1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
23 // Author : Vadim SANDLER, Open CASCADE S.A.S.
27 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
30 #include "SMESHGUI_Utils.h"
31 #include "SMESHGUI_VTKUtils.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_SpinBox.h"
34 #include "SMESHGUI_IdValidator.h"
36 #include <SMESH_Actor.h>
37 #include <SMESH_TypeFilter.hxx>
38 #include <SMESH_NumberFilter.hxx>
39 #include <SMESH_LogicalFilter.hxx>
41 #include <SMDS_Mesh.hxx>
43 // SALOME GEOM includes
46 // SALOME GUI includes
47 #include <SUIT_ResourceMgr.h>
48 #include <SUIT_OverrideCursor.h>
49 #include <SUIT_Desktop.h>
50 #include <SUIT_MessageBox.h>
51 #include <SUIT_Session.h>
53 #include <LightApp_Application.h>
54 #include <LightApp_SelectionMgr.h>
56 #include <SVTK_ViewWindow.h>
59 #include <BRep_Tool.hxx>
60 #include <TopoDS_Vertex.hxx>
62 #include <TColStd_MapOfInteger.hxx>
65 #include <QButtonGroup>
69 #include <QPushButton>
70 #include <QToolButton>
71 #include <QRadioButton>
73 #include <QListWidget>
74 #include <QVBoxLayout>
75 #include <QHBoxLayout>
76 #include <QGridLayout>
80 #include <SALOMEconfig.h>
81 #include CORBA_SERVER_HEADER(SMESH_Group)
82 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
87 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
90 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
98 myDlg->myBusy = false;
102 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
105 //=================================================================================
106 // function : SMESHGUI_ExtrusionAlongPathDlg()
107 // purpose : constructor
108 //=================================================================================
109 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
110 : QDialog( SMESH::GetDesktop( theModule ) ),
111 mySMESHGUI( theModule ),
112 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
114 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
115 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
116 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
117 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
118 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
119 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
124 setAttribute( Qt::WA_DeleteOnClose, true );
125 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
126 setSizeGripEnabled(true);
128 QVBoxLayout* topLayout = new QVBoxLayout(this);
129 topLayout->setSpacing(SPACING);
130 topLayout->setMargin(MARGIN);
132 /***************************************************************/
133 // Elements type group box (1d / 2d elements)
134 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
135 GroupConstructors = new QButtonGroup(this);
136 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
137 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
139 Elements1dRB = new QRadioButton(ConstructorsBox);
140 Elements1dRB->setIcon(edgeImage);
141 Elements2dRB = new QRadioButton(ConstructorsBox);
142 Elements2dRB->setIcon(faceImage);
143 Elements1dRB->setChecked(true);
146 ConstructorsBoxLayout->addWidget(Elements1dRB);
147 ConstructorsBoxLayout->addWidget(Elements2dRB);
148 GroupConstructors->addButton(Elements1dRB, 0);
149 GroupConstructors->addButton(Elements2dRB, 1);
151 /***************************************************************/
152 // Arguments group box
153 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
154 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
155 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
157 // Controls for elements selection
158 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
160 SelectElementsButton = new QToolButton(GroupArguments);
161 SelectElementsButton->setIcon(selectImage);
163 ElementsLineEdit = new QLineEdit(GroupArguments);
164 ElementsLineEdit->setValidator(new SMESHGUI_IdValidator(this));
166 // Controls for the whole mesh selection
167 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
169 // Controls for path selection
170 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
171 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
172 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
174 // Controls for path mesh selection
175 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
177 SelectPathMeshButton = new QToolButton(PathGrp);
178 SelectPathMeshButton->setIcon(selectImage);
180 PathMeshLineEdit = new QLineEdit(PathGrp);
181 PathMeshLineEdit->setReadOnly(true);
183 // Controls for path shape selection
184 QLabel* PathShapeLab = new QLabel(tr("SMESH_PATH_SHAPE"), PathGrp);
186 SelectPathShapeButton = new QToolButton(PathGrp);
187 SelectPathShapeButton->setIcon(selectImage);
189 PathShapeLineEdit = new QLineEdit(PathGrp);
190 PathShapeLineEdit->setReadOnly(true);
192 // Controls for path starting point selection
193 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
195 SelectStartPointButton = new QToolButton(PathGrp);
196 SelectStartPointButton->setIcon(selectImage);
198 StartPointLineEdit = new QLineEdit(PathGrp);
