1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // SMESH SMESHGUI : GUI for SMESH component
23 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
24 // Author : Vadim SANDLER, Open CASCADE S.A.S.
27 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
30 #include "SMESHGUI_Utils.h"
31 #include "SMESHGUI_VTKUtils.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_SpinBox.h"
34 #include "SMESHGUI_IdValidator.h"
35 #include "SMESHGUI_FilterDlg.h"
37 #include <SMESH_Actor.h>
38 #include <SMESH_TypeFilter.hxx>
39 #include <SMESH_NumberFilter.hxx>
40 #include <SMESH_LogicalFilter.hxx>
42 #include <SMDS_Mesh.hxx>
44 // SALOME GEOM includes
47 // SALOME GUI includes
48 #include <SUIT_ResourceMgr.h>
49 #include <SUIT_OverrideCursor.h>
50 #include <SUIT_Desktop.h>
51 #include <SUIT_MessageBox.h>
52 #include <SUIT_Session.h>
54 #include <LightApp_Application.h>
55 #include <LightApp_SelectionMgr.h>
57 #include <SalomeApp_Notebook.h>
59 #include <SVTK_ViewWindow.h>
62 #include <BRep_Tool.hxx>
63 #include <TopoDS_Vertex.hxx>
65 #include <TColStd_MapOfInteger.hxx>
68 #include <QButtonGroup>
72 #include <QPushButton>
73 #include <QToolButton>
74 #include <QRadioButton>
76 #include <QListWidget>
77 #include <QVBoxLayout>
78 #include <QHBoxLayout>
79 #include <QGridLayout>
83 #include <SALOMEconfig.h>
84 #include CORBA_SERVER_HEADER(SMESH_Group)
85 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
90 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
93 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
101 myDlg->myBusy = false;
105 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
108 //=================================================================================
109 // function : SMESHGUI_ExtrusionAlongPathDlg()
110 // purpose : constructor
111 //=================================================================================
112 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
113 : QDialog( SMESH::GetDesktop( theModule ) ),
114 SMESHGUI_Helper( theModule ),
115 mySMESHGUI( theModule ),
116 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
119 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
120 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
121 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
122 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
123 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
124 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
129 setAttribute( Qt::WA_DeleteOnClose, true );
130 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
131 setSizeGripEnabled(true);
133 QVBoxLayout* topLayout = new QVBoxLayout(this);
134 topLayout->setSpacing(SPACING);
135 topLayout->setMargin(MARGIN);
137 /***************************************************************/
138 // Elements type group box (1d / 2d elements)
139 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
140 GroupConstructors = new QButtonGroup(this);
141 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
142 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
144 Elements1dRB = new QRadioButton(ConstructorsBox);
145 Elements1dRB->setIcon(edgeImage);
146 Elements2dRB = new QRadioButton(ConstructorsBox);
147 Elements2dRB->setIcon(faceImage);
148 Elements1dRB->setChecked(true);
151 ConstructorsBoxLayout->addWidget(Elements1dRB);
152 ConstructorsBoxLayout->addWidget(Elements2dRB);
153 GroupConstructors->addButton(Elements1dRB, 0);
154 GroupConstructors->addButton(Elements2dRB, 1);
156 /***************************************************************/
157 // Arguments group box
158 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
159 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
160 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
162 myIdValidator = new SMESHGUI_IdValidator(this);
164 // Controls for elements selection
165 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
167 SelectElementsButton = new QToolButton(GroupArguments);
168 SelectElementsButton->setIcon(selectImage);
170 ElementsLineEdit = new QLineEdit(GroupArguments);
171 ElementsLineEdit->setValidator(myIdValidator);
172 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
173 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
175 // Controls for the whole mesh selection
176 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
178 // Controls for path selection
179 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
180 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
181 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
183 // Controls for path mesh selection
184 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
186 SelectPathMeshButton = new QToolButton(PathGrp);
187 SelectPathMeshButton->setIcon(selectImage);
189 PathMeshLineEdit = new QLineEdit(PathGrp);
190 PathMeshLineEdit->setReadOnly(true);
192 // Controls for path starting point selection
193 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
195 SelectStartPointButton = new QToolButton(PathGrp);
196 SelectStartPointButton->setIcon(selectImage);
198 StartPointLineEdit = new QLineEdit(PathGrp);
199 StartPointLineEdit->setValidator(new QIntValidator(this));
202 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
203 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
204 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
205 PathGrpLayout->addWidget(StartPointLab, 1, 0);
