1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_AddMeshElementDlg.cxx
25 // Author : Nicolas REJNERI, Open CASCADE S.A.S.
28 #include "SMESHGUI_AddMeshElementDlg.h"
31 #include "SMESHGUI_GroupUtils.h"
32 #include "SMESHGUI_IdValidator.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_SpinBox.h"
35 #include "SMESHGUI_Utils.h"
36 #include "SMESHGUI_VTKUtils.h"
38 #include <SMESH_Actor.h>
39 #include <SMESH_ActorUtils.h>
40 #include <SMESH_FaceOrientationFilter.h>
41 #include <SMDS_Mesh.hxx>
44 #include <SUIT_Desktop.h>
45 #include <SUIT_Session.h>
46 #include <SUIT_ResourceMgr.h>
47 #include <SUIT_MessageBox.h>
48 #include <SUIT_ViewManager.h>
49 #include <LightApp_SelectionMgr.h>
50 #include <SALOME_ListIO.hxx>
51 #include <SalomeApp_Application.h>
52 #include <SVTK_ViewModel.h>
53 #include <SVTK_ViewWindow.h>
54 #include <VTKViewer_PolyDataMapper.h>
55 #include <SVTK_Renderer.h>
60 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
63 #include <TColStd_MapOfInteger.hxx>
67 #include <vtkIdList.h>
68 #include <vtkUnstructuredGrid.h>
69 #include <vtkDataSetMapper.h>
70 #include <vtkPolyDataMapper.h>
71 #include <vtkProperty.h>
72 #include <vtkCellData.h>
79 #include <QPushButton>
80 #include <QRadioButton>
81 #include <QHBoxLayout>
82 #include <QVBoxLayout>
83 #include <QGridLayout>
87 #include <QButtonGroup>
94 class TElementSimulation
96 SalomeApp_Application* myApplication;
97 SUIT_ViewWindow* myViewWindow;
98 SVTK_ViewWindow* myVTKViewWindow;
100 SALOME_Actor* myPreviewActor;
101 vtkDataSetMapper* myMapper;
102 vtkUnstructuredGrid* myGrid;
104 SALOME_Actor* myBallActor;
105 VTKViewer_PolyDataMapper* myBallMapper;
106 vtkPolyData* myBallPolyData;
108 SALOME_Actor* myFaceOrientation;
109 vtkPolyDataMapper* myFaceOrientationDataMapper;
110 SMESH_FaceOrientationFilter* myFaceOrientationFilter;
113 TElementSimulation (SalomeApp_Application* theApplication)
115 myApplication = theApplication;
116 SUIT_ViewManager* mgr = theApplication->activeViewManager();
118 myViewWindow = mgr->getActiveView();
119 myVTKViewWindow = GetVtkViewWindow(myViewWindow);
121 myGrid = vtkUnstructuredGrid::New();
123 // Create and display actor
124 myMapper = vtkDataSetMapper::New();
125 myMapper->SetInputData(myGrid);
127 myPreviewActor = SALOME_Actor::New();
128 myPreviewActor->PickableOff();
129 myPreviewActor->VisibilityOff();
130 myPreviewActor->SetMapper(myMapper);
135 vtkProperty* aProp = vtkProperty::New();
136 SMESH::GetColor( "SMESH", "preview_color", ffc, delta, "0, 255, 0|-100" ) ;
137 aProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
138 myPreviewActor->SetProperty( aProp );
141 vtkProperty* aBackProp = vtkProperty::New();
142 bfc = Qtx::mainColorToSecondary(ffc, delta);
143 aBackProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
144 myPreviewActor->SetBackfaceProperty( aBackProp );
147 myVTKViewWindow->AddActor(myPreviewActor);
149 // Orientation of faces
150 myFaceOrientationFilter = SMESH_FaceOrientationFilter::New();
151 myFaceOrientationFilter->SetInputData(myGrid);
153 myFaceOrientationDataMapper = vtkPolyDataMapper::New();
154 myFaceOrientationDataMapper->SetInputConnection(myFaceOrientationFilter->GetOutputPort());
156 myFaceOrientation = SALOME_Actor::New();
157 myFaceOrientation->PickableOff();
158 myFaceOrientation->VisibilityOff();
159 myFaceOrientation->SetMapper(myFaceOrientationDataMapper);
161 vtkProperty* anOrientationProp = vtkProperty::New();
163 GetColor( "SMESH", "orientation_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
164 anOrientationProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
165 myFaceOrientation->SetProperty( anOrientationProp );
166 anOrientationProp->Delete();
167 myVTKViewWindow->AddActor(myFaceOrientation);
169 // Preview for the balls
170 vtkProperty* aBallProp = vtkProperty::New();
171 aBallProp->SetColor(ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255.);
172 //double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
