1 // Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
25 // Author : Vadim SANDLER, Open CASCADE S.A.S.
28 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_VTKUtils.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_SpinBox.h"
35 #include "SMESHGUI_IdValidator.h"
36 #include "SMESHGUI_FilterDlg.h"
37 #include "SMESHGUI_MeshEditPreview.h"
39 #include <SMESH_Actor.h>
40 #include <SMESH_TypeFilter.hxx>
41 #include <SMESH_NumberFilter.hxx>
42 #include <SMESH_LogicalFilter.hxx>
44 #include <SMDS_Mesh.hxx>
46 // SALOME GEOM includes
49 // SALOME GUI includes
50 #include <SUIT_ResourceMgr.h>
51 #include <SUIT_OverrideCursor.h>
52 #include <SUIT_Desktop.h>
53 #include <SUIT_MessageBox.h>
54 #include <SUIT_Session.h>
56 #include <LightApp_Application.h>
57 #include <LightApp_SelectionMgr.h>
59 #include <SVTK_ViewWindow.h>
62 #include <BRep_Tool.hxx>
63 #include <TopoDS_Vertex.hxx>
65 #include <TColStd_MapOfInteger.hxx>
68 #include <QButtonGroup>
72 #include <QPushButton>
73 #include <QToolButton>
74 #include <QRadioButton>
76 #include <QListWidget>
77 #include <QVBoxLayout>
78 #include <QHBoxLayout>
79 #include <QGridLayout>
83 #include <SALOMEconfig.h>
84 #include CORBA_SERVER_HEADER(SMESH_Group)
85 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
90 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
93 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
101 myDlg->myBusy = false;
105 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
108 //=================================================================================
109 // function : SMESHGUI_ExtrusionAlongPathDlg()
110 // purpose : constructor
111 //=================================================================================
112 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
113 : SMESHGUI_PreviewDlg( theModule ),
114 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
117 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
118 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
119 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
120 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
121 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
122 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
127 setAttribute( Qt::WA_DeleteOnClose, true );
128 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
129 setSizeGripEnabled(true);
131 QVBoxLayout* topLayout = new QVBoxLayout(this);
132 topLayout->setSpacing(SPACING);
133 topLayout->setMargin(MARGIN);
135 /***************************************************************/
136 // Elements type group box (1d / 2d elements)
137 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
138 GroupConstructors = new QButtonGroup(this);
139 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
140 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
142 Elements1dRB = new QRadioButton(ConstructorsBox);
143 Elements1dRB->setIcon(edgeImage);
144 Elements2dRB = new QRadioButton(ConstructorsBox);
145 Elements2dRB->setIcon(faceImage);
146 Elements1dRB->setChecked(true);
149 ConstructorsBoxLayout->addWidget(Elements1dRB);
150 ConstructorsBoxLayout->addWidget(Elements2dRB);
151 GroupConstructors->addButton(Elements1dRB, 0);
152 GroupConstructors->addButton(Elements2dRB, 1);
154 /***************************************************************/
155 // Arguments group box
156 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
157 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
158 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
160 myIdValidator = new SMESHGUI_IdValidator(this);
162 // Controls for elements selection
163 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
165 SelectElementsButton = new QToolButton(GroupArguments);
166 SelectElementsButton->setIcon(selectImage);
168 ElementsLineEdit = new QLineEdit(GroupArguments);
169 ElementsLineEdit->setValidator(myIdValidator);
170 ElementsLineEdit->setMaxLength(-1);
171 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
172 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
174 // Controls for the whole mesh selection
175 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
177 // Controls for path selection
178 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
179 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
180 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
182 // Controls for path mesh selection
183 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
185 SelectPathMeshButton = new QToolButton(PathGrp);
186 SelectPathMeshButton->setIcon(selectImage);
188 PathMeshLineEdit = new QLineEdit(PathGrp);
189 PathMeshLineEdit->setReadOnly(true);
191 // Controls for path starting point selection
192 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
194 SelectStartPointButton = new QToolButton(PathGrp);
195 SelectStartPointButton->setIcon(selectImage);
197 StartPointLineEdit = new QLineEdit(PathGrp);
198 StartPointLineEdit->setValidator(new QIntValidator(this));
