1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
25 // Author : Vadim SANDLER
29 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_SpinBox.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_NumberFilter.hxx"
41 #include "SMESH_LogicalFilter.hxx"
43 #include "SMDS_Mesh.hxx"
47 #include "SUIT_ResourceMgr.h"
48 #include "SUIT_OverrideCursor.h"
49 #include "SUIT_Desktop.h"
50 #include "SUIT_MessageBox.h"
52 #include "SVTK_ViewModel.h"
53 #include "SVTK_ViewWindow.h"
54 #include "SVTK_Selector.h"
55 #include "SVTK_Selection.h"
56 #include "SALOME_ListIO.hxx"
58 #include "utilities.h"
61 #include <BRep_Tool.hxx>
62 #include <TopoDS_Shape.hxx>
64 #include <TopoDS_Vertex.hxx>
66 #include <TColStd_MapOfInteger.hxx>
67 #include <TColStd_IndexedMapOfInteger.hxx>
70 #include <qapplication.h>
71 #include <qbuttongroup.h>
72 #include <qgroupbox.h>
74 #include <qlineedit.h>
75 #include <qpushbutton.h>
76 #include <qtoolbutton.h>
77 #include <qradiobutton.h>
78 #include <qcheckbox.h>
81 #include <qvalidator.h>
86 #include "SALOMEconfig.h"
87 #include CORBA_SERVER_HEADER(SMESH_Group)
91 //=================================================================================
92 // function : SMESHGUI_ExtrusionAlongPathDlg()
93 // purpose : constructor
94 //=================================================================================
95 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule,
97 : QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionAlongPathDlg", modal,
98 WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
99 mySMESHGUI( theModule ),
100 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
101 myViewWindow( SMESH::GetViewWindow( theModule ) ),
102 mySelector( myViewWindow->GetSelector() )
104 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
105 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
106 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
107 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
108 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
109 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
113 setCaption(tr("EXTRUSION_ALONG_PATH"));
114 setSizeGripEnabled(TRUE);
116 QGridLayout* topLayout = new QGridLayout(this);
117 topLayout->setSpacing(6);
118 topLayout->setMargin(11);
120 /***************************************************************/
121 // Elements type group box (1d / 2d elements)
122 GroupConstructors = new QButtonGroup(tr("SMESH_EXTRUSION"), this);
123 GroupConstructors->setColumnLayout(0, Qt::Vertical);
124 GroupConstructors->layout()->setSpacing(0);
125 GroupConstructors->layout()->setMargin(0);
126 QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
127 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
128 GroupConstructorsLayout->setSpacing(6); GroupConstructorsLayout->setMargin(11);
130 Elements1dRB = new QRadioButton(GroupConstructors);
131 Elements1dRB->setPixmap(edgeImage);
132 Elements2dRB = new QRadioButton(GroupConstructors);
133 Elements2dRB->setPixmap(faceImage);
134 Elements1dRB->setChecked(true);
137 GroupConstructorsLayout->addWidget(Elements1dRB, 0, 0);
138 GroupConstructorsLayout->addWidget(Elements2dRB, 0, 2);
140 /***************************************************************/
141 // Arguments group box
142 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
143 GroupArguments->setColumnLayout(0, Qt::Vertical);
144 GroupArguments->layout()->setSpacing(0); GroupArguments->layout()->setMargin(0);
145 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
146 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
147 GroupArgumentsLayout->setSpacing(6); GroupArgumentsLayout->setMargin(11);
149 // Controls for elements selection
150 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
152 SelectElementsButton = new QToolButton(GroupArguments);
153 SelectElementsButton->setPixmap(selectImage);
155 ElementsLineEdit = new QLineEdit(GroupArguments);
156 ElementsLineEdit->setValidator(new SMESHGUI_IdValidator(this));
158 // Controls for the whole mesh selection
159 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
161 // Controls for path selection
162 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
163 PathGrp->setColumnLayout(0, Qt::Vertical);
164 PathGrp->layout()->setSpacing(0); PathGrp->layout()->setMargin(0);
165 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp->layout());
166 PathGrpLayout->setAlignment(Qt::AlignTop);
