1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_AddMeshElementDlg.cxx
23 // Author : Nicolas REJNERI, Open CASCADE S.A.S.
27 #include "SMESHGUI_AddQuadraticElementDlg.h"
30 #include "SMESHGUI_Utils.h"
31 #include "SMESHGUI_VTKUtils.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_IdValidator.h"
35 #include <SMESH_Actor.h>
36 #include <SMESH_ActorUtils.h>
37 #include <SMDS_Mesh.hxx>
39 // SALOME GUI includes
40 #include <SUIT_Desktop.h>
41 #include <SUIT_Session.h>
42 #include <SUIT_MessageBox.h>
43 #include <SUIT_ResourceMgr.h>
44 #include <SUIT_ViewManager.h>
46 #include <LightApp_SelectionMgr.h>
48 #include <SVTK_ViewModel.h>
49 #include <SVTK_ViewWindow.h>
51 #include <SALOME_ListIO.hxx>
53 #include <SalomeApp_Application.h>
56 #include <SALOMEconfig.h>
57 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
60 #include <TColStd_MapOfInteger.hxx>
63 #include <vtkIdList.h>
64 #include <vtkUnstructuredGrid.h>
65 #include <vtkDataSetMapper.h>
66 #include <vtkProperty.h>
67 #include <vtkCellType.h>
73 #include <QPushButton>
74 #include <QRadioButton>
75 #include <QVBoxLayout>
76 #include <QHBoxLayout>
77 #include <QGridLayout>
79 #include <QTableWidget>
81 #include <QButtonGroup>
91 void ReverseConnectivity( std::vector<int> & ids, int type )
93 // for reverse connectivity of other types keeping the first id, see
94 // void SMESH_VisualObjDef::buildElemPrs() in SMESH_Object.cxx:900
98 case QUAD_TETRAHEDRON: {
99 static int aConn[] = {0,2,1,3,6,5,4,7,9,8};
104 static int aConn[] = {0,3,2,1,4,8,7,6,5,9,12,11,10};
108 case QUAD_PENTAHEDRON: {
109 static int aConn[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
113 case QUAD_HEXAHEDRON: {
114 static int aConn[] = {0,3,2,1,4,7,6,5,11,10,9,8,15,14,13,12,16,19,18,17};
119 static int aConn[] = {1,0,2};
123 case QUAD_TRIANGLE: {
124 static int aConn[] = {0,2,1,5,4,3};
128 case QUAD_QUADRANGLE: {
129 static int aConn[] = {0,3,2,1,7,6,5,4};
136 reverse( ids.begin(), ids.end() );
139 std::vector<int> aRevIds( ids.size() );
140 for ( int i = 0; i < ids.size(); i++)
141 aRevIds[ i ] = ids[ conn[ i ]];
146 class TElementSimulation {
147 SalomeApp_Application* myApplication;
148 SUIT_ViewWindow* myViewWindow;
149 SVTK_ViewWindow* myVTKViewWindow;
151 SALOME_Actor* myPreviewActor;
152 vtkDataSetMapper* myMapper;
153 vtkUnstructuredGrid* myGrid;
154 //vtkProperty* myBackProp, *myProp;
156 vtkFloatingPointType myRGB[3], myBackRGB[3];
159 TElementSimulation (SalomeApp_Application* theApplication)
161 myApplication = theApplication;
162 SUIT_ViewManager* mgr = theApplication->activeViewManager();
164 myViewWindow = mgr->getActiveView();
165 myVTKViewWindow = GetVtkViewWindow(myViewWindow);
167 myGrid = vtkUnstructuredGrid::New();
169 // Create and display actor
170 myMapper = vtkDataSetMapper::New();
171 myMapper->SetInput(myGrid);
173 myPreviewActor = SALOME_Actor::New();
174 myPreviewActor->PickableOff();
175 myPreviewActor->VisibilityOff();
176 myPreviewActor->SetMapper(myMapper);
178 vtkProperty* myProp = vtkProperty::New();
179 GetColor( "SMESH", "fill_color", myRGB[0], myRGB[1], myRGB[2], QColor( 0, 170, 255 ) );
180 myProp->SetColor( myRGB[0], myRGB[1], myRGB[2] );