201 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
202 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
203 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
204 PathGrpLayout->addWidget(StartPointLab, 1, 0);
205 PathGrpLayout->addWidget(SelectStartPointButton, 1, 1);
206 PathGrpLayout->addWidget(StartPointLineEdit, 1, 2);
208 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
209 BasePointGrp->setCheckable(true);
210 BasePointGrp->setChecked(false);
211 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
212 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
214 SelectBasePointButton = new QToolButton(BasePointGrp);
215 SelectBasePointButton->setIcon(selectImage);
217 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
218 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
219 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
220 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
221 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
222 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
225 BasePointGrpLayout->addWidget(SelectBasePointButton);
226 BasePointGrpLayout->addWidget(XLab);
227 BasePointGrpLayout->addWidget(XSpin);
228 BasePointGrpLayout->addWidget(YLab);
229 BasePointGrpLayout->addWidget(YSpin);
230 BasePointGrpLayout->addWidget(ZLab);
231 BasePointGrpLayout->addWidget(ZSpin);
233 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
234 AnglesGrp->setCheckable(true);
235 AnglesGrp->setChecked(false);
236 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
237 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
239 AnglesList = new QListWidget(AnglesGrp);
240 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
242 AddAngleButton = new QToolButton(AnglesGrp);
243 AddAngleButton->setIcon(addImage);
245 RemoveAngleButton = new QToolButton(AnglesGrp);
246 RemoveAngleButton->setIcon(removeImage);
248 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
250 LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
253 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
254 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
255 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
256 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
257 AnglesGrpLayout->addWidget(LinearAnglesCheck, 4, 0);
258 AnglesGrpLayout->setRowMinimumHeight(1, 10);
259 AnglesGrpLayout->setRowStretch(3, 10);
261 // CheckBox for groups generation
262 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
263 MakeGroupsCheck->setChecked(true);
266 myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
269 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
270 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
271 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
272 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
273 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 4);
274 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 4);
275 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 4);
276 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 4);
277 GroupArgumentsLayout->addWidget(myPreviewCheckBox, 5, 0, 1, 4);
278 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 6, 0, 1, 4);
280 /***************************************************************/
281 // common buttons group box
282 GroupButtons = new QGroupBox(this);
283 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
284 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
286 OkButton = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
287 OkButton->setAutoDefault(true);
288 OkButton->setDefault(true);
290 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
291 ApplyButton->setAutoDefault(true);
293 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
294 CloseButton->setAutoDefault(true);
296 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
297 HelpButton->setAutoDefault(true);
300 GroupButtonsLayout->addWidget(OkButton);
301 GroupButtonsLayout->addSpacing(10);
302 GroupButtonsLayout->addWidget(ApplyButton);
303 GroupButtonsLayout->addSpacing(10);
304 GroupButtonsLayout->addStretch();
305 GroupButtonsLayout->addWidget(CloseButton);
306 GroupButtonsLayout->addWidget(HelpButton);
308 /***************************************************************/
310 topLayout->addWidget(ConstructorsBox);
311 topLayout->addWidget(GroupArguments);
312 topLayout->addWidget(GroupButtons);
314 /***************************************************************/
316 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
317 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
318 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
319 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, "angle_precision");
321 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
323 mySMESHGUI->SetActiveDialogBox(this);
325 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
326 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (SMESH::MESHorSUBMESH);
327 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (SMESH::GROUP);