206 PathGrpLayout->addWidget(SelectStartPointButton, 1, 1);
207 PathGrpLayout->addWidget(StartPointLineEdit, 1, 2);
209 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
210 BasePointGrp->setCheckable(true);
211 BasePointGrp->setChecked(false);
212 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
213 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
215 SelectBasePointButton = new QToolButton(BasePointGrp);
216 SelectBasePointButton->setIcon(selectImage);
218 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
219 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
220 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
221 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
222 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
223 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
226 BasePointGrpLayout->addWidget(SelectBasePointButton);
227 BasePointGrpLayout->addWidget(XLab);
228 BasePointGrpLayout->addWidget(XSpin);
229 BasePointGrpLayout->addWidget(YLab);
230 BasePointGrpLayout->addWidget(YSpin);
231 BasePointGrpLayout->addWidget(ZLab);
232 BasePointGrpLayout->addWidget(ZSpin);
234 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
235 AnglesGrp->setCheckable(true);
236 AnglesGrp->setChecked(false);
237 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
238 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
240 AnglesList = new QListWidget(AnglesGrp);
241 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
243 AddAngleButton = new QToolButton(AnglesGrp);
244 AddAngleButton->setIcon(addImage);
246 RemoveAngleButton = new QToolButton(AnglesGrp);
247 RemoveAngleButton->setIcon(removeImage);
249 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
251 LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
254 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
255 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
256 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
257 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
258 AnglesGrpLayout->addWidget(LinearAnglesCheck, 4, 0);
259 AnglesGrpLayout->setRowMinimumHeight(1, 10);
260 AnglesGrpLayout->setRowStretch(3, 10);
262 // CheckBox for groups generation
263 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
264 MakeGroupsCheck->setChecked(true);
267 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
268 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
269 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
270 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
271 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 4);
272 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 4);
273 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 4);
274 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 4);
275 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 4);
277 /***************************************************************/
278 // common buttons group box
279 GroupButtons = new QGroupBox(this);
280 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
281 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
283 OkButton = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
284 OkButton->setAutoDefault(true);
285 OkButton->setDefault(true);
287 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
288 ApplyButton->setAutoDefault(true);
290 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
291 CloseButton->setAutoDefault(true);
293 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
294 HelpButton->setAutoDefault(true);
297 GroupButtonsLayout->addWidget(OkButton);
298 GroupButtonsLayout->addSpacing(10);
299 GroupButtonsLayout->addWidget(ApplyButton);
300 GroupButtonsLayout->addSpacing(10);
301 GroupButtonsLayout->addStretch();
302 GroupButtonsLayout->addWidget(CloseButton);
303 GroupButtonsLayout->addWidget(HelpButton);
305 /***************************************************************/
307 topLayout->addWidget(ConstructorsBox);
308 topLayout->addWidget(GroupArguments);
309 topLayout->addWidget(GroupButtons);
311 /***************************************************************/
313 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
314 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
315 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
316 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, 3);
318 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
320 mySMESHGUI->SetActiveDialogBox(this);
322 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
323 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
324 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
326 QList<SUIT_SelectionFilter*> aListOfFilters;
327 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
328 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
330 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
331 //myPathMeshFilter = new SMESH_TypeFilter (MESH);
332 myPathMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
334 myHelpFileName = "extrusion_along_path_page.html";
338 /***************************************************************/
339 // signals-slots connections
340 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
341 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
342 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
343 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
345 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
