1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
23 // Author : Vadim SANDLER, Open CASCADE S.A.S.
27 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
30 #include "SMESHGUI_Utils.h"
31 #include "SMESHGUI_VTKUtils.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_SpinBox.h"
34 #include "SMESHGUI_IdValidator.h"
36 #include <SMESH_Actor.h>
37 #include <SMESH_TypeFilter.hxx>
38 #include <SMESH_NumberFilter.hxx>
39 #include <SMESH_LogicalFilter.hxx>
41 #include <SMDS_Mesh.hxx>
43 // SALOME GEOM includes
46 // SALOME GUI includes
47 #include <SUIT_ResourceMgr.h>
48 #include <SUIT_OverrideCursor.h>
49 #include <SUIT_Desktop.h>
50 #include <SUIT_MessageBox.h>
51 #include <SUIT_Session.h>
53 #include <LightApp_Application.h>
54 #include <LightApp_SelectionMgr.h>
56 #include <SVTK_ViewWindow.h>
59 #include <BRep_Tool.hxx>
60 #include <TopoDS_Vertex.hxx>
62 #include <TColStd_MapOfInteger.hxx>
65 #include <QButtonGroup>
69 #include <QPushButton>
70 #include <QToolButton>
71 #include <QRadioButton>
73 #include <QListWidget>
74 #include <QVBoxLayout>
75 #include <QHBoxLayout>
76 #include <QGridLayout>
80 #include <SALOMEconfig.h>
81 #include CORBA_SERVER_HEADER(SMESH_Group)
82 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
87 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
90 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
98 myDlg->myBusy = false;
102 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
105 //=================================================================================
106 // function : SMESHGUI_ExtrusionAlongPathDlg()
107 // purpose : constructor
108 //=================================================================================
109 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
110 : QDialog( SMESH::GetDesktop( theModule ) ),
111 mySMESHGUI( theModule ),
112 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
114 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
115 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
116 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
117 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
118 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
119 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
124 setAttribute( Qt::WA_DeleteOnClose, true );
125 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
126 setSizeGripEnabled(true);
128 QVBoxLayout* topLayout = new QVBoxLayout(this);
129 topLayout->setSpacing(SPACING);
130 topLayout->setMargin(MARGIN);
132 /***************************************************************/
133 // Elements type group box (1d / 2d elements)
134 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
135 GroupConstructors = new QButtonGroup(this);
136 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
137 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
139 Elements1dRB = new QRadioButton(ConstructorsBox);
140 Elements1dRB->setIcon(edgeImage);
141 Elements2dRB = new QRadioButton(ConstructorsBox);
142 Elements2dRB->setIcon(faceImage);
143 Elements1dRB->setChecked(true);
146 ConstructorsBoxLayout->addWidget(Elements1dRB);
147 ConstructorsBoxLayout->addWidget(Elements2dRB);
148 GroupConstructors->addButton(Elements1dRB, 0);
149 GroupConstructors->addButton(Elements2dRB, 1);
151 /***************************************************************/
152 // Arguments group box
153 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
154 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
155 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
157 myIdValidator = new SMESHGUI_IdValidator(this);
159 // Controls for elements selection
160 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
162 SelectElementsButton = new QToolButton(GroupArguments);
163 SelectElementsButton->setIcon(selectImage);
165 ElementsLineEdit = new QLineEdit(GroupArguments);
166 ElementsLineEdit->setValidator(myIdValidator);
168 // Controls for the whole mesh selection
169 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
171 // Controls for path selection
172 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
173 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
174 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
176 // Controls for path mesh selection
177 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
179 SelectPathMeshButton = new QToolButton(PathGrp);
180 SelectPathMeshButton->setIcon(selectImage);
182 PathMeshLineEdit = new QLineEdit(PathGrp);
183 PathMeshLineEdit->setReadOnly(true);
185 // Controls for path shape selection
186 QLabel* PathShapeLab = new QLabel(tr("SMESH_PATH_SHAPE"), PathGrp);
188 SelectPathShapeButton = new QToolButton(PathGrp);
189 SelectPathShapeButton->setIcon(selectImage);
191 PathShapeLineEdit = new QLineEdit(PathGrp);
192 PathShapeLineEdit->setReadOnly(true);
194 // Controls for path starting point selection
195 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
197 SelectStartPointButton = new QToolButton(PathGrp);
198 SelectStartPointButton->setIcon(selectImage);
200 StartPointLineEdit = new QLineEdit(PathGrp);