329 QList<SUIT_SelectionFilter*> aListOfFilters;
330 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
331 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
333 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
334 //myPathMeshFilter = new SMESH_TypeFilter (SMESH::MESH);
335 myPathMeshFilter = new SMESH_TypeFilter(SMESH::MESHorSUBMESH);
337 myHelpFileName = "extrusion_along_path_page.html";
341 /***************************************************************/
342 // signals-slots connections
343 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
344 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
345 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
346 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
348 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
349 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
351 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
353 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
354 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
355 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
356 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
358 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
359 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
360 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
362 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
363 SLOT(onTextChange(const QString&)));
364 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
365 SLOT(onTextChange(const QString&)));
367 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
369 connect(XSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
370 connect(YSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
371 connect(ZSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
372 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
373 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
374 connect(LinearAnglesCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
377 //To Connect preview check box
378 connectPreviewControl();
380 AnglesList->installEventFilter(this);
381 ElementsLineEdit->installEventFilter(this);
382 StartPointLineEdit->installEventFilter(this);
383 XSpin->editor()->installEventFilter(this);
384 YSpin->editor()->installEventFilter(this);
385 ZSpin->editor()->installEventFilter(this);
388 //=================================================================================
389 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
390 // purpose : destructor
391 //=================================================================================
392 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
394 // no need to delete child widgets, Qt does it all for us
395 if ( myFilterDlg != 0 ) {
396 myFilterDlg->setParent( 0 );
401 //=================================================================================
403 // purpose : initialization
404 //=================================================================================
405 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
408 myEditCurrentArgument = 0;
410 myMesh = SMESH::SMESH_Mesh::_nil();
411 myIDSource = SMESH::SMESH_IDSource::_nil();
413 myPath = SMESH::SMESH_IDSource::_nil();
415 ElementsLineEdit->clear();
416 PathMeshLineEdit->clear();
417 StartPointLineEdit->clear();
420 XSpin->SetValue(0.0);
421 YSpin->SetValue(0.0);
422 ZSpin->SetValue(0.0);
424 AngleSpin->SetValue(45);
425 MeshCheck->setChecked(false);
426 ConstructorsClicked(0);
428 myPreviewCheckBox->setChecked(false);
429 onDisplaySimulation(false);
431 SetEditCurrentArgument(0);
434 //=================================================================================
435 // function : ConstructorsClicked()
436 // purpose : Called when user changes type of elements (1d / 2d)
437 //=================================================================================
438 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
440 if (myType == type) return;
442 disconnect(mySelectionMgr, 0, this, 0);
447 GroupArguments->setTitle(tr("EXTRUSION_1D"));
449 GroupArguments->setTitle(tr("EXTRUSION_2D"));
451 // clear elements ID list
452 if (!MeshCheck->isChecked()) {
453 ElementsLineEdit->clear();
455 // set selection mode if necessary
456 if (myEditCurrentArgument == ElementsLineEdit) {
457 mySelectionMgr->clearSelected();
458 mySelectionMgr->clearFilters();
459 SMESH::SetPickable();
461 SMESH::SetPointRepresentation(false);
462 if (MeshCheck->isChecked()) {
463 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
464 aViewWindow->SetSelectionMode(ActorSelection);
465 mySelectionMgr->installFilter(myElementsFilter);
469 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
470 aViewWindow->SetSelectionMode(EdgeSelection);
474 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
475 aViewWindow->SetSelectionMode(FaceSelection);
479 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
484 //=================================================================================
485 // function : ClickOnApply()
