1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_Dialog.cxx
23 // Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
27 #include "SMESHGUI_Dialog.h"
29 #include <SMESH_Type.h>
31 // SALOME GUI includes
32 #include <SUIT_Desktop.h>
33 #include <SUIT_Session.h>
34 #include <SalomeApp_Application.h>
39 //=================================================================================
40 // function : SMESHGUI_Dialog
41 // purpose : Constructor
42 //=================================================================================
43 SMESHGUI_Dialog::SMESHGUI_Dialog( QWidget* parent, const bool modal,
44 const bool allowResize, const int flags )
45 : LightApp_Dialog( parent == 0 ? desktop() : parent, "", modal, allowResize, flags )
47 int pr = prefix( "SMESH" );
48 typeName( pr + MESH ) = tr( "DLG_MESH" );
49 typeName( pr + HYPOTHESIS ) = tr( "DLG_HYPO" );
50 typeName( pr + ALGORITHM ) = tr( "DLG_ALGO" );
52 setButtonPosition( Right, Close );
55 //=================================================================================
56 // function : ~SMESHGUI_Dialog
57 // purpose : Destructor
58 //=================================================================================
59 SMESHGUI_Dialog::~SMESHGUI_Dialog()
63 //=================================================================================
66 //=================================================================================
67 void SMESHGUI_Dialog::show()
70 LightApp_Dialog::show();
73 //=================================================================================
74 // function : setContentActive
76 //=================================================================================
77 void SMESHGUI_Dialog::setContentActive( const bool active ) const
79 mainFrame()->setEnabled( active );
82 //=================================================================================
85 //=================================================================================
86 SUIT_Desktop* SMESHGUI_Dialog::desktop() const
89 SUIT_Session* s = SUIT_Session::session();
92 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( s->activeApplication() );
99 //=======================================================================
101 // Purpose : Get prefix for module types
102 //=======================================================================
103 int SMESHGUI_Dialog::prefix( const QString& name )
107 else if( name == "SMESH" )
109 else if( name == "SMESH element" )
115 //=======================================================================
116 // name : resourceMgr
117 // Purpose : Gets resource manager
118 //=======================================================================
119 SUIT_ResourceMgr* SMESHGUI_Dialog::resourceMgr() const
121 return SUIT_Session::session()->resourceMgr();