173 double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_diameter",1);
174 aBallProp->SetPointSize(aBallElemSize);
176 myBallPolyData = vtkPolyData::New();
177 myBallPolyData->Allocate();
179 myBallMapper = VTKViewer_PolyDataMapper::New();
180 myBallMapper->SetInputData(myBallPolyData);
181 myBallMapper->SetBallEnabled(true);
183 myBallActor = SALOME_Actor::New();
184 myBallActor->PickableOff();
185 myBallActor->SetVisibility(false);
186 myBallActor->SetProperty(aBallProp);
187 myBallActor->SetMapper(myBallMapper);
190 myVTKViewWindow->AddActor(myBallActor);
193 typedef std::vector<vtkIdType> TVTKIds;
194 void SetPosition (SMESH_Actor* theActor,
198 vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
199 myGrid->SetPoints(aGrid->GetPoints());
202 const std::vector<int>& interlace = SMDS_MeshCell::toVtkOrder( VTKCellType( theType ));
203 SMDS_MeshCell::applyInterlace( interlace, theIds );
205 vtkIdList *anIds = vtkIdList::New();
206 for (int i = 0, iEnd = theIds.size(); i < iEnd; i++)
207 anIds->InsertId(i,theIds[i]);
209 myGrid->InsertNextCell(theType,anIds);
214 SetVisibility(true, theActor->GetFacesOriented(), false);
217 void SetBallPosition(SMESH_Actor* theActor,TVTKIds& theIds, double theDiameter)
219 vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
220 myBallPolyData->Reset();
221 myBallPolyData->DeleteCells();
222 myBallPolyData->SetPoints(aGrid->GetPoints());
224 vtkDataArray* aScalars = vtkDataArray::CreateDataArray(VTK_DOUBLE);
225 aScalars->SetNumberOfComponents(1);
226 aScalars->SetNumberOfTuples(theIds.size());
227 myBallPolyData->GetCellData()->SetScalars(aScalars);
230 vtkIdList *anIds = vtkIdList::New();
231 anIds->SetNumberOfIds(1);
232 for (int i = 0, iEnd = theIds.size(); i < iEnd; i++){
233 anIds->InsertId(0,theIds[i]);
234 vtkIdType anId = myBallPolyData->InsertNextCell(VTK_POLY_VERTEX,anIds);
235 double d = theDiameter * theActor->GetBallScale();
236 aScalars->SetTuple(anId,&d);
241 myBallPolyData->Modified();
242 SetVisibility (false, false, true);
245 void SetVisibility (bool theVisibility, bool theShowOrientation = false, bool theShowBalls = false)
247 myPreviewActor->SetVisibility(theVisibility);
248 myFaceOrientation->SetVisibility(theShowOrientation);
249 myBallActor->SetVisibility(theShowBalls);
250 RepaintCurrentView();
254 ~TElementSimulation()
256 myMapper->RemoveAllInputs();
257 myFaceOrientationDataMapper->RemoveAllInputs();
258 myBallMapper->RemoveAllInputs();
260 if (FindVtkViewWindow(myApplication->activeViewManager(), myViewWindow)) {
261 myVTKViewWindow->RemoveActor(myPreviewActor,false,false);
262 myVTKViewWindow->RemoveActor(myFaceOrientation,false,false);
263 myVTKViewWindow->RemoveActor(myBallActor,false,false);
268 myPreviewActor->Delete();
270 myFaceOrientationFilter->Delete();
271 myFaceOrientationDataMapper->Delete();
272 myFaceOrientation->Delete();
274 myBallMapper->Delete();
275 myBallPolyData->Delete();
276 myBallActor->Delete();
281 //=================================================================================
282 // function : SMESHGUI_AddMeshElementDlg()
283 // purpose : constructor
284 //=================================================================================
285 SMESHGUI_AddMeshElementDlg::SMESHGUI_AddMeshElementDlg( SMESHGUI* theModule,
286 SMDSAbs_EntityType ElementType)
287 : QDialog( SMESH::GetDesktop( theModule ) ),
288 mySMESHGUI( theModule ),
289 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
293 setAttribute( Qt::WA_DeleteOnClose, true );
295 SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>
296 (SUIT_Session::session()->activeApplication());
298 mySimulation = new SMESH::TElementSimulation (anApp);
299 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
300 myGeomType = ElementType;
301 myElementType = SMDSAbs_Volume;
303 // verify nb nodes and type
305 switch ( myGeomType ) {
308 myElementType = SMDSAbs_0DElement;
310 myHelpFileName = "adding_nodes_and_elements_page.html#adding_0delems_anchor";
312 case SMDSEntity_Ball:
