1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
24 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
25 // Author : Vadim SANDLER
29 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_SpinBox.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_NumberFilter.hxx"
41 #include "SMESH_LogicalFilter.hxx"
43 #include "SMDS_Mesh.hxx"
47 #include "SUIT_ResourceMgr.h"
48 #include "SUIT_OverrideCursor.h"
49 #include "SUIT_Desktop.h"
50 #include "SUIT_MessageBox.h"
51 #include "SUIT_Session.h"
53 #include "LightApp_Application.h"
55 #include "SVTK_ViewModel.h"
56 #include "SVTK_ViewWindow.h"
57 #include "SVTK_Selector.h"
58 #include "SVTK_Selection.h"
59 #include "SALOME_ListIO.hxx"
61 #include "utilities.h"
64 #include <BRep_Tool.hxx>
65 #include <TopoDS_Shape.hxx>
67 #include <TopoDS_Vertex.hxx>
69 #include <TColStd_MapOfInteger.hxx>
70 #include <TColStd_IndexedMapOfInteger.hxx>
73 #include <qapplication.h>
74 #include <qbuttongroup.h>
75 #include <qgroupbox.h>
77 #include <qlineedit.h>
78 #include <qpushbutton.h>
79 #include <qtoolbutton.h>
80 #include <qradiobutton.h>
81 #include <qcheckbox.h>
84 #include <qvalidator.h>
89 #include "SALOMEconfig.h"
90 #include CORBA_SERVER_HEADER(SMESH_Group)
91 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
95 //=================================================================================
96 // function : SMESHGUI_ExtrusionAlongPathDlg()
97 // purpose : constructor
98 //=================================================================================
99 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule,
101 : QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionAlongPathDlg", modal,
102 WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
103 mySMESHGUI( theModule ),
104 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
106 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
107 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
108 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
109 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
110 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
111 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
115 setCaption(tr("EXTRUSION_ALONG_PATH"));
116 setSizeGripEnabled(TRUE);
118 QGridLayout* topLayout = new QGridLayout(this);
119 topLayout->setSpacing(6);
120 topLayout->setMargin(11);
122 /***************************************************************/
123 // Elements type group box (1d / 2d elements)
124 GroupConstructors = new QButtonGroup(tr("SMESH_EXTRUSION"), this);
125 GroupConstructors->setColumnLayout(0, Qt::Vertical);
126 GroupConstructors->layout()->setSpacing(0);
127 GroupConstructors->layout()->setMargin(0);
128 QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
129 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
130 GroupConstructorsLayout->setSpacing(6); GroupConstructorsLayout->setMargin(11);
132 Elements1dRB = new QRadioButton(GroupConstructors);
133 Elements1dRB->setPixmap(edgeImage);
134 Elements2dRB = new QRadioButton(GroupConstructors);
135 Elements2dRB->setPixmap(faceImage);
136 Elements1dRB->setChecked(true);
139 GroupConstructorsLayout->addWidget(Elements1dRB, 0, 0);
140 GroupConstructorsLayout->addWidget(Elements2dRB, 0, 2);
142 /***************************************************************/
143 // Arguments group box
144 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
145 GroupArguments->setColumnLayout(0, Qt::Vertical);
146 GroupArguments->layout()->setSpacing(0); GroupArguments->layout()->setMargin(0);
147 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
148 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
149 GroupArgumentsLayout->setSpacing(6); GroupArgumentsLayout->setMargin(11);
151 // Controls for elements selection
152 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
154 SelectElementsButton = new QToolButton(GroupArguments);
155 SelectElementsButton->setPixmap(selectImage);
157 ElementsLineEdit = new QLineEdit(GroupArguments);
158 ElementsLineEdit->setValidator(new SMESHGUI_IdValidator(this));
160 // Controls for the whole mesh selection
161 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
163 // Controls for path selection
164 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