201 StartPointLineEdit->setValidator(new QIntValidator(this));
204 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
205 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
206 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
207 PathGrpLayout->addWidget(PathShapeLab, 1, 0);
208 PathGrpLayout->addWidget(SelectPathShapeButton, 1, 1);
209 PathGrpLayout->addWidget(PathShapeLineEdit, 1, 2);
210 PathGrpLayout->addWidget(StartPointLab, 2, 0);
211 PathGrpLayout->addWidget(SelectStartPointButton, 2, 1);
212 PathGrpLayout->addWidget(StartPointLineEdit, 2, 2);
214 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
215 BasePointGrp->setCheckable(true);
216 BasePointGrp->setChecked(false);
217 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
218 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
220 SelectBasePointButton = new QToolButton(BasePointGrp);
221 SelectBasePointButton->setIcon(selectImage);
223 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
224 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
225 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
226 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
227 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
228 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
231 BasePointGrpLayout->addWidget(SelectBasePointButton);
232 BasePointGrpLayout->addWidget(XLab);
233 BasePointGrpLayout->addWidget(XSpin);
234 BasePointGrpLayout->addWidget(YLab);
235 BasePointGrpLayout->addWidget(YSpin);
236 BasePointGrpLayout->addWidget(ZLab);
237 BasePointGrpLayout->addWidget(ZSpin);
239 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
240 AnglesGrp->setCheckable(true);
241 AnglesGrp->setChecked(false);
242 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
243 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
245 AnglesList = new QListWidget(AnglesGrp);
246 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
248 AddAngleButton = new QToolButton(AnglesGrp);
249 AddAngleButton->setIcon(addImage);
251 RemoveAngleButton = new QToolButton(AnglesGrp);
252 RemoveAngleButton->setIcon(removeImage);
254 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
257 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
258 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
259 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
260 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
261 AnglesGrpLayout->setRowMinimumHeight(1, 10);
262 AnglesGrpLayout->setRowStretch(3, 10);
264 // CheckBox for groups generation
265 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
266 MakeGroupsCheck->setChecked(true);
269 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
270 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
271 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
272 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 3);
273 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 3);
274 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 3);
275 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 3);
276 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 3);
278 /***************************************************************/
279 // common buttons group box
280 GroupButtons = new QGroupBox(this);
281 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
282 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
284 OkButton = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
285 OkButton->setAutoDefault(true);
286 OkButton->setDefault(true);
288 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
289 ApplyButton->setAutoDefault(true);
291 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
292 CloseButton->setAutoDefault(true);
294 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
295 HelpButton->setAutoDefault(true);
298 GroupButtonsLayout->addWidget(OkButton);
299 GroupButtonsLayout->addSpacing(10);
300 GroupButtonsLayout->addWidget(ApplyButton);
301 GroupButtonsLayout->addSpacing(10);
302 GroupButtonsLayout->addStretch();
303 GroupButtonsLayout->addWidget(CloseButton);
304 GroupButtonsLayout->addWidget(HelpButton);
306 /***************************************************************/
308 topLayout->addWidget(ConstructorsBox);
309 topLayout->addWidget(GroupArguments);
310 topLayout->addWidget(GroupButtons);
312 /***************************************************************/
314 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
315 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
316 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
317 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, 3);
319 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
321 mySMESHGUI->SetActiveDialogBox(this);
323 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
324 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
325 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
327 QList<SUIT_SelectionFilter*> aListOfFilters;
328 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
329 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
331 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
