);
604 //=================================================================================
605 // function : SetEditCurrentArgument()
607 //=================================================================================
608 void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
610 QPushButton* send = (QPushButton*)sender();
612 disconnect(mySelectionMgr, 0, this, 0);
613 mySelectionMgr->clearSelected();
614 mySelectionMgr->clearFilters();
616 if (send == SelectElementsButton) {
617 myEditCurrentArgument = LineEditElements;
618 if (CheckBoxMesh->isChecked()) {
619 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
620 aViewWindow->SetSelectionMode(ActorSelection);
621 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
623 int aConstructorId = GetConstructorId();
624 if (aConstructorId == 0)
626 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
627 aViewWindow->SetSelectionMode(EdgeSelection);
629 else if (aConstructorId == 1)
631 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
632 aViewWindow->SetSelectionMode(FaceSelection);
637 myEditCurrentArgument->setFocus();
638 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
639 SelectionIntoArgument();
642 //=================================================================================
643 // function : DeactivateActiveDialog()
644 // purpose : Deactivates this dialog
645 //=================================================================================
646 void SMESHGUI_ExtrusionDlg::DeactivateActiveDialog()
648 if (GroupConstructors->isEnabled()) {
649 GroupConstructors->setEnabled(false);
650 GroupArguments->setEnabled(false);
651 GroupButtons->setEnabled(false);
652 mySMESHGUI->ResetState();
653 mySMESHGUI->SetActiveDialogBox(0);
657 //=================================================================================
658 // function : ActivateThisDialog()
659 // purpose : Activates this dialog
660 //=================================================================================
661 void SMESHGUI_ExtrusionDlg::ActivateThisDialog()
663 // Emit a signal to deactivate the active dialog
664 mySMESHGUI->EmitSignalDeactivateDialog();
665 GroupConstructors->setEnabled(true);
666 GroupArguments->setEnabled(true);
667 GroupButtons->setEnabled(true);
669 mySMESHGUI->SetActiveDialogBox(this);
671 ConstructorsClicked(GetConstructorId());
672 SelectionIntoArgument();
675 //=================================================================================
676 // function : enterEvent()
677 // purpose : Mouse enter event
678 //=================================================================================
679 void SMESHGUI_ExtrusionDlg::enterEvent (QEvent*)
681 if (!GroupConstructors->isEnabled())
682 ActivateThisDialog();
685 //=================================================================================
686 // function : closeEvent()
688 //=================================================================================
689 //void SMESHGUI_ExtrusionDlg::closeEvent (QCloseEvent*)
691 // /* same than click on cancel button */
692 // this->ClickOnCancel();
695 //=================================================================================
696 // function : hideEvent()
697 // purpose : caused by ESC key
698 //=================================================================================
699 //void SMESHGUI_ExtrusionDlg::hideEvent (QHideEvent*)
701 // if (!isMinimized())
705 //=================================================================================
706 // function : onSelectMesh()
708 //=================================================================================
709 void SMESHGUI_ExtrusionDlg::onSelectMesh (bool toSelectMesh)
712 TextLabelElements->setText(tr("SMESH_NAME"));
714 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
716 if (myEditCurrentArgument != LineEditElements) {
717 LineEditElements->clear();
721 mySelectionMgr->clearFilters();
724 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
725 aViewWindow->SetSelectionMode(ActorSelection);
726 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
727 LineEditElements->setReadOnly(true);
729 int aConstructorId = GetConstructorId();
730 if (aConstructorId == 0)
732 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
733 aViewWindow->SetSelectionMode(EdgeSelection);
735 else if (aConstructorId == 0)
737 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
738 aViewWindow->SetSelectionMode(FaceSelection);
741 LineEditElements->setReadOnly(false);
742 onTextChange(LineEditElements->text());
745 SelectionIntoArgument();
748 //=================================================================================
749 // function : GetConstructorId()
751 //=================================================================================
752 int SMESHGUI_ExtrusionDlg::GetConstructorId()
754 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
755 return GroupConstructors->id(GroupConstructors->selected());