1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_AddMeshElementDlg.cxx
25 // Author : Nicolas REJNERI, Open CASCADE S.A.S.
28 #include "SMESHGUI_AddMeshElementDlg.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_VTKUtils.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_GroupUtils.h"
35 #include "SMESHGUI_IdValidator.h"
37 #include <SMESH_Actor.h>
38 #include <SMESH_ActorUtils.h>
39 #include <SMESH_FaceOrientationFilter.h>
40 #include <SMDS_Mesh.hxx>
43 #include <SUIT_Desktop.h>
44 #include <SUIT_Session.h>
45 #include <SUIT_ResourceMgr.h>
46 #include <SUIT_MessageBox.h>
47 #include <SUIT_ViewManager.h>
48 #include <LightApp_SelectionMgr.h>
49 #include <SALOME_ListIO.hxx>
50 #include <SalomeApp_Application.h>
51 #include <SVTK_ViewModel.h>
52 #include <SVTK_ViewWindow.h>
55 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
58 #include <TColStd_MapOfInteger.hxx>
62 #include <vtkIdList.h>
63 #include <vtkUnstructuredGrid.h>
64 #include <vtkDataSetMapper.h>
65 #include <vtkPolyDataMapper.h>
66 #include <vtkProperty.h>
73 #include <QPushButton>
74 #include <QRadioButton>
75 #include <QHBoxLayout>
76 #include <QVBoxLayout>
77 #include <QGridLayout>
81 #include <QButtonGroup>
88 class TElementSimulation
90 SalomeApp_Application* myApplication;
91 SUIT_ViewWindow* myViewWindow;
92 SVTK_ViewWindow* myVTKViewWindow;
94 SALOME_Actor* myPreviewActor;
95 vtkDataSetMapper* myMapper;
96 vtkUnstructuredGrid* myGrid;
98 SALOME_Actor* myFaceOrientation;
99 vtkPolyDataMapper* myFaceOrientationDataMapper;
100 SMESH_FaceOrientationFilter* myFaceOrientationFilter;
103 TElementSimulation (SalomeApp_Application* theApplication)
105 myApplication = theApplication;
106 SUIT_ViewManager* mgr = theApplication->activeViewManager();
108 myViewWindow = mgr->getActiveView();
109 myVTKViewWindow = GetVtkViewWindow(myViewWindow);
111 myGrid = vtkUnstructuredGrid::New();
113 // Create and display actor
114 myMapper = vtkDataSetMapper::New();
115 myMapper->SetInput(myGrid);
117 myPreviewActor = SALOME_Actor::New();
118 myPreviewActor->PickableOff();
119 myPreviewActor->VisibilityOff();
120 myPreviewActor->SetMapper(myMapper);
122 vtkFloatingPointType anRGB[3];
123 vtkProperty* aProp = vtkProperty::New();
124 GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
125 aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
126 myPreviewActor->SetProperty( aProp );
129 vtkProperty* aBackProp = vtkProperty::New();
130 GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
131 aBackProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
132 myPreviewActor->SetBackfaceProperty( aBackProp );
135 myVTKViewWindow->AddActor(myPreviewActor);
137 // Orientation of faces
138 myFaceOrientationFilter = SMESH_FaceOrientationFilter::New();
139 myFaceOrientationFilter->SetInput(myGrid);
141 myFaceOrientationDataMapper = vtkPolyDataMapper::New();
142 myFaceOrientationDataMapper->SetInput(myFaceOrientationFilter->GetOutput());
144 myFaceOrientation = SALOME_Actor::New();
145 myFaceOrientation->PickableOff();
146 myFaceOrientation->VisibilityOff();
147 myFaceOrientation->SetMapper(myFaceOrientationDataMapper);
149 vtkProperty* anOrientationProp = vtkProperty::New();
150 GetColor( "SMESH", "orientation_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
151 anOrientationProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
152 myFaceOrientation->SetProperty( anOrientationProp );
153 anOrientationProp->Delete();
155 myVTKViewWindow->AddActor(myFaceOrientation);
158 typedef std::vector<vtkIdType> TVTKIds;
159 void SetPosition (SMESH_Actor* theActor,
161 const TVTKIds& theIds)
163 vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
164 myGrid->SetPoints(aGrid->GetPoints());
166 const int* aConn = NULL;
170 static int anIds[] = {0,2,1,3};
176 static int anIds[] = {0,3,2,1,4};
182 static int anIds[] = {0,3,2,1,4,7,6,5};
189 vtkIdList *anIds = vtkIdList::New();
192 for (int i = 0, iEnd = theIds.size(); i < iEnd; i++)
193 anIds->InsertId(i,theIds[aConn[i]]);
195 for (int i = 0, iEnd = theIds.size(); i < iEnd; i++)
196 anIds->InsertId(i,theIds[i]);
198 myGrid->InsertNextCell(theType,anIds);
203 SetVisibility(true, theActor->GetFacesOriented());
207 void SetVisibility (bool theVisibility, bool theShowOrientation = false)