314 myElementType = SMDSAbs_Ball;
316 myHelpFileName = "adding_nodes_and_elements_page.html#adding_ball_anchor";
318 case SMDSEntity_Edge:
320 myElementType = SMDSAbs_Edge;
322 myHelpFileName = "adding_nodes_and_elements_page.html#adding_edges_anchor";
324 case SMDSEntity_Triangle:
326 elemName = "TRIANGLE";
327 myElementType = SMDSAbs_Face;
328 myHelpFileName = "adding_nodes_and_elements_page.html#adding_triangles_anchor";
330 case SMDSEntity_Quadrangle:
332 myElementType = SMDSAbs_Face;
333 elemName = "QUADRANGLE";
334 myHelpFileName = "adding_nodes_and_elements_page.html#adding_quadrangles_anchor";
336 case SMDSEntity_Polygon:
338 myElementType = SMDSAbs_Face;
339 elemName = "POLYGON";
341 myHelpFileName = "adding_nodes_and_elements_page.html#adding_polygons_anchor";
343 case SMDSEntity_Tetra:
346 myHelpFileName = "adding_nodes_and_elements_page.html#adding_tetrahedrons_anchor";
348 case SMDSEntity_Pyramid:
350 elemName = "PYRAMID";
351 myHelpFileName = "adding_nodes_and_elements_page.html#adding_pyramids_anchor";
353 case SMDSEntity_Hexa:
356 myHelpFileName = "adding_nodes_and_elements_page.html#adding_hexahedrons_anchor";
358 case SMDSEntity_Penta:
361 myHelpFileName = "adding_nodes_and_elements_page.html#adding_pentahedrons_anchor";
363 case SMDSEntity_Hexagonal_Prism:
366 myHelpFileName = "adding_nodes_and_elements_page.html#adding_octahedrons_anchor";
371 myHelpFileName = "adding_nodes_and_elements_page.html#adding_edges_anchor";
374 QString iconName = tr(QString("ICON_DLG_%1").arg(elemName).toLatin1().data());
375 QString buttonGrTitle = tr(QString("SMESH_%1").arg(elemName).toLatin1().data());
376 QString caption = tr(QString("SMESH_ADD_%1_TITLE").arg(elemName).toLatin1().data());
377 QString grBoxTitle = tr(QString("SMESH_ADD_%1").arg(elemName).toLatin1().data());
379 QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", iconName));
380 QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
382 setWindowTitle(caption);
383 setSizeGripEnabled(true);
385 QVBoxLayout* aTopLayout = new QVBoxLayout(this);
386 aTopLayout->setSpacing(SPACING);
387 aTopLayout->setMargin(MARGIN);
389 /* Constructor *************************************************/
390 GroupConstructors = new QGroupBox(buttonGrTitle, this);
391 QButtonGroup* ButtonGroup = new QButtonGroup(this);
392 QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
393 GroupConstructorsLayout->setSpacing(SPACING);
394 GroupConstructorsLayout->setMargin(MARGIN);
396 Constructor1 = new QRadioButton(GroupConstructors);
397 Constructor1->setIcon(image0);
398 Constructor1->setChecked(true);
400 GroupConstructorsLayout->addWidget(Constructor1);
401 ButtonGroup->addButton( Constructor1, 0 );
403 /* Nodes & Reverse *********************************************/
404 GroupC1 = new QGroupBox(grBoxTitle, this);
405 QGridLayout* GroupC1Layout = new QGridLayout(GroupC1);
406 GroupC1Layout->setSpacing(SPACING);
407 GroupC1Layout->setMargin(MARGIN);
409 TextLabelC1A1 = new QLabel(tr("SMESH_ID_NODES"), GroupC1);
410 SelectButtonC1A1 = new QPushButton(GroupC1);
411 SelectButtonC1A1->setIcon(image1);
412 LineEditC1A1 = new QLineEdit(GroupC1);
413 LineEditC1A1->setValidator
414 (new SMESHGUI_IdValidator(this, ( myIsPoly || myNbNodes == 1 ) ? 1000 : myNbNodes));
416 Reverse = (myElementType == SMDSAbs_Face || myElementType == SMDSAbs_Volume ) ? new QCheckBox(tr("SMESH_REVERSE"), GroupC1) : 0;
418 DiameterSpinBox = ( myGeomType == SMDSEntity_Ball ) ? new SMESHGUI_SpinBox(GroupC1) : 0;
419 QLabel* diameterLabel = DiameterSpinBox ? new QLabel( tr("BALL_DIAMETER"),GroupC1) : 0;
421 GroupC1Layout->addWidget(TextLabelC1A1, 0, 0);
422 GroupC1Layout->addWidget(SelectButtonC1A1, 0, 1);
423 GroupC1Layout->addWidget(LineEditC1A1, 0, 2);
425 GroupC1Layout->addWidget(Reverse, 1, 0, 1, 3);
427 if ( DiameterSpinBox ) {
428 GroupC1Layout->addWidget(diameterLabel, 1, 0);
429 GroupC1Layout->addWidget(DiameterSpinBox, 1, 1, 1, 2);
431 DiameterSpinBox->RangeStepAndValidator( 1e-7, 1e+9, 0.1 );