486 // purpose : Called when user presses <Apply> button
487 //=================================================================================
488 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
490 if (mySMESHGUI->isActiveStudyLocked())
493 //if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
494 // !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
495 if ( myMesh->_is_nil() || (MeshCheck->isChecked() && myIDSource->_is_nil()) ||
496 /*!myMeshActor ||*/ myPath->_is_nil() )
502 SMESH::long_array_var anElementsId = getSelectedElements();
504 if (StartPointLineEdit->text().trimmed().isEmpty()) {
509 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
514 QStringList aParameters;
517 SMESH::double_array_var anAngles = getAngles();
519 for (int i = 0; i < myAnglesList.count(); i++)
520 aParameters << AnglesList->item(i)->text();
524 SMESH::PointStruct aBasePoint;
525 if (BasePointGrp->isChecked()) {
526 aBasePoint.x = XSpin->GetValue();
527 aBasePoint.y = YSpin->GetValue();
528 aBasePoint.z = ZSpin->GetValue();
531 aParameters << XSpin->text();
532 aParameters << YSpin->text();
533 aParameters << ZSpin->text();
536 SUIT_OverrideCursor wc;
538 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
539 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
541 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
543 bool NeedGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
544 SMESH::ElementType ElemType = SMESH::FACE;
545 if( GetConstructorId() == 0 )
546 ElemType = SMESH::EDGE;
547 if( !MeshCheck->isChecked() ) {
548 SMESH::ListOfGroups_var groups =
549 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
550 anAngles, LinearAnglesCheck->isChecked(),
551 BasePointGrp->isChecked(), aBasePoint,
552 NeedGroups, ElemType, retVal);
555 SMESH::ListOfGroups_var groups =
556 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
557 anAngles, LinearAnglesCheck->isChecked(),
558 BasePointGrp->isChecked(), aBasePoint,
559 NeedGroups, ElemType, retVal);
565 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
566 SUIT_MessageBox::warning(this,
568 tr("NO_ELEMENTS_SELECTED"));
570 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
571 SUIT_MessageBox::warning(this,
573 tr("SELECTED_PATH_IS_NOT_EDGE"));
575 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
576 SUIT_MessageBox::warning(this,
578 tr("BAD_SHAPE_TYPE"));
580 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
581 SUIT_MessageBox::warning(this,
583 tr("EXTR_BAD_STARTING_NODE"));
585 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
586 SUIT_MessageBox::warning(this,
588 tr("WRONG_ANGLES_NUMBER"));
590 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
591 SUIT_MessageBox::warning(this,
593 tr("CANT_GET_TANGENT"));
595 case SMESH::SMESH_MeshEditor::EXTR_OK:
602 //mySelectionMgr->clearSelected();
604 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
606 SMESHGUI::Modified();
608 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
609 mySMESHGUI->updateObjBrowser(true); // new groups may appear
610 //SMESH::UpdateView();
612 ConstructorsClicked(GetConstructorId());
616 //=================================================================================
617 // function : ClickOnOk()
618 // purpose : Called when user presses <OK> button
619 //=================================================================================
620 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
626 //=================================================================================
627 // function : ClickOnHelp()
629 //=================================================================================
630 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
632 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
634 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
638 platform = "winapplication";
640 platform = "application";
642 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
643 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
644 arg(app->resourceMgr()->stringValue("ExternalBrowser",
646 arg(myHelpFileName));
650 //=================================================================================
651 // function : reject()
652 // purpose : Called when dialog box is closed
653 //=================================================================================
654 void SMESHGUI_ExtrusionAlongPathDlg::reject()
656 disconnect(mySelectionMgr, 0, this, 0);
657 mySelectionMgr->clearFilters();
658 //mySelectionMgr->clearSelected();
659 if (SMESH::GetCurrentVtkView()) {
660 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
661 SMESH::SetPointRepresentation(false);
662 SMESH::SetPickable();
664 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
665 aViewWindow->SetSelectionMode(ActorSelection);
666 mySMESHGUI->ResetState();
670 //=======================================================================
671 // function : onTextChange()
673 //=======================================================================