209 myPreviewActor->SetVisibility(theVisibility);
210 myFaceOrientation->SetVisibility(theShowOrientation);
211 RepaintCurrentView();
215 ~TElementSimulation()
217 if (FindVtkViewWindow(myApplication->activeViewManager(), myViewWindow)) {
218 myVTKViewWindow->RemoveActor(myPreviewActor);
219 myVTKViewWindow->RemoveActor(myFaceOrientation);
221 myPreviewActor->Delete();
222 myFaceOrientation->Delete();
224 myMapper->RemoveAllInputs();
227 myFaceOrientationFilter->Delete();
229 myFaceOrientationDataMapper->RemoveAllInputs();
230 myFaceOrientationDataMapper->Delete();
237 //=================================================================================
238 // function : SMESHGUI_AddMeshElementDlg()
239 // purpose : constructor
240 //=================================================================================
241 SMESHGUI_AddMeshElementDlg::SMESHGUI_AddMeshElementDlg( SMESHGUI* theModule,
242 SMDSAbs_ElementType ElementType,
244 : QDialog( SMESH::GetDesktop( theModule ) ),
245 mySMESHGUI( theModule ),
246 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
249 setAttribute( Qt::WA_DeleteOnClose, true );
251 SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>
252 (SUIT_Session::session()->activeApplication());
254 mySimulation = new SMESH::TElementSimulation (anApp);
255 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
257 // verify nb nodes and type
259 myElementType = ElementType;
260 switch (ElementType) {
261 case SMDSAbs_0DElement:
266 // if (myNbNodes != 3 && myNbNodes != 4)
270 // if (myNbNodes != 4 && myNbNodes != 8) //(nbNodes < 4 || nbNodes > 8 || nbNodes == 7)
274 myElementType = SMDSAbs_Edge;
279 if (myNbNodes == 1) {
281 myHelpFileName = "adding_nodes_and_elements_page.html#adding_0delems_anchor";
283 else if (myNbNodes == 2) {
285 myHelpFileName = "adding_nodes_and_elements_page.html#adding_edges_anchor";
287 else if (myNbNodes == 3) {
288 elemName = "TRIANGLE";
289 myHelpFileName = "adding_nodes_and_elements_page.html#adding_triangles_anchor";
291 else if (myNbNodes == 4) {
292 if (myElementType == SMDSAbs_Face) {
293 elemName = "QUADRANGLE";
294 myHelpFileName = "adding_nodes_and_elements_page.html#adding_quadrangles_anchor";
298 myHelpFileName = "adding_nodes_and_elements_page.html#adding_tetrahedrons_anchor";
301 else if (myNbNodes == 8) {
303 myHelpFileName = "adding_nodes_and_elements_page.html#adding_hexahedrons_anchor";
305 else if (myElementType == SMDSAbs_Face) {
306 elemName = "POLYGON";
308 myHelpFileName = "adding_nodes_and_elements_page.html#adding_polygons_anchor";
310 else if (myElementType == SMDSAbs_Volume) {
311 myHelpFileName = "adding_nodes_and_elements_page.html#adding_polyhedrons_anchor";
314 QString iconName = tr(QString("ICON_DLG_%1").arg(elemName).toLatin1().data());
315 QString buttonGrTitle = tr(QString("SMESH_%1").arg(elemName).toLatin1().data());
316 QString caption = tr(QString("SMESH_ADD_%1_TITLE").arg(elemName).toLatin1().data());
317 QString grBoxTitle = tr(QString("SMESH_ADD_%1").arg(elemName).toLatin1().data());
319 QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", iconName));
320 QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
322 setWindowTitle(caption);
323 setSizeGripEnabled(true);
325 QVBoxLayout* aTopLayout = new QVBoxLayout(this);
326 aTopLayout->setSpacing(SPACING);
327 aTopLayout->setMargin(MARGIN);
329 /***************************************************************/
330 GroupConstructors = new QGroupBox(buttonGrTitle, this);
331 QButtonGroup* ButtonGroup = new QButtonGroup(this);
332 QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
333 GroupConstructorsLayout->setSpacing(SPACING);
334 GroupConstructorsLayout->setMargin(MARGIN);
336 Constructor1 = new QRadioButton(GroupConstructors);
337 Constructor1->setIcon(image0);
338 Constructor1->setChecked(true);
340 GroupConstructorsLayout->addWidget(Constructor1);
341 ButtonGroup->addButton( Constructor1, 0 );
343 /***************************************************************/
344 GroupC1 = new QGroupBox(grBoxTitle, this);
345 QGridLayout* GroupC1Layout = new QGridLayout(GroupC1);
346 GroupC1Layout->setSpacing(SPACING);
347 GroupC1Layout->setMargin(MARGIN);