167 PathGrpLayout->setSpacing(6); PathGrpLayout->setMargin(11);
169 // Controls for path mesh selection
170 PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
172 SelectPathMeshButton = new QToolButton(PathGrp);
173 SelectPathMeshButton->setPixmap(selectImage);
175 PathMeshLineEdit = new QLineEdit(PathGrp);
176 PathMeshLineEdit->setReadOnly(true);
178 // Controls for path shape selection
179 PathShapeLab = new QLabel(tr("SMESH_PATH_SHAPE"), PathGrp);
181 SelectPathShapeButton = new QToolButton(PathGrp);
182 SelectPathShapeButton->setPixmap(selectImage);
184 PathShapeLineEdit = new QLineEdit(PathGrp);
185 PathShapeLineEdit->setReadOnly(true);
187 // Controls for path starting point selection
188 StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
190 SelectStartPointButton = new QToolButton(PathGrp);
191 SelectStartPointButton->setPixmap(selectImage);
193 StartPointLineEdit = new QLineEdit(PathGrp);
194 StartPointLineEdit->setValidator(new QIntValidator(this));
197 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
198 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
199 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
200 PathGrpLayout->addWidget(PathShapeLab, 1, 0);
201 PathGrpLayout->addWidget(SelectPathShapeButton, 1, 1);
202 PathGrpLayout->addWidget(PathShapeLineEdit, 1, 2);
203 PathGrpLayout->addWidget(StartPointLab, 2, 0);
204 PathGrpLayout->addWidget(SelectStartPointButton, 2, 1);
205 PathGrpLayout->addWidget(StartPointLineEdit, 2, 2);
207 // Controls for base point defining
208 BasePointCheck = new QCheckBox(tr("SMESH_USE_BASE_POINT"), GroupArguments);
210 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
211 BasePointGrp->setColumnLayout(0, Qt::Vertical);
212 BasePointGrp->layout()->setSpacing(0); BasePointGrp->layout()->setMargin(0);
213 QGridLayout* BasePointGrpLayout = new QGridLayout(BasePointGrp->layout());
214 BasePointGrpLayout->setAlignment(Qt::AlignTop);
215 BasePointGrpLayout->setSpacing(6); BasePointGrpLayout->setMargin(11);
217 SelectBasePointButton = new QToolButton(BasePointGrp);
218 SelectBasePointButton->setPixmap(selectImage);
220 XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
221 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
222 YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
223 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
224 ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
225 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
228 BasePointGrpLayout->addWidget(SelectBasePointButton, 0, 0);
229 BasePointGrpLayout->addWidget(XLab, 0, 1);
230 BasePointGrpLayout->addWidget(XSpin, 0, 2);
231 BasePointGrpLayout->addWidget(YLab, 0, 3);
232 BasePointGrpLayout->addWidget(YSpin, 0, 4);
233 BasePointGrpLayout->addWidget(ZLab, 0, 5);
234 BasePointGrpLayout->addWidget(ZSpin, 0, 6);
236 // Controls for angles defining
237 AnglesCheck = new QCheckBox(tr("SMESH_USE_ANGLES"), GroupArguments);
239 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
240 AnglesGrp->setColumnLayout(0, Qt::Vertical);
241 AnglesGrp->layout()->setSpacing(0); AnglesGrp->layout()->setMargin(0);
242 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp->layout());
243 AnglesGrpLayout->setAlignment(Qt::AlignTop);
244 AnglesGrpLayout->setSpacing(6); AnglesGrpLayout->setMargin(11);
246 AnglesList = new QListBox(AnglesGrp);
247 AnglesList->setSelectionMode(QListBox::Extended);
249 AddAngleButton = new QToolButton(AnglesGrp);
250 AddAngleButton->setPixmap(addImage);
252 RemoveAngleButton = new QToolButton(AnglesGrp);
253 RemoveAngleButton->setPixmap(removeImage);
255 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
258 QVBoxLayout* bLayout = new QVBoxLayout();
259 bLayout->addWidget(AddAngleButton);
260 bLayout->addSpacing(6);
261 bLayout->addWidget(RemoveAngleButton);
262 bLayout->addStretch();
263 AnglesGrpLayout->addMultiCellWidget(AnglesList, 0, 1, 0, 0);
264 AnglesGrpLayout->addMultiCellLayout(bLayout, 0, 1, 1, 1);
265 AnglesGrpLayout->addWidget( AngleSpin, 0, 2 );
266 AnglesGrpLayout->setRowStretch(1, 10);
269 GroupArgumentsLayout->addWidget( ElementsLab, 0, 0 );
270 GroupArgumentsLayout->addWidget( SelectElementsButton, 0, 1 );
271 GroupArgumentsLayout->addWidget( ElementsLineEdit, 0, 2 );
272 GroupArgumentsLayout->addMultiCellWidget(MeshCheck, 1, 1, 0, 2);
273 GroupArgumentsLayout->addMultiCellWidget(PathGrp, 2, 2, 0, 2);
274 GroupArgumentsLayout->addWidget( BasePointCheck, 3, 0 );