432 DiameterSpinBox->SetValue( SMESH::GetFloat("SMESH:ball_elem_diameter", 1) );
433 connect( DiameterSpinBox, SIGNAL( valueChanged ( double ) ), this, SLOT( onDiameterChanged( ) ) );
435 /* Add to group ************************************************/
436 GroupGroups = new QGroupBox( tr( "SMESH_ADD_TO_GROUP" ), this );
437 GroupGroups->setCheckable( true );
438 QHBoxLayout* GroupGroupsLayout = new QHBoxLayout(GroupGroups);
439 GroupGroupsLayout->setSpacing(SPACING);
440 GroupGroupsLayout->setMargin(MARGIN);
442 TextLabel_GroupName = new QLabel( tr( "SMESH_GROUP" ), GroupGroups );
443 ComboBox_GroupName = new QComboBox( GroupGroups );
444 ComboBox_GroupName->setEditable( true );
445 ComboBox_GroupName->setInsertPolicy( QComboBox::NoInsert );
447 GroupGroupsLayout->addWidget( TextLabel_GroupName );
448 GroupGroupsLayout->addWidget( ComboBox_GroupName, 1 );
450 /* Apply etc ***************************************************/
451 GroupButtons = new QGroupBox(this);
452 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
453 GroupButtonsLayout->setSpacing(SPACING);
454 GroupButtonsLayout->setMargin(MARGIN);
456 buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
457 buttonOk->setAutoDefault(true);
458 buttonOk->setDefault(true);
459 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
460 buttonApply->setAutoDefault(true);
461 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
462 buttonCancel->setAutoDefault(true);
463 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
464 buttonHelp->setAutoDefault(true);
466 GroupButtonsLayout->addWidget(buttonOk);
467 GroupButtonsLayout->addSpacing(10);
468 GroupButtonsLayout->addWidget(buttonApply);
469 GroupButtonsLayout->addSpacing(10);
470 GroupButtonsLayout->addStretch();
471 GroupButtonsLayout->addWidget(buttonCancel);
472 GroupButtonsLayout->addWidget(buttonHelp);
474 /***************************************************************/
475 aTopLayout->addWidget(GroupConstructors);
476 aTopLayout->addWidget(GroupC1);
477 aTopLayout->addWidget(GroupGroups);
478 aTopLayout->addWidget(GroupButtons);
480 Init(); /* Initialisations */
483 //=================================================================================
484 // function : ~SMESHGUI_AddMeshElementDlg()
485 // purpose : Destroys the object and frees any allocated resources
486 //=================================================================================
487 SMESHGUI_AddMeshElementDlg::~SMESHGUI_AddMeshElementDlg()
492 //=================================================================================
495 //=================================================================================
496 void SMESHGUI_AddMeshElementDlg::Init()
499 Constructor1->setChecked(true);
500 myEditCurrentArgument = LineEditC1A1;
501 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
503 /* reset "Add to group" control */
504 GroupGroups->setChecked( false );
505 //GroupGroups->setVisible( myElementType != SMDSAbs_0DElement );
510 /* signals and slots connections */
511 connect(buttonOk, SIGNAL(clicked()), SLOT(ClickOnOk()));
512 connect(buttonCancel, SIGNAL(clicked()), SLOT(reject()));
513 connect(buttonApply, SIGNAL(clicked()), SLOT(ClickOnApply()));
514 connect(buttonHelp, SIGNAL(clicked()), SLOT(ClickOnHelp()));
516 connect(SelectButtonC1A1,SIGNAL(clicked()), SLOT(SetEditCurrentArgument()));
517 connect(LineEditC1A1, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
518 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()),SLOT(DeactivateActiveDialog()));
520 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(SelectionIntoArgument()));
521 /* to close dialog if study frame change */
522 connect(mySMESHGUI, SIGNAL(SignalStudyFrameChanged()), SLOT(reject()));
523 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
524 connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), SLOT(onOpenView()));
525 connect(mySMESHGUI, SIGNAL(SignalCloseView()), SLOT(onCloseView()));
528 connect(Reverse, SIGNAL(stateChanged(int)), SLOT(CheckBox(int)));