332 myPathMeshFilter = new SMESH_TypeFilter (MESH);
334 myHelpFileName = "extrusion_along_path_page.html";
338 /***************************************************************/
339 // signals-slots connections
340 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
341 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
342 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
343 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
345 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
346 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
348 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
350 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
351 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
352 connect(SelectPathShapeButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
353 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
354 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
356 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
357 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
358 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
360 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
361 SLOT(onTextChange(const QString&)));
362 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
363 SLOT(onTextChange(const QString&)));
365 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
367 AnglesList->installEventFilter(this);
368 ElementsLineEdit->installEventFilter(this);
369 StartPointLineEdit->installEventFilter(this);
370 XSpin->editor()->installEventFilter(this);
371 YSpin->editor()->installEventFilter(this);
372 ZSpin->editor()->installEventFilter(this);
375 //=================================================================================
376 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
377 // purpose : destructor
378 //=================================================================================
379 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
381 // no need to delete child widgets, Qt does it all for us
384 //=================================================================================
386 // purpose : initialization
387 //=================================================================================
388 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
391 myEditCurrentArgument = 0;
393 myMesh = SMESH::SMESH_Mesh::_nil();
394 myIDSource = SMESH::SMESH_IDSource::_nil();
396 myPathMesh = SMESH::SMESH_Mesh::_nil();
397 myPathShape = GEOM::GEOM_Object::_nil();
399 ElementsLineEdit->clear();
400 PathMeshLineEdit->clear();
401 PathShapeLineEdit->clear();
402 StartPointLineEdit->clear();
405 XSpin->SetValue(0.0);
406 YSpin->SetValue(0.0);
407 ZSpin->SetValue(0.0);
409 AngleSpin->SetValue(45);
410 MeshCheck->setChecked(false);
411 ConstructorsClicked(0);
414 SetEditCurrentArgument(0);
417 //=================================================================================
418 // function : ConstructorsClicked()
419 // purpose : Called when user changes type of elements (1d / 2d)
420 //=================================================================================
421 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
423 if (myType == type) return;
425 disconnect(mySelectionMgr, 0, this, 0);
428 GroupArguments->setTitle(tr("EXTRUSION_1D"));
430 GroupArguments->setTitle(tr("EXTRUSION_2D"));
432 // clear elements ID list
433 if (!MeshCheck->isChecked()) {
434 ElementsLineEdit->clear();
436 // set selection mode if necessary
437 if (myEditCurrentArgument == ElementsLineEdit) {
438 mySelectionMgr->clearSelected();
439 mySelectionMgr->clearFilters();
440 SMESH::SetPickable();
442 SMESH::SetPointRepresentation(false);
443 if (MeshCheck->isChecked()) {
444 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
445 aViewWindow->SetSelectionMode(ActorSelection);
446 mySelectionMgr->installFilter(myElementsFilter);
450 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
451 aViewWindow->SetSelectionMode(EdgeSelection);
455 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
456 aViewWindow->SetSelectionMode(FaceSelection);
460 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
465 //=================================================================================
466 // function : ClickOnApply()
467 // purpose : Called when user presses <Apply> button
468 //=================================================================================
469 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
471 if (mySMESHGUI->isActiveStudyLocked())
474 if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
475 !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
478 SMESH::long_array_var anElementsId = new SMESH::long_array;
480 if (MeshCheck->isChecked()) {
481 // If "Select whole mesh, submesh or group" check box is on ->
482 // get all elements of the required type from the object selected
484 // if MESH object is selected
485 if (!CORBA::is_nil(SMESH::SMESH_Mesh::_narrow(myIDSource))) {
487 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(myIDSource);
488 // get IDs from mesh...