275 GroupArgumentsLayout->addMultiCellWidget(BasePointGrp, 3, 4, 1, 2);
276 GroupArgumentsLayout->addWidget( AnglesCheck, 5, 0 );
277 GroupArgumentsLayout->addMultiCellWidget(AnglesGrp, 5, 6, 1, 2);
278 GroupArgumentsLayout->setRowStretch(6, 10);
280 /***************************************************************/
281 // common buttons group box
282 GroupButtons = new QGroupBox(this);
283 GroupButtons->setColumnLayout(0, Qt::Vertical);
284 GroupButtons->layout()->setSpacing(0);
285 GroupButtons->layout()->setMargin(0);
286 QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
287 GroupButtonsLayout->setAlignment(Qt::AlignTop);
288 GroupButtonsLayout->setSpacing(6); GroupButtonsLayout->setMargin(11);
290 OkButton = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
291 OkButton->setAutoDefault(true);
292 OkButton->setDefault(true);
294 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
295 ApplyButton->setAutoDefault(true);
297 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
298 CloseButton->setAutoDefault(true);
301 GroupButtonsLayout->addWidget(OkButton, 0, 0);
302 GroupButtonsLayout->addWidget(ApplyButton, 0, 1);
303 GroupButtonsLayout->addWidget(CloseButton, 0, 3);
304 GroupButtonsLayout->addColSpacing(2, 10);
305 GroupButtonsLayout->setColStretch(2, 10);
307 /***************************************************************/
309 topLayout->addWidget(GroupConstructors, 0, 0);
310 topLayout->addWidget(GroupArguments, 1, 0);
311 topLayout->addWidget(GroupButtons, 2, 0);
313 /***************************************************************/
315 XSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
316 YSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
317 ZSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
318 AngleSpin->RangeStepAndValidator(-999999.999, +999999.999, 5.0, 3);
320 mySMESHGUI->SetActiveDialogBox(this);
322 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
323 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
324 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
326 QPtrList<SUIT_SelectionFilter> aListOfFilters;
327 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
328 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
330 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
331 myPathMeshFilter = new SMESH_TypeFilter (MESH);
335 /***************************************************************/
336 // signals-slots connections
337 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
338 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
339 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
341 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
342 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
344 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
346 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
347 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
348 connect(SelectPathShapeButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
349 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
350 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
352 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
353 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
354 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
356 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
357 SLOT(onTextChange(const QString&)));
358 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
359 SLOT(onTextChange(const QString&)));
361 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
362 connect(AnglesCheck, SIGNAL(toggled(bool)), SLOT(onAnglesCheck()));
363 connect(BasePointCheck, SIGNAL(toggled(bool)), SLOT(onBasePointCheck()));
365 AnglesList->installEventFilter(this);
366 ElementsLineEdit->installEventFilter(this);
367 StartPointLineEdit->installEventFilter(this);
368 XSpin->editor()->installEventFilter(this);
369 YSpin->editor()->installEventFilter(this);
370 ZSpin->editor()->installEventFilter(this);
372 /***************************************************************/
373 // set position and show dialog box
375 mySMESHGUI->DefineDlgPosition(this, x, y);
377 this->show(); // displays Dialog
380 //=================================================================================
381 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
382 // purpose : destructor
383 //=================================================================================
384 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