346 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
348 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
350 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
351 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
352 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
353 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
355 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
356 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
357 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
359 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
360 SLOT(onTextChange(const QString&)));
361 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
362 SLOT(onTextChange(const QString&)));
364 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
366 AnglesList->installEventFilter(this);
367 ElementsLineEdit->installEventFilter(this);
368 StartPointLineEdit->installEventFilter(this);
369 XSpin->editor()->installEventFilter(this);
370 YSpin->editor()->installEventFilter(this);
371 ZSpin->editor()->installEventFilter(this);
374 //=================================================================================
375 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
376 // purpose : destructor
377 //=================================================================================
378 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
380 // no need to delete child widgets, Qt does it all for us
381 if ( myFilterDlg != 0 ) {
382 myFilterDlg->setParent( 0 );
387 //=================================================================================
389 // purpose : initialization
390 //=================================================================================
391 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
394 myEditCurrentArgument = 0;
396 myMesh = SMESH::SMESH_Mesh::_nil();
397 myIDSource = SMESH::SMESH_IDSource::_nil();
399 myPath = SMESH::SMESH_IDSource::_nil();
401 ElementsLineEdit->clear();
402 PathMeshLineEdit->clear();
403 StartPointLineEdit->clear();
406 XSpin->SetValue(0.0);
407 YSpin->SetValue(0.0);
408 ZSpin->SetValue(0.0);
410 AngleSpin->SetValue(45);
411 MeshCheck->setChecked(false);
412 ConstructorsClicked(0);
415 SetEditCurrentArgument(0);
418 //=================================================================================
419 // function : ConstructorsClicked()
420 // purpose : Called when user changes type of elements (1d / 2d)
421 //=================================================================================
422 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
424 if (myType == type) return;
426 disconnect(mySelectionMgr, 0, this, 0);
429 GroupArguments->setTitle(tr("EXTRUSION_1D"));
431 GroupArguments->setTitle(tr("EXTRUSION_2D"));
433 // clear elements ID list
434 if (!MeshCheck->isChecked()) {
435 ElementsLineEdit->clear();
437 // set selection mode if necessary
438 if (myEditCurrentArgument == ElementsLineEdit) {
439 mySelectionMgr->clearSelected();
440 mySelectionMgr->clearFilters();
441 SMESH::SetPickable();
443 SMESH::SetPointRepresentation(false);
444 if (MeshCheck->isChecked()) {
445 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
446 aViewWindow->SetSelectionMode(ActorSelection);
447 mySelectionMgr->installFilter(myElementsFilter);
451 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
452 aViewWindow->SetSelectionMode(EdgeSelection);
456 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
457 aViewWindow->SetSelectionMode(FaceSelection);
461 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
466 //=================================================================================
467 // function : ClickOnApply()
468 // purpose : Called when user presses <Apply> button
469 //=================================================================================
470 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
472 if (mySMESHGUI->isActiveStudyLocked())
475 //if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
476 // !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
477 if ( myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
478 !myMeshActor || myPath->_is_nil() )
484 SMESH::long_array_var anElementsId = new SMESH::long_array;
486 if (!MeshCheck->isChecked()) {
487 // If "Select whole mesh, submesh or group" check box is off ->
488 // use only elements of given type selected by user
490 SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
492 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
493 anElementsId = new SMESH::long_array;
494 anElementsId->length(aListElementsId.count());
497 for (int i = 0; i < aListElementsId.count(); i++) {
498 long ind = aListElementsId[ i ].toLong(&bOk);
500 const SMDS_MeshElement* e = aMesh->FindElement(ind);
502 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
503 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
505 anElementsId[ j++ ] = ind;
509 anElementsId->length(j);
512 if (anElementsId->length() <= 0) {
517 if (StartPointLineEdit->text().trimmed().isEmpty()) {
522 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
527 QStringList aParameters;
530 SMESH::double_array_var anAngles = new SMESH::double_array;
531 if (AnglesGrp->isChecked()) {
532 anAngles->length(myAnglesList.count());
534 for (int i = 0; i < myAnglesList.count(); i++) {
535 double angle = myAnglesList[i];
536 anAngles[ j++ ] = angle*PI/180;