181 myPreviewActor->SetProperty( myProp );
184 vtkProperty* myBackProp = vtkProperty::New();
185 GetColor( "SMESH", "backface_color", myBackRGB[0], myBackRGB[1], myBackRGB[2], QColor( 0, 0, 255 ) );
186 myBackProp->SetColor( myBackRGB[0], myBackRGB[1], myBackRGB[2] );
187 myPreviewActor->SetBackfaceProperty( myBackProp );
188 myBackProp->Delete();
190 myVTKViewWindow->AddActor(myPreviewActor);
193 typedef std::vector<vtkIdType> TVTKIds;
194 void SetPosition (SMESH_Actor* theActor,
198 const bool theReverse)
200 vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
201 myGrid->SetPoints(aGrid->GetPoints());
209 aType = VTK_QUADRATIC_EDGE;
212 aType = VTK_QUADRATIC_TRIANGLE;
214 case QUAD_QUADRANGLE:
215 aType = VTK_QUADRATIC_QUAD;
217 case QUAD_TETRAHEDRON:
218 aType = VTK_QUADRATIC_TETRA;
221 //aType = VTK_QUADRATIC_PYRAMID; // NOT SUPPORTED IN VTK4.2
222 aType = VTK_CONVEX_POINT_SET;
224 case QUAD_PENTAHEDRON:
225 //aType = VTK_QUADRATIC_WEDGE; // NOT SUPPORTED IN VTK4.2
226 aType = VTK_CONVEX_POINT_SET;
228 case QUAD_HEXAHEDRON:
229 aType = VTK_QUADRATIC_HEXAHEDRON;
233 // take care of orientation
234 if ( aType == VTK_CONVEX_POINT_SET ) {
235 if ( theReverse && theMode == VTK_SURFACE ) {
236 //myPreviewActor->GetProperty()->SetColor( myBackRGB[0], myBackRGB[1], myBackRGB[2] );
240 // VTK cell connectivity opposites the MED one for volumic elements
241 if ( theIds.size() > 8 ? !theReverse : theReverse ) {
242 ReverseConnectivity( theIds, theType );
247 vtkIdList *anIds = vtkIdList::New();
249 for (int i = 0, iEnd = theIds.size(); i < iEnd; i++) {
250 anIds->InsertId(i,theIds[i]);
251 //std::cout << i<< ": " << theIds[i] << std::endl;
254 myGrid->InsertNextCell(aType,anIds);
259 myPreviewActor->GetMapper()->Update();
260 myPreviewActor->SetRepresentation( theMode );
263 // restore normal orientation
264 if ( aType == VTK_CONVEX_POINT_SET ) {
265 if ( theReverse && theMode == VTK_SURFACE ) {
266 //myPreviewActor->GetProperty()->SetColor( myRGB[0], myRGB[1], myRGB[2] );
272 void SetVisibility (bool theVisibility)
274 myPreviewActor->SetVisibility(theVisibility);
275 RepaintCurrentView();
279 ~TElementSimulation()
281 if (FindVtkViewWindow(myApplication->activeViewManager(), myViewWindow)) {
282 myVTKViewWindow->RemoveActor(myPreviewActor);
284 myPreviewActor->Delete();
286 myMapper->RemoveAllInputs();
292 // myBackProp->Delete();
298 // Define the sequences of ids
299 static int FirstEdgeIds[] = {0};
300 static int LastEdgeIds[] = {1};
302 static int FirstTriangleIds[] = {0,1,2};
303 static int LastTriangleIds[] = {1,2,0};
305 static int FirstQuadrangleIds[] = {0,1,2,3};
306 static int LastQuadrangleIds[] = {1,2,3,0};
308 static int FirstTetrahedronIds[] = {0,1,2,3,3,3};
309 static int LastTetrahedronIds[] = {1,2,0,0,1,2};
311 static int FirstPyramidIds[] = {0,1,2,3,4,4,4,4};
312 static int LastPyramidIds[] = {1,2,3,0,0,1,2,3};
314 static int FirstPentahedronIds[] = {0,1,2,3,4,5,0,1,2};
315 static int LastPentahedronIds[] = {1,2,0,4,5,3,3,4,5};
317 static int FirstHexahedronIds[] = {0,1,2,3,4,5,6,7,0,1,2,3};
318 static int LastHexahedronIds[] = {1,2,3,0,5,6,7,4,4,5,6,7};
324 \brief Simple 'busy state' flag locker.