199 StartPointLineEdit->setValidator(new QIntValidator(this));
202 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
203 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
204 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
205 PathGrpLayout->addWidget(PathShapeLab, 1, 0);
206 PathGrpLayout->addWidget(SelectPathShapeButton, 1, 1);
207 PathGrpLayout->addWidget(PathShapeLineEdit, 1, 2);
208 PathGrpLayout->addWidget(StartPointLab, 2, 0);
209 PathGrpLayout->addWidget(SelectStartPointButton, 2, 1);
210 PathGrpLayout->addWidget(StartPointLineEdit, 2, 2);
212 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
213 BasePointGrp->setCheckable(true);
214 BasePointGrp->setChecked(false);
215 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
216 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
218 SelectBasePointButton = new QToolButton(BasePointGrp);
219 SelectBasePointButton->setIcon(selectImage);
221 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
222 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
223 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
224 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
225 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
226 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
229 BasePointGrpLayout->addWidget(SelectBasePointButton);
230 BasePointGrpLayout->addWidget(XLab);
231 BasePointGrpLayout->addWidget(XSpin);
232 BasePointGrpLayout->addWidget(YLab);
233 BasePointGrpLayout->addWidget(YSpin);
234 BasePointGrpLayout->addWidget(ZLab);
235 BasePointGrpLayout->addWidget(ZSpin);
237 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
238 AnglesGrp->setCheckable(true);
239 AnglesGrp->setChecked(false);
240 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
241 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
243 AnglesList = new QListWidget(AnglesGrp);
244 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
246 AddAngleButton = new QToolButton(AnglesGrp);
247 AddAngleButton->setIcon(addImage);
249 RemoveAngleButton = new QToolButton(AnglesGrp);
250 RemoveAngleButton->setIcon(removeImage);
252 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
255 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
256 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
257 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
258 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
259 AnglesGrpLayout->setRowMinimumHeight(1, 10);
260 AnglesGrpLayout->setRowStretch(3, 10);
262 // CheckBox for groups generation
263 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
264 MakeGroupsCheck->setChecked(true);
267 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
268 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
269 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
270 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 3);
271 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 3);
272 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 3);
273 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 3);
274 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 3);
276 /***************************************************************/
277 // common buttons group box
278 GroupButtons = new QGroupBox(this);
279 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
280 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
282 OkButton = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
283 OkButton->setAutoDefault(true);
284 OkButton->setDefault(true);
286 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
287 ApplyButton->setAutoDefault(true);
289 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
290 CloseButton->setAutoDefault(true);
292 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
293 HelpButton->setAutoDefault(true);
296 GroupButtonsLayout->addWidget(OkButton);
297 GroupButtonsLayout->addSpacing(10);
298 GroupButtonsLayout->addWidget(ApplyButton);
299 GroupButtonsLayout->addSpacing(10);
300 GroupButtonsLayout->addStretch();
301 GroupButtonsLayout->addWidget(CloseButton);
302 GroupButtonsLayout->addWidget(HelpButton);
304 /***************************************************************/
306 topLayout->addWidget(ConstructorsBox);
307 topLayout->addWidget(GroupArguments);
308 topLayout->addWidget(GroupButtons);
310 /***************************************************************/
312 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
313 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
314 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
315 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, 3);
317 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
319 mySMESHGUI->SetActiveDialogBox(this);
321 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
322 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
323 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
325 QList<SUIT_SelectionFilter*> aListOfFilters;
326 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
327 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
329 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
