1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_Dialog.cxx
25 // Author : Alexander SOLOVYOV
29 #include <SMESHGUI_Dialog.h>
30 #include <SMESH_Type.h>
31 #include <SUIT_Session.h>
32 #include <SalomeApp_Application.h>
34 //=================================================================================
35 // function : SMESHGUI_Dialog
36 // purpose : Constructor
37 //=================================================================================
38 SMESHGUI_Dialog::SMESHGUI_Dialog( const bool modal, const bool allowResize, const int flags )
39 : SalomeApp_Dialog( desktop(), "", modal, allowResize, flags )
41 int pr = prefix( "SMESH" );
42 typeName( pr + MESH ) = tr( "DLG_MESH" );
43 typeName( pr + HYPOTHESIS ) = tr( "DLG_HYPO" );
44 typeName( pr + ALGORITHM ) = tr( "DLG_ALGO" );
47 //=================================================================================
48 // function : ~SMESHGUI_Dialog
49 // purpose : Destructor
50 //=================================================================================
51 SMESHGUI_Dialog::~SMESHGUI_Dialog()
55 //=================================================================================
58 //=================================================================================
59 void SMESHGUI_Dialog::show()
62 SUIT_Desktop *PP = desktop();
63 int x = abs( PP->x() + PP->size().width() - size().width() - 10 ),
64 y = abs( PP->y() + PP->size().height() - size().height() - 10 );
66 SalomeApp_Dialog::show();
69 //=================================================================================
70 // function : setContentActive
72 //=================================================================================
73 void SMESHGUI_Dialog::setContentActive( const bool active ) const
75 mainFrame()->setEnabled( active );
78 //=================================================================================
81 //=================================================================================
82 SUIT_Desktop* SMESHGUI_Dialog::desktop() const
85 SUIT_Session* s = SUIT_Session::session();
88 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( s->activeApplication() );
95 //=======================================================================
97 // Purpose : Get prefix for module types
98 //=======================================================================
99 int SMESHGUI_Dialog::prefix( const QString& name )
103 else if( name == "SMESH" )
105 else if( name == "SMESH element" )