537 aParameters << AnglesList->item(i)->text();
543 SMESH::PointStruct aBasePoint;
544 if (BasePointGrp->isChecked()) {
545 aBasePoint.x = XSpin->GetValue();
546 aBasePoint.y = YSpin->GetValue();
547 aBasePoint.z = ZSpin->GetValue();
550 aParameters << XSpin->text();
551 aParameters << YSpin->text();
552 aParameters << ZSpin->text();
555 SUIT_OverrideCursor wc;
556 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
557 //if ( LinearAnglesCheck->isChecked() ) {
558 // anAngles = aMeshEditor->LinearAnglesVariation( myPathMesh, myPathShape, anAngles );
561 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
563 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
564 if( MeshCheck->isChecked() ) {
565 if( GetConstructorId() == 0 )
566 SMESH::ListOfGroups_var groups =
567 aMeshEditor->ExtrusionAlongPathObject1DMakeGroups(myIDSource, myPathMesh,
568 myPathShape, aNodeStart,
569 AnglesGrp->isChecked(), anAngles,
570 BasePointGrp->isChecked(), aBasePoint, retVal);
572 SMESH::ListOfGroups_var groups =
573 aMeshEditor->ExtrusionAlongPathObject2DMakeGroups(myIDSource, myPathMesh,
574 myPathShape, aNodeStart,
575 AnglesGrp->isChecked(), anAngles,
576 BasePointGrp->isChecked(), aBasePoint, retVal);
579 SMESH::ListOfGroups_var groups =
580 aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId, myPathMesh,
581 myPathShape, aNodeStart,
582 AnglesGrp->isChecked(), anAngles,
583 BasePointGrp->isChecked(), aBasePoint, retVal);
586 if( MeshCheck->isChecked() ) {
587 if( GetConstructorId() == 0 )
588 retVal = aMeshEditor->ExtrusionAlongPathObject1D(myIDSource, myPathMesh,
589 myPathShape, aNodeStart,
590 AnglesGrp->isChecked(), anAngles,
591 BasePointGrp->isChecked(), aBasePoint);
593 retVal = aMeshEditor->ExtrusionAlongPathObject2D(myIDSource, myPathMesh,
594 myPathShape, aNodeStart,
595 AnglesGrp->isChecked(), anAngles,
596 BasePointGrp->isChecked(), aBasePoint);
599 retVal = aMeshEditor->ExtrusionAlongPath(anElementsId, myPathMesh,
600 myPathShape, aNodeStart,
601 AnglesGrp->isChecked(), anAngles,
602 BasePointGrp->isChecked(), aBasePoint);
606 bool NeedGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
607 SMESH::ElementType ElemType = SMESH::FACE;
608 if( GetConstructorId() == 0 )
609 ElemType = SMESH::EDGE;
610 if( !MeshCheck->isChecked() ) {
611 SMESH::ListOfGroups_var groups =
612 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
613 anAngles, LinearAnglesCheck->isChecked(),
614 BasePointGrp->isChecked(), aBasePoint,
615 NeedGroups, ElemType, retVal);
618 SMESH::ListOfGroups_var groups =
619 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
620 anAngles, LinearAnglesCheck->isChecked(),
621 BasePointGrp->isChecked(), aBasePoint,
622 NeedGroups, ElemType, retVal);
626 if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK )
627 getNotebook()->setParameters( myMesh, aParameters );
632 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
633 SUIT_MessageBox::warning(this,
635 tr("NO_ELEMENTS_SELECTED"));
637 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
638 SUIT_MessageBox::warning(this,
640 tr("SELECTED_PATH_IS_NOT_EDGE"));
642 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
643 SUIT_MessageBox::warning(this,
645 tr("BAD_SHAPE_TYPE"));
647 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
648 SUIT_MessageBox::warning(this,
650 tr("EXTR_BAD_STARTING_NODE"));
652 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
653 SUIT_MessageBox::warning(this,
655 tr("WRONG_ANGLES_NUMBER"));
657 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
658 SUIT_MessageBox::warning(this,
660 tr("CANT_GET_TANGENT"));
662 case SMESH::SMESH_MeshEditor::EXTR_OK:
669 //mySelectionMgr->clearSelected();
670 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
671 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
672 mySMESHGUI->updateObjBrowser(true); // new groups may appear
673 //SMESH::UpdateView();
675 ConstructorsClicked(GetConstructorId());
679 //=================================================================================
680 // function : ClickOnOk()
681 // purpose : Called when user presses <OK> button
682 //=================================================================================
683 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
689 //=================================================================================
690 // function : ClickOnHelp()
692 //=================================================================================
693 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
695 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
697 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
701 platform = "winapplication";
703 platform = "application";
705 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
706 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
707 arg(app->resourceMgr()->stringValue("ExternalBrowser",
709 arg(myHelpFileName));
713 //=================================================================================
714 // function : reject()
715 // purpose : Called when dialog box is closed
716 //=================================================================================
717 void SMESHGUI_ExtrusionAlongPathDlg::reject()
719 disconnect(mySelectionMgr, 0, this, 0);
720 mySelectionMgr->clearFilters();
721 //mySelectionMgr->clearSelected();
722 if (SMESH::GetCurrentVtkView()) {