165 PathGrp->setColumnLayout(0, Qt::Vertical);
166 PathGrp->layout()->setSpacing(0); PathGrp->layout()->setMargin(0);
167 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp->layout());
168 PathGrpLayout->setAlignment(Qt::AlignTop);
169 PathGrpLayout->setSpacing(6); PathGrpLayout->setMargin(11);
171 // Controls for path mesh selection
172 PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
174 SelectPathMeshButton = new QToolButton(PathGrp);
175 SelectPathMeshButton->setPixmap(selectImage);
177 PathMeshLineEdit = new QLineEdit(PathGrp);
178 PathMeshLineEdit->setReadOnly(true);
180 // Controls for path shape selection
181 PathShapeLab = new QLabel(tr("SMESH_PATH_SHAPE"), PathGrp);
183 SelectPathShapeButton = new QToolButton(PathGrp);
184 SelectPathShapeButton->setPixmap(selectImage);
186 PathShapeLineEdit = new QLineEdit(PathGrp);
187 PathShapeLineEdit->setReadOnly(true);
189 // Controls for path starting point selection
190 StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
192 SelectStartPointButton = new QToolButton(PathGrp);
193 SelectStartPointButton->setPixmap(selectImage);
195 StartPointLineEdit = new QLineEdit(PathGrp);
196 StartPointLineEdit->setValidator(new QIntValidator(this));
199 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
200 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
201 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
202 PathGrpLayout->addWidget(PathShapeLab, 1, 0);
203 PathGrpLayout->addWidget(SelectPathShapeButton, 1, 1);
204 PathGrpLayout->addWidget(PathShapeLineEdit, 1, 2);
205 PathGrpLayout->addWidget(StartPointLab, 2, 0);
206 PathGrpLayout->addWidget(SelectStartPointButton, 2, 1);
207 PathGrpLayout->addWidget(StartPointLineEdit, 2, 2);
209 // Controls for base point defining
210 BasePointCheck = new QCheckBox(tr("SMESH_USE_BASE_POINT"), GroupArguments);
212 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
213 BasePointGrp->setColumnLayout(0, Qt::Vertical);
214 BasePointGrp->layout()->setSpacing(0); BasePointGrp->layout()->setMargin(0);
215 QGridLayout* BasePointGrpLayout = new QGridLayout(BasePointGrp->layout());
216 BasePointGrpLayout->setAlignment(Qt::AlignTop);
217 BasePointGrpLayout->setSpacing(6); BasePointGrpLayout->setMargin(11);
219 SelectBasePointButton = new QToolButton(BasePointGrp);
220 SelectBasePointButton->setPixmap(selectImage);
222 XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
223 XLab->setAlignment( Qt::AlignRight | Qt::AlignVCenter | Qt::ExpandTabs );
224 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
225 YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
226 YLab->setAlignment( Qt::AlignRight | Qt::AlignVCenter | Qt::ExpandTabs );
227 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
228 ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
229 ZLab->setAlignment( Qt::AlignRight | Qt::AlignVCenter | Qt::ExpandTabs );
230 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
233 BasePointGrpLayout->addWidget(SelectBasePointButton, 0, 0);
234 BasePointGrpLayout->addWidget(XLab, 0, 1);
235 BasePointGrpLayout->addWidget(XSpin, 0, 2);
236 BasePointGrpLayout->addWidget(YLab, 0, 3);
237 BasePointGrpLayout->addWidget(YSpin, 0, 4);
238 BasePointGrpLayout->addWidget(ZLab, 0, 5);
239 BasePointGrpLayout->addWidget(ZSpin, 0, 6);
241 // Controls for angles defining
242 AnglesCheck = new QCheckBox(tr("SMESH_USE_ANGLES"), GroupArguments);
244 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
245 AnglesGrp->setColumnLayout(0, Qt::Vertical);
246 AnglesGrp->layout()->setSpacing(0); AnglesGrp->layout()->setMargin(0);
247 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp->layout());
248 AnglesGrpLayout->setAlignment(Qt::AlignTop);
249 AnglesGrpLayout->setSpacing(6); AnglesGrpLayout->setMargin(11);
251 AnglesList = new QListBox(AnglesGrp);
252 AnglesList->setSelectionMode(QListBox::Extended);
254 AddAngleButton = new QToolButton(AnglesGrp);
255 AddAngleButton->setPixmap(addImage);
257 RemoveAngleButton = new QToolButton(AnglesGrp);
258 RemoveAngleButton->setPixmap(removeImage);
260 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
263 QVBoxLayout* bLayout = new QVBoxLayout();
264 bLayout->addWidget(AddAngleButton);
265 bLayout->addSpacing(6);