330 myPathMeshFilter = new SMESH_TypeFilter (MESH);
332 myHelpFileName = "extrusion_along_path_page.html";
336 /***************************************************************/
337 // signals-slots connections
338 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
339 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
340 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
341 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
343 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
344 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
346 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
348 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
349 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
350 connect(SelectPathShapeButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
351 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
352 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
354 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
355 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
356 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
358 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
359 SLOT(onTextChange(const QString&)));
360 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
361 SLOT(onTextChange(const QString&)));
363 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
365 AnglesList->installEventFilter(this);
366 ElementsLineEdit->installEventFilter(this);
367 StartPointLineEdit->installEventFilter(this);
368 XSpin->editor()->installEventFilter(this);
369 YSpin->editor()->installEventFilter(this);
370 ZSpin->editor()->installEventFilter(this);
373 //=================================================================================
374 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
375 // purpose : destructor
376 //=================================================================================
377 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
379 // no need to delete child widgets, Qt does it all for us
382 //=================================================================================
384 // purpose : initialization
385 //=================================================================================
386 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
389 myEditCurrentArgument = 0;
391 myMesh = SMESH::SMESH_Mesh::_nil();
392 myIDSource = SMESH::SMESH_IDSource::_nil();
394 myPathMesh = SMESH::SMESH_Mesh::_nil();
395 myPathShape = GEOM::GEOM_Object::_nil();
397 ElementsLineEdit->clear();
398 PathMeshLineEdit->clear();
399 PathShapeLineEdit->clear();
400 StartPointLineEdit->clear();
403 XSpin->SetValue(0.0);
404 YSpin->SetValue(0.0);
405 ZSpin->SetValue(0.0);
407 AngleSpin->SetValue(45);
408 MeshCheck->setChecked(false);
409 ConstructorsClicked(0);
412 SetEditCurrentArgument(0);
415 //=================================================================================
416 // function : ConstructorsClicked()
417 // purpose : Called when user changes type of elements (1d / 2d)
418 //=================================================================================
419 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
421 if (myType == type) return;
423 disconnect(mySelectionMgr, 0, this, 0);
426 GroupArguments->setTitle(tr("EXTRUSION_1D"));
428 GroupArguments->setTitle(tr("EXTRUSION_2D"));
430 // clear elements ID list
431 if (!MeshCheck->isChecked()) {
432 ElementsLineEdit->clear();
434 // set selection mode if necessary
435 if (myEditCurrentArgument == ElementsLineEdit) {
436 mySelectionMgr->clearSelected();
437 mySelectionMgr->clearFilters();
438 SMESH::SetPickable();
440 SMESH::SetPointRepresentation(false);
441 if (MeshCheck->isChecked()) {
442 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
443 aViewWindow->SetSelectionMode(ActorSelection);
444 mySelectionMgr->installFilter(myElementsFilter);
448 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
449 aViewWindow->SetSelectionMode(EdgeSelection);
453 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
454 aViewWindow->SetSelectionMode(FaceSelection);
458 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
463 //=================================================================================
464 // function : ClickOnApply()
465 // purpose : Called when user presses <Apply> button
466 //=================================================================================
467 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
469 if (mySMESHGUI->isActiveStudyLocked())
472 if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
473 !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
476 SMESH::long_array_var anElementsId = new SMESH::long_array;
478 if (MeshCheck->isChecked()) {
479 // If "Select whole mesh, submesh or group" check box is on ->
480 // get all elements of the required type from the object selected
482 // if MESH object is selected
483 if (!CORBA::is_nil(SMESH::SMESH_Mesh::_narrow(myIDSource))) {
485 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(myIDSource);
486 // get IDs from mesh...