723 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
724 SMESH::SetPointRepresentation(false);
725 SMESH::SetPickable();
727 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
728 aViewWindow->SetSelectionMode(ActorSelection);
729 mySMESHGUI->ResetState();
733 //=======================================================================
734 // function : onTextChange()
736 //=======================================================================
737 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
739 QLineEdit* send = (QLineEdit*)sender();
747 if (send != StartPointLineEdit && send != ElementsLineEdit)
748 send = ElementsLineEdit;
750 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
751 // hilight entered elements
752 SMDS_Mesh* aMesh = 0;
754 aMesh = myMeshActor->GetObject()->GetMesh();
757 //mySelectionMgr->clearSelected();
758 //mySelectionMgr->AddIObject(myMeshActor->getIO());
760 aList.Append(myMeshActor->getIO());
761 mySelectionMgr->setSelectedObjects(aList, false);
763 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
765 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
766 TColStd_MapOfInteger newIndices;
767 for (int i = 0; i < aListId.count(); i++) {
768 long ind = aListId[ i ].toLong(&bOk);
770 const SMDS_MeshElement* e = aMesh->FindElement(ind);
772 // check also type of element
773 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
774 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
776 newIndices.Add(e->GetID());
780 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
781 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
782 aViewWindow->highlight( anIO, true, true );
785 else if (send == StartPointLineEdit &&
786 myEditCurrentArgument == StartPointLineEdit) {
787 if (!myPath->_is_nil()) {
788 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
789 SMDS_Mesh* aMesh = 0;
791 aMesh = aPathActor->GetObject()->GetMesh();
793 //mySelectionMgr->clearSelected();
794 //mySelectionMgr->AddIObject(aPathActor->getIO());
796 aList.Append(aPathActor->getIO());
797 mySelectionMgr->setSelectedObjects(aList, false);
800 long ind = theNewText.toLong(&bOk);
802 const SMDS_MeshNode* n = aMesh->FindNode(ind);
804 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
805 TColStd_MapOfInteger newIndices;
806 newIndices.Add(n->GetID());
807 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
808 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
809 aViewWindow->highlight( aPathActor->getIO(), true, true );
817 //=================================================================================
818 // function : SelectionIntoArgument()
819 // purpose : Called when selection as changed or other case
820 //=================================================================================
821 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
825 // return if dialog box is inactive
826 if (!GroupButtons->isEnabled())
829 // selected objects count
830 const SALOME_ListIO& aList = mySelector->StoredIObjects();
831 int nbSel = aList.Extent();
838 if (myEditCurrentArgument == ElementsLineEdit) {
839 // we are now selecting mesh elements (or whole mesh/submesh/group)
841 ElementsLineEdit->clear();
842 myMesh = SMESH::SMESH_Mesh::_nil();
843 myIDSource = SMESH::SMESH_IDSource::_nil();
846 // try to get mesh from selection
847 Handle(SALOME_InteractiveObject) IO = aList.First();
848 myMesh = SMESH::GetMeshByIO(IO);
849 if (myMesh->_is_nil())
852 // MakeGroups is available if there are groups
853 if ( myMesh->NbGroups() == 0 ) {
854 MakeGroupsCheck->setChecked(false);
855 MakeGroupsCheck->setEnabled(false);
857 MakeGroupsCheck->setEnabled(true);
860 myMeshActor = SMESH::FindActorByObject(myMesh);
864 if (MeshCheck->isChecked()) {
865 // If "Select whole mesh, submesh or group" check box is on ->
866 // get ID source and put it's name to the edit box
868 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
870 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
871 ElementsLineEdit->setText(aString);
873 // If "Select whole mesh, submesh or group" check box is off ->
874 // try to get selected elements IDs
876 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
877 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
878 ElementsLineEdit->setText(aString);
881 else if (myEditCurrentArgument == PathMeshLineEdit) {
882 // we are now selecting path mesh
884 PathMeshLineEdit->clear();
885 myPath = SMESH::SMESH_IDSource::_nil();
886 StartPointLineEdit->clear();
888 // try to get mesh from selection
889 Handle(SALOME_InteractiveObject) IO = aList.First();
890 myPath = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
891 if( myPath->_is_nil() )
895 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
896 PathMeshLineEdit->setText(aString);
898 else if (myEditCurrentArgument == StartPointLineEdit) {
899 // we are now selecting start point of path
901 StartPointLineEdit->clear();
903 // return if path mesh or path shape is not yet selected
904 if( myPath->_is_nil() )
907 // try to get shape from selection
908 Handle(SALOME_InteractiveObject) IO = aList.First();
910 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
915 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
917 StartPointLineEdit->setText(aString.trimmed());
919 } else if (myEditCurrentArgument == XSpin) {
920 // we are now selecting base point
921 // reset is not performed here!