674 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
676 QLineEdit* send = (QLineEdit*)sender();
684 if (send != StartPointLineEdit && send != ElementsLineEdit)
685 send = ElementsLineEdit;
687 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
688 // hilight entered elements
689 SMDS_Mesh* aMesh = 0;
691 aMesh = myMeshActor->GetObject()->GetMesh();
694 //mySelectionMgr->clearSelected();
695 //mySelectionMgr->AddIObject(myMeshActor->getIO());
697 aList.Append(myMeshActor->getIO());
698 mySelectionMgr->setSelectedObjects(aList, false);
700 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
702 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
703 TColStd_MapOfInteger newIndices;
704 for (int i = 0; i < aListId.count(); i++) {
705 long ind = aListId[ i ].toLong(&bOk);
707 const SMDS_MeshElement* e = aMesh->FindElement(ind);
709 // check also type of element
710 bool typeMatch = (Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge) ||
711 (Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face);
713 newIndices.Add(e->GetID());
717 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
718 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
719 aViewWindow->highlight( anIO, true, true );
722 else if (send == StartPointLineEdit &&
723 myEditCurrentArgument == StartPointLineEdit) {
724 if (!myPath->_is_nil()) {
725 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
726 SMDS_Mesh* aMesh = 0;
728 aMesh = aPathActor->GetObject()->GetMesh();
730 //mySelectionMgr->clearSelected();
731 //mySelectionMgr->AddIObject(aPathActor->getIO());
733 aList.Append(aPathActor->getIO());
734 mySelectionMgr->setSelectedObjects(aList, false);
737 long ind = theNewText.toLong(&bOk);
739 const SMDS_MeshNode* n = aMesh->FindNode(ind);
741 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
742 TColStd_MapOfInteger newIndices;
743 newIndices.Add(n->GetID());
744 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
745 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
746 aViewWindow->highlight( aPathActor->getIO(), true, true );
754 //=================================================================================
755 // function : SelectionIntoArgument()
756 // purpose : Called when selection as changed or other case
757 //=================================================================================
758 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
762 // return if dialog box is inactive
763 if (!GroupButtons->isEnabled())
766 // selected objects count
767 const SALOME_ListIO& aList = mySelector->StoredIObjects();
768 int nbSel = aList.Extent();
775 if (myEditCurrentArgument == ElementsLineEdit) {
776 // we are now selecting mesh elements (or whole mesh/submesh/group)
778 ElementsLineEdit->clear();
779 myMesh = SMESH::SMESH_Mesh::_nil();
780 myIDSource = SMESH::SMESH_IDSource::_nil();
783 // try to get mesh from selection
784 Handle(SALOME_InteractiveObject) IO = aList.First();
785 myMesh = SMESH::GetMeshByIO(IO);
786 if (myMesh->_is_nil())
789 // MakeGroups is available if there are groups
790 if ( myMesh->NbGroups() == 0 ) {
791 MakeGroupsCheck->setChecked(false);
792 MakeGroupsCheck->setEnabled(false);
794 MakeGroupsCheck->setEnabled(true);
797 myMeshActor = SMESH::FindActorByObject(myMesh);
798 if (!myMeshActor && !MeshCheck->isChecked())
801 if (MeshCheck->isChecked()) {
802 // If "Select whole mesh, submesh or group" check box is on ->
803 // get ID source and put it's name to the edit box
805 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
807 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
808 ElementsLineEdit->setText(aString);
810 // If "Select whole mesh, submesh or group" check box is off ->
811 // try to get selected elements IDs
813 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
814 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
815 ElementsLineEdit->setText(aString);
818 else if (myEditCurrentArgument == PathMeshLineEdit) {
819 // we are now selecting path mesh
821 PathMeshLineEdit->clear();
822 myPath = SMESH::SMESH_IDSource::_nil();
823 StartPointLineEdit->clear();
825 // try to get mesh from selection
826 Handle(SALOME_InteractiveObject) IO = aList.First();
827 myPath = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
828 if( myPath->_is_nil() )
832 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
833 PathMeshLineEdit->setText(aString);
835 else if (myEditCurrentArgument == StartPointLineEdit) {
836 // we are now selecting start point of path
838 StartPointLineEdit->clear();
840 // return if path mesh or path shape is not yet selected
841 if( myPath->_is_nil() )
844 // try to get shape from selection
845 Handle(SALOME_InteractiveObject) IO = aList.First();
847 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
852 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
854 StartPointLineEdit->setText(aString.trimmed());
856 } else if (myEditCurrentArgument == XSpin) {
857 // we are now selecting base point
858 // reset is not performed here!