331 //! Constructor. Sets passed boolean flag to \c true.
332 BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
333 //! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
334 ~BusyLocker() { myBusy = false; }
336 bool& myBusy; //! External 'busy state' boolean flag
341 \brief Simple editable table item.
345 class IdEditItem: public QTableWidgetItem
348 IdEditItem(const QString& text );
351 QWidget* createEditor() const;
354 IdEditItem::IdEditItem(const QString& text )
355 : QTableWidgetItem(text, QTableWidgetItem::UserType+100)
359 IdEditItem::~IdEditItem()
363 QWidget* IdEditItem::createEditor() const
365 QLineEdit *aLineEdit = new QLineEdit(text(), tableWidget());
366 aLineEdit->setValidator( new SMESHGUI_IdValidator(tableWidget(), 1) );
370 //=================================================================================
371 // function : SMESHGUI_AddQuadraticElementDlg()
372 // purpose : constructor
373 //=================================================================================
374 SMESHGUI_AddQuadraticElementDlg::SMESHGUI_AddQuadraticElementDlg( SMESHGUI* theModule,
376 : QDialog( SMESH::GetDesktop( theModule ) ),
377 mySMESHGUI( theModule ),
378 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
383 setAttribute( Qt::WA_DeleteOnClose, true );
385 SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>
386 (SUIT_Session::session()->activeApplication());
388 mySimulation = new SMESH::TElementSimulation (anApp);
389 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
391 QString anElementName;
395 anElementName = QString("QUADRATIC_EDGE");
398 anElementName = QString("QUADRATIC_TRIANGLE");
400 case QUAD_QUADRANGLE:
401 anElementName = QString("QUADRATIC_QUADRANGLE");
403 case QUAD_TETRAHEDRON:
404 anElementName = QString("QUADRATIC_TETRAHEDRON");
407 anElementName = QString("QUADRATIC_PYRAMID");
409 case QUAD_PENTAHEDRON:
410 anElementName = QString("QUADRATIC_PENTAHEDRON");
412 case QUAD_HEXAHEDRON:
413 anElementName = QString("QUADRATIC_HEXAHEDRON");
417 anElementName = QString("QUADRATIC_EDGE");
420 QString iconName = tr(QString("ICON_DLG_%1").arg(anElementName).toLatin1().data());
421 QString caption = tr(QString("SMESH_ADD_%1_TITLE").arg(anElementName).toLatin1().data());
422 QString argumentsGrTitle = tr(QString("SMESH_ADD_%1").arg(anElementName).toLatin1().data());
423 QString constructorGrTitle = tr(QString("SMESH_%1").arg(anElementName).toLatin1().data());
425 QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", iconName));
426 QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
428 setWindowTitle(caption);
430 setSizeGripEnabled(true);
432 QVBoxLayout* aDialogLayout = new QVBoxLayout(this);
433 aDialogLayout->setSpacing(SPACING);
434 aDialogLayout->setMargin(MARGIN);
436 /***************************************************************/
437 GroupConstructors = new QGroupBox(constructorGrTitle, this);
438 QButtonGroup* ButtonGroup = new QButtonGroup(this);
439 QHBoxLayout* aGroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
440 aGroupConstructorsLayout->setSpacing(SPACING);
441 aGroupConstructorsLayout->setMargin(MARGIN);
443 myRadioButton1 = new QRadioButton(GroupConstructors);
444 myRadioButton1->setIcon(image0);
445 aGroupConstructorsLayout->addWidget(myRadioButton1);
446 ButtonGroup->addButton(myRadioButton1, 0);
448 /***************************************************************/
449 GroupArguments = new QGroupBox(argumentsGrTitle, this);
450 QGridLayout* aGroupArgumentsLayout = new QGridLayout(GroupArguments);
451 aGroupArgumentsLayout->setSpacing(SPACING);
452 aGroupArgumentsLayout->setMargin(MARGIN);
454 QLabel* aCornerNodesLabel = new QLabel(tr("SMESH_CORNER_NODES"), GroupArguments);