386 // no need to delete child widgets, Qt does it all for us
389 //=================================================================================
391 // purpose : initialization
392 //=================================================================================
393 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
396 myEditCurrentArgument = 0;
398 myMesh = SMESH::SMESH_Mesh::_nil();
399 myIDSource = SMESH::SMESH_IDSource::_nil();
401 myPathMesh = SMESH::SMESH_Mesh::_nil();
402 myPathShape = GEOM::GEOM_Object::_nil();
404 ElementsLineEdit->clear();
405 PathMeshLineEdit->clear();
406 PathShapeLineEdit->clear();
407 StartPointLineEdit->clear();
410 XSpin->SetValue(0.0);
411 YSpin->SetValue(0.0);
412 ZSpin->SetValue(0.0);
414 AngleSpin->SetValue(45);
415 MeshCheck->setChecked(false);
416 ConstructorsClicked(0);
421 SetEditCurrentArgument(0);
424 //=================================================================================
425 // function : ConstructorsClicked()
426 // purpose : Called when user changes type of elements (1d / 2d)
427 //=================================================================================
428 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
430 if (myType == type) return;
432 disconnect(mySelectionMgr, 0, this, 0);
435 GroupArguments->setTitle(tr("EXTRUSION_1D"));
437 GroupArguments->setTitle(tr("EXTRUSION_2D"));
439 // clear elements ID list
440 if (!MeshCheck->isChecked()) {
441 ElementsLineEdit->clear();
443 // set selection mode if necessary
444 if (myEditCurrentArgument == ElementsLineEdit) {
445 mySelectionMgr->clearSelected();
446 mySelectionMgr->clearFilters();
447 SMESH::SetPickable();
449 SMESH::SetPointRepresentation(false);
450 if (MeshCheck->isChecked()) {
451 myViewWindow->SetSelectionMode(ActorSelection);
452 mySelectionMgr->installFilter(myElementsFilter);
455 myViewWindow->SetSelectionMode(EdgeSelection);
457 myViewWindow->SetSelectionMode(FaceSelection);
460 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
465 //=================================================================================
466 // function : ClickOnApply()
467 // purpose : Called when user presses <Apply> button
468 //=================================================================================
469 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
471 if (mySMESHGUI->isActiveStudyLocked())
474 if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
475 !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
478 SMESH::long_array_var anElementsId = new SMESH::long_array;
480 if (MeshCheck->isChecked()) {
481 // If "Select whole mesh, submesh or group" check box is on ->
482 // get all elements of the required type from the object selected
484 // if MESH object is selected
485 if (!CORBA::is_nil(SMESH::SMESH_Mesh::_narrow(myIDSource))) {
487 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(myIDSource);
488 // get IDs from mesh...
489 if (Elements1dRB->isChecked())
491 anElementsId = aMesh->GetElementsByType(SMESH::EDGE);
492 else if (Elements2dRB->isChecked()) {
493 anElementsId = aMesh->GetElementsByType(SMESH::FACE);
496 // SUBMESH is selected
497 if (!CORBA::is_nil(SMESH::SMESH_subMesh::_narrow(myIDSource))) {
499 SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(myIDSource);
500 // get IDs from submesh
501 if (Elements1dRB->isChecked())
503 anElementsId = aSubMesh->GetElementsByType(SMESH::EDGE);
504 else if (Elements2dRB->isChecked())
506 anElementsId = aSubMesh->GetElementsByType(SMESH::FACE);
509 if (!CORBA::is_nil(SMESH::SMESH_GroupBase::_narrow(myIDSource))) {
511 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(myIDSource);
512 // get IDs from group
513 // 1d elements or 2d elements
514 if (Elements1dRB->isChecked() && aGroup->GetType() == SMESH::EDGE ||
515 Elements2dRB->isChecked() && aGroup->GetType() == SMESH::FACE)
516 anElementsId = aGroup->GetListOfID();
519 // If "Select whole mesh, submesh or group" check box is off ->
520 // use only elements of given type selected by user
522 SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
524 QStringList aListElementsId = QStringList::split(" ", ElementsLineEdit->text(), false);
525 anElementsId = new SMESH::long_array;
526 anElementsId->length(aListElementsId.count());
529 for (int i = 0; i < aListElementsId.count(); i++) {
530 long ind = aListElementsId[ i ].toLong(&bOk);
532 const SMDS_MeshElement* e = aMesh->FindElement(ind);