349 TextLabelC1A1 = new QLabel(tr("SMESH_ID_NODES"), GroupC1);
350 SelectButtonC1A1 = new QPushButton(GroupC1);
351 SelectButtonC1A1->setIcon(image1);
352 LineEditC1A1 = new QLineEdit(GroupC1);
353 // LineEditC1A1->setReadOnly(true);
355 LineEditC1A1->setValidator(new SMESHGUI_IdValidator(this, myNbNodes));
357 Reverse = myElementType == SMDSAbs_Face ? new QCheckBox(tr("SMESH_REVERSE"), GroupC1) : 0;
359 GroupC1Layout->addWidget(TextLabelC1A1, 0, 0);
360 GroupC1Layout->addWidget(SelectButtonC1A1, 0, 1);
361 GroupC1Layout->addWidget(LineEditC1A1, 0, 2);
362 if ( Reverse ) GroupC1Layout->addWidget(Reverse, 1, 0, 1, 3);
364 /***************************************************************/
365 GroupGroups = new QGroupBox( tr( "SMESH_ADD_TO_GROUP" ), this );
366 GroupGroups->setCheckable( true );
367 QHBoxLayout* GroupGroupsLayout = new QHBoxLayout(GroupGroups);
368 GroupGroupsLayout->setSpacing(SPACING);
369 GroupGroupsLayout->setMargin(MARGIN);
371 TextLabel_GroupName = new QLabel( tr( "SMESH_GROUP" ), GroupGroups );
372 ComboBox_GroupName = new QComboBox( GroupGroups );
373 ComboBox_GroupName->setEditable( true );
375 GroupGroupsLayout->addWidget( TextLabel_GroupName );
376 GroupGroupsLayout->addWidget( ComboBox_GroupName, 1 );
378 /***************************************************************/
379 GroupButtons = new QGroupBox(this);
380 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
381 GroupButtonsLayout->setSpacing(SPACING);
382 GroupButtonsLayout->setMargin(MARGIN);
384 buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
385 buttonOk->setAutoDefault(true);
386 buttonOk->setDefault(true);
387 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
388 buttonApply->setAutoDefault(true);
389 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
390 buttonCancel->setAutoDefault(true);
391 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
392 buttonHelp->setAutoDefault(true);
394 GroupButtonsLayout->addWidget(buttonOk);
395 GroupButtonsLayout->addSpacing(10);
396 GroupButtonsLayout->addWidget(buttonApply);
397 GroupButtonsLayout->addSpacing(10);
398 GroupButtonsLayout->addStretch();
399 GroupButtonsLayout->addWidget(buttonCancel);
400 GroupButtonsLayout->addWidget(buttonHelp);
402 /***************************************************************/
403 aTopLayout->addWidget(GroupConstructors);
404 aTopLayout->addWidget(GroupC1);
405 aTopLayout->addWidget(GroupGroups);
406 aTopLayout->addWidget(GroupButtons);
408 Init(); /* Initialisations */
411 //=================================================================================
412 // function : ~SMESHGUI_AddMeshElementDlg()
413 // purpose : Destroys the object and frees any allocated resources
414 //=================================================================================
415 SMESHGUI_AddMeshElementDlg::~SMESHGUI_AddMeshElementDlg()
420 //=================================================================================
423 //=================================================================================
424 void SMESHGUI_AddMeshElementDlg::Init()
427 Constructor1->setChecked(true);
428 myEditCurrentArgument = LineEditC1A1;
429 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
431 /* reset "Add to group" control */
432 GroupGroups->setChecked( false );
433 GroupGroups->setVisible( myElementType != SMDSAbs_0DElement );
438 /* signals and slots connections */
439 connect(buttonOk, SIGNAL(clicked()), SLOT(ClickOnOk()));
440 connect(buttonCancel, SIGNAL(clicked()), SLOT(ClickOnCancel()));
441 connect(buttonApply, SIGNAL(clicked()), SLOT(ClickOnApply()));
442 connect(buttonHelp, SIGNAL(clicked()), SLOT(ClickOnHelp()));
444 connect(SelectButtonC1A1, SIGNAL(clicked()), SLOT(SetEditCurrentArgument()));
445 connect(LineEditC1A1, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
446 connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), SLOT(DeactivateActiveDialog()));
447 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(SelectionIntoArgument()));
448 /* to close dialog if study frame change */
449 connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), SLOT(ClickOnCancel()));
450 connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), SLOT(ClickOnCancel()));