530 // set selection mode
531 SMESH::SetPointRepresentation(true);
533 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
534 aViewWindow->SetSelectionMode( NodeSelection );
538 SelectionIntoArgument();
541 //=================================================================================
542 // function : ClickOnApply()
544 //=================================================================================
545 void SMESHGUI_AddMeshElementDlg::ClickOnApply()
550 if (myNbOkNodes && !mySMESHGUI->isActiveStudyLocked()) {
552 QStringList aListId = myEditCurrentArgument->text().split(" ", QString::SkipEmptyParts);
553 SMESH::long_array_var anArrayOfIndices = new SMESH::long_array;
554 anArrayOfIndices->length(aListId.count());
555 const std::vector<int>& revIndex = SMDS_MeshCell::reverseSmdsOrder( myGeomType );
556 if ( Reverse && Reverse->isChecked() && !revIndex.empty() )
557 for (int i = 0; i < aListId.count(); i++)
558 anArrayOfIndices[i] = aListId[ revIndex[i] ].toInt();
559 else if ( Reverse && Reverse->isChecked() && revIndex.empty() ) // polygon
560 for (int i = 0; i < aListId.count(); i++)
561 anArrayOfIndices[i] = aListId[ aListId.count()-1 - i ].toInt();
563 for (int i = 0; i < aListId.count(); i++)
564 anArrayOfIndices[i] = aListId[ i ].toInt();
566 bool addToGroup = GroupGroups->isChecked();
569 SMESH::SMESH_GroupBase_var aGroup;
572 aGroupName = ComboBox_GroupName->currentText();
573 for ( int i = 1; i <= ComboBox_GroupName->count(); i++ ) {
574 QString aName = ComboBox_GroupName->itemText( i );
575 if ( aGroupName == aName && ( i == ComboBox_GroupName->currentIndex() || idx == 0 ) )
578 if ( idx > 0 && idx <= myGroups.count() ) {
579 SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( myGroups[idx-1] );
580 if ( !aGeomGroup->_is_nil() ) {
581 int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
582 tr( "MESH_STANDALONE_GRP_CHOSEN" ).arg( aGroupName ),
583 tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
584 if ( res == 1 ) return;
586 SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( myGroups[idx-1] );
587 if ( !aFilterGroup->_is_nil() ) {
588 int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
589 tr( "MESH_FILTER_GRP_CHOSEN" ).arg( aGroupName ),
590 tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
591 if ( res == 1 ) return;
593 aGroup = myGroups[idx-1];
597 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
598 SMESH::long_array_var anIdList = new SMESH::long_array;
599 anIdList->length( 1 );
601 //const bool onlyNodesInMesh = ( myMesh->NbElements() == 0 );
602 int nbElemsBefore = 0;
604 switch (myElementType) {
605 case SMDSAbs_0DElement:
606 nbElemsBefore = myMesh->Nb0DElements();
607 anIdList->length( anArrayOfIndices->length() );
608 for ( size_t i = 0; i < anArrayOfIndices->length(); ++i )
609 anIdList[i] = aMeshEditor->Add0DElement(anArrayOfIndices[i]);
612 if ( myGeomType == SMDSEntity_Ball ) {
613 nbElemsBefore = myMesh->NbBalls();
614 anIdList->length( anArrayOfIndices->length() );
615 for ( size_t i = 0; i < anArrayOfIndices->length(); ++i )
616 anIdList[i] = aMeshEditor->AddBall(anArrayOfIndices[i],
617 DiameterSpinBox->GetValue());
621 nbElemsBefore = myMesh->NbEdges();
622 anIdList[0] = aMeshEditor->AddEdge(anArrayOfIndices.inout()); break;
624 nbElemsBefore = myMesh->NbFaces();
626 anIdList[0] = aMeshEditor->AddPolygonalFace(anArrayOfIndices.inout());
628 anIdList[0] = aMeshEditor->AddFace(anArrayOfIndices.inout());
631 nbElemsBefore = myMesh->NbVolumes();
632 anIdList[0] = aMeshEditor->AddVolume(anArrayOfIndices.inout()); break;
635 if ( anIdList[0] > 0 && addToGroup && !aGroupName.isEmpty() ) {
636 SMESH::SMESH_Group_var aGroupUsed;
637 if ( aGroup->_is_nil() ) {
639 aGroupUsed = SMESH::AddGroup( myMesh, (SMESH::ElementType)myElementType, aGroupName );
640 if ( !aGroupUsed->_is_nil() ) {
641 myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroupUsed));
642 ComboBox_GroupName->addItem( aGroupName );
646 SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