489 if (Elements1dRB->isChecked())
491 anElementsId = aMesh->GetElementsByType(SMESH::EDGE);
492 else if (Elements2dRB->isChecked()) {
493 anElementsId = aMesh->GetElementsByType(SMESH::FACE);
496 // SUBMESH is selected
497 if (!CORBA::is_nil(SMESH::SMESH_subMesh::_narrow(myIDSource))) {
499 SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(myIDSource);
500 // get IDs from submesh
501 if (Elements1dRB->isChecked())
503 anElementsId = aSubMesh->GetElementsByType(SMESH::EDGE);
504 else if (Elements2dRB->isChecked())
506 anElementsId = aSubMesh->GetElementsByType(SMESH::FACE);
509 if (!CORBA::is_nil(SMESH::SMESH_GroupBase::_narrow(myIDSource))) {
511 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(myIDSource);
512 // get IDs from group
513 // 1d elements or 2d elements
514 if (Elements1dRB->isChecked() && aGroup->GetType() == SMESH::EDGE ||
515 Elements2dRB->isChecked() && aGroup->GetType() == SMESH::FACE)
516 anElementsId = aGroup->GetListOfID();
519 // If "Select whole mesh, submesh or group" check box is off ->
520 // use only elements of given type selected by user
522 SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
524 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
525 anElementsId = new SMESH::long_array;
526 anElementsId->length(aListElementsId.count());
529 for (int i = 0; i < aListElementsId.count(); i++) {
530 long ind = aListElementsId[ i ].toLong(&bOk);
532 const SMDS_MeshElement* e = aMesh->FindElement(ind);
534 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
535 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
537 anElementsId[ j++ ] = ind;
541 anElementsId->length(j);
545 if (anElementsId->length() <= 0) {
549 if (StartPointLineEdit->text().trimmed().isEmpty()) {
554 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
560 SMESH::double_array_var anAngles = new SMESH::double_array;
561 if (AnglesGrp->isChecked()) {
562 anAngles->length(AnglesList->count());
565 for (int i = 0; i < AnglesList->count(); i++) {
566 double angle = AnglesList->item(i)->text().toDouble(&bOk);
568 anAngles[ j++ ] = angle*PI/180;
574 SMESH::PointStruct aBasePoint;
575 if (BasePointGrp->isChecked()) {
576 aBasePoint.x = XSpin->GetValue();
577 aBasePoint.y = YSpin->GetValue();
578 aBasePoint.z = ZSpin->GetValue();
582 SUIT_OverrideCursor wc;
583 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
584 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
585 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
586 SMESH::ListOfGroups_var groups =
587 aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId.inout(), myPathMesh,
588 myPathShape, aNodeStart,
589 AnglesGrp->isChecked(), anAngles.inout(),
590 BasePointGrp->isChecked(), aBasePoint, retVal);
592 retVal = aMeshEditor->ExtrusionAlongPath(anElementsId.inout(), myPathMesh,
593 myPathShape, aNodeStart,
594 AnglesGrp->isChecked(), anAngles.inout(),
595 BasePointGrp->isChecked(), aBasePoint);
600 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
601 SUIT_MessageBox::warning(this,
603 tr("NO_ELEMENTS_SELECTED"));
605 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
606 SUIT_MessageBox::warning(this,
608 tr("SELECTED_PATH_IS_NOT_EDGE"));
610 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
611 SUIT_MessageBox::warning(this,
613 tr("BAD_SHAPE_TYPE"));
615 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
616 SUIT_MessageBox::warning(this,
618 tr("EXTR_BAD_STARTING_NODE"));
620 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
621 SUIT_MessageBox::warning(this,
623 tr("WRONG_ANGLES_NUMBER"));
625 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
626 SUIT_MessageBox::warning(this,
628 tr("CANT_GET_TANGENT"));
630 case SMESH::SMESH_MeshEditor::EXTR_OK:
637 //mySelectionMgr->clearSelected();
638 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
639 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
640 mySMESHGUI->updateObjBrowser(true); // new groups may appear
641 //SMESH::UpdateView();
643 ConstructorsClicked(GetConstructorId());
647 //=================================================================================
648 // function : ClickOnOk()
649 // purpose : Called when user presses <OK> button
650 //=================================================================================
651 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
657 //=================================================================================
658 // function : ClickOnHelp()
660 //=================================================================================
661 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
663 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
665 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
669 platform = "winapplication";
671 platform = "application";
673 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
674 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
675 arg(app->resourceMgr()->stringValue("ExternalBrowser",
677 arg(myHelpFileName));
681 //=================================================================================
682 // function : reject()
683 // purpose : Called when dialog box is closed
684 //=================================================================================
685 void SMESHGUI_ExtrusionAlongPathDlg::reject()
687 disconnect(mySelectionMgr, 0, this, 0);
688 mySelectionMgr->clearFilters();
689 //mySelectionMgr->clearSelected();