487 if (Elements1dRB->isChecked())
489 anElementsId = aMesh->GetElementsByType(SMESH::EDGE);
490 else if (Elements2dRB->isChecked()) {
491 anElementsId = aMesh->GetElementsByType(SMESH::FACE);
494 // SUBMESH is selected
495 if (!CORBA::is_nil(SMESH::SMESH_subMesh::_narrow(myIDSource))) {
497 SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(myIDSource);
498 // get IDs from submesh
499 if (Elements1dRB->isChecked())
501 anElementsId = aSubMesh->GetElementsByType(SMESH::EDGE);
502 else if (Elements2dRB->isChecked())
504 anElementsId = aSubMesh->GetElementsByType(SMESH::FACE);
507 if (!CORBA::is_nil(SMESH::SMESH_GroupBase::_narrow(myIDSource))) {
509 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(myIDSource);
510 // get IDs from group
511 // 1d elements or 2d elements
512 if (Elements1dRB->isChecked() && aGroup->GetType() == SMESH::EDGE ||
513 Elements2dRB->isChecked() && aGroup->GetType() == SMESH::FACE)
514 anElementsId = aGroup->GetListOfID();
517 // If "Select whole mesh, submesh or group" check box is off ->
518 // use only elements of given type selected by user
520 SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
522 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
523 anElementsId = new SMESH::long_array;
524 anElementsId->length(aListElementsId.count());
527 for (int i = 0; i < aListElementsId.count(); i++) {
528 long ind = aListElementsId[ i ].toLong(&bOk);
530 const SMDS_MeshElement* e = aMesh->FindElement(ind);
532 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
533 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
535 anElementsId[ j++ ] = ind;
539 anElementsId->length(j);
543 if (anElementsId->length() <= 0) {
547 if (StartPointLineEdit->text().trimmed().isEmpty()) {
552 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
558 SMESH::double_array_var anAngles = new SMESH::double_array;
559 if (AnglesGrp->isChecked()) {
560 anAngles->length(AnglesList->count());
563 for (int i = 0; i < AnglesList->count(); i++) {
564 double angle = AnglesList->item(i)->text().toDouble(&bOk);
566 anAngles[ j++ ] = angle*PI/180;
572 SMESH::PointStruct aBasePoint;
573 if (BasePointGrp->isChecked()) {
574 aBasePoint.x = XSpin->GetValue();
575 aBasePoint.y = YSpin->GetValue();
576 aBasePoint.z = ZSpin->GetValue();
580 SUIT_OverrideCursor wc;
581 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
582 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
583 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
584 SMESH::ListOfGroups_var groups =
585 aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId.inout(), myPathMesh,
586 myPathShape, aNodeStart,
587 AnglesGrp->isChecked(), anAngles.inout(),
588 BasePointGrp->isChecked(), aBasePoint, retVal);
590 retVal = aMeshEditor->ExtrusionAlongPath(anElementsId.inout(), myPathMesh,
591 myPathShape, aNodeStart,
592 AnglesGrp->isChecked(), anAngles.inout(),
593 BasePointGrp->isChecked(), aBasePoint);
598 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
599 SUIT_MessageBox::warning(this,
601 tr("NO_ELEMENTS_SELECTED"));
603 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
604 SUIT_MessageBox::warning(this,
606 tr("SELECTED_PATH_IS_NOT_EDGE"));
608 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
609 SUIT_MessageBox::warning(this,
611 tr("BAD_SHAPE_TYPE"));
613 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
614 SUIT_MessageBox::warning(this,
616 tr("EXTR_BAD_STARTING_NODE"));
618 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
619 SUIT_MessageBox::warning(this,
621 tr("WRONG_ANGLES_NUMBER"));
623 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
624 SUIT_MessageBox::warning(this,
626 tr("CANT_GET_TANGENT"));
628 case SMESH::SMESH_MeshEditor::EXTR_OK:
635 //mySelectionMgr->clearSelected();
636 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
637 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
638 mySMESHGUI->updateObjBrowser(true); // new groups may appear
639 //SMESH::UpdateView();
641 ConstructorsClicked(GetConstructorId());
645 //=================================================================================
646 // function : ClickOnOk()
647 // purpose : Called when user presses <OK> button
648 //=================================================================================
649 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
655 //=================================================================================
656 // function : ClickOnHelp()
658 //=================================================================================
659 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
661 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
663 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
667 platform = "winapplication";
669 platform = "application";
671 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
672 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
673 arg(app->resourceMgr()->stringValue("ExternalBrowser",
675 arg(myHelpFileName));
679 //=================================================================================
680 // function : reject()
681 // purpose : Called when dialog box is closed
682 //=================================================================================
683 void SMESHGUI_ExtrusionAlongPathDlg::reject()
685 disconnect(mySelectionMgr, 0, this, 0);
686 mySelectionMgr->clearFilters();
687 //mySelectionMgr->clearSelected();