455 mySelectButton = new QPushButton(GroupArguments);
456 mySelectButton->setIcon(image1);
457 myCornerNodes = new QLineEdit(GroupArguments);
459 myTable = new QTableWidget(GroupArguments);
461 myReverseCB = new QCheckBox(tr("SMESH_REVERSE"), GroupArguments);
463 aGroupArgumentsLayout->addWidget(aCornerNodesLabel, 0, 0);
464 aGroupArgumentsLayout->addWidget(mySelectButton, 0, 1);
465 aGroupArgumentsLayout->addWidget(myCornerNodes, 0, 2);
466 aGroupArgumentsLayout->addWidget(myTable, 1, 0, 1, 3);
467 aGroupArgumentsLayout->addWidget(myReverseCB, 2, 0, 1, 3);
469 /***************************************************************/
470 GroupButtons = new QGroupBox(this);
471 QHBoxLayout* aGroupButtonsLayout = new QHBoxLayout(GroupButtons);
472 aGroupButtonsLayout->setSpacing(SPACING);
473 aGroupButtonsLayout->setMargin(MARGIN);
475 buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
476 buttonOk->setAutoDefault(true);
477 buttonOk->setDefault(true);
478 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
479 buttonApply->setAutoDefault(true);
480 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
481 buttonCancel->setAutoDefault(true);
482 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
483 buttonHelp->setAutoDefault(true);
485 aGroupButtonsLayout->addWidget(buttonOk);
486 aGroupButtonsLayout->addSpacing(10);
487 aGroupButtonsLayout->addWidget(buttonApply);
488 aGroupButtonsLayout->addSpacing(10);
489 aGroupButtonsLayout->addStretch();
490 aGroupButtonsLayout->addWidget(buttonCancel);
491 aGroupButtonsLayout->addWidget(buttonHelp);
493 /***************************************************************/
494 aDialogLayout->addWidget(GroupConstructors);
495 aDialogLayout->addWidget(GroupArguments);
496 aDialogLayout->addWidget(GroupButtons);
498 Init(); /* Initialisations */
501 //=================================================================================
502 // function : ~SMESHGUI_AddQuadraticElementDlg()
503 // purpose : Destroys the object and frees any allocated resources
504 //=================================================================================
505 SMESHGUI_AddQuadraticElementDlg::~SMESHGUI_AddQuadraticElementDlg()
510 //=================================================================================
513 //=================================================================================
514 void SMESHGUI_AddQuadraticElementDlg::Init()
516 myRadioButton1->setChecked(true);
517 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
527 myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_edges
532 myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_triangles
534 case QUAD_QUADRANGLE:
537 myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_quadrangles
539 case QUAD_TETRAHEDRON:
542 myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_tetrahedrons
547 myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_pyramids
549 case QUAD_PENTAHEDRON:
552 myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_pentahedrons
554 case QUAD_HEXAHEDRON:
557 myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_hexahedrons
561 myCornerNodes->setValidator(new SMESHGUI_IdValidator(this, myNbCorners));
563 /* initialize table */
564 myTable->setColumnCount(3);
565 myTable->setRowCount(aNumRows);
567 QStringList aColLabels;
568 aColLabels.append(tr("SMESH_FIRST"));
569 aColLabels.append(tr("SMESH_MIDDLE"));
570 aColLabels.append(tr("SMESH_LAST"));
571 myTable->setHorizontalHeaderLabels(aColLabels);
573 for ( int col = 0; col < myTable->columnCount(); col++ )
574 myTable->setColumnWidth(col, 80);
576 //myTable->setColumnReadOnly(0, true); // VSR: TODO
577 //myTable->setColumnReadOnly(2, true); // VSR: TODO