647 SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGroup );
648 if ( !aGeomGroup->_is_nil() ) {
649 aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup );
650 if ( !aGroupUsed->_is_nil() && idx > 0 ) {
651 myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
652 SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
655 else if ( !aFilterGroup->_is_nil() ) {
656 aGroupUsed = myMesh->ConvertToStandalone( aFilterGroup );
657 if ( !aGroupUsed->_is_nil() && idx > 0 ) {
658 myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
659 SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
663 aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup );
666 if ( !aGroupUsed->_is_nil() )
667 aGroupUsed->Add( anIdList.inout() );
670 SALOME_ListIO aList; aList.Append( myActor->getIO() );
671 mySelector->ClearIndex();
672 mySelectionMgr->setSelectedObjects( aList, false );
674 mySimulation->SetVisibility(false);
675 // if ( onlyNodesInMesh )
676 // myActor->SetRepresentation( SMESH_Actor::eEdge ); // wireframe
677 if ( nbElemsBefore == 0 )
679 // 1st element of the type has been added, update actor to show this entity
680 unsigned int aMode = myActor->GetEntityMode();
681 switch ( myElementType ) {
683 myActor->SetRepresentation(SMESH_Actor::eEdge);
684 myActor->SetEntityMode( aMode |= SMESH_Actor::eEdges ); break;
686 myActor->SetRepresentation(SMESH_Actor::eSurface);
687 myActor->SetEntityMode( aMode |= SMESH_Actor::eFaces ); break;
689 myActor->SetRepresentation(SMESH_Actor::eSurface);
690 myActor->SetEntityMode( aMode |= SMESH_Actor::eVolumes ); break;
695 buttonOk->setEnabled(false);
696 buttonApply->setEnabled(false);
698 myEditCurrentArgument->setText("");
702 SMESHGUI::Modified();
706 //=================================================================================
707 // function : ClickOnOk()
709 //=================================================================================
710 void SMESHGUI_AddMeshElementDlg::ClickOnOk()
716 //=================================================================================
717 // function : reject()
719 //=================================================================================
720 void SMESHGUI_AddMeshElementDlg::reject()
722 mySimulation->SetVisibility(false);
723 SMESH::SetPointRepresentation(false);
724 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
725 aViewWindow->SetSelectionMode( ActorSelection );
726 disconnect(mySelectionMgr, 0, this, 0);
727 mySMESHGUI->ResetState();
731 //=================================================================================
732 // function : ClickOnHelp()
734 //=================================================================================
735 void SMESHGUI_AddMeshElementDlg::ClickOnHelp()
737 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
739 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""),
744 platform = "winapplication";
746 platform = "application";
748 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
749 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
750 arg(app->resourceMgr()->stringValue("ExternalBrowser",
752 arg(myHelpFileName));
756 //=================================================================================
757 // function : onTextChange()
759 //=================================================================================
760 void SMESHGUI_AddMeshElementDlg::onTextChange (const QString& theNewText)
767 buttonOk->setEnabled(false);
768 buttonApply->setEnabled(false);
770 mySimulation->SetVisibility(false);
772 // hilight entered nodes
773 SMDS_Mesh* aMesh = 0;
775 aMesh = myActor->GetObject()->GetMesh();
778 TColStd_MapOfInteger newIndices;
780 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
782 for (int i = 0; i < aListId.count(); i++) {
783 if( const SMDS_MeshNode * n = aMesh->FindNode( aListId[ i ].toInt() ) )
785 newIndices.Add( n->GetID() );
792 mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, false );
