1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
25 // Author : Vadim SANDLER, Open CASCADE S.A.S.
28 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_VTKUtils.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_SpinBox.h"
35 #include "SMESHGUI_IdValidator.h"
36 #include "SMESHGUI_FilterDlg.h"
38 #include <SMESH_Actor.h>
39 #include <SMESH_TypeFilter.hxx>
40 #include <SMESH_NumberFilter.hxx>
41 #include <SMESH_LogicalFilter.hxx>
43 #include <SMDS_Mesh.hxx>
45 // SALOME GEOM includes
48 // SALOME GUI includes
49 #include <SUIT_ResourceMgr.h>
50 #include <SUIT_OverrideCursor.h>
51 #include <SUIT_Desktop.h>
52 #include <SUIT_MessageBox.h>
53 #include <SUIT_Session.h>
55 #include <LightApp_Application.h>
56 #include <LightApp_SelectionMgr.h>
58 #include <SVTK_ViewWindow.h>
61 #include <BRep_Tool.hxx>
62 #include <TopoDS_Vertex.hxx>
64 #include <TColStd_MapOfInteger.hxx>
67 #include <QButtonGroup>
71 #include <QPushButton>
72 #include <QToolButton>
73 #include <QRadioButton>
75 #include <QListWidget>
76 #include <QVBoxLayout>
77 #include <QHBoxLayout>
78 #include <QGridLayout>
82 #include <SALOMEconfig.h>
83 #include CORBA_SERVER_HEADER(SMESH_Group)
84 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
89 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
92 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
100 myDlg->myBusy = false;
104 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
107 //=================================================================================
108 // function : SMESHGUI_ExtrusionAlongPathDlg()
109 // purpose : constructor
110 //=================================================================================
111 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
112 : QDialog( SMESH::GetDesktop( theModule ) ),
113 mySMESHGUI( theModule ),
114 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
117 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
118 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
119 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
120 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
121 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
122 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
127 setAttribute( Qt::WA_DeleteOnClose, true );
128 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
129 setSizeGripEnabled(true);
131 QVBoxLayout* topLayout = new QVBoxLayout(this);
132 topLayout->setSpacing(SPACING);
133 topLayout->setMargin(MARGIN);
135 /***************************************************************/
136 // Elements type group box (1d / 2d elements)
137 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
138 GroupConstructors = new QButtonGroup(this);
139 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
140 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
142 Elements1dRB = new QRadioButton(ConstructorsBox);
143 Elements1dRB->setIcon(edgeImage);
144 Elements2dRB = new QRadioButton(ConstructorsBox);
145 Elements2dRB->setIcon(faceImage);
146 Elements1dRB->setChecked(true);
149 ConstructorsBoxLayout->addWidget(Elements1dRB);
150 ConstructorsBoxLayout->addWidget(Elements2dRB);
151 GroupConstructors->addButton(Elements1dRB, 0);
152 GroupConstructors->addButton(Elements2dRB, 1);
154 /***************************************************************/
155 // Arguments group box
156 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
157 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
158 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
160 myIdValidator = new SMESHGUI_IdValidator(this);
162 // Controls for elements selection
163 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
165 SelectElementsButton = new QToolButton(GroupArguments);
166 SelectElementsButton->setIcon(selectImage);
168 ElementsLineEdit = new QLineEdit(GroupArguments);
169 ElementsLineEdit->setValidator(myIdValidator);
170 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
171 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
173 // Controls for the whole mesh selection
174 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
176 // Controls for path selection
177 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
178 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
179 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
181 // Controls for path mesh selection
182 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
184 SelectPathMeshButton = new QToolButton(PathGrp);
185 SelectPathMeshButton->setIcon(selectImage);
187 PathMeshLineEdit = new QLineEdit(PathGrp);
188 PathMeshLineEdit->setReadOnly(true);
190 // Controls for path starting point selection
191 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
193 SelectStartPointButton = new QToolButton(PathGrp);
194 SelectStartPointButton->setIcon(selectImage);
196 StartPointLineEdit = new QLineEdit(PathGrp);
197 StartPointLineEdit->setValidator(new QIntValidator(this));
200 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
