1 // Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_Add0DElemsOnAllNodesDlg.cxx
25 // Created : Fri Oct 19 15:51:24 2012
26 // Author : Edward AGAPOV (eap)
28 #include "SMESHGUI_Add0DElemsOnAllNodesDlg.h"
31 #include "SMESHGUI_FilterDlg.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_Utils.h"
34 #include "SMESHGUI_VTKUtils.h"
35 #include "SMESH_LogicalFilter.hxx"
36 #include "SMESH_TypeFilter.hxx"
38 #include <LightApp_SelectionMgr.h>
39 #include <SALOME_ListIO.hxx>
40 #include <SUIT_MessageBox.h>
41 #include <SVTK_Selector.h>
42 #include <SalomeApp_Tools.h>
45 #include <QButtonGroup>
49 #include <QGridLayout>
51 #include <QHBoxLayout>
54 #include <QPushButton>
55 #include <QRadioButton>
57 #include <SALOMEconfig.h>
58 #include CORBA_SERVER_HEADER(SMESH_Mesh)
59 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
64 enum { SEL_OBJECT, SEL_ELEMENTS, SEL_NODES };
66 //================================================================================
68 * \brief Dialog Constructor
70 //================================================================================
72 SMESHGUI_Add0DElemsOnAllNodesDlg::SMESHGUI_Add0DElemsOnAllNodesDlg()
73 : SMESHGUI_Dialog( 0, false, true ),
76 setWindowTitle( tr( "CAPTION" ) );
78 // Seletction