793 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
794 aViewWindow->highlight( myActor->getIO(), true, true );
796 myNbOkNodes = ( allOk && ( myNbNodes == aListId.count() || myNbNodes == 1 ));
800 if ( !allOk || myElementType != SMDSAbs_Face || aListId.count() < 3 )
803 myNbOkNodes = aListId.count();
808 buttonOk->setEnabled(true);
809 buttonApply->setEnabled(true);
816 //=================================================================================
817 // function : SelectionIntoArgument()
818 // purpose : Called when selection has changed
819 //=================================================================================
820 void SMESHGUI_AddMeshElementDlg::SelectionIntoArgument()
829 myEditCurrentArgument->setText("");
832 if (!GroupButtons->isEnabled()) // inactive
835 buttonOk->setEnabled(false);
836 buttonApply->setEnabled(false);
838 mySimulation->SetVisibility(false);
839 // SMESH::SetPointRepresentation(true);
841 QString aCurrentEntry = myEntry;
845 mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
847 if (aList.Extent() != 1)
850 Handle(SALOME_InteractiveObject) anIO = aList.First();
851 myEntry = anIO->getEntry();
852 myMesh = SMESH::GetMeshByIO(anIO);
853 if (myMesh->_is_nil())
857 if ( !myMesh->_is_nil() && myEntry != aCurrentEntry ) {
859 ComboBox_GroupName->clear();
860 ComboBox_GroupName->addItem( QString() );
861 SMESH::ListOfGroups aListOfGroups = *myMesh->GetGroups();
862 for ( int i = 0, n = aListOfGroups.length(); i < n; i++ ) {
863 SMESH::SMESH_GroupBase_var aGroup = aListOfGroups[i];
864 if ( !aGroup->_is_nil() && aGroup->GetType() == (SMESH::ElementType)myElementType ) {
865 QString aGroupName( aGroup->GetName() );
866 if ( !aGroupName.isEmpty() ) {
867 myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroup));
868 ComboBox_GroupName->addItem( aGroupName );
874 myActor = SMESH::FindActorByEntry(anIO->getEntry());
878 // get selected nodes
879 QString aString = "";
880 int nbNodes = SMESH::GetNameOfSelectedNodes(mySelector,myActor->getIO(),aString);
882 myEditCurrentArgument->setText(aString);
884 if (myIsPoly && myElementType == SMDSAbs_Face && nbNodes >= 3 ) {
886 } else if (myNbNodes != nbNodes && myNbNodes != 1) {
891 myNbOkNodes = nbNodes;
893 buttonOk->setEnabled(true);
894 buttonApply->setEnabled(true);
899 //=================================================================================
900 // function : displaySimulation()
902 //=================================================================================
903 void SMESHGUI_AddMeshElementDlg::displaySimulation()
905 if (myNbOkNodes && GroupButtons->isEnabled()) {
906 SMESH::TElementSimulation::TVTKIds anIds;
907 QStringList aListId = myEditCurrentArgument->text().split(" ", QString::SkipEmptyParts);
908 for (int i = 0; i < aListId.count(); i++)
909 anIds.push_back(myActor->GetObject()->GetNodeVTKId(aListId[ i ].toInt()));
911 if (Reverse && Reverse->isChecked())
913 const std::vector<int>& i = SMDS_MeshCell::reverseSmdsOrder( myGeomType );
914 if ( i.empty() ) // polygon
915 std::reverse( anIds.begin(), anIds.end() );
917 SMDS_MeshCell::applyInterlace( i, anIds );
920 vtkIdType aType = SMDS_MeshCell::toVtkType( myGeomType );
921 if(aType == VTK_POLY_VERTEX) {
922 mySimulation->SetBallPosition(myActor,anIds,DiameterSpinBox->GetValue());
924 mySimulation->SetPosition(myActor,aType,anIds);
930 //=================================================================================
931 // function : SetEditCurrentArgument()
933 //=================================================================================
934 void SMESHGUI_AddMeshElementDlg::SetEditCurrentArgument()
936 QPushButton* send = (QPushButton*)sender();
937 if (send == SelectButtonC1A1) {
938 LineEditC1A1->setFocus();
939 myEditCurrentArgument = LineEditC1A1;
941 SelectionIntoArgument();
944 //=================================================================================
945 // function : DeactivateActiveDialog()
947 //=================================================================================