579 myTable->setEnabled( false );
581 for ( int row = 0; row < myTable->rowCount(); row++ )
583 myTable->setItem( row, 0, new QTableWidgetItem( "" ) );
584 myTable->item( row, 0 )->setFlags(0);
586 IdEditItem* anEditItem = new IdEditItem( "" );
587 anEditItem->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEditable | Qt::ItemIsEnabled);
588 myTable->setItem(row, 1, anEditItem);
590 myTable->setItem( row, 2, new QTableWidgetItem( "" ) );
591 myTable->item( row, 2 )->setFlags(0);
594 /* signals and slots connections */
595 connect(mySelectButton, SIGNAL(clicked()), SLOT(SetEditCorners()));
596 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(SelectionIntoArgument()));
597 connect(myTable, SIGNAL(cellDoubleClicked(int, int)), SLOT(onCellDoubleClicked(int, int)));
598 connect(myTable, SIGNAL(cellChanged (int, int)), SLOT(onCellTextChange(int, int)));
599 connect(myCornerNodes, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
600 connect(myReverseCB, SIGNAL(stateChanged(int)), SLOT(onReverse(int)));
602 connect(buttonOk, SIGNAL(clicked()), SLOT(ClickOnOk()));
603 connect(buttonCancel, SIGNAL(clicked()), SLOT(ClickOnCancel()));
604 connect(buttonApply, SIGNAL(clicked()), SLOT(ClickOnApply()));
605 connect(buttonHelp, SIGNAL(clicked()), SLOT(ClickOnHelp()));
607 connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), SLOT(DeactivateActiveDialog()));
608 connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), SLOT(ClickOnCancel()));
610 // set selection mode
611 SMESH::SetPointRepresentation(true);
613 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
614 aViewWindow->SetSelectionMode( NodeSelection );
619 //=================================================================================
620 // function : ClickOnApply()
622 //=================================================================================
623 void SMESHGUI_AddQuadraticElementDlg::ClickOnApply()
625 if ( mySMESHGUI->isActiveStudyLocked() || myBusy || !IsValid() )
628 BusyLocker lock( myBusy );
630 std::vector<int> anIds;
634 anIds.push_back(myTable->item(0, 0)->text().toInt());
635 anIds.push_back(myTable->item(0, 2)->text().toInt());
636 anIds.push_back(myTable->item(0, 1)->text().toInt());
639 case QUAD_QUADRANGLE:
640 case QUAD_TETRAHEDRON:
642 case QUAD_PENTAHEDRON:
643 case QUAD_HEXAHEDRON:
644 for ( int row = 0; row < myNbCorners; row++ )
645 anIds.push_back(myTable->item(row, 0)->text().toInt());
646 for ( int row = 0; row < myTable->rowCount(); row++ )
647 anIds.push_back(myTable->item(row, 1)->text().toInt());
650 if ( myReverseCB->isChecked())
651 SMESH::ReverseConnectivity( anIds, myType );
653 int aNumberOfIds = anIds.size();
654 SMESH::long_array_var anArrayOfIdeces = new SMESH::long_array;
655 anArrayOfIdeces->length( aNumberOfIds );
657 for (int i = 0; i < aNumberOfIds; i++)
658 anArrayOfIdeces[i] = anIds[ i ];
660 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
663 aMeshEditor->AddEdge(anArrayOfIdeces.inout()); break;
665 case QUAD_QUADRANGLE:
666 aMeshEditor->AddFace(anArrayOfIdeces.inout()); break;
667 case QUAD_TETRAHEDRON:
669 case QUAD_PENTAHEDRON:
670 case QUAD_HEXAHEDRON:
671 aMeshEditor->AddVolume(anArrayOfIdeces.inout()); break;
674 SALOME_ListIO aList; aList.Append( myActor->getIO() );
675 mySelector->ClearIndex();
676 mySelectionMgr->setSelectedObjects( aList, false );
678 mySimulation->SetVisibility(false);
687 //=================================================================================
688 // function : ClickOnOk()
690 //=================================================================================
691 void SMESHGUI_AddQuadraticElementDlg::ClickOnOk()
697 //=================================================================================