534 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
535 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
537 anElementsId[ j++ ] = ind;
541 anElementsId->length(j);
545 if (anElementsId->length() <= 0) {
549 if (StartPointLineEdit->text().stripWhiteSpace().isEmpty()) {
554 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
560 SMESH::double_array_var anAngles = new SMESH::double_array;
561 if (AnglesCheck->isChecked()) {
562 anAngles->length(AnglesList->count());
565 for (int i = 0; i < AnglesList->count(); i++) {
566 double angle = AnglesList->text(i).toDouble(&bOk);
568 anAngles[ j++ ] = angle*PI/180;
574 SMESH::PointStruct aBasePoint;
575 if (BasePointCheck->isChecked()) {
576 aBasePoint.x = XSpin->GetValue();
577 aBasePoint.y = YSpin->GetValue();
578 aBasePoint.z = ZSpin->GetValue();
582 SUIT_OverrideCursor wc;
583 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
584 SMESH::SMESH_MeshEditor::Extrusion_Error retVal =
585 aMeshEditor->ExtrusionAlongPath(anElementsId.inout(), myPathMesh, myPathShape, aNodeStart,
586 AnglesCheck->isChecked(), anAngles.inout(),
587 BasePointCheck->isChecked(), aBasePoint);
592 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
593 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
595 tr("NO_ELEMENTS_SELECTED"),
598 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
599 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
601 tr("SELECTED_PATH_IS_NOT_EDGE"),
604 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
605 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
607 tr("BAD_SHAPE_TYPE"),
610 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
611 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
613 tr("EXTR_BAD_STARTING_NODE"),
616 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
617 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
619 tr("WRONG_ANGLES_NUMBER"),
622 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
623 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
625 tr("CANT_GET_TANGENT"),
628 case SMESH::SMESH_MeshEditor::EXTR_OK:
635 mySelectionMgr->clearSelected();
638 ConstructorsClicked(GetConstructorId());
642 //=================================================================================
643 // function : ClickOnOk()
644 // purpose : Called when user presses <OK> button
645 //=================================================================================
646 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
652 //=================================================================================
653 // function : reject()
654 // purpose : Called when dialog box is closed
655 //=================================================================================
656 void SMESHGUI_ExtrusionAlongPathDlg::reject()
658 disconnect(mySelectionMgr, 0, this, 0);
659 mySelectionMgr->clearFilters();
660 mySelectionMgr->clearSelected();
661 SMESH::SetPickable(); // ???
662 SMESH::SetPointRepresentation(false);
663 myViewWindow->SetSelectionMode(ActorSelection);
664 mySMESHGUI->ResetState();
668 //=======================================================================
669 // function : onTextChange()
671 //=======================================================================
672 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
674 QLineEdit* send = (QLineEdit*)sender();
682 if (send != StartPointLineEdit && send != ElementsLineEdit)
683 send = ElementsLineEdit;
685 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
686 // hilight entered elements
687 SMDS_Mesh* aMesh = 0;
689 aMesh = myMeshActor->GetObject()->GetMesh();
692 //mySelectionMgr->clearSelected();
693 //mySelectionMgr->AddIObject(myMeshActor->getIO());
695 aList.Append(myMeshActor->getIO());
696 mySelectionMgr->setSelectedObjects(aList, false);
698 QStringList aListId = QStringList::split(" ", theNewText, false);
700 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
701 TColStd_IndexedMapOfInteger selectedIndices;
702 TColStd_MapOfInteger newIndices;
703 mySelector->GetIndex(anIO, selectedIndices);
704 for (int i = 0; i < aListId.count(); i++) {
705 long ind = aListId[ i ].toLong(&bOk);
707 const SMDS_MeshElement* e = aMesh->FindElement(ind);
709 // check also type of element
710 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
711 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
713 if (selectedIndices.Add(e->GetID())) {
714 newIndices.Add(e->GetID());
720 if (newIndices.Extent() > 0) {