948 void SMESHGUI_AddMeshElementDlg::DeactivateActiveDialog()
950 if (GroupConstructors->isEnabled()) {
951 GroupConstructors->setEnabled(false);
952 GroupC1->setEnabled(false);
953 GroupButtons->setEnabled(false);
954 mySimulation->SetVisibility(false);
955 mySMESHGUI->ResetState();
956 mySMESHGUI->SetActiveDialogBox(0);
960 //=================================================================================
961 // function : ActivateThisDialog()
963 //=================================================================================
964 void SMESHGUI_AddMeshElementDlg::ActivateThisDialog()
966 /* Emit a signal to deactivate the active dialog */
967 mySMESHGUI->EmitSignalDeactivateDialog();
969 GroupConstructors->setEnabled(true);
970 GroupC1->setEnabled(true);
971 GroupButtons->setEnabled(true);
973 SMESH::SetPointRepresentation(true);
975 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
976 aViewWindow->SetSelectionMode( NodeSelection );
977 SelectionIntoArgument();
980 //=================================================================================
981 // function : enterEvent()
983 //=================================================================================
984 void SMESHGUI_AddMeshElementDlg::enterEvent (QEvent*)
986 if ( !GroupConstructors->isEnabled() ) {
987 SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
988 if ( aViewWindow && !mySelector && !mySimulation) {
989 mySelector = aViewWindow->GetSelector();
990 mySimulation = new SMESH::TElementSimulation(
991 dynamic_cast<SalomeApp_Application*>( mySMESHGUI->application() ) );
993 ActivateThisDialog();
997 //=================================================================================
998 // function : CheckBox()
1000 //=================================================================================
1001 void SMESHGUI_AddMeshElementDlg::CheckBox (int state)
1007 mySimulation->SetVisibility(false);
1008 displaySimulation();
1012 //=================================================================================
1013 // function : keyPressEvent()
1015 //=================================================================================
1016 void SMESHGUI_AddMeshElementDlg::keyPressEvent( QKeyEvent* e )
1018 QDialog::keyPressEvent( e );
1019 if ( e->isAccepted() )
1022 if ( e->key() == Qt::Key_F1 ) {
1028 //=================================================================================
1029 // function : onDiameterChanged()
1031 //=================================================================================
1032 void SMESHGUI_AddMeshElementDlg::onDiameterChanged(){
1033 displaySimulation();
1036 //=================================================================================
1037 // function : onOpenView()
1039 //=================================================================================
1040 void SMESHGUI_AddMeshElementDlg::onOpenView()
1042 if ( mySelector && mySimulation ) {
1043 mySimulation->SetVisibility(false);
1044 SMESH::SetPointRepresentation(false);
1047 mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
1048 mySimulation = new SMESH::TElementSimulation(
1049 dynamic_cast<SalomeApp_Application*>( mySMESHGUI->application() ) );
1050 ActivateThisDialog();
1054 //=================================================================================
1055 // function : onCloseView()
1057 //=================================================================================
1058 void SMESHGUI_AddMeshElementDlg::onCloseView()
1060 DeactivateActiveDialog();
1062 delete mySimulation;
1066 //=================================================================================
1067 // function : isValid()
1069 //=================================================================================
1070 bool SMESHGUI_AddMeshElementDlg::isValid()
1072 if( GroupGroups->isChecked() && ComboBox_GroupName->currentText().isEmpty() ) {
1073 SUIT_MessageBox::warning( this, tr( "SMESH_WRN_WARNING" ), tr( "GROUP_NAME_IS_EMPTY" ) );