923 // return if is not enabled
924 if (!BasePointGrp->isChecked())
927 // try to get shape from selection
928 Handle(SALOME_InteractiveObject) IO = aList.First();
930 // check if geom vertex is selected
931 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
932 TopoDS_Vertex aVertex;
933 if (!aGeomObj->_is_nil()) {
934 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
935 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
936 XSpin->SetValue(aPnt.X());
937 YSpin->SetValue(aPnt.Y());
938 ZSpin->SetValue(aPnt.Z());
943 // check if smesh node is selected
944 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
945 if (aMesh->_is_nil())
949 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
950 // return if more than one node is selected
954 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
958 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
962 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
966 XSpin->SetValue(n->X());
967 YSpin->SetValue(n->Y());
968 ZSpin->SetValue(n->Z());
972 //=================================================================================
973 // function : SetEditCurrentArgument()
975 //=================================================================================
976 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
978 QToolButton* send = (QToolButton*)sender();
979 if (send != SelectElementsButton &&
980 send != SelectPathMeshButton &&
981 send != SelectStartPointButton &&
982 send != SelectBasePointButton)
984 SetEditCurrentArgument(send);
987 //=================================================================================
988 // function : SetEditCurrentArgument()
990 //=================================================================================
991 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
993 disconnect(mySelectionMgr, 0, this, 0);
994 mySelectionMgr->clearSelected();
995 mySelectionMgr->clearFilters();
996 SMESH::SetPickable();
998 if (button == SelectElementsButton) {
999 myEditCurrentArgument = ElementsLineEdit;
1000 SMESH::SetPointRepresentation(false);
1001 if (MeshCheck->isChecked()) {
1002 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1003 aViewWindow->SetSelectionMode(ActorSelection);
1004 mySelectionMgr->installFilter(myElementsFilter);
1006 if (Elements1dRB->isChecked())
1008 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1009 aViewWindow->SetSelectionMode(EdgeSelection);
1011 else if (Elements2dRB->isChecked())
1013 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1014 aViewWindow->SetSelectionMode(FaceSelection);
1017 } else if (button == SelectPathMeshButton) {
1018 myEditCurrentArgument = PathMeshLineEdit;
1019 SMESH::SetPointRepresentation(false);
1020 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1021 aViewWindow->SetSelectionMode(ActorSelection);
1022 mySelectionMgr->installFilter(myPathMeshFilter);
1024 else if (button == SelectStartPointButton) {
1025 myEditCurrentArgument = StartPointLineEdit;
1026 //if (!myPathMesh->_is_nil()) {
1027 if (!myPath->_is_nil()) {
1028 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
1030 SMESH::SetPointRepresentation(true);
1031 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1032 aViewWindow->SetSelectionMode(NodeSelection);
1033 SMESH::SetPickable(aPathActor);
1037 else if (button == SelectBasePointButton) {
1038 myEditCurrentArgument = XSpin;
1039 SMESH::SetPointRepresentation(true);
1040 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1041 aViewWindow->SetSelectionMode(NodeSelection);
1043 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1044 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1045 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1047 QList<SUIT_SelectionFilter*> aListOfFilters;
1048 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1049 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1050 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1052 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1053 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1056 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1057 myEditCurrentArgument->setFocus();
1059 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1060 SelectionIntoArgument();
1063 //=================================================================================
1064 // function : DeactivateActiveDialog()
1065 // purpose : Deactivates this dialog
1066 //=================================================================================
1067 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1069 if (ConstructorsBox->isEnabled()) {
1070 ConstructorsBox->setEnabled(false);
1071 GroupArguments->setEnabled(false);
1072 GroupButtons->setEnabled(false);
1073 mySMESHGUI->ResetState();
1074 mySMESHGUI->SetActiveDialogBox(0);
1078 //=================================================================================
1079 // function : ActivateThisDialog()
1080 // purpose : Activates this dialog
1081 //=================================================================================
1082 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1084 // Emit a signal to deactivate the active dialog
1085 mySMESHGUI->EmitSignalDeactivateDialog();
1086 ConstructorsBox->setEnabled(true);
1087 GroupArguments->setEnabled(true);
1088 GroupButtons->setEnabled(true);
1090 mySMESHGUI->SetActiveDialogBox(this);
1092 ConstructorsClicked(GetConstructorId());