201 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
202 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
203 PathGrpLayout->addWidget(StartPointLab, 1, 0);
204 PathGrpLayout->addWidget(SelectStartPointButton, 1, 1);
205 PathGrpLayout->addWidget(StartPointLineEdit, 1, 2);
207 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
208 BasePointGrp->setCheckable(true);
209 BasePointGrp->setChecked(false);
210 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
211 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
213 SelectBasePointButton = new QToolButton(BasePointGrp);
214 SelectBasePointButton->setIcon(selectImage);
216 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
217 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
218 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
219 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
220 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
221 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
224 BasePointGrpLayout->addWidget(SelectBasePointButton);
225 BasePointGrpLayout->addWidget(XLab);
226 BasePointGrpLayout->addWidget(XSpin);
227 BasePointGrpLayout->addWidget(YLab);
228 BasePointGrpLayout->addWidget(YSpin);
229 BasePointGrpLayout->addWidget(ZLab);
230 BasePointGrpLayout->addWidget(ZSpin);
232 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
233 AnglesGrp->setCheckable(true);
234 AnglesGrp->setChecked(false);
235 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
236 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
238 AnglesList = new QListWidget(AnglesGrp);
239 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
241 AddAngleButton = new QToolButton(AnglesGrp);
242 AddAngleButton->setIcon(addImage);
244 RemoveAngleButton = new QToolButton(AnglesGrp);
245 RemoveAngleButton->setIcon(removeImage);
247 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
249 LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
252 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
253 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
254 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
255 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
256 AnglesGrpLayout->addWidget(LinearAnglesCheck, 4, 0);
257 AnglesGrpLayout->setRowMinimumHeight(1, 10);
258 AnglesGrpLayout->setRowStretch(3, 10);
260 // CheckBox for groups generation
261 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
262 MakeGroupsCheck->setChecked(true);
265 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
266 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
267 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
268 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
269 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 4);
270 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 4);
271 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 4);
272 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 4);
273 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 4);
275 /***************************************************************/
276 // common buttons group box
277 GroupButtons = new QGroupBox(this);
278 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
279 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
281 OkButton = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
282 OkButton->setAutoDefault(true);
283 OkButton->setDefault(true);
285 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
286 ApplyButton->setAutoDefault(true);
288 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
289 CloseButton->setAutoDefault(true);
291 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
292 HelpButton->setAutoDefault(true);
295 GroupButtonsLayout->addWidget(OkButton);
296 GroupButtonsLayout->addSpacing(10);
297 GroupButtonsLayout->addWidget(ApplyButton);
298 GroupButtonsLayout->addSpacing(10);
299 GroupButtonsLayout->addStretch();
300 GroupButtonsLayout->addWidget(CloseButton);
301 GroupButtonsLayout->addWidget(HelpButton);
303 /***************************************************************/
305 topLayout->addWidget(ConstructorsBox);
306 topLayout->addWidget(GroupArguments);
307 topLayout->addWidget(GroupButtons);
309 /***************************************************************/
311 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
312 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
313 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
314 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, "angle_precision");
316 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
318 mySMESHGUI->SetActiveDialogBox(this);
320 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
321 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
322 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
324 QList<SUIT_SelectionFilter*> aListOfFilters;
325 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
326 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