860 // return if is not enabled
861 if (!BasePointGrp->isChecked())
864 // try to get shape from selection
865 Handle(SALOME_InteractiveObject) IO = aList.First();
867 // check if geom vertex is selected
868 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
869 TopoDS_Vertex aVertex;
870 if (!aGeomObj->_is_nil()) {
871 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
872 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
873 XSpin->SetValue(aPnt.X());
874 YSpin->SetValue(aPnt.Y());
875 ZSpin->SetValue(aPnt.Z());
880 // check if smesh node is selected
881 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
882 if (aMesh->_is_nil())
886 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
887 // return if more than one node is selected
891 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
895 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
899 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
903 XSpin->SetValue(n->X());
904 YSpin->SetValue(n->Y());
905 ZSpin->SetValue(n->Z());
907 onDisplaySimulation(true);
910 //=================================================================================
911 // function : SetEditCurrentArgument()
913 //=================================================================================
914 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
916 QToolButton* send = (QToolButton*)sender();
917 if (send != SelectElementsButton &&
918 send != SelectPathMeshButton &&
919 send != SelectStartPointButton &&
920 send != SelectBasePointButton)
922 SetEditCurrentArgument(send);
925 //=================================================================================
926 // function : SetEditCurrentArgument()
928 //=================================================================================
929 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
931 disconnect(mySelectionMgr, 0, this, 0);
932 // mySelectionMgr->clearSelected();
933 mySelectionMgr->clearFilters();
934 SMESH::SetPickable();
936 if (button == SelectElementsButton) {
937 myEditCurrentArgument = ElementsLineEdit;
938 SMESH::SetPointRepresentation(false);
939 if (MeshCheck->isChecked()) {
940 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
941 aViewWindow->SetSelectionMode(ActorSelection);
942 mySelectionMgr->installFilter(myElementsFilter);
944 if (Elements1dRB->isChecked())
946 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
947 aViewWindow->SetSelectionMode(EdgeSelection);
949 else if (Elements2dRB->isChecked())
951 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
952 aViewWindow->SetSelectionMode(FaceSelection);
955 } else if (button == SelectPathMeshButton) {
956 myEditCurrentArgument = PathMeshLineEdit;
957 SMESH::SetPointRepresentation(false);
958 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
959 aViewWindow->SetSelectionMode(ActorSelection);
960 mySelectionMgr->installFilter(myPathMeshFilter);
962 else if (button == SelectStartPointButton) {
963 myEditCurrentArgument = StartPointLineEdit;
964 //if (!myPathMesh->_is_nil()) {
965 if (!myPath->_is_nil()) {
966 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
968 SMESH::SetPointRepresentation(true);
969 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
970 aViewWindow->SetSelectionMode(NodeSelection);
971 SMESH::SetPickable(aPathActor);
975 else if (button == SelectBasePointButton) {
976 myEditCurrentArgument = XSpin;
977 SMESH::SetPointRepresentation(true);
978 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
979 aViewWindow->SetSelectionMode(NodeSelection);
981 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(SMESH::MESHorSUBMESH);
982 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(SMESH::GROUP);
983 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
985 QList<SUIT_SelectionFilter*> aListOfFilters;
986 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
987 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
988 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
990 mySelectionMgr->installFilter(new SMESH_LogicalFilter
991 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
994 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
995 myEditCurrentArgument->setFocus();
997 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
998 SelectionIntoArgument();
1001 //=================================================================================
1002 // function : DeactivateActiveDialog()
1003 // purpose : Deactivates this dialog
1004 //=================================================================================
1005 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1007 if (ConstructorsBox->isEnabled()) {
1008 ConstructorsBox->setEnabled(false);
1009 GroupArguments->setEnabled(false);
1010 GroupButtons->setEnabled(false);
1011 mySMESHGUI->ResetState();
1012 mySMESHGUI->SetActiveDialogBox(0);
1016 //=================================================================================
1017 // function : ActivateThisDialog()
1018 // purpose : Activates this dialog
1019 //=================================================================================