1093 SelectionIntoArgument();
1096 //=================================================================================
1097 // function : enterEvent()
1098 // purpose : Mouse enter event
1099 //=================================================================================
1100 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1102 if (!ConstructorsBox->isEnabled())
1103 ActivateThisDialog();
1106 //=======================================================================
1107 // function : onSelectMesh()
1109 //=======================================================================
1110 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1112 bool toSelectMesh = MeshCheck->isChecked();
1114 ElementsLineEdit->setReadOnly(toSelectMesh);
1115 ElementsLineEdit->setValidator(toSelectMesh ? 0 : myIdValidator);
1116 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1117 ElementsLineEdit->clear();
1118 myFilterBtn->setEnabled(!toSelectMesh);
1120 SetEditCurrentArgument(SelectElementsButton);
1123 //=================================================================================
1124 // function : GetConstructorId()
1126 //=================================================================================
1127 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1129 return GroupConstructors->checkedId();
1132 //=======================================================================
1133 // function : OnAngleAdded()
1134 // purpose : Called when user adds angle to the list
1135 //=======================================================================
1136 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1138 if( !checkParameters( true, 1, AngleSpin ) )
1141 AnglesList->addItem(AngleSpin->text());
1142 myAnglesList.append(AngleSpin->GetValue());
1144 updateLinearAngles();
1147 //=======================================================================
1148 // function : OnAngleRemoved()
1149 // purpose : Called when user removes angle(s) from the list
1150 //=======================================================================
1151 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1153 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1154 QListWidgetItem* anItem;
1155 foreach(anItem, aList) {
1156 myAnglesList.removeAt(AnglesList->row(anItem));
1160 updateLinearAngles();
1163 //=================================================================================
1164 // function : eventFilter()
1165 // purpose : event filter ???
1166 //=================================================================================
1167 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1169 if (event->type() == QEvent::KeyPress) {
1170 QKeyEvent* ke = (QKeyEvent*)event;
1171 if (object == AnglesList) {
1172 if (ke->key() == Qt::Key_Delete)
1176 else if (event->type() == QEvent::FocusIn) {
1177 if (object == ElementsLineEdit) {
1178 if (myEditCurrentArgument != ElementsLineEdit)
1179 SetEditCurrentArgument(SelectElementsButton);
1181 else if (object == StartPointLineEdit) {
1182 if (myEditCurrentArgument != StartPointLineEdit)
1183 SetEditCurrentArgument(SelectStartPointButton);
1185 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1186 if (myEditCurrentArgument != XSpin)
1187 SetEditCurrentArgument(SelectBasePointButton);
1190 return QDialog::eventFilter(object, event);
1193 //=================================================================================
1194 // function : keyPressEvent()
1196 //=================================================================================
1197 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1199 QDialog::keyPressEvent( e );
1200 if ( e->isAccepted() )
1203 if ( e->key() == Qt::Key_F1 ) {
1209 //=================================================================================
1210 // function : setFilters()
1211 // purpose : SLOT. Called when "Filter" button pressed.
1212 //=================================================================================
1213 void SMESHGUI_ExtrusionAlongPathDlg::setFilters()
1215 if(myMesh->_is_nil()) {
1216 SUIT_MessageBox::critical(this,
1218 tr("NO_MESH_SELECTED"));
1224 types.append( SMESH::EDGE );
1225 types.append( SMESH::FACE );
1226 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
1228 myFilterDlg->Init( Elements1dRB->isChecked() ? SMESH::EDGE : SMESH::FACE );
1230 myFilterDlg->SetSelection();
1231 myFilterDlg->SetMesh( myMesh );
1232 myFilterDlg->SetSourceWg( ElementsLineEdit );
1234 myFilterDlg->show();
1237 //=================================================================================
1238 // function : isValid
1240 //=================================================================================
1241 bool SMESHGUI_ExtrusionAlongPathDlg::isValid()
1243 return checkParameters( true, 3, XSpin, YSpin, ZSpin );
1246 //=================================================================================
1247 // function : updateLinearAngles
1249 //=================================================================================
1250 void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
1252 bool enableLinear = true;
1253 for( int row = 0, nbRows = AnglesList->count(); row < nbRows; row++ ) {
1254 if( QListWidgetItem* anItem = AnglesList->item( row ) ) {
1255 enableLinear = false;
1256 anItem->text().toDouble(&enableLinear);
1262 LinearAnglesCheck->setChecked( false );
1263 LinearAnglesCheck->setEnabled( enableLinear );