266 bLayout->addWidget(RemoveAngleButton);
267 bLayout->addStretch();
268 AnglesGrpLayout->addMultiCellWidget(AnglesList, 0, 1, 0, 0);
269 AnglesGrpLayout->addMultiCellLayout(bLayout, 0, 1, 1, 1);
270 AnglesGrpLayout->addWidget( AngleSpin, 0, 2 );
271 AnglesGrpLayout->setRowStretch(1, 10);
274 GroupArgumentsLayout->addWidget( ElementsLab, 0, 0 );
275 GroupArgumentsLayout->addWidget( SelectElementsButton, 0, 1 );
276 GroupArgumentsLayout->addWidget( ElementsLineEdit, 0, 2 );
277 GroupArgumentsLayout->addMultiCellWidget(MeshCheck, 1, 1, 0, 2);
278 GroupArgumentsLayout->addMultiCellWidget(PathGrp, 2, 2, 0, 2);
279 GroupArgumentsLayout->addWidget( BasePointCheck, 3, 0 );
280 GroupArgumentsLayout->addMultiCellWidget(BasePointGrp, 3, 4, 1, 2);
281 GroupArgumentsLayout->addWidget( AnglesCheck, 5, 0 );
282 GroupArgumentsLayout->addMultiCellWidget(AnglesGrp, 5, 6, 1, 2);
283 GroupArgumentsLayout->setRowStretch(6, 10);
285 /***************************************************************/
286 // common buttons group box
287 GroupButtons = new QGroupBox(this);
288 GroupButtons->setColumnLayout(0, Qt::Vertical);
289 GroupButtons->layout()->setSpacing(0);
290 GroupButtons->layout()->setMargin(0);
291 QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
292 GroupButtonsLayout->setAlignment(Qt::AlignTop);
293 GroupButtonsLayout->setSpacing(6); GroupButtonsLayout->setMargin(11);
295 OkButton = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
296 OkButton->setAutoDefault(true);
297 OkButton->setDefault(true);
299 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
300 ApplyButton->setAutoDefault(true);
302 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
303 CloseButton->setAutoDefault(true);
305 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
306 HelpButton->setAutoDefault(true);
309 GroupButtonsLayout->addWidget(OkButton, 0, 0);
310 GroupButtonsLayout->addWidget(ApplyButton, 0, 1);
311 GroupButtonsLayout->addWidget(CloseButton, 0, 3);
312 GroupButtonsLayout->addWidget(HelpButton, 0, 4);
313 GroupButtonsLayout->addColSpacing(2, 10);
314 GroupButtonsLayout->setColStretch(2, 10);
316 /***************************************************************/
318 topLayout->addWidget(GroupConstructors, 0, 0);
319 topLayout->addWidget(GroupArguments, 1, 0);
320 topLayout->addWidget(GroupButtons, 2, 0);
322 /***************************************************************/
324 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
325 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
326 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
327 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, 3);
329 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
331 mySMESHGUI->SetActiveDialogBox(this);
333 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
334 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
335 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
337 QPtrList<SUIT_SelectionFilter> aListOfFilters;
338 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
339 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
341 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
342 myPathMeshFilter = new SMESH_TypeFilter (MESH);
344 myHelpFileName = "extrusion_along_a_path.htm";
348 /***************************************************************/
349 // signals-slots connections
350 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
351 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
352 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
353 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
355 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
356 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
358 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
360 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
361 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
362 connect(SelectPathShapeButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
363 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
364 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
366 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
367 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
368 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