328 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
329 //myPathMeshFilter = new SMESH_TypeFilter (MESH);
330 myPathMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
332 myHelpFileName = "extrusion_along_path_page.html";
336 /***************************************************************/
337 // signals-slots connections
338 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
339 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
340 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
341 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
343 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
344 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
346 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
348 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
349 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
350 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
351 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
353 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
354 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
355 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
357 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
358 SLOT(onTextChange(const QString&)));
359 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
360 SLOT(onTextChange(const QString&)));
362 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
364 AnglesList->installEventFilter(this);
365 ElementsLineEdit->installEventFilter(this);
366 StartPointLineEdit->installEventFilter(this);
367 XSpin->editor()->installEventFilter(this);
368 YSpin->editor()->installEventFilter(this);
369 ZSpin->editor()->installEventFilter(this);
372 //=================================================================================
373 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
374 // purpose : destructor
375 //=================================================================================
376 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
378 // no need to delete child widgets, Qt does it all for us
379 if ( myFilterDlg != 0 ) {
380 myFilterDlg->setParent( 0 );
385 //=================================================================================
387 // purpose : initialization
388 //=================================================================================
389 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
392 myEditCurrentArgument = 0;
394 myMesh = SMESH::SMESH_Mesh::_nil();
395 myIDSource = SMESH::SMESH_IDSource::_nil();
397 myPath = SMESH::SMESH_IDSource::_nil();
399 ElementsLineEdit->clear();
400 PathMeshLineEdit->clear();
401 StartPointLineEdit->clear();
404 XSpin->SetValue(0.0);
405 YSpin->SetValue(0.0);
406 ZSpin->SetValue(0.0);
408 AngleSpin->SetValue(45);
409 MeshCheck->setChecked(false);
410 ConstructorsClicked(0);
413 SetEditCurrentArgument(0);
416 //=================================================================================
417 // function : ConstructorsClicked()
418 // purpose : Called when user changes type of elements (1d / 2d)
419 //=================================================================================
420 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
422 if (myType == type) return;
424 disconnect(mySelectionMgr, 0, this, 0);
427 GroupArguments->setTitle(tr("EXTRUSION_1D"));
429 GroupArguments->setTitle(tr("EXTRUSION_2D"));
431 // clear elements ID list
432 if (!MeshCheck->isChecked()) {
433 ElementsLineEdit->clear();
435 // set selection mode if necessary
436 if (myEditCurrentArgument == ElementsLineEdit) {
437 mySelectionMgr->clearSelected();
438 mySelectionMgr->clearFilters();
439 SMESH::SetPickable();
441 SMESH::SetPointRepresentation(false);
442 if (MeshCheck->isChecked()) {
443 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
444 aViewWindow->SetSelectionMode(ActorSelection);
445 mySelectionMgr->installFilter(myElementsFilter);
449 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
450 aViewWindow->SetSelectionMode(EdgeSelection);
454 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
455 aViewWindow->SetSelectionMode(FaceSelection);
459 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
464 //=================================================================================
465 // function : ClickOnApply()
466 // purpose : Called when user presses <Apply> button
467 //=================================================================================
468 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
470 if (mySMESHGUI->isActiveStudyLocked())
473 //if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
474 // !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
475 if ( myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
476 /*!myMeshActor ||*/ myPath->_is_nil() )
482 SMESH::long_array_var anElementsId = new SMESH::long_array;
484 if (!MeshCheck->isChecked()) {
485 // If "Select whole mesh, submesh or group" check box is off ->