688 SMESH::SetPickable(); // ???
689 SMESH::SetPointRepresentation(false);
690 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
691 aViewWindow->SetSelectionMode(ActorSelection);
692 mySMESHGUI->ResetState();
696 //=======================================================================
697 // function : onTextChange()
699 //=======================================================================
700 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
702 QLineEdit* send = (QLineEdit*)sender();
710 if (send != StartPointLineEdit && send != ElementsLineEdit)
711 send = ElementsLineEdit;
713 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
714 // hilight entered elements
715 SMDS_Mesh* aMesh = 0;
717 aMesh = myMeshActor->GetObject()->GetMesh();
720 //mySelectionMgr->clearSelected();
721 //mySelectionMgr->AddIObject(myMeshActor->getIO());
723 aList.Append(myMeshActor->getIO());
724 mySelectionMgr->setSelectedObjects(aList, false);
726 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
728 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
729 TColStd_MapOfInteger newIndices;
730 for (int i = 0; i < aListId.count(); i++) {
731 long ind = aListId[ i ].toLong(&bOk);
733 const SMDS_MeshElement* e = aMesh->FindElement(ind);
735 // check also type of element
736 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
737 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
739 newIndices.Add(e->GetID());
743 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
744 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
745 aViewWindow->highlight( anIO, true, true );
747 } else if (send == StartPointLineEdit &&
748 myEditCurrentArgument == StartPointLineEdit) {
749 if (!myPathMesh->_is_nil()) {
750 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
751 SMDS_Mesh* aMesh = 0;
753 aMesh = aPathActor->GetObject()->GetMesh();
755 //mySelectionMgr->clearSelected();
756 //mySelectionMgr->AddIObject(aPathActor->getIO());
758 aList.Append(aPathActor->getIO());
759 mySelectionMgr->setSelectedObjects(aList, false);
762 long ind = theNewText.toLong(&bOk);
764 const SMDS_MeshNode* n = aMesh->FindNode(ind);
766 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
767 TColStd_MapOfInteger newIndices;
768 newIndices.Add(n->GetID());
769 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
770 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
771 aViewWindow->highlight( aPathActor->getIO(), true, true );
779 //=================================================================================
780 // function : SelectionIntoArgument()
781 // purpose : Called when selection as changed or other case
782 //=================================================================================
783 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
787 // return if dialog box is inactive
788 if (!GroupButtons->isEnabled())
791 // selected objects count
792 const SALOME_ListIO& aList = mySelector->StoredIObjects();
793 int nbSel = aList.Extent();
800 if (myEditCurrentArgument == ElementsLineEdit) {
801 // we are now selecting mesh elements (or whole mesh/submesh/group)
803 ElementsLineEdit->clear();
804 myMesh = SMESH::SMESH_Mesh::_nil();
805 myIDSource = SMESH::SMESH_IDSource::_nil();
808 // try to get mesh from selection
809 Handle(SALOME_InteractiveObject) IO = aList.First();
810 myMesh = SMESH::GetMeshByIO(IO);
811 if (myMesh->_is_nil())
814 // MakeGroups is available if there are groups
815 if ( myMesh->NbGroups() == 0 ) {
816 MakeGroupsCheck->setChecked(false);
817 MakeGroupsCheck->setEnabled(false);
819 MakeGroupsCheck->setEnabled(true);
822 myMeshActor = SMESH::FindActorByObject(myMesh);
826 if (MeshCheck->isChecked()) {
827 // If "Select whole mesh, submesh or group" check box is on ->
828 // get ID source and put it's name to the edit box
830 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
832 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
833 ElementsLineEdit->setText(aString);
835 // If "Select whole mesh, submesh or group" check box is off ->
836 // try to get selected elements IDs
838 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
839 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
840 ElementsLineEdit->setText(aString);
842 } else if (myEditCurrentArgument == PathMeshLineEdit) {
843 // we are now selecting path mesh
845 PathMeshLineEdit->clear();
846 myPathMesh = SMESH::SMESH_Mesh::_nil();
847 PathShapeLineEdit->clear();
848 myPathShape = GEOM::GEOM_Object::_nil();
849 StartPointLineEdit->clear();
851 // try to get mesh from selection
852 Handle(SALOME_InteractiveObject) IO = aList.First();
853 myPathMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
854 if(myPathMesh->_is_nil())
858 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
859 PathMeshLineEdit->setText(aString);
860 } else if (myEditCurrentArgument == PathShapeLineEdit) {
861 // we are now selecting path mesh
863 PathShapeLineEdit->clear();
864 myPathShape = GEOM::GEOM_Object::_nil();
865 StartPointLineEdit->clear();
867 // return if path mesh is not yet selected
868 if (myPathMesh->_is_nil())
871 // try to get shape from selection
872 Handle(SALOME_InteractiveObject) IO = aList.First();
873 myPathShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
874 if (myPathShape->_is_nil())
878 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
879 PathShapeLineEdit->setText(aString);
880 } else if (myEditCurrentArgument == StartPointLineEdit) {
881 // we are now selecting start point of path
883 StartPointLineEdit->clear();
885 // return if path mesh or path shape is not yet selected
886 if (myPathMesh->_is_nil() || myPathShape->_is_nil())
889 // try to get shape from selection
890 Handle(SALOME_InteractiveObject) IO = aList.First();
892 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
897 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
899 StartPointLineEdit->setText(aString.trimmed());
901 } else if (myEditCurrentArgument == XSpin) {
902 // we are now selecting base point
903 // reset is not performed here!