1020 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1022 // Emit a signal to deactivate the active dialog
1023 mySMESHGUI->EmitSignalDeactivateDialog();
1024 ConstructorsBox->setEnabled(true);
1025 GroupArguments->setEnabled(true);
1026 GroupButtons->setEnabled(true);
1028 mySMESHGUI->SetActiveDialogBox(this);
1030 ConstructorsClicked(GetConstructorId());
1031 SelectionIntoArgument();
1034 //=================================================================================
1035 // function : enterEvent()
1036 // purpose : Mouse enter event
1037 //=================================================================================
1038 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1040 if (!ConstructorsBox->isEnabled())
1041 ActivateThisDialog();
1044 //=======================================================================
1045 // function : onSelectMesh()
1047 //=======================================================================
1048 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1050 bool toSelectMesh = MeshCheck->isChecked();
1052 ElementsLineEdit->setReadOnly(toSelectMesh);
1053 ElementsLineEdit->setValidator(toSelectMesh ? 0 : myIdValidator);
1054 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1055 ElementsLineEdit->clear();
1056 myFilterBtn->setEnabled(!toSelectMesh);
1058 SetEditCurrentArgument(SelectElementsButton);
1061 //=================================================================================
1062 // function : GetConstructorId()
1064 //=================================================================================
1065 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1067 return GroupConstructors->checkedId();
1070 //=======================================================================
1071 // function : OnAngleAdded()
1072 // purpose : Called when user adds angle to the list
1073 //=======================================================================
1074 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1077 if( !AngleSpin->isValid( msg, true ) ) {
1078 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1079 if ( !msg.isEmpty() )
1081 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1084 AnglesList->addItem(AngleSpin->text());
1085 myAnglesList.append(AngleSpin->GetValue());
1087 updateLinearAngles();
1090 //=======================================================================
1091 // function : OnAngleRemoved()
1092 // purpose : Called when user removes angle(s) from the list
1093 //=======================================================================
1094 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1096 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1097 QListWidgetItem* anItem;
1098 foreach(anItem, aList) {
1099 myAnglesList.removeAt(AnglesList->row(anItem));
1103 updateLinearAngles();
1106 //=================================================================================
1107 // function : eventFilter()
1108 // purpose : event filter ???
1109 //=================================================================================
1110 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1112 if (event->type() == QEvent::KeyPress) {
1113 QKeyEvent* ke = (QKeyEvent*)event;
1114 if (object == AnglesList) {
1115 if (ke->key() == Qt::Key_Delete)
1119 else if (event->type() == QEvent::FocusIn) {
1120 if (object == ElementsLineEdit) {
1121 if (myEditCurrentArgument != ElementsLineEdit)
1122 SetEditCurrentArgument(SelectElementsButton);
1124 else if (object == StartPointLineEdit) {
1125 if (myEditCurrentArgument != StartPointLineEdit)
1126 SetEditCurrentArgument(SelectStartPointButton);
1128 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1129 if (myEditCurrentArgument != XSpin)
1130 SetEditCurrentArgument(SelectBasePointButton);
1133 return QDialog::eventFilter(object, event);
1136 //=================================================================================
1137 // function : keyPressEvent()
1139 //=================================================================================
1140 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1142 QDialog::keyPressEvent( e );
1143 if ( e->isAccepted() )
1146 if ( e->key() == Qt::Key_F1 ) {
1152 //=================================================================================
1153 // function : setFilters()
1154 // purpose : SLOT. Called when "Filter" button pressed.
1155 //=================================================================================
1156 void SMESHGUI_ExtrusionAlongPathDlg::setFilters()
1158 if(myMesh->_is_nil()) {
1159 SUIT_MessageBox::critical(this,
1161 tr("NO_MESH_SELECTED"));
1167 types.append( SMESH::EDGE );
1168 types.append( SMESH::FACE );
1169 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
1171 myFilterDlg->Init( Elements1dRB->isChecked() ? SMESH::EDGE : SMESH::FACE );
1173 myFilterDlg->SetSelection();
1174 myFilterDlg->SetMesh( myMesh );
1175 myFilterDlg->SetSourceWg( ElementsLineEdit );
1177 myFilterDlg->show();