486 // use only elements of given type selected by user
490 aMesh = myMeshActor->GetObject()->GetMesh();
493 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
494 anElementsId = new SMESH::long_array;
495 anElementsId->length(aListElementsId.count());
498 for (int i = 0; i < aListElementsId.count(); i++) {
499 long ind = aListElementsId[ i ].toLong(&bOk);
501 const SMDS_MeshElement* e = aMesh->FindElement(ind);
503 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
504 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
506 anElementsId[ j++ ] = ind;
510 anElementsId->length(j);
513 if (anElementsId->length() <= 0) {
518 if (StartPointLineEdit->text().trimmed().isEmpty()) {
523 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
528 QStringList aParameters;
531 SMESH::double_array_var anAngles = new SMESH::double_array;
532 if (AnglesGrp->isChecked()) {
533 anAngles->length(myAnglesList.count());
535 for (int i = 0; i < myAnglesList.count(); i++) {
536 double angle = myAnglesList[i];
537 anAngles[ j++ ] = angle*PI/180;
538 aParameters << AnglesList->item(i)->text();
544 SMESH::PointStruct aBasePoint;
545 if (BasePointGrp->isChecked()) {
546 aBasePoint.x = XSpin->GetValue();
547 aBasePoint.y = YSpin->GetValue();
548 aBasePoint.z = ZSpin->GetValue();
551 aParameters << XSpin->text();
552 aParameters << YSpin->text();
553 aParameters << ZSpin->text();
556 SUIT_OverrideCursor wc;
557 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
558 //if ( LinearAnglesCheck->isChecked() ) {
559 // anAngles = aMeshEditor->LinearAnglesVariation( myPathMesh, myPathShape, anAngles );
562 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
564 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
565 if( MeshCheck->isChecked() ) {
566 if( GetConstructorId() == 0 )
567 SMESH::ListOfGroups_var groups =
568 aMeshEditor->ExtrusionAlongPathObject1DMakeGroups(myIDSource, myPathMesh,
569 myPathShape, aNodeStart,
570 AnglesGrp->isChecked(), anAngles,
571 BasePointGrp->isChecked(), aBasePoint, retVal);
573 SMESH::ListOfGroups_var groups =
574 aMeshEditor->ExtrusionAlongPathObject2DMakeGroups(myIDSource, myPathMesh,
575 myPathShape, aNodeStart,
576 AnglesGrp->isChecked(), anAngles,
577 BasePointGrp->isChecked(), aBasePoint, retVal);
580 SMESH::ListOfGroups_var groups =
581 aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId, myPathMesh,
582 myPathShape, aNodeStart,
583 AnglesGrp->isChecked(), anAngles,
584 BasePointGrp->isChecked(), aBasePoint, retVal);
587 if( MeshCheck->isChecked() ) {
588 if( GetConstructorId() == 0 )
589 retVal = aMeshEditor->ExtrusionAlongPathObject1D(myIDSource, myPathMesh,
590 myPathShape, aNodeStart,
591 AnglesGrp->isChecked(), anAngles,
592 BasePointGrp->isChecked(), aBasePoint);
594 retVal = aMeshEditor->ExtrusionAlongPathObject2D(myIDSource, myPathMesh,
595 myPathShape, aNodeStart,
596 AnglesGrp->isChecked(), anAngles,
597 BasePointGrp->isChecked(), aBasePoint);
600 retVal = aMeshEditor->ExtrusionAlongPath(anElementsId, myPathMesh,
601 myPathShape, aNodeStart,
602 AnglesGrp->isChecked(), anAngles,
603 BasePointGrp->isChecked(), aBasePoint);
607 bool NeedGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
608 SMESH::ElementType ElemType = SMESH::FACE;
609 if( GetConstructorId() == 0 )
610 ElemType = SMESH::EDGE;
611 if( !MeshCheck->isChecked() ) {
612 SMESH::ListOfGroups_var groups =
613 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
614 anAngles, LinearAnglesCheck->isChecked(),
615 BasePointGrp->isChecked(), aBasePoint,
616 NeedGroups, ElemType, retVal);
619 SMESH::ListOfGroups_var groups =
620 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
621 anAngles, LinearAnglesCheck->isChecked(),
622 BasePointGrp->isChecked(), aBasePoint,
623 NeedGroups, ElemType, retVal);
627 if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK )
628 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
633 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
634 SUIT_MessageBox::warning(this,
636 tr("NO_ELEMENTS_SELECTED"));
638 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
639 SUIT_MessageBox::warning(this,
641 tr("SELECTED_PATH_IS_NOT_EDGE"));
643 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
644 SUIT_MessageBox::warning(this,
646 tr("BAD_SHAPE_TYPE"));
648 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
649 SUIT_MessageBox::warning(this,
651 tr("EXTR_BAD_STARTING_NODE"));
653 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
654 SUIT_MessageBox::warning(this,
656 tr("WRONG_ANGLES_NUMBER"));
658 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
659 SUIT_MessageBox::warning(this,
661 tr("CANT_GET_TANGENT"));
663 case SMESH::SMESH_MeshEditor::EXTR_OK:
670 //mySelectionMgr->clearSelected();
672 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
674 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
675 mySMESHGUI->updateObjBrowser(true); // new groups may appear
676 //SMESH::UpdateView();
678 ConstructorsClicked(GetConstructorId());
