1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_AddMeshElementDlg.h
23 // Author : Nicolas REJNERI, Open CASCADE S.A.S.
26 #ifndef SMESHGUI_ADDQUADRATICELEMENTDLG_H
27 #define SMESHGUI_ADDQUADRATICELEMENTDLG_H
30 #include "SMESH_SMESHGUI.hxx"
36 #include <SALOMEconfig.h>
37 #include CORBA_SERVER_HEADER(SMESH_Mesh)
48 class LightApp_SelectionMgr;
52 struct TElementSimulation;
55 enum { QUAD_EDGE, QUAD_TRIANGLE, QUAD_QUADRANGLE, QUAD_TETRAHEDRON,
56 QUAD_PYRAMID, QUAD_PENTAHEDRON, QUAD_HEXAHEDRON };
58 //=================================================================================
59 // class : SMESHGUI_AddQuadraticElementDlg
61 //=================================================================================
62 class SMESHGUI_EXPORT SMESHGUI_AddQuadraticElementDlg : public QDialog
67 SMESHGUI_AddQuadraticElementDlg( SMESHGUI*, const int );
68 ~SMESHGUI_AddQuadraticElementDlg();
72 void closeEvent( QCloseEvent* );
73 void hideEvent( QHideEvent* ); /* ESC key */
74 void enterEvent( QEvent* ); /* mouse enter the QWidget */
75 void keyPressEvent( QKeyEvent* );
76 void displaySimulation();
77 void UpdateTable( bool = true );
80 SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
81 LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
82 int myNbCorners; /* The required number of corners */
84 SVTK_Selector* mySelector;
86 SMESH::SMESH_Mesh_var myMesh;
88 SMESH::TElementSimulation* mySimulation;
93 QGroupBox* GroupConstructors;
94 QRadioButton* myRadioButton1;
96 QGroupBox* GroupArguments;
97 QLineEdit* myCornerNodes;
98 QPushButton* mySelectButton;
99 QTableWidget* myTable;
100 QCheckBox* myReverseCB;
102 QGroupBox* GroupButtons;
103 QPushButton* buttonOk;
104 QPushButton* buttonCancel;
105 QPushButton* buttonApply;
106 QPushButton* buttonHelp;
108 QString myHelpFileName;
111 void onTextChange( const QString& );
112 void onCellTextChange( int, int );
113 void onReverse( int );
114 void onCellDoubleClicked( int, int );
117 void ClickOnCancel();
120 void SetEditCorners();
121 void SelectionIntoArgument();
122 void DeactivateActiveDialog();
123 void ActivateThisDialog();
126 #endif // SMESHGUI_ADDQUADRATICELEMENTDLG_H