370 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
371 SLOT(onTextChange(const QString&)));
372 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
373 SLOT(onTextChange(const QString&)));
375 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
376 connect(AnglesCheck, SIGNAL(toggled(bool)), SLOT(onAnglesCheck()));
377 connect(BasePointCheck, SIGNAL(toggled(bool)), SLOT(onBasePointCheck()));
379 AnglesList->installEventFilter(this);
380 ElementsLineEdit->installEventFilter(this);
381 StartPointLineEdit->installEventFilter(this);
382 XSpin->editor()->installEventFilter(this);
383 YSpin->editor()->installEventFilter(this);
384 ZSpin->editor()->installEventFilter(this);
386 /***************************************************************/
388 this->show(); // displays Dialog
391 //=================================================================================
392 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
393 // purpose : destructor
394 //=================================================================================
395 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
397 // no need to delete child widgets, Qt does it all for us
400 //=================================================================================
402 // purpose : initialization
403 //=================================================================================
404 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
407 myEditCurrentArgument = 0;
409 myMesh = SMESH::SMESH_Mesh::_nil();
410 myIDSource = SMESH::SMESH_IDSource::_nil();
412 myPathMesh = SMESH::SMESH_Mesh::_nil();
413 myPathShape = GEOM::GEOM_Object::_nil();
415 ElementsLineEdit->clear();
416 PathMeshLineEdit->clear();
417 PathShapeLineEdit->clear();
418 StartPointLineEdit->clear();
421 XSpin->SetValue(0.0);
422 YSpin->SetValue(0.0);
423 ZSpin->SetValue(0.0);
425 AngleSpin->SetValue(45);
426 MeshCheck->setChecked(false);
427 ConstructorsClicked(0);
432 SetEditCurrentArgument(0);
435 //=================================================================================
436 // function : ConstructorsClicked()
437 // purpose : Called when user changes type of elements (1d / 2d)
438 //=================================================================================
439 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
441 if (myType == type) return;
443 disconnect(mySelectionMgr, 0, this, 0);
446 GroupArguments->setTitle(tr("EXTRUSION_1D"));
448 GroupArguments->setTitle(tr("EXTRUSION_2D"));
450 // clear elements ID list
451 if (!MeshCheck->isChecked()) {
452 ElementsLineEdit->clear();
454 // set selection mode if necessary
455 if (myEditCurrentArgument == ElementsLineEdit) {
456 mySelectionMgr->clearSelected();
457 mySelectionMgr->clearFilters();
458 SMESH::SetPickable();
460 SMESH::SetPointRepresentation(false);
461 if (MeshCheck->isChecked()) {
462 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
463 aViewWindow->SetSelectionMode(ActorSelection);
464 mySelectionMgr->installFilter(myElementsFilter);
468 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
469 aViewWindow->SetSelectionMode(EdgeSelection);
473 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
474 aViewWindow->SetSelectionMode(FaceSelection);
478 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
483 //=================================================================================
484 // function : ClickOnApply()
485 // purpose : Called when user presses <Apply> button
486 //=================================================================================
487 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
489 if (mySMESHGUI->isActiveStudyLocked())
492 if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
493 !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
496 SMESH::long_array_var anElementsId = new SMESH::long_array;
498 if (MeshCheck->isChecked()) {
499 // If "Select whole mesh, submesh or group" check box is on ->
500 // get all elements of the required type from the object selected
502 // if MESH object is selected
503 if (!CORBA::is_nil(SMESH::SMESH_Mesh::_narrow(myIDSource))) {
505 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(myIDSource);
506 // get IDs from mesh...