690 SMESH::SetPickable(); // ???
691 SMESH::SetPointRepresentation(false);
692 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
693 aViewWindow->SetSelectionMode(ActorSelection);
694 mySMESHGUI->ResetState();
698 //=======================================================================
699 // function : onTextChange()
701 //=======================================================================
702 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
704 QLineEdit* send = (QLineEdit*)sender();
712 if (send != StartPointLineEdit && send != ElementsLineEdit)
713 send = ElementsLineEdit;
715 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
716 // hilight entered elements
717 SMDS_Mesh* aMesh = 0;
719 aMesh = myMeshActor->GetObject()->GetMesh();
722 //mySelectionMgr->clearSelected();
723 //mySelectionMgr->AddIObject(myMeshActor->getIO());
725 aList.Append(myMeshActor->getIO());
726 mySelectionMgr->setSelectedObjects(aList, false);
728 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
730 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
731 TColStd_MapOfInteger newIndices;
732 for (int i = 0; i < aListId.count(); i++) {
733 long ind = aListId[ i ].toLong(&bOk);
735 const SMDS_MeshElement* e = aMesh->FindElement(ind);
737 // check also type of element
738 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
739 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
741 newIndices.Add(e->GetID());
745 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
746 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
747 aViewWindow->highlight( anIO, true, true );
749 } else if (send == StartPointLineEdit &&
750 myEditCurrentArgument == StartPointLineEdit) {
751 if (!myPathMesh->_is_nil()) {
752 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
753 SMDS_Mesh* aMesh = 0;
755 aMesh = aPathActor->GetObject()->GetMesh();
757 //mySelectionMgr->clearSelected();
758 //mySelectionMgr->AddIObject(aPathActor->getIO());
760 aList.Append(aPathActor->getIO());
761 mySelectionMgr->setSelectedObjects(aList, false);
764 long ind = theNewText.toLong(&bOk);
766 const SMDS_MeshNode* n = aMesh->FindNode(ind);
768 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
769 TColStd_MapOfInteger newIndices;
770 newIndices.Add(n->GetID());
771 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
772 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
773 aViewWindow->highlight( aPathActor->getIO(), true, true );
781 //=================================================================================
782 // function : SelectionIntoArgument()
783 // purpose : Called when selection as changed or other case
784 //=================================================================================
785 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
789 // return if dialog box is inactive
790 if (!GroupButtons->isEnabled())
793 // selected objects count
794 const SALOME_ListIO& aList = mySelector->StoredIObjects();
795 int nbSel = aList.Extent();
802 if (myEditCurrentArgument == ElementsLineEdit) {
803 // we are now selecting mesh elements (or whole mesh/submesh/group)
805 ElementsLineEdit->clear();
806 myMesh = SMESH::SMESH_Mesh::_nil();
807 myIDSource = SMESH::SMESH_IDSource::_nil();
810 // try to get mesh from selection
811 Handle(SALOME_InteractiveObject) IO = aList.First();
812 myMesh = SMESH::GetMeshByIO(IO);
813 if (myMesh->_is_nil())
816 // MakeGroups is available if there are groups
817 if ( myMesh->NbGroups() == 0 ) {
818 MakeGroupsCheck->setChecked(false);
819 MakeGroupsCheck->setEnabled(false);
821 MakeGroupsCheck->setEnabled(true);
824 myMeshActor = SMESH::FindActorByObject(myMesh);
828 if (MeshCheck->isChecked()) {
829 // If "Select whole mesh, submesh or group" check box is on ->
830 // get ID source and put it's name to the edit box
832 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
834 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
835 ElementsLineEdit->setText(aString);
837 // If "Select whole mesh, submesh or group" check box is off ->
838 // try to get selected elements IDs
840 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
841 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
842 ElementsLineEdit->setText(aString);
844 } else if (myEditCurrentArgument == PathMeshLineEdit) {
845 // we are now selecting path mesh
847 PathMeshLineEdit->clear();
848 myPathMesh = SMESH::SMESH_Mesh::_nil();
849 PathShapeLineEdit->clear();
850 myPathShape = GEOM::GEOM_Object::_nil();
851 StartPointLineEdit->clear();
853 // try to get mesh from selection
854 Handle(SALOME_InteractiveObject) IO = aList.First();
855 myPathMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
856 if(myPathMesh->_is_nil())
860 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
861 PathMeshLineEdit->setText(aString);
862 } else if (myEditCurrentArgument == PathShapeLineEdit) {
863 // we are now selecting path mesh
865 PathShapeLineEdit->clear();
866 myPathShape = GEOM::GEOM_Object::_nil();
867 StartPointLineEdit->clear();
869 // return if path mesh is not yet selected
870 if (myPathMesh->_is_nil())
873 // try to get shape from selection
874 Handle(SALOME_InteractiveObject) IO = aList.First();
875 myPathShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
876 if (myPathShape->_is_nil())
880 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
881 PathShapeLineEdit->setText(aString);
882 } else if (myEditCurrentArgument == StartPointLineEdit) {
883 // we are now selecting start point of path
885 StartPointLineEdit->clear();
887 // return if path mesh or path shape is not yet selected
888 if (myPathMesh->_is_nil() || myPathShape->_is_nil())
891 // try to get shape from selection
892 Handle(SALOME_InteractiveObject) IO = aList.First();
894 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
899 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
901 StartPointLineEdit->setText(aString.trimmed());
903 } else if (myEditCurrentArgument == XSpin) {
904 // we are now selecting base point
905 // reset is not performed here!