682 //=================================================================================
683 // function : ClickOnOk()
684 // purpose : Called when user presses <OK> button
685 //=================================================================================
686 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
692 //=================================================================================
693 // function : ClickOnHelp()
695 //=================================================================================
696 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
698 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
700 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
704 platform = "winapplication";
706 platform = "application";
708 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
709 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
710 arg(app->resourceMgr()->stringValue("ExternalBrowser",
712 arg(myHelpFileName));
716 //=================================================================================
717 // function : reject()
718 // purpose : Called when dialog box is closed
719 //=================================================================================
720 void SMESHGUI_ExtrusionAlongPathDlg::reject()
722 disconnect(mySelectionMgr, 0, this, 0);
723 mySelectionMgr->clearFilters();
724 //mySelectionMgr->clearSelected();
725 if (SMESH::GetCurrentVtkView()) {
726 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
727 SMESH::SetPointRepresentation(false);
728 SMESH::SetPickable();
730 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
731 aViewWindow->SetSelectionMode(ActorSelection);
732 mySMESHGUI->ResetState();
736 //=======================================================================
737 // function : onTextChange()
739 //=======================================================================
740 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
742 QLineEdit* send = (QLineEdit*)sender();
750 if (send != StartPointLineEdit && send != ElementsLineEdit)
751 send = ElementsLineEdit;
753 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
754 // hilight entered elements
755 SMDS_Mesh* aMesh = 0;
757 aMesh = myMeshActor->GetObject()->GetMesh();
760 //mySelectionMgr->clearSelected();
761 //mySelectionMgr->AddIObject(myMeshActor->getIO());
763 aList.Append(myMeshActor->getIO());
764 mySelectionMgr->setSelectedObjects(aList, false);
766 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
768 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
769 TColStd_MapOfInteger newIndices;
770 for (int i = 0; i < aListId.count(); i++) {
771 long ind = aListId[ i ].toLong(&bOk);
773 const SMDS_MeshElement* e = aMesh->FindElement(ind);
775 // check also type of element
776 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
777 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
779 newIndices.Add(e->GetID());
783 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
784 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
785 aViewWindow->highlight( anIO, true, true );
788 else if (send == StartPointLineEdit &&
789 myEditCurrentArgument == StartPointLineEdit) {
790 if (!myPath->_is_nil()) {
791 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
792 SMDS_Mesh* aMesh = 0;
794 aMesh = aPathActor->GetObject()->GetMesh();
796 //mySelectionMgr->clearSelected();
797 //mySelectionMgr->AddIObject(aPathActor->getIO());
799 aList.Append(aPathActor->getIO());
800 mySelectionMgr->setSelectedObjects(aList, false);
803 long ind = theNewText.toLong(&bOk);
805 const SMDS_MeshNode* n = aMesh->FindNode(ind);
807 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
808 TColStd_MapOfInteger newIndices;
809 newIndices.Add(n->GetID());
810 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
811 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
812 aViewWindow->highlight( aPathActor->getIO(), true, true );
820 //=================================================================================
821 // function : SelectionIntoArgument()
822 // purpose : Called when selection as changed or other case
823 //=================================================================================
824 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
828 // return if dialog box is inactive
829 if (!GroupButtons->isEnabled())
832 // selected objects count
833 const SALOME_ListIO& aList = mySelector->StoredIObjects();
834 int nbSel = aList.Extent();
841 if (myEditCurrentArgument == ElementsLineEdit) {
842 // we are now selecting mesh elements (or whole mesh/submesh/group)
844 ElementsLineEdit->clear();
845 myMesh = SMESH::SMESH_Mesh::_nil();
846 myIDSource = SMESH::SMESH_IDSource::_nil();
849 // try to get mesh from selection
850 Handle(SALOME_InteractiveObject) IO = aList.First();
851 myMesh = SMESH::GetMeshByIO(IO);
852 if (myMesh->_is_nil())
855 // MakeGroups is available if there are groups
856 if ( myMesh->NbGroups() == 0 ) {