721 mySelector->AddOrRemoveIndex(anIO, newIndices, true);
722 myViewWindow->highlight( anIO, true, true );
725 } else if (send == StartPointLineEdit &&
726 myEditCurrentArgument == StartPointLineEdit) {
727 if (!myPathMesh->_is_nil()) {
728 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
729 SMDS_Mesh* aMesh = 0;
731 aMesh = aPathActor->GetObject()->GetMesh();
733 //mySelectionMgr->clearSelected();
734 //mySelectionMgr->AddIObject(aPathActor->getIO());
736 aList.Append(aPathActor->getIO());
737 mySelectionMgr->setSelectedObjects(aList, false);
740 long ind = theNewText.toLong(&bOk);
742 const SMDS_MeshNode* n = aMesh->FindNode(ind);
744 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
745 TColStd_IndexedMapOfInteger selectedIndices;
746 TColStd_MapOfInteger newIndices;
747 mySelector->GetIndex(aPathActor->getIO(), selectedIndices);
748 if (selectedIndices.Add(n->GetID())) {
749 newIndices.Add(n->GetID());
750 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, true );
751 myViewWindow->highlight( aPathActor->getIO(), true, true );
760 //=================================================================================
761 // function : SelectionIntoArgument()
762 // purpose : Called when selection as changed or other case
763 //=================================================================================
764 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
768 // return if dialog box is inactive
769 if (!GroupButtons->isEnabled())
772 // selected objects count
773 const SALOME_ListIO& aList = mySelector->StoredIObjects();
774 int nbSel = aList.Extent();
781 if (myEditCurrentArgument == ElementsLineEdit) {
782 // we are now selecting mesh elements (or whole mesh/submesh/group)
784 ElementsLineEdit->clear();
785 myMesh = SMESH::SMESH_Mesh::_nil();
786 myIDSource = SMESH::SMESH_IDSource::_nil();
789 // try to get mesh from selection
790 Handle(SALOME_InteractiveObject) IO = aList.First();
791 myMesh = SMESH::GetMeshByIO(IO);
792 if (myMesh->_is_nil())
795 myMeshActor = SMESH::FindActorByObject(myMesh);
799 if (MeshCheck->isChecked()) {
800 // If "Select whole mesh, submesh or group" check box is on ->
801 // get ID source and put it's name to the edit box
803 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
805 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
806 ElementsLineEdit->setText(aString);
808 // If "Select whole mesh, submesh or group" check box is off ->
809 // try to get selected elements IDs
811 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
812 SMESH::GetNameOfSelectedElements(mySelector, myMeshActor->getIO(), aString);
813 ElementsLineEdit->setText(aString);
815 } else if (myEditCurrentArgument == PathMeshLineEdit) {
816 // we are now selecting path mesh
818 PathMeshLineEdit->clear();
819 myPathMesh = SMESH::SMESH_Mesh::_nil();
820 PathShapeLineEdit->clear();
821 myPathShape = GEOM::GEOM_Object::_nil();
822 StartPointLineEdit->clear();
824 // try to get mesh from selection
825 Handle(SALOME_InteractiveObject) IO = aList.First();
826 myPathMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
827 if(myPathMesh->_is_nil())
831 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
832 PathMeshLineEdit->setText(aString);
833 } else if (myEditCurrentArgument == PathShapeLineEdit) {
834 // we are now selecting path mesh
836 PathShapeLineEdit->clear();
837 myPathShape = GEOM::GEOM_Object::_nil();
838 StartPointLineEdit->clear();
840 // return if path mesh is not yet selected
841 if (myPathMesh->_is_nil())
844 // try to get shape from selection
845 Handle(SALOME_InteractiveObject) IO = aList.First();
846 myPathShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
847 if (myPathShape->_is_nil())
851 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
852 PathShapeLineEdit->setText(aString);
853 } else if (myEditCurrentArgument == StartPointLineEdit) {
854 // we are now selecting start point of path
856 StartPointLineEdit->clear();
858 // return if path mesh or path shape is not yet selected
859 if (myPathMesh->_is_nil() || myPathShape->_is_nil())
862 // try to get shape from selection
863 Handle(SALOME_InteractiveObject) IO = aList.First();
866 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myMeshActor->getIO(), aString);
868 StartPointLineEdit->setText(aString.stripWhiteSpace());
870 } else if (myEditCurrentArgument == XSpin) {
871 // we are now selecting base point
872 // reset is not performed here!