698 // function : ClickOnCancel()
700 //=================================================================================
701 void SMESHGUI_AddQuadraticElementDlg::ClickOnCancel()
703 mySelectionMgr->clearSelected();
704 mySimulation->SetVisibility(false);
705 SMESH::SetPointRepresentation(false);
706 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
707 aViewWindow->SetSelectionMode( ActorSelection );
708 disconnect(mySelectionMgr, 0, this, 0);
709 mySMESHGUI->ResetState();
713 //=================================================================================
714 // function : ClickOnHelp()
716 //=================================================================================
717 void SMESHGUI_AddQuadraticElementDlg::ClickOnHelp()
719 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
721 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
725 platform = "winapplication";
727 platform = "application";
729 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
730 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
731 arg(app->resourceMgr()->stringValue("ExternalBrowser",
733 arg(myHelpFileName));
737 //=================================================================================
738 // function : onTextChange()
740 //=================================================================================
741 void SMESHGUI_AddQuadraticElementDlg::onTextChange (const QString& theNewText)
744 BusyLocker lock( myBusy );
746 mySimulation->SetVisibility(false);
748 // hilight entered nodes
749 SMDS_Mesh* aMesh = 0;
751 aMesh = myActor->GetObject()->GetMesh();
754 TColStd_MapOfInteger newIndices;
756 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
758 for (int i = 0; i < aListId.count(); i++) {
759 if ( const SMDS_MeshNode * n = aMesh->FindNode( aListId[ i ].toInt() ) )
761 newIndices.Add( n->GetID() );
770 mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, false );
771 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
772 aViewWindow->highlight( myActor->getIO(), true, true );
774 if ( sender() == myCornerNodes )
775 UpdateTable( allOk );
782 //=================================================================================
783 // function : SelectionIntoArgument()
784 // purpose : Called when selection has changed
785 //=================================================================================
786 void SMESHGUI_AddQuadraticElementDlg::SelectionIntoArgument()
789 BusyLocker lock( myBusy );
791 if ( myIsEditCorners )
796 myCornerNodes->setText("");
798 if (!GroupButtons->isEnabled()) // inactive
801 mySimulation->SetVisibility(false);
805 mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
807 if (aList.Extent() != 1)
814 Handle(SALOME_InteractiveObject) anIO = aList.First();
815 myMesh = SMESH::GetMeshByIO(anIO);
816 if (myMesh->_is_nil()) {
821 myActor = SMESH::FindActorByEntry(anIO->getEntry());
830 // get selected nodes
831 QString aString = "";
832 int nbNodes = SMESH::GetNameOfSelectedNodes(mySelector,myActor->getIO(),aString);
834 if ( myIsEditCorners )
836 myCornerNodes->setText(aString);
840 else if ( myTable->isEnabled() && nbNodes == 1 )
842 int theRow = myTable->currentRow(), theCol = myTable->currentColumn();
844 myTable->item(theRow, 1)->setText(aString);
851 //=================================================================================
852 // function : displaySimulation()
854 //=================================================================================
855 void SMESHGUI_AddQuadraticElementDlg::displaySimulation()
859 SMESH::TElementSimulation::TVTKIds anIds;
861 // Collect ids from the dialog
864 int aDisplayMode = VTK_SURFACE;