1180 //=================================================================================
1181 // function : isValid
1183 //=================================================================================
1184 bool SMESHGUI_ExtrusionAlongPathDlg::isValid()
1188 ok = XSpin->isValid( msg, true ) && ok;
1189 ok = YSpin->isValid( msg, true ) && ok;
1190 ok = ZSpin->isValid( msg, true ) && ok;
1193 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1194 if ( !msg.isEmpty() )
1196 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1202 //=================================================================================
1203 // function : updateLinearAngles
1205 //=================================================================================
1206 void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
1208 bool enableLinear = true;
1209 for( int row = 0, nbRows = AnglesList->count(); row < nbRows; row++ ) {
1210 if( QListWidgetItem* anItem = AnglesList->item( row ) ) {
1211 enableLinear = false;
1212 anItem->text().toDouble(&enableLinear);
1218 LinearAnglesCheck->setChecked( false );
1219 LinearAnglesCheck->setEnabled( enableLinear );
1222 //=================================================================================
1223 // function : isValuesValid()
1224 // purpose : Return true in case if values entered into dialog are valid
1225 //=================================================================================
1226 bool SMESHGUI_ExtrusionAlongPathDlg::isValuesValid() {
1228 if ( (MeshCheck->isChecked() && myIDSource->_is_nil()) ||
1229 myMesh->_is_nil() ||
1233 if(!MeshCheck->isChecked()) {
1234 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
1235 if(aListElementsId.count() <= 0)
1240 StartPointLineEdit->text().toLong(&bOk);
1249 //=================================================================================
1250 // function : onDisplaySimulation
1251 // purpose : Show/Hide preview
1252 //=================================================================================
1253 void SMESHGUI_ExtrusionAlongPathDlg::onDisplaySimulation( bool toDisplayPreview ) {
1254 if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
1255 if(isValid() && isValuesValid()) {
1257 //Get selected elements:
1258 SMESH::long_array_var anElementsId = getSelectedElements();
1261 SMESH::double_array_var anAngles = getAngles();
1264 SMESH::PointStruct aBasePoint;
1265 if (BasePointGrp->isChecked()) {
1266 aBasePoint.x = XSpin->GetValue();
1267 aBasePoint.y = YSpin->GetValue();
1268 aBasePoint.z = ZSpin->GetValue();
1271 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
1275 SUIT_OverrideCursor wc;
1277 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
1278 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
1279 bool NeedGroups = false;
1280 SMESH::ElementType ElemType = SMESH::FACE;
1281 if( GetConstructorId() == 0 )
1282 ElemType = SMESH::EDGE;
1283 if( !MeshCheck->isChecked() ) {
1284 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
1285 anAngles, LinearAnglesCheck->isChecked(),
1286 BasePointGrp->isChecked(), aBasePoint,
1287 NeedGroups, ElemType, retVal);
1290 SMESH::ListOfGroups_var groups =
1291 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
1292 anAngles, LinearAnglesCheck->isChecked(),
1293 BasePointGrp->isChecked(), aBasePoint,
1294 NeedGroups, ElemType, retVal);
1298 if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK ) {
1299 SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
1300 mySimulation->SetData(aMeshPreviewStruct._retn());
1321 //=================================================================================
1322 // function : getSelectedElements
1323 // purpose : return list of the selected elements
1324 //=================================================================================
1325 SMESH::long_array_var SMESHGUI_ExtrusionAlongPathDlg::getSelectedElements() {
1327 // If "Select whole mesh, submesh or group" check box is off ->
1328 // use only elements of given type selected by user
1329 SMESH::long_array_var anElementsId = new SMESH::long_array;
1330 if (!MeshCheck->isChecked()) {
1334 aMesh = myMeshActor->GetObject()->GetMesh();
1337 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
1338 anElementsId = new SMESH::long_array;
1339 anElementsId->length(aListElementsId.count());
1342 for (int i = 0; i < aListElementsId.count(); i++) {
1343 long ind = aListElementsId[ i ].toLong(&bOk);
1345 const SMDS_MeshElement* e = aMesh->FindElement(ind);
1347 bool typeMatch = (Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge) ||
1348 (Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face);
1350 anElementsId[ j++ ] = ind;
1354 anElementsId->length(j);
1357 return anElementsId;
1360 SMESH::double_array_var SMESHGUI_ExtrusionAlongPathDlg::getAngles() {
1361 SMESH::double_array_var anAngles = new SMESH::double_array;
1362 if (AnglesGrp->isChecked()) {
1363 anAngles->length(myAnglesList.count());
1365 for (int i = 0; i < myAnglesList.count(); i++) {
1366 double angle = myAnglesList[i];
1367 anAngles[ j++ ] = angle*M_PI/180.;
1369 anAngles->length(j);