857 MakeGroupsCheck->setChecked(false);
858 MakeGroupsCheck->setEnabled(false);
860 MakeGroupsCheck->setEnabled(true);
863 myMeshActor = SMESH::FindActorByObject(myMesh);
864 if (!myMeshActor && !MeshCheck->isChecked())
867 if (MeshCheck->isChecked()) {
868 // If "Select whole mesh, submesh or group" check box is on ->
869 // get ID source and put it's name to the edit box
871 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
873 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
874 ElementsLineEdit->setText(aString);
876 // If "Select whole mesh, submesh or group" check box is off ->
877 // try to get selected elements IDs
879 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
880 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
881 ElementsLineEdit->setText(aString);
884 else if (myEditCurrentArgument == PathMeshLineEdit) {
885 // we are now selecting path mesh
887 PathMeshLineEdit->clear();
888 myPath = SMESH::SMESH_IDSource::_nil();
889 StartPointLineEdit->clear();
891 // try to get mesh from selection
892 Handle(SALOME_InteractiveObject) IO = aList.First();
893 myPath = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
894 if( myPath->_is_nil() )
898 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
899 PathMeshLineEdit->setText(aString);
901 else if (myEditCurrentArgument == StartPointLineEdit) {
902 // we are now selecting start point of path
904 StartPointLineEdit->clear();
906 // return if path mesh or path shape is not yet selected
907 if( myPath->_is_nil() )
910 // try to get shape from selection
911 Handle(SALOME_InteractiveObject) IO = aList.First();
913 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
918 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
920 StartPointLineEdit->setText(aString.trimmed());
922 } else if (myEditCurrentArgument == XSpin) {
923 // we are now selecting base point
924 // reset is not performed here!
926 // return if is not enabled
927 if (!BasePointGrp->isChecked())
930 // try to get shape from selection
931 Handle(SALOME_InteractiveObject) IO = aList.First();
933 // check if geom vertex is selected
934 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
935 TopoDS_Vertex aVertex;
936 if (!aGeomObj->_is_nil()) {
937 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
938 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
939 XSpin->SetValue(aPnt.X());
940 YSpin->SetValue(aPnt.Y());
941 ZSpin->SetValue(aPnt.Z());
946 // check if smesh node is selected
947 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
948 if (aMesh->_is_nil())
952 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
953 // return if more than one node is selected
957 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
961 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
965 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
969 XSpin->SetValue(n->X());
970 YSpin->SetValue(n->Y());
971 ZSpin->SetValue(n->Z());
975 //=================================================================================
976 // function : SetEditCurrentArgument()
978 //=================================================================================
979 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
981 QToolButton* send = (QToolButton*)sender();
982 if (send != SelectElementsButton &&
983 send != SelectPathMeshButton &&
984 send != SelectStartPointButton &&
985 send != SelectBasePointButton)
987 SetEditCurrentArgument(send);
990 //=================================================================================
991 // function : SetEditCurrentArgument()
993 //=================================================================================
994 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
996 disconnect(mySelectionMgr, 0, this, 0);
997 // mySelectionMgr->clearSelected();
998 mySelectionMgr->clearFilters();
999 SMESH::SetPickable();
1001 if (button == SelectElementsButton) {
1002 myEditCurrentArgument = ElementsLineEdit;
1003 SMESH::SetPointRepresentation(false);
1004 if (MeshCheck->isChecked()) {
1005 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1006 aViewWindow->SetSelectionMode(ActorSelection);
1007 mySelectionMgr->installFilter(myElementsFilter);
1009 if (Elements1dRB->isChecked())
1011 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1012 aViewWindow->SetSelectionMode(EdgeSelection);
1014 else if (Elements2dRB->isChecked())
1016 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1017 aViewWindow->SetSelectionMode(FaceSelection);
1020 } else if (button == SelectPathMeshButton) {
1021 myEditCurrentArgument = PathMeshLineEdit;
1022 SMESH::SetPointRepresentation(false);
1023 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1024 aViewWindow->SetSelectionMode(ActorSelection);
1025 mySelectionMgr->installFilter(myPathMeshFilter);
1027 else if (button == SelectStartPointButton) {
1028 myEditCurrentArgument = StartPointLineEdit;
1029 //if (!myPathMesh->_is_nil()) {
1030 if (!myPath->_is_nil()) {