507 if (Elements1dRB->isChecked())
509 anElementsId = aMesh->GetElementsByType(SMESH::EDGE);
510 else if (Elements2dRB->isChecked()) {
511 anElementsId = aMesh->GetElementsByType(SMESH::FACE);
514 // SUBMESH is selected
515 if (!CORBA::is_nil(SMESH::SMESH_subMesh::_narrow(myIDSource))) {
517 SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(myIDSource);
518 // get IDs from submesh
519 if (Elements1dRB->isChecked())
521 anElementsId = aSubMesh->GetElementsByType(SMESH::EDGE);
522 else if (Elements2dRB->isChecked())
524 anElementsId = aSubMesh->GetElementsByType(SMESH::FACE);
527 if (!CORBA::is_nil(SMESH::SMESH_GroupBase::_narrow(myIDSource))) {
529 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(myIDSource);
530 // get IDs from group
531 // 1d elements or 2d elements
532 if (Elements1dRB->isChecked() && aGroup->GetType() == SMESH::EDGE ||
533 Elements2dRB->isChecked() && aGroup->GetType() == SMESH::FACE)
534 anElementsId = aGroup->GetListOfID();
537 // If "Select whole mesh, submesh or group" check box is off ->
538 // use only elements of given type selected by user
540 SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
542 QStringList aListElementsId = QStringList::split(" ", ElementsLineEdit->text(), false);
543 anElementsId = new SMESH::long_array;
544 anElementsId->length(aListElementsId.count());
547 for (int i = 0; i < aListElementsId.count(); i++) {
548 long ind = aListElementsId[ i ].toLong(&bOk);
550 const SMDS_MeshElement* e = aMesh->FindElement(ind);
552 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
553 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
555 anElementsId[ j++ ] = ind;
559 anElementsId->length(j);
563 if (anElementsId->length() <= 0) {
567 if (StartPointLineEdit->text().stripWhiteSpace().isEmpty()) {
572 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
578 SMESH::double_array_var anAngles = new SMESH::double_array;
579 if (AnglesCheck->isChecked()) {
580 anAngles->length(AnglesList->count());
583 for (int i = 0; i < AnglesList->count(); i++) {
584 double angle = AnglesList->text(i).toDouble(&bOk);
586 anAngles[ j++ ] = angle*PI/180;
592 SMESH::PointStruct aBasePoint;
593 if (BasePointCheck->isChecked()) {
594 aBasePoint.x = XSpin->GetValue();
595 aBasePoint.y = YSpin->GetValue();
596 aBasePoint.z = ZSpin->GetValue();
600 SUIT_OverrideCursor wc;
601 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
602 SMESH::SMESH_MeshEditor::Extrusion_Error retVal =
603 aMeshEditor->ExtrusionAlongPath(anElementsId.inout(), myPathMesh, myPathShape, aNodeStart,
604 AnglesCheck->isChecked(), anAngles.inout(),
605 BasePointCheck->isChecked(), aBasePoint);
610 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
611 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
613 tr("NO_ELEMENTS_SELECTED"),
616 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
617 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
619 tr("SELECTED_PATH_IS_NOT_EDGE"),
622 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
623 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
625 tr("BAD_SHAPE_TYPE"),
628 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
629 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
631 tr("EXTR_BAD_STARTING_NODE"),
634 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
635 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
637 tr("WRONG_ANGLES_NUMBER"),
640 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
641 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
643 tr("CANT_GET_TANGENT"),
646 case SMESH::SMESH_MeshEditor::EXTR_OK:
653 //mySelectionMgr->clearSelected();
654 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
655 //SMESH::UpdateView();
657 ConstructorsClicked(GetConstructorId());
661 //=================================================================================
662 // function : ClickOnOk()
663 // purpose : Called when user presses <OK> button
664 //=================================================================================
665 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
671 //=================================================================================
672 // function : ClickOnHelp()
674 //=================================================================================
675 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
677 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
679 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
681 SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
682 QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
683 arg(app->resourceMgr()->stringValue("ExternalBrowser", "application")).arg(myHelpFileName),
684 QObject::tr("BUT_OK"));
688 //=================================================================================
689 // function : reject()
690 // purpose : Called when dialog box is closed
691 //=================================================================================
692 void SMESHGUI_ExtrusionAlongPathDlg::reject()
694 disconnect(mySelectionMgr, 0, this, 0);
695 mySelectionMgr->clearFilters();
696 //mySelectionMgr->clearSelected();