453 connect(Reverse, SIGNAL(stateChanged(int)), SLOT(CheckBox(int)));
455 // set selection mode
456 SMESH::SetPointRepresentation(true);
458 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
459 aViewWindow->SetSelectionMode( NodeSelection );
463 SelectionIntoArgument();
466 //=================================================================================
467 // function : ClickOnApply()
469 //=================================================================================
470 void SMESHGUI_AddMeshElementDlg::ClickOnApply()
475 if (myNbOkNodes && !mySMESHGUI->isActiveStudyLocked()) {
477 SMESH::long_array_var anArrayOfIndices = new SMESH::long_array;
478 anArrayOfIndices->length(myNbNodes);
479 bool reverse = (Reverse && Reverse->isChecked());
480 QStringList aListId = myEditCurrentArgument->text().split(" ", QString::SkipEmptyParts);
481 for (int i = 0; i < aListId.count(); i++)
483 anArrayOfIndices[i] = aListId[ myNbNodes - i - 1 ].toInt();
485 anArrayOfIndices[i] = aListId[ i ].toInt();
487 bool addToGroup = GroupGroups->isChecked();
490 SMESH::SMESH_GroupBase_var aGroup;
493 aGroupName = ComboBox_GroupName->currentText();
494 for ( int i = 1; i < ComboBox_GroupName->count(); i++ ) {
495 QString aName = ComboBox_GroupName->itemText( i );
496 if ( aGroupName == aName && ( i == ComboBox_GroupName->currentIndex() || idx == 0 ) )
500 SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( myGroups[idx-1] );
501 if ( !aGeomGroup->_is_nil() ) {
502 int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
503 tr( "MESH_STANDALONE_GRP_CHOSEN" ).arg( aGroupName ),
504 tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
505 if ( res == 1 ) return;
507 aGroup = myGroups[idx-1];
512 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
513 switch (myElementType) {
514 case SMDSAbs_0DElement:
515 anElemId = aMeshEditor->Add0DElement(anArrayOfIndices[0]); break;
517 anElemId = aMeshEditor->AddEdge(anArrayOfIndices.inout()); break;
520 anElemId = aMeshEditor->AddPolygonalFace(anArrayOfIndices.inout());
522 anElemId = aMeshEditor->AddFace(anArrayOfIndices.inout());
526 anElemId = aMeshEditor->AddVolume(anArrayOfIndices.inout()); break;
530 if ( anElemId != -1 && addToGroup && !aGroupName.isEmpty() ) {
531 SMESH::SMESH_Group_var aGroupUsed;
532 if ( aGroup->_is_nil() ) {
534 aGroupUsed = SMESH::AddGroup( myMesh, (SMESH::ElementType)myElementType, aGroupName );
535 if ( !aGroupUsed->_is_nil() ) {
536 myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroupUsed));
537 ComboBox_GroupName->addItem( aGroupName );
541 SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
542 if ( !aGeomGroup->_is_nil() ) {
543 aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup );
544 if ( !aGroupUsed->_is_nil() && idx > 0 ) {
545 myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
546 SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
550 aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup );
553 if ( !aGroupUsed->_is_nil() ) {
554 SMESH::long_array_var anIdList = new SMESH::long_array;
555 anIdList->length( 1 );
556 anIdList[0] = anElemId;
557 aGroupUsed->Add( anIdList.inout() );
561 SALOME_ListIO aList; aList.Append( myActor->getIO() );
562 mySelector->ClearIndex();
563 mySelectionMgr->setSelectedObjects( aList, false );
566 mySimulation->SetVisibility(false);
568 buttonOk->setEnabled(false);
569 buttonApply->setEnabled(false);
571 myEditCurrentArgument->setText("");
575 SMESHGUI::Modified();
579 //=================================================================================
580 // function : ClickOnOk()
582 //=================================================================================
583 void SMESHGUI_AddMeshElementDlg::ClickOnOk()
589 //=================================================================================
590 // function : ClickOnCancel()
592 //=================================================================================
593 void SMESHGUI_AddMeshElementDlg::ClickOnCancel()
595 //mySelectionMgr->clearSelected();
596 mySimulation->SetVisibility(false);
597 SMESH::SetPointRepresentation(false);
598 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
599 aViewWindow->SetSelectionMode( ActorSelection );
600 disconnect(mySelectionMgr, 0, this, 0);
601 mySMESHGUI->ResetState();