1031 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
1033 SMESH::SetPointRepresentation(true);
1034 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1035 aViewWindow->SetSelectionMode(NodeSelection);
1036 SMESH::SetPickable(aPathActor);
1040 else if (button == SelectBasePointButton) {
1041 myEditCurrentArgument = XSpin;
1042 SMESH::SetPointRepresentation(true);
1043 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1044 aViewWindow->SetSelectionMode(NodeSelection);
1046 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1047 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1048 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1050 QList<SUIT_SelectionFilter*> aListOfFilters;
1051 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1052 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1053 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1055 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1056 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1059 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1060 myEditCurrentArgument->setFocus();
1062 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1063 SelectionIntoArgument();
1066 //=================================================================================
1067 // function : DeactivateActiveDialog()
1068 // purpose : Deactivates this dialog
1069 //=================================================================================
1070 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1072 if (ConstructorsBox->isEnabled()) {
1073 ConstructorsBox->setEnabled(false);
1074 GroupArguments->setEnabled(false);
1075 GroupButtons->setEnabled(false);
1076 mySMESHGUI->ResetState();
1077 mySMESHGUI->SetActiveDialogBox(0);
1081 //=================================================================================
1082 // function : ActivateThisDialog()
1083 // purpose : Activates this dialog
1084 //=================================================================================
1085 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1087 // Emit a signal to deactivate the active dialog
1088 mySMESHGUI->EmitSignalDeactivateDialog();
1089 ConstructorsBox->setEnabled(true);
1090 GroupArguments->setEnabled(true);
1091 GroupButtons->setEnabled(true);
1093 mySMESHGUI->SetActiveDialogBox(this);
1095 ConstructorsClicked(GetConstructorId());
1096 SelectionIntoArgument();
1099 //=================================================================================
1100 // function : enterEvent()
1101 // purpose : Mouse enter event
1102 //=================================================================================
1103 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1105 if (!ConstructorsBox->isEnabled())
1106 ActivateThisDialog();
1109 //=======================================================================
1110 // function : onSelectMesh()
1112 //=======================================================================
1113 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1115 bool toSelectMesh = MeshCheck->isChecked();
1117 ElementsLineEdit->setReadOnly(toSelectMesh);
1118 ElementsLineEdit->setValidator(toSelectMesh ? 0 : myIdValidator);
1119 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1120 ElementsLineEdit->clear();
1121 myFilterBtn->setEnabled(!toSelectMesh);
1123 SetEditCurrentArgument(SelectElementsButton);
1126 //=================================================================================
1127 // function : GetConstructorId()
1129 //=================================================================================
1130 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1132 return GroupConstructors->checkedId();
1135 //=======================================================================
1136 // function : OnAngleAdded()
1137 // purpose : Called when user adds angle to the list
1138 //=======================================================================
1139 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1142 if( !AngleSpin->isValid( msg, true ) ) {
1143 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1144 if ( !msg.isEmpty() )
1146 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1149 AnglesList->addItem(AngleSpin->text());
1150 myAnglesList.append(AngleSpin->GetValue());
1152 updateLinearAngles();
1155 //=======================================================================
1156 // function : OnAngleRemoved()
1157 // purpose : Called when user removes angle(s) from the list
1158 //=======================================================================
1159 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1161 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1162 QListWidgetItem* anItem;
1163 foreach(anItem, aList) {
1164 myAnglesList.removeAt(AnglesList->row(anItem));
1168 updateLinearAngles();
1171 //=================================================================================
1172 // function : eventFilter()
1173 // purpose : event filter ???
