1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_ConvToQuadOp.h
25 // Author : Open CASCADE S.A.S.
27 #ifndef SMESHGUI_CONVTOQUADOP_H
28 #define SMESHGUI_CONVTOQUADOP_H
31 #include "SMESH_SMESHGUI.hxx"
33 #include "SMESHGUI_SelectionOp.h"
36 #include <SALOMEconfig.h>
37 #include CORBA_SERVER_HEADER(SMESH_Mesh)
39 class SMESHGUI_ConvToQuadDlg;
40 class SMESHGUI_MeshEditPreview;
42 class SMESHGUI_EXPORT SMESHGUI_ConvToQuadOp : public SMESHGUI_SelectionOp
47 enum MeshDestinationType { Linear = 1, Quadratic = 2, BiQuadratic = 4 };
50 SMESHGUI_ConvToQuadOp();
51 virtual ~SMESHGUI_ConvToQuadOp();
53 virtual LightApp_Dialog* dlg() const;
55 static MeshDestinationType DestinationMesh( const SMESH::SMESH_IDSource_var& ,
56 bool* isMixOrder = 0);
58 virtual void startOperation();
59 virtual void selectionDone();
60 virtual SUIT_SelectionFilter* createFilter( const int ) const;
63 virtual bool onApply();
64 void ConnectRadioButtons( int );
65 void onWarningWinFinished();
68 SMESHGUI_ConvToQuadDlg* myDlg;
69 SMESHGUI_MeshEditPreview* myBadElemsPreview;
72 #endif // SMESHGUI_CONVTOQUADOP_H