605 //=================================================================================
606 // function : ClickOnHelp()
608 //=================================================================================
609 void SMESHGUI_AddMeshElementDlg::ClickOnHelp()
611 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
613 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""),
618 platform = "winapplication";
620 platform = "application";
622 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
623 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
624 arg(app->resourceMgr()->stringValue("ExternalBrowser",
626 arg(myHelpFileName));
630 //=================================================================================
631 // function : onTextChange()
633 //=================================================================================
634 void SMESHGUI_AddMeshElementDlg::onTextChange (const QString& theNewText)
641 buttonOk->setEnabled(false);
642 buttonApply->setEnabled(false);
644 mySimulation->SetVisibility(false);
646 // hilight entered nodes
647 SMDS_Mesh* aMesh = 0;
649 aMesh = myActor->GetObject()->GetMesh();
652 TColStd_MapOfInteger newIndices;
654 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
656 for (int i = 0; i < aListId.count(); i++) {
657 if( const SMDS_MeshNode * n = aMesh->FindNode( aListId[ i ].toInt() ) )
659 newIndices.Add( n->GetID() );
666 mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, false );
667 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
668 aViewWindow->highlight( myActor->getIO(), true, true );
670 myNbOkNodes = ( allOk && myNbNodes == aListId.count() );
674 if ( !allOk || myElementType != SMDSAbs_Face || aListId.count() < 3 )
677 myNbOkNodes = aListId.count();
682 buttonOk->setEnabled(true);
683 buttonApply->setEnabled(true);
690 //=================================================================================
691 // function : SelectionIntoArgument()
692 // purpose : Called when selection has changed
693 //=================================================================================
694 void SMESHGUI_AddMeshElementDlg::SelectionIntoArgument()
703 myEditCurrentArgument->setText("");
706 if (!GroupButtons->isEnabled()) // inactive
709 buttonOk->setEnabled(false);
710 buttonApply->setEnabled(false);
712 mySimulation->SetVisibility(false);
713 // SMESH::SetPointRepresentation(true);
715 QString aCurrentEntry = myEntry;
719 mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
721 if (aList.Extent() != 1)
724 Handle(SALOME_InteractiveObject) anIO = aList.First();
725 myEntry = anIO->getEntry();
726 myMesh = SMESH::GetMeshByIO(anIO);
727 if (myMesh->_is_nil())
731 if ( !myMesh->_is_nil() && myEntry != aCurrentEntry ) {
733 ComboBox_GroupName->clear();
734 ComboBox_GroupName->addItem( QString() );
735 SMESH::ListOfGroups aListOfGroups = *myMesh->GetGroups();
736 for ( int i = 0, n = aListOfGroups.length(); i < n; i++ ) {
737 SMESH::SMESH_GroupBase_var aGroup = aListOfGroups[i];
738 if ( !aGroup->_is_nil() && aGroup->GetType() == (SMESH::ElementType)myElementType ) {
739 QString aGroupName( aGroup->GetName() );
740 if ( !aGroupName.isEmpty() ) {
741 myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroup));
742 ComboBox_GroupName->addItem( aGroupName );
748 myActor = SMESH::FindActorByEntry(anIO->getEntry());
752 // get selected nodes
753 QString aString = "";
754 int nbNodes = SMESH::GetNameOfSelectedNodes(mySelector,myActor->getIO(),aString);
756 myEditCurrentArgument->setText(aString);
758 if (myIsPoly && myElementType == SMDSAbs_Face && nbNodes >= 3 ) {
760 } else if (myNbNodes != nbNodes) {
765 myNbOkNodes = nbNodes;
767 buttonOk->setEnabled(true);
768 buttonApply->setEnabled(true);
773 //=================================================================================
774 // function : displaySimulation()
776 //=================================================================================
777 void SMESHGUI_AddMeshElementDlg::displaySimulation()
779 if (myNbOkNodes && GroupButtons->isEnabled()) {
780 SMESH::TElementSimulation::TVTKIds anIds;
781 QStringList aListId = myEditCurrentArgument->text().split(" ", QString::SkipEmptyParts);
782 for (int i = 0; i < aListId.count(); i++)