1174 //=================================================================================
1175 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1177 if (event->type() == QEvent::KeyPress) {
1178 QKeyEvent* ke = (QKeyEvent*)event;
1179 if (object == AnglesList) {
1180 if (ke->key() == Qt::Key_Delete)
1184 else if (event->type() == QEvent::FocusIn) {
1185 if (object == ElementsLineEdit) {
1186 if (myEditCurrentArgument != ElementsLineEdit)
1187 SetEditCurrentArgument(SelectElementsButton);
1189 else if (object == StartPointLineEdit) {
1190 if (myEditCurrentArgument != StartPointLineEdit)
1191 SetEditCurrentArgument(SelectStartPointButton);
1193 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1194 if (myEditCurrentArgument != XSpin)
1195 SetEditCurrentArgument(SelectBasePointButton);
1198 return QDialog::eventFilter(object, event);
1201 //=================================================================================
1202 // function : keyPressEvent()
1204 //=================================================================================
1205 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1207 QDialog::keyPressEvent( e );
1208 if ( e->isAccepted() )
1211 if ( e->key() == Qt::Key_F1 ) {
1217 //=================================================================================
1218 // function : setFilters()
1219 // purpose : SLOT. Called when "Filter" button pressed.
1220 //=================================================================================
1221 void SMESHGUI_ExtrusionAlongPathDlg::setFilters()
1223 if(myMesh->_is_nil()) {
1224 SUIT_MessageBox::critical(this,
1226 tr("NO_MESH_SELECTED"));
1232 types.append( SMESH::EDGE );
1233 types.append( SMESH::FACE );
1234 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
1236 myFilterDlg->Init( Elements1dRB->isChecked() ? SMESH::EDGE : SMESH::FACE );
1238 myFilterDlg->SetSelection();
1239 myFilterDlg->SetMesh( myMesh );
1240 myFilterDlg->SetSourceWg( ElementsLineEdit );
1242 myFilterDlg->show();
1245 //=================================================================================
1246 // function : isValid
1248 //=================================================================================
1249 bool SMESHGUI_ExtrusionAlongPathDlg::isValid()
1253 ok = XSpin->isValid( msg, true ) && ok;
1254 ok = YSpin->isValid( msg, true ) && ok;
1255 ok = ZSpin->isValid( msg, true ) && ok;
1258 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1259 if ( !msg.isEmpty() )
1261 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1267 //=================================================================================
1268 // function : updateLinearAngles
1270 //=================================================================================
1271 void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
1273 bool enableLinear = true;
1274 for( int row = 0, nbRows = AnglesList->count(); row < nbRows; row++ ) {
1275 if( QListWidgetItem* anItem = AnglesList->item( row ) ) {
1276 enableLinear = false;
1277 anItem->text().toDouble(&enableLinear);
1283 LinearAnglesCheck->setChecked( false );
1284 LinearAnglesCheck->setEnabled( enableLinear );