697 SMESH::SetPickable(); // ???
698 SMESH::SetPointRepresentation(false);
699 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
700 aViewWindow->SetSelectionMode(ActorSelection);
701 mySMESHGUI->ResetState();
705 //=======================================================================
706 // function : onTextChange()
708 //=======================================================================
709 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
711 QLineEdit* send = (QLineEdit*)sender();
719 if (send != StartPointLineEdit && send != ElementsLineEdit)
720 send = ElementsLineEdit;
722 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
723 // hilight entered elements
724 SMDS_Mesh* aMesh = 0;
726 aMesh = myMeshActor->GetObject()->GetMesh();
729 //mySelectionMgr->clearSelected();
730 //mySelectionMgr->AddIObject(myMeshActor->getIO());
732 aList.Append(myMeshActor->getIO());
733 mySelectionMgr->setSelectedObjects(aList, false);
735 QStringList aListId = QStringList::split(" ", theNewText, false);
737 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
738 TColStd_MapOfInteger newIndices;
739 for (int i = 0; i < aListId.count(); i++) {
740 long ind = aListId[ i ].toLong(&bOk);
742 const SMDS_MeshElement* e = aMesh->FindElement(ind);
744 // check also type of element
745 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
746 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
748 newIndices.Add(e->GetID());
752 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
753 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
754 aViewWindow->highlight( anIO, true, true );
756 } else if (send == StartPointLineEdit &&
757 myEditCurrentArgument == StartPointLineEdit) {
758 if (!myPathMesh->_is_nil()) {
759 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
760 SMDS_Mesh* aMesh = 0;
762 aMesh = aPathActor->GetObject()->GetMesh();
764 //mySelectionMgr->clearSelected();
765 //mySelectionMgr->AddIObject(aPathActor->getIO());
767 aList.Append(aPathActor->getIO());
768 mySelectionMgr->setSelectedObjects(aList, false);
771 long ind = theNewText.toLong(&bOk);
773 const SMDS_MeshNode* n = aMesh->FindNode(ind);
775 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
776 TColStd_MapOfInteger newIndices;
777 newIndices.Add(n->GetID());
778 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
779 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
780 aViewWindow->highlight( aPathActor->getIO(), true, true );
788 //=================================================================================
789 // function : SelectionIntoArgument()
790 // purpose : Called when selection as changed or other case
791 //=================================================================================
792 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
796 // return if dialog box is inactive
797 if (!GroupButtons->isEnabled())
800 // selected objects count
801 const SALOME_ListIO& aList = mySelector->StoredIObjects();
802 int nbSel = aList.Extent();
809 if (myEditCurrentArgument == ElementsLineEdit) {
810 // we are now selecting mesh elements (or whole mesh/submesh/group)
812 ElementsLineEdit->clear();
813 myMesh = SMESH::SMESH_Mesh::_nil();
814 myIDSource = SMESH::SMESH_IDSource::_nil();
817 // try to get mesh from selection
818 Handle(SALOME_InteractiveObject) IO = aList.First();
819 myMesh = SMESH::GetMeshByIO(IO);
820 if (myMesh->_is_nil())
823 myMeshActor = SMESH::FindActorByObject(myMesh);
827 if (MeshCheck->isChecked()) {
828 // If "Select whole mesh, submesh or group" check box is on ->
829 // get ID source and put it's name to the edit box
831 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
833 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
834 ElementsLineEdit->setText(aString);
836 // If "Select whole mesh, submesh or group" check box is off ->
837 // try to get selected elements IDs
839 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
840 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
841 ElementsLineEdit->setText(aString);
843 } else if (myEditCurrentArgument == PathMeshLineEdit) {
844 // we are now selecting path mesh
846 PathMeshLineEdit->clear();
847 myPathMesh = SMESH::SMESH_Mesh::_nil();
848 PathShapeLineEdit->clear();
849 myPathShape = GEOM::GEOM_Object::_nil();
850 StartPointLineEdit->clear();
852 // try to get mesh from selection
853 Handle(SALOME_InteractiveObject) IO = aList.First();
854 myPathMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
855 if(myPathMesh->_is_nil())
859 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
860 PathMeshLineEdit->setText(aString);
861 } else if (myEditCurrentArgument == PathShapeLineEdit) {
862 // we are now selecting path mesh
864 PathShapeLineEdit->clear();
865 myPathShape = GEOM::GEOM_Object::_nil();
866 StartPointLineEdit->clear();
868 // return if path mesh is not yet selected
869 if (myPathMesh->_is_nil())
872 // try to get shape from selection
873 Handle(SALOME_InteractiveObject) IO = aList.First();
874 myPathShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
875 if (myPathShape->_is_nil())
879 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
880 PathShapeLineEdit->setText(aString);
881 } else if (myEditCurrentArgument == StartPointLineEdit) {
882 // we are now selecting start point of path
884 StartPointLineEdit->clear();
886 // return if path mesh or path shape is not yet selected
887 if (myPathMesh->_is_nil() || myPathShape->_is_nil())
890 // try to get shape from selection
891 Handle(SALOME_InteractiveObject) IO = aList.First();
893 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
898 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
900 StartPointLineEdit->setText(aString.stripWhiteSpace());
902 } else if (myEditCurrentArgument == XSpin) {
903 // we are now selecting base point
904 // reset is not performed here!