905 // return if is not enabled
906 if (!BasePointGrp->isChecked())
909 // try to get shape from selection
910 Handle(SALOME_InteractiveObject) IO = aList.First();
912 // check if geom vertex is selected
913 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
914 TopoDS_Vertex aVertex;
915 if (!aGeomObj->_is_nil()) {
916 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
917 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
918 XSpin->SetValue(aPnt.X());
919 YSpin->SetValue(aPnt.Y());
920 ZSpin->SetValue(aPnt.Z());
925 // check if smesh node is selected
926 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
927 if (aMesh->_is_nil())
931 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
932 // return if more than one node is selected
936 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
940 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
944 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
948 XSpin->SetValue(n->X());
949 YSpin->SetValue(n->Y());
950 ZSpin->SetValue(n->Z());
954 //=================================================================================
955 // function : SetEditCurrentArgument()
957 //=================================================================================
958 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
960 QToolButton* send = (QToolButton*)sender();
961 if (send != SelectElementsButton &&
962 send != SelectPathMeshButton &&
963 send != SelectPathShapeButton &&
964 send != SelectStartPointButton &&
965 send != SelectBasePointButton)
967 SetEditCurrentArgument(send);
970 //=================================================================================
971 // function : SetEditCurrentArgument()
973 //=================================================================================
974 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
976 disconnect(mySelectionMgr, 0, this, 0);
977 mySelectionMgr->clearSelected();
978 mySelectionMgr->clearFilters();
979 SMESH::SetPickable();
981 if (button == SelectElementsButton) {
982 myEditCurrentArgument = ElementsLineEdit;
983 SMESH::SetPointRepresentation(false);
984 if (MeshCheck->isChecked()) {
985 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
986 aViewWindow->SetSelectionMode(ActorSelection);
987 mySelectionMgr->installFilter(myElementsFilter);
989 if (Elements1dRB->isChecked())
991 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
992 aViewWindow->SetSelectionMode(EdgeSelection);
994 else if (Elements2dRB->isChecked())
996 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
997 aViewWindow->SetSelectionMode(FaceSelection);
1000 } else if (button == SelectPathMeshButton) {
1001 myEditCurrentArgument = PathMeshLineEdit;
1002 SMESH::SetPointRepresentation(false);
1003 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1004 aViewWindow->SetSelectionMode(ActorSelection);
1005 mySelectionMgr->installFilter(myPathMeshFilter);
1007 else if (button == SelectPathShapeButton) {
1008 myEditCurrentArgument = PathShapeLineEdit;
1009 SMESH::SetPointRepresentation(false);
1010 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1011 aViewWindow->SetSelectionMode(ActorSelection);
1013 if (!myPathMesh->_is_nil()) {
1014 GEOM::GEOM_Object_var aMainShape = myPathMesh->GetShapeToMesh();
1015 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1017 if (!aMainShape->_is_nil() && aPathActor)
1018 mySelectionMgr->installFilter(new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE, -1,
1019 TopAbs_EDGE, aMainShape));
1020 //SMESH::SetPickable(aPathActor);
1023 else if (button == SelectStartPointButton) {
1024 myEditCurrentArgument = StartPointLineEdit;
1025 if (!myPathMesh->_is_nil()) {
1026 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1028 SMESH::SetPointRepresentation(true);
1029 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1030 aViewWindow->SetSelectionMode(NodeSelection);
1031 SMESH::SetPickable(aPathActor);
1035 else if (button == SelectBasePointButton) {
1036 myEditCurrentArgument = XSpin;
1037 SMESH::SetPointRepresentation(true);
1038 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1039 aViewWindow->SetSelectionMode(NodeSelection);
1041 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1042 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1043 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1045 QList<SUIT_SelectionFilter*> aListOfFilters;
1046 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1047 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1048 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1050 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1051 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1054 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1055 myEditCurrentArgument->setFocus();