874 // return if is not enabled
875 if (!BasePointGrp->isEnabled())
878 // try to get shape from selection
879 Handle(SALOME_InteractiveObject) IO = aList.First();
881 // check if geom vertex is selected
882 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
883 TopoDS_Vertex aVertex;
884 if (!aGeomObj->_is_nil()) {
885 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
886 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
887 XSpin->SetValue(aPnt.X());
888 YSpin->SetValue(aPnt.Y());
889 ZSpin->SetValue(aPnt.Z());
894 // check if smesh node is selected
895 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
896 if (aMesh->_is_nil())
900 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
901 // return if more than one node is selected
905 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
909 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
913 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
917 XSpin->SetValue(n->X());
918 YSpin->SetValue(n->Y());
919 ZSpin->SetValue(n->Z());
923 //=================================================================================
924 // function : SetEditCurrentArgument()
926 //=================================================================================
927 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
929 QToolButton* send = (QToolButton*)sender();
930 if (send != SelectElementsButton &&
931 send != SelectPathMeshButton &&
932 send != SelectPathShapeButton &&
933 send != SelectStartPointButton &&
934 send != SelectBasePointButton)
936 SetEditCurrentArgument(send);
939 //=================================================================================
940 // function : SetEditCurrentArgument()
942 //=================================================================================
943 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
945 disconnect(mySelectionMgr, 0, this, 0);
946 mySelectionMgr->clearSelected();
947 mySelectionMgr->clearFilters();
948 SMESH::SetPickable();
950 if (button == SelectElementsButton) {
951 myEditCurrentArgument = ElementsLineEdit;
952 SMESH::SetPointRepresentation(false);
953 if (MeshCheck->isChecked()) {
954 myViewWindow->SetSelectionMode(ActorSelection);
955 mySelectionMgr->installFilter(myElementsFilter);
957 if (Elements1dRB->isChecked())
958 myViewWindow->SetSelectionMode(EdgeSelection);
959 else if (Elements2dRB->isChecked())
960 myViewWindow->SetSelectionMode(FaceSelection);
962 } else if (button == SelectPathMeshButton) {
963 myEditCurrentArgument = PathMeshLineEdit;
964 SMESH::SetPointRepresentation(false);
965 myViewWindow->SetSelectionMode(ActorSelection);
966 mySelectionMgr->installFilter(myPathMeshFilter);
968 else if (button == SelectPathShapeButton) {
969 myEditCurrentArgument = PathShapeLineEdit;
970 SMESH::SetPointRepresentation(false);
971 myViewWindow->SetSelectionMode(ActorSelection);
973 if (!myPathMesh->_is_nil()) {
974 GEOM::GEOM_Object_var aMainShape = myPathMesh->GetShapeToMesh();
975 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
977 if (!aMainShape->_is_nil() && aPathActor)
978 mySelectionMgr->installFilter(new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE, -1,
979 TopAbs_EDGE, aMainShape));
980 //SMESH::SetPickable(aPathActor);
983 else if (button == SelectStartPointButton) {
984 myEditCurrentArgument = StartPointLineEdit;
985 if (!myPathMesh->_is_nil()) {
986 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
988 SMESH::SetPointRepresentation(true);
989 myViewWindow->SetSelectionMode(NodeSelection);
990 SMESH::SetPickable(aPathActor);
994 else if (button == SelectBasePointButton) {
995 myEditCurrentArgument = XSpin;
996 SMESH::SetPointRepresentation(true);
997 myViewWindow->SetSelectionMode(NodeSelection);
999 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1000 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1001 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1003 QPtrList<SUIT_SelectionFilter> aListOfFilters;
1004 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1005 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1006 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1008 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1009 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1012 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1013 myEditCurrentArgument->setFocus();
1015 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1016 SelectionIntoArgument();
1019 //=================================================================================
1020 // function : DeactivateActiveDialog()
1021 // purpose : Deactivates this dialog
1022 //=================================================================================
1023 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1025 if (GroupConstructors->isEnabled()) {
