1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_AddMeshElementDlg.h
25 // Author : Nicolas REJNERI
29 #ifndef DIALOGBOX_ADD_FACE_H
30 #define DIALOGBOX_ADD_FACE_H
32 #include "SalomeApp_SelectionMgr.h"
34 #include "SMDSAbs_ElementType.hxx"
54 class SVTK_ViewWindow;
58 struct TElementSimulation;
62 #include <SALOMEconfig.h>
63 #include CORBA_SERVER_HEADER(SMESH_Mesh)
65 //=================================================================================
66 // class : SMESHGUI_AddMeshElementDlg
68 //=================================================================================
69 class SMESHGUI_AddMeshElementDlg : public QDialog
74 SMESHGUI_AddMeshElementDlg( SMESHGUI*,
76 SMDSAbs_ElementType ElementType = SMDSAbs_Edge,
77 int nbNodes = 2, bool modal = FALSE, WFlags fl = 0 );
78 ~SMESHGUI_AddMeshElementDlg();
82 void closeEvent (QCloseEvent*);
83 void hideEvent (QHideEvent*); /* ESC key */
84 void enterEvent (QEvent*); /* mouse enter the QWidget */
85 void displaySimulation();
87 SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
88 SalomeApp_SelectionMgr* mySelectionMgr; /* User shape selection */
89 int myNbOkNodes; /* to check when arguments is defined */
91 SVTK_ViewWindow* myViewWindow;
92 SVTK_Selector* mySelector;
94 QLineEdit* myEditCurrentArgument; /* Current LineEdit */
100 SMESH::SMESH_Mesh_var myMesh;
101 SMESH_Actor* myActor;
102 SMESH::TElementSimulation* mySimulation;
104 QButtonGroup* GroupConstructors;
105 QRadioButton* Constructor1;
106 QGroupBox * GroupButtons;
107 QPushButton * buttonOk;
108 QPushButton * buttonCancel;
109 QPushButton * buttonApply;
111 QLabel * TextLabelC1A1;
112 QPushButton * SelectButtonC1A1;
113 QLineEdit * LineEditC1A1;
120 void ClickOnCancel();
122 void SetEditCurrentArgument() ;
123 void SelectionIntoArgument() ;
124 void DeactivateActiveDialog() ;
125 void ActivateThisDialog() ;
126 void CheckBox( int );
127 void onTextChange(const QString&);
130 QGridLayout* SMESHGUI_AddMeshElementDlgLayout;
131 QGridLayout* GroupConstructorsLayout;
132 QGridLayout* GroupButtonsLayout;
133 QGridLayout* GroupC1Layout;
136 #endif // DIALOGBOX_ADD_FACE_H