866 if ( myType == QUAD_EDGE )
868 anIds.push_back( myActor->GetObject()->GetNodeVTKId( myTable->item(0, 0)->text().toInt() ) );
869 anIds.push_back( myActor->GetObject()->GetNodeVTKId( myTable->item(0, 2)->text().toInt() ) );
870 anID = myTable->item(0, 1)->text().toInt(&ok);
871 if (!ok) anID = myTable->item(0, 0)->text().toInt();
872 anIds.push_back( myActor->GetObject()->GetNodeVTKId(anID) );
873 aDisplayMode = VTK_WIREFRAME;
877 for ( int row = 0; row < myNbCorners; row++ )
878 anIds.push_back( myActor->GetObject()->GetNodeVTKId( myTable->item(row, 0)->text().toInt() ) );
880 for ( int row = 0; row < myTable->rowCount(); row++ )
882 anID = myTable->item(row, 1)->text().toInt(&ok);
884 anID = myTable->item(row, 0)->text().toInt();
885 aDisplayMode = VTK_WIREFRAME;
887 anIds.push_back( myActor->GetObject()->GetNodeVTKId(anID) );
891 mySimulation->SetPosition(myActor,myType,anIds,aDisplayMode,myReverseCB->isChecked());
895 mySimulation->SetVisibility(false);
900 //=================================================================================
901 // function : SetEditCorners()
903 //=================================================================================
904 void SMESHGUI_AddQuadraticElementDlg::SetEditCorners()
906 myCornerNodes->setFocus();
907 myIsEditCorners = true;
908 SelectionIntoArgument();
912 //=================================================================================
913 // function : DeactivateActiveDialog()
915 //=================================================================================
916 void SMESHGUI_AddQuadraticElementDlg::DeactivateActiveDialog()
918 if (GroupConstructors->isEnabled()) {
919 GroupConstructors->setEnabled(false);
920 GroupArguments->setEnabled(false);
921 GroupButtons->setEnabled(false);
922 mySimulation->SetVisibility(false);
923 mySMESHGUI->ResetState();
924 mySMESHGUI->SetActiveDialogBox(0);
928 //=================================================================================
929 // function : ActivateThisDialog()
931 //=================================================================================
932 void SMESHGUI_AddQuadraticElementDlg::ActivateThisDialog()
934 /* Emit a signal to deactivate the active dialog */
935 mySMESHGUI->EmitSignalDeactivateDialog();
937 GroupConstructors->setEnabled(true);
938 GroupArguments->setEnabled(true);
939 GroupButtons->setEnabled(true);
941 SMESH::SetPointRepresentation(true);
943 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
944 aViewWindow->SetSelectionMode( NodeSelection );
945 SelectionIntoArgument();
948 //=================================================================================
949 // function : enterEvent()
951 //=================================================================================
952 void SMESHGUI_AddQuadraticElementDlg::enterEvent (QEvent*)
954 if (GroupConstructors->isEnabled())
956 ActivateThisDialog();
959 //=================================================================================
960 // function : closeEvent()
962 //=================================================================================
963 void SMESHGUI_AddQuadraticElementDlg::closeEvent (QCloseEvent*)
965 /* same than click on cancel button */
969 //=================================================================================
970 // function : hideEvent()
971 // purpose : caused by ESC key
972 //=================================================================================
973 void SMESHGUI_AddQuadraticElementDlg::hideEvent (QHideEvent*)
979 //=================================================================================
980 // function : onReverse()
982 //=================================================================================