1057 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1058 SelectionIntoArgument();
1061 //=================================================================================
1062 // function : DeactivateActiveDialog()
1063 // purpose : Deactivates this dialog
1064 //=================================================================================
1065 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1067 if (ConstructorsBox->isEnabled()) {
1068 ConstructorsBox->setEnabled(false);
1069 GroupArguments->setEnabled(false);
1070 GroupButtons->setEnabled(false);
1071 mySMESHGUI->ResetState();
1072 mySMESHGUI->SetActiveDialogBox(0);
1076 //=================================================================================
1077 // function : ActivateThisDialog()
1078 // purpose : Activates this dialog
1079 //=================================================================================
1080 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1082 // Emit a signal to deactivate the active dialog
1083 mySMESHGUI->EmitSignalDeactivateDialog();
1084 ConstructorsBox->setEnabled(true);
1085 GroupArguments->setEnabled(true);
1086 GroupButtons->setEnabled(true);
1088 mySMESHGUI->SetActiveDialogBox(this);
1090 ConstructorsClicked(GetConstructorId());
1091 SelectionIntoArgument();
1094 //=================================================================================
1095 // function : enterEvent()
1096 // purpose : Mouse enter event
1097 //=================================================================================
1098 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1100 if (!ConstructorsBox->isEnabled())
1101 ActivateThisDialog();
1104 //=======================================================================
1105 // function : onSelectMesh()
1107 //=======================================================================
1108 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1110 bool toSelectMesh = MeshCheck->isChecked();
1112 ElementsLineEdit->setReadOnly(toSelectMesh);
1113 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1114 ElementsLineEdit->clear();
1116 SetEditCurrentArgument(SelectElementsButton);
1119 //=================================================================================
1120 // function : GetConstructorId()
1122 //=================================================================================
1123 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1125 return GroupConstructors->checkedId();
1128 //=======================================================================
1129 // function : OnAngleAdded()
1130 // purpose : Called when user adds angle to the list
1131 //=======================================================================
1132 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1134 AnglesList->addItem(QString::number(AngleSpin->GetValue()));
1137 //=======================================================================
1138 // function : OnAngleRemoved()
1139 // purpose : Called when user removes angle(s) from the list
1140 //=======================================================================
1141 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1143 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1144 QListWidgetItem* anItem;
1145 foreach(anItem, aList) delete anItem;
1148 //=================================================================================
1149 // function : eventFilter()
1150 // purpose : event filter ???
1151 //=================================================================================
1152 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1154 if (event->type() == QEvent::KeyPress) {
1155 QKeyEvent* ke = (QKeyEvent*)event;
1156 if (object == AnglesList) {
1157 if (ke->key() == Qt::Key_Delete)
1161 else if (event->type() == QEvent::FocusIn) {
1162 if (object == ElementsLineEdit) {
1163 if (myEditCurrentArgument != ElementsLineEdit)
1164 SetEditCurrentArgument(SelectElementsButton);
1166 else if (object == StartPointLineEdit) {
1167 if (myEditCurrentArgument != StartPointLineEdit)
1168 SetEditCurrentArgument(SelectStartPointButton);
1170 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1171 if (myEditCurrentArgument != XSpin)
1172 SetEditCurrentArgument(SelectBasePointButton);
1175 return QDialog::eventFilter(object, event);
1178 //=================================================================================
1179 // function : keyPressEvent()
1181 //=================================================================================
1182 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1184 QDialog::keyPressEvent( e );
1185 if ( e->isAccepted() )
1188 if ( e->key() == Qt::Key_F1 ) {