1026 GroupConstructors->setEnabled(false);
1027 GroupArguments->setEnabled(false);
1028 GroupButtons->setEnabled(false);
1029 mySMESHGUI->ResetState();
1030 mySMESHGUI->SetActiveDialogBox(0);
1034 //=================================================================================
1035 // function : ActivateThisDialog()
1036 // purpose : Activates this dialog
1037 //=================================================================================
1038 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1040 // Emit a signal to deactivate the active dialog
1041 mySMESHGUI->EmitSignalDeactivateDialog();
1042 GroupConstructors->setEnabled(true);
1043 GroupArguments->setEnabled(true);
1044 GroupButtons->setEnabled(true);
1046 mySMESHGUI->SetActiveDialogBox(this);
1048 ConstructorsClicked(GetConstructorId());
1049 SelectionIntoArgument();
1052 //=================================================================================
1053 // function : enterEvent()
1054 // purpose : Mouse enter event
1055 //=================================================================================
1056 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1058 if (!GroupConstructors->isEnabled())
1059 ActivateThisDialog();
1062 //=======================================================================
1063 // function : onSelectMesh()
1065 //=======================================================================
1066 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1068 bool toSelectMesh = MeshCheck->isChecked();
1070 ElementsLineEdit->setReadOnly(toSelectMesh);
1071 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1072 ElementsLineEdit->clear();
1074 SetEditCurrentArgument(SelectElementsButton);
1077 //=================================================================================
1078 // function : GetConstructorId()
1080 //=================================================================================
1081 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1083 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
1084 return GroupConstructors->id(GroupConstructors->selected());
1088 //=======================================================================
1089 // function : onAnglesCheck()
1090 // purpose : called when "Use Angles" check box is switched
1091 //=======================================================================
1092 void SMESHGUI_ExtrusionAlongPathDlg::onAnglesCheck()
1094 AnglesGrp->setEnabled(AnglesCheck->isChecked());
1097 //=======================================================================
1098 // function : onBasePointCheck()
1099 // purpose : called when "Use Base Point" check box is switched
1100 //=======================================================================
1101 void SMESHGUI_ExtrusionAlongPathDlg::onBasePointCheck()
1103 BasePointGrp->setEnabled(BasePointCheck->isChecked());
1106 //=======================================================================
1107 // function : OnAngleAdded()
1108 // purpose : Called when user adds angle to the list
1109 //=======================================================================
1110 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1112 AnglesList->insertItem(QString::number(AngleSpin->GetValue()));
1115 //=======================================================================
1116 // function : OnAngleRemoved()
1117 // purpose : Called when user removes angle(s) from the list
1118 //=======================================================================
1119 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1121 QList<QListBoxItem> aList;
1122 aList.setAutoDelete(false);
1123 for (int i = 0; i < AnglesList->count(); i++)
1124 if (AnglesList->isSelected(i))
1125 aList.append(AnglesList->item(i));
1127 for (int i = 0; i < aList.count(); i++)
1131 //=================================================================================
1132 // function : eventFilter()
1133 // purpose : event filter ???
1134 //=================================================================================
1135 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1137 if (event->type() == QEvent::KeyPress) {
1138 QKeyEvent* ke = (QKeyEvent*)event;
1139 if (object == AnglesList) {
1140 if (ke->key() == Key_Delete)
1144 else if (event->type() == QEvent::FocusIn) {
1145 if (object == ElementsLineEdit) {
1146 if (myEditCurrentArgument != ElementsLineEdit)
1147 SetEditCurrentArgument(SelectElementsButton);
1149 else if (object == StartPointLineEdit) {
1150 if (myEditCurrentArgument != StartPointLineEdit)
1151 SetEditCurrentArgument(SelectStartPointButton);
1153 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1154 if (myEditCurrentArgument != XSpin)
1155 SetEditCurrentArgument(SelectBasePointButton);
1158 return QDialog::eventFilter(object, event);