983 void SMESHGUI_AddQuadraticElementDlg::onReverse (int state)
985 mySimulation->SetVisibility(false);
991 //=================================================================================
992 // function : IsValid()
994 //=================================================================================
995 bool SMESHGUI_AddQuadraticElementDlg::IsValid()
997 SMDS_Mesh* aMesh = 0;
999 aMesh = myActor->GetObject()->GetMesh();
1005 for ( int row = 0; row < myTable->rowCount(); row++ )
1007 int anID = myTable->item(row, 1)->text().toInt(&ok);
1011 const SMDS_MeshNode * aNode = aMesh->FindNode(anID);
1019 //=================================================================================
1020 // function : UpdateTable()
1022 //=================================================================================
1023 void SMESHGUI_AddQuadraticElementDlg::UpdateTable( bool theConersValidity )
1025 QStringList aListCorners = myCornerNodes->text().split(" ", QString::SkipEmptyParts);
1027 if ( aListCorners.count() == myNbCorners && theConersValidity )
1029 myTable->setEnabled( true );
1031 // clear the Middle column
1032 for ( int row = 0; row < myTable->rowCount(); row++ )
1033 myTable->item( row, 1 )->setText("");
1040 aFirstColIds = FirstEdgeIds;
1041 aLastColIds = LastEdgeIds;
1044 aFirstColIds = FirstTriangleIds;
1045 aLastColIds = LastTriangleIds;
1047 case QUAD_QUADRANGLE:
1048 aFirstColIds = FirstQuadrangleIds;
1049 aLastColIds = LastQuadrangleIds;
1051 case QUAD_TETRAHEDRON:
1052 aFirstColIds = FirstTetrahedronIds;
1053 aLastColIds = LastTetrahedronIds;
1056 aFirstColIds = FirstPyramidIds;
1057 aLastColIds = LastPyramidIds;
1059 case QUAD_PENTAHEDRON:
1060 aFirstColIds = FirstPentahedronIds;
1061 aLastColIds = LastPentahedronIds;
1063 case QUAD_HEXAHEDRON:
1064 aFirstColIds = FirstHexahedronIds;
1065 aLastColIds = LastHexahedronIds;
1069 // fill the First and the Last columns
1070 for (int i = 0, iEnd = myTable->rowCount(); i < iEnd; i++)
1071 myTable->item( i, 0 )->setText( aListCorners[ aFirstColIds[i] ] );
1073 for (int i = 0, iEnd = myTable->rowCount(); i < iEnd; i++)
1074 myTable->item( i, 2 )->setText( aListCorners[ aLastColIds[i] ] );
1079 for ( int row = 0; row < myTable->rowCount(); row++ )
1080 for ( int col = 0; col < myTable->columnCount(); col++ )
1081 if ( QTableWidgetItem* aTWI = myTable->item(row, col) ) aTWI->setText("");
1083 myTable->setEnabled( false );
1088 //=================================================================================
1089 // function : onTableActivate()
1091 //=================================================================================
1092 void SMESHGUI_AddQuadraticElementDlg::onCellDoubleClicked( int theRow, int theCol )
1094 myIsEditCorners = false;
1095 displaySimulation();
1100 //=================================================================================
1101 // function : onCellTextChange()
1103 //=================================================================================
1104 void SMESHGUI_AddQuadraticElementDlg::onCellTextChange(int theRow, int theCol)
1106 myIsEditCorners = false;
1107 displaySimulation();
1111 //=================================================================================
1112 // function : keyPressEvent()
1114 //=================================================================================
1115 void SMESHGUI_AddQuadraticElementDlg::keyPressEvent( QKeyEvent* e )
1117 QDialog::keyPressEvent( e );
1118 if ( e->isAccepted() )
1121 if ( e->key() == Qt::Key_F1 ) {
1127 void SMESHGUI_AddQuadraticElementDlg::updateButtons()
1129 bool valid = IsValid();
1130 buttonOk->setEnabled( valid );
1131 buttonApply->setEnabled( valid );