906 // return if is not enabled
907 if (!BasePointGrp->isEnabled())
910 // try to get shape from selection
911 Handle(SALOME_InteractiveObject) IO = aList.First();
913 // check if geom vertex is selected
914 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
915 TopoDS_Vertex aVertex;
916 if (!aGeomObj->_is_nil()) {
917 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
918 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
919 XSpin->SetValue(aPnt.X());
920 YSpin->SetValue(aPnt.Y());
921 ZSpin->SetValue(aPnt.Z());
926 // check if smesh node is selected
927 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
928 if (aMesh->_is_nil())
932 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
933 // return if more than one node is selected
937 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
941 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
945 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
949 XSpin->SetValue(n->X());
950 YSpin->SetValue(n->Y());
951 ZSpin->SetValue(n->Z());
955 //=================================================================================
956 // function : SetEditCurrentArgument()
958 //=================================================================================
959 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
961 QToolButton* send = (QToolButton*)sender();
962 if (send != SelectElementsButton &&
963 send != SelectPathMeshButton &&
964 send != SelectPathShapeButton &&
965 send != SelectStartPointButton &&
966 send != SelectBasePointButton)
968 SetEditCurrentArgument(send);
971 //=================================================================================
972 // function : SetEditCurrentArgument()
974 //=================================================================================
975 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
977 disconnect(mySelectionMgr, 0, this, 0);
978 mySelectionMgr->clearSelected();
979 mySelectionMgr->clearFilters();
980 SMESH::SetPickable();
982 if (button == SelectElementsButton) {
983 myEditCurrentArgument = ElementsLineEdit;
984 SMESH::SetPointRepresentation(false);
985 if (MeshCheck->isChecked()) {
986 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
987 aViewWindow->SetSelectionMode(ActorSelection);
988 mySelectionMgr->installFilter(myElementsFilter);
990 if (Elements1dRB->isChecked())
992 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
993 aViewWindow->SetSelectionMode(EdgeSelection);
995 else if (Elements2dRB->isChecked())
997 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
998 aViewWindow->SetSelectionMode(FaceSelection);
1001 } else if (button == SelectPathMeshButton) {
1002 myEditCurrentArgument = PathMeshLineEdit;
1003 SMESH::SetPointRepresentation(false);
1004 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1005 aViewWindow->SetSelectionMode(ActorSelection);
1006 mySelectionMgr->installFilter(myPathMeshFilter);
1008 else if (button == SelectPathShapeButton) {
1009 myEditCurrentArgument = PathShapeLineEdit;
1010 SMESH::SetPointRepresentation(false);
1011 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1012 aViewWindow->SetSelectionMode(ActorSelection);
1014 if (!myPathMesh->_is_nil()) {
1015 GEOM::GEOM_Object_var aMainShape = myPathMesh->GetShapeToMesh();
1016 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1018 if (!aMainShape->_is_nil() && aPathActor)
1019 mySelectionMgr->installFilter(new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE, -1,
1020 TopAbs_EDGE, aMainShape));
1021 //SMESH::SetPickable(aPathActor);
1024 else if (button == SelectStartPointButton) {
1025 myEditCurrentArgument = StartPointLineEdit;
1026 if (!myPathMesh->_is_nil()) {
1027 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1029 SMESH::SetPointRepresentation(true);
1030 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1031 aViewWindow->SetSelectionMode(NodeSelection);
1032 SMESH::SetPickable(aPathActor);
1036 else if (button == SelectBasePointButton) {
1037 myEditCurrentArgument = XSpin;
1038 SMESH::SetPointRepresentation(true);
1039 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1040 aViewWindow->SetSelectionMode(NodeSelection);
1042 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1043 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1044 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1046 QPtrList<SUIT_SelectionFilter> aListOfFilters;
1047 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1048 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1049 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1051 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1052 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1055 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1056 myEditCurrentArgument->setFocus();
1058 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1059 SelectionIntoArgument();
1062 //=================================================================================
1063 // function : DeactivateActiveDialog()
1064 // purpose : Deactivates this dialog
1065 //=================================================================================
1066 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1068 if (GroupConstructors->isEnabled()) {