907 // return if is not enabled
908 if (!BasePointGrp->isChecked())
911 // try to get shape from selection
912 Handle(SALOME_InteractiveObject) IO = aList.First();
914 // check if geom vertex is selected
915 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
916 TopoDS_Vertex aVertex;
917 if (!aGeomObj->_is_nil()) {
918 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
919 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
920 XSpin->SetValue(aPnt.X());
921 YSpin->SetValue(aPnt.Y());
922 ZSpin->SetValue(aPnt.Z());
927 // check if smesh node is selected
928 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
929 if (aMesh->_is_nil())
933 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
934 // return if more than one node is selected
938 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
942 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
946 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
950 XSpin->SetValue(n->X());
951 YSpin->SetValue(n->Y());
952 ZSpin->SetValue(n->Z());
956 //=================================================================================
957 // function : SetEditCurrentArgument()
959 //=================================================================================
960 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
962 QToolButton* send = (QToolButton*)sender();
963 if (send != SelectElementsButton &&
964 send != SelectPathMeshButton &&
965 send != SelectPathShapeButton &&
966 send != SelectStartPointButton &&
967 send != SelectBasePointButton)
969 SetEditCurrentArgument(send);
972 //=================================================================================
973 // function : SetEditCurrentArgument()
975 //=================================================================================
976 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
978 disconnect(mySelectionMgr, 0, this, 0);
979 mySelectionMgr->clearSelected();
980 mySelectionMgr->clearFilters();
981 SMESH::SetPickable();
983 if (button == SelectElementsButton) {
984 myEditCurrentArgument = ElementsLineEdit;
985 SMESH::SetPointRepresentation(false);
986 if (MeshCheck->isChecked()) {
987 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
988 aViewWindow->SetSelectionMode(ActorSelection);
989 mySelectionMgr->installFilter(myElementsFilter);
991 if (Elements1dRB->isChecked())
993 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
994 aViewWindow->SetSelectionMode(EdgeSelection);
996 else if (Elements2dRB->isChecked())
998 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
999 aViewWindow->SetSelectionMode(FaceSelection);
1002 } else if (button == SelectPathMeshButton) {
1003 myEditCurrentArgument = PathMeshLineEdit;
1004 SMESH::SetPointRepresentation(false);
1005 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1006 aViewWindow->SetSelectionMode(ActorSelection);
1007 mySelectionMgr->installFilter(myPathMeshFilter);
1009 else if (button == SelectPathShapeButton) {
1010 myEditCurrentArgument = PathShapeLineEdit;
1011 SMESH::SetPointRepresentation(false);
1012 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1013 aViewWindow->SetSelectionMode(ActorSelection);
1015 if (!myPathMesh->_is_nil()) {
1016 GEOM::GEOM_Object_var aMainShape = myPathMesh->GetShapeToMesh();
1017 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1019 if (!aMainShape->_is_nil() && aPathActor)
1020 mySelectionMgr->installFilter(new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE, -1,
1021 TopAbs_EDGE, aMainShape));
1022 //SMESH::SetPickable(aPathActor);
1025 else if (button == SelectStartPointButton) {
1026 myEditCurrentArgument = StartPointLineEdit;
1027 if (!myPathMesh->_is_nil()) {
1028 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1030 SMESH::SetPointRepresentation(true);
1031 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1032 aViewWindow->SetSelectionMode(NodeSelection);
1033 SMESH::SetPickable(aPathActor);
1037 else if (button == SelectBasePointButton) {
1038 myEditCurrentArgument = XSpin;
1039 SMESH::SetPointRepresentation(true);
1040 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1041 aViewWindow->SetSelectionMode(NodeSelection);
1043 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1044 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1045 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1047 QList<SUIT_SelectionFilter*> aListOfFilters;
1048 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1049 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1050 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1052 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1053 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1056 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1057 myEditCurrentArgument->setFocus();