783 anIds.push_back(myActor->GetObject()->GetNodeVTKId(aListId[ i ].toInt()));
785 if (Reverse && Reverse->isChecked())
786 reverse(anIds.begin(),anIds.end());
790 switch ( myElementType ) {
791 case SMDSAbs_Face : aType = VTK_POLYGON; break;
796 case 2: aType = VTK_LINE; break;
797 case 3: aType = VTK_TRIANGLE; break;
798 case 4: aType = myElementType == SMDSAbs_Face ? VTK_QUAD : VTK_TETRA; break;
799 case 8: aType = VTK_HEXAHEDRON; break;
804 mySimulation->SetPosition(myActor,aType,anIds);
809 //=================================================================================
810 // function : SetEditCurrentArgument()
812 //=================================================================================
813 void SMESHGUI_AddMeshElementDlg::SetEditCurrentArgument()
815 QPushButton* send = (QPushButton*)sender();
816 if (send == SelectButtonC1A1) {
817 LineEditC1A1->setFocus();
818 myEditCurrentArgument = LineEditC1A1;
820 SelectionIntoArgument();
823 //=================================================================================
824 // function : DeactivateActiveDialog()
826 //=================================================================================
827 void SMESHGUI_AddMeshElementDlg::DeactivateActiveDialog()
829 if (GroupConstructors->isEnabled()) {
830 GroupConstructors->setEnabled(false);
831 GroupC1->setEnabled(false);
832 GroupButtons->setEnabled(false);
833 mySimulation->SetVisibility(false);
834 mySMESHGUI->ResetState();
835 mySMESHGUI->SetActiveDialogBox(0);
839 //=================================================================================
840 // function : ActivateThisDialog()
842 //=================================================================================
843 void SMESHGUI_AddMeshElementDlg::ActivateThisDialog()
845 /* Emit a signal to deactivate the active dialog */
846 mySMESHGUI->EmitSignalDeactivateDialog();
848 GroupConstructors->setEnabled(true);
849 GroupC1->setEnabled(true);
850 GroupButtons->setEnabled(true);
852 SMESH::SetPointRepresentation(true);
854 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
855 aViewWindow->SetSelectionMode( NodeSelection );
856 SelectionIntoArgument();
859 //=================================================================================
860 // function : enterEvent()
862 //=================================================================================
863 void SMESHGUI_AddMeshElementDlg::enterEvent (QEvent*)
865 if (GroupConstructors->isEnabled())
867 ActivateThisDialog();
870 //=================================================================================
871 // function : closeEvent()
873 //=================================================================================
874 void SMESHGUI_AddMeshElementDlg::closeEvent (QCloseEvent*)
876 /* same than click on cancel button */
880 //=================================================================================
881 // function : hideEvent()
882 // purpose : caused by ESC key
883 //=================================================================================
884 void SMESHGUI_AddMeshElementDlg::hideEvent (QHideEvent*)
890 //=================================================================================
891 // function : CheckBox()
893 //=================================================================================
894 void SMESHGUI_AddMeshElementDlg::CheckBox (int state)
900 mySimulation->SetVisibility(false);
905 //=================================================================================
906 // function : keyPressEvent()
908 //=================================================================================
909 void SMESHGUI_AddMeshElementDlg::keyPressEvent( QKeyEvent* e )
911 QDialog::keyPressEvent( e );
912 if ( e->isAccepted() )
915 if ( e->key() == Qt::Key_F1 ) {
921 //=================================================================================
922 // function : isValid
924 //=================================================================================
925 bool SMESHGUI_AddMeshElementDlg::isValid()
927 if( GroupGroups->isChecked() && ComboBox_GroupName->currentText().isEmpty() ) {
928 SUIT_MessageBox::warning( this, tr( "SMESH_WRN_WARNING" ), tr( "GROUP_NAME_IS_EMPTY" ) );