1069 GroupConstructors->setEnabled(false);
1070 GroupArguments->setEnabled(false);
1071 GroupButtons->setEnabled(false);
1072 mySMESHGUI->ResetState();
1073 mySMESHGUI->SetActiveDialogBox(0);
1077 //=================================================================================
1078 // function : ActivateThisDialog()
1079 // purpose : Activates this dialog
1080 //=================================================================================
1081 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1083 // Emit a signal to deactivate the active dialog
1084 mySMESHGUI->EmitSignalDeactivateDialog();
1085 GroupConstructors->setEnabled(true);
1086 GroupArguments->setEnabled(true);
1087 GroupButtons->setEnabled(true);
1089 mySMESHGUI->SetActiveDialogBox(this);
1091 ConstructorsClicked(GetConstructorId());
1092 SelectionIntoArgument();
1095 //=================================================================================
1096 // function : enterEvent()
1097 // purpose : Mouse enter event
1098 //=================================================================================
1099 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1101 if (!GroupConstructors->isEnabled())
1102 ActivateThisDialog();
1105 //=======================================================================
1106 // function : onSelectMesh()
1108 //=======================================================================
1109 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1111 bool toSelectMesh = MeshCheck->isChecked();
1113 ElementsLineEdit->setReadOnly(toSelectMesh);
1114 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1115 ElementsLineEdit->clear();
1117 SetEditCurrentArgument(SelectElementsButton);
1120 //=================================================================================
1121 // function : GetConstructorId()
1123 //=================================================================================
1124 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1126 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
1127 return GroupConstructors->id(GroupConstructors->selected());
1131 //=======================================================================
1132 // function : onAnglesCheck()
1133 // purpose : called when "Use Angles" check box is switched
1134 //=======================================================================
1135 void SMESHGUI_ExtrusionAlongPathDlg::onAnglesCheck()
1137 AnglesGrp->setEnabled(AnglesCheck->isChecked());
1140 //=======================================================================
1141 // function : onBasePointCheck()
1142 // purpose : called when "Use Base Point" check box is switched
1143 //=======================================================================
1144 void SMESHGUI_ExtrusionAlongPathDlg::onBasePointCheck()
1146 BasePointGrp->setEnabled(BasePointCheck->isChecked());
1149 //=======================================================================
1150 // function : OnAngleAdded()
1151 // purpose : Called when user adds angle to the list
1152 //=======================================================================
1153 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1155 AnglesList->insertItem(QString::number(AngleSpin->GetValue()));
1158 //=======================================================================
1159 // function : OnAngleRemoved()
1160 // purpose : Called when user removes angle(s) from the list
1161 //=======================================================================
1162 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1164 QList<QListBoxItem> aList;
1165 aList.setAutoDelete(false);
1166 for (int i = 0; i < AnglesList->count(); i++)
1167 if (AnglesList->isSelected(i))
1168 aList.append(AnglesList->item(i));
1170 for (int i = 0; i < aList.count(); i++)
1174 //=================================================================================
1175 // function : eventFilter()
1176 // purpose : event filter ???
1177 //=================================================================================
1178 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1180 if (event->type() == QEvent::KeyPress) {
1181 QKeyEvent* ke = (QKeyEvent*)event;
1182 if (object == AnglesList) {
1183 if (ke->key() == Key_Delete)
1187 else if (event->type() == QEvent::FocusIn) {
1188 if (object == ElementsLineEdit) {
1189 if (myEditCurrentArgument != ElementsLineEdit)
1190 SetEditCurrentArgument(SelectElementsButton);
1192 else if (object == StartPointLineEdit) {
1193 if (myEditCurrentArgument != StartPointLineEdit)
1194 SetEditCurrentArgument(SelectStartPointButton);
1196 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1197 if (myEditCurrentArgument != XSpin)
1198 SetEditCurrentArgument(SelectBasePointButton);
1201 return QDialog::eventFilter(object, event);
1204 //=================================================================================
1205 // function : keyPressEvent()
1207 //=================================================================================
1208 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1210 QDialog::keyPressEvent( e );
1211 if ( e->isAccepted() )
1214 if ( e->key() == Key_F1 )