1059 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1060 SelectionIntoArgument();
1063 //=================================================================================
1064 // function : DeactivateActiveDialog()
1065 // purpose : Deactivates this dialog
1066 //=================================================================================
1067 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1069 if (ConstructorsBox->isEnabled()) {
1070 ConstructorsBox->setEnabled(false);
1071 GroupArguments->setEnabled(false);
1072 GroupButtons->setEnabled(false);
1073 mySMESHGUI->ResetState();
1074 mySMESHGUI->SetActiveDialogBox(0);
1078 //=================================================================================
1079 // function : ActivateThisDialog()
1080 // purpose : Activates this dialog
1081 //=================================================================================
1082 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1084 // Emit a signal to deactivate the active dialog
1085 mySMESHGUI->EmitSignalDeactivateDialog();
1086 ConstructorsBox->setEnabled(true);
1087 GroupArguments->setEnabled(true);
1088 GroupButtons->setEnabled(true);
1090 mySMESHGUI->SetActiveDialogBox(this);
1092 ConstructorsClicked(GetConstructorId());
1093 SelectionIntoArgument();
1096 //=================================================================================
1097 // function : enterEvent()
1098 // purpose : Mouse enter event
1099 //=================================================================================
1100 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1102 if (!ConstructorsBox->isEnabled())
1103 ActivateThisDialog();
1106 //=======================================================================
1107 // function : onSelectMesh()
1109 //=======================================================================
1110 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1112 bool toSelectMesh = MeshCheck->isChecked();
1114 ElementsLineEdit->setReadOnly(toSelectMesh);
1115 ElementsLineEdit->setValidator(toSelectMesh ? 0 : myIdValidator);
1116 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1117 ElementsLineEdit->clear();
1119 SetEditCurrentArgument(SelectElementsButton);
1122 //=================================================================================
1123 // function : GetConstructorId()
1125 //=================================================================================
1126 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1128 return GroupConstructors->checkedId();
1131 //=======================================================================
1132 // function : OnAngleAdded()
1133 // purpose : Called when user adds angle to the list
1134 //=======================================================================
1135 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1137 AnglesList->addItem(QString::number(AngleSpin->GetValue()));
1140 //=======================================================================
1141 // function : OnAngleRemoved()
1142 // purpose : Called when user removes angle(s) from the list
1143 //=======================================================================
1144 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1146 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1147 QListWidgetItem* anItem;
1148 foreach(anItem, aList) delete anItem;
1151 //=================================================================================
1152 // function : eventFilter()
1153 // purpose : event filter ???
1154 //=================================================================================
1155 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1157 if (event->type() == QEvent::KeyPress) {
1158 QKeyEvent* ke = (QKeyEvent*)event;
1159 if (object == AnglesList) {
1160 if (ke->key() == Qt::Key_Delete)
1164 else if (event->type() == QEvent::FocusIn) {
1165 if (object == ElementsLineEdit) {
1166 if (myEditCurrentArgument != ElementsLineEdit)
1167 SetEditCurrentArgument(SelectElementsButton);
1169 else if (object == StartPointLineEdit) {
1170 if (myEditCurrentArgument != StartPointLineEdit)
1171 SetEditCurrentArgument(SelectStartPointButton);
1173 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1174 if (myEditCurrentArgument != XSpin)
1175 SetEditCurrentArgument(SelectBasePointButton);
1178 return QDialog::eventFilter(object, event);
1181 //=================================================================================
1182 // function : keyPressEvent()
1184 //=================================================================================
1185 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1187 QDialog::keyPressEvent( e );
1188 if ( e->isAccepted() )
1191 if ( e->key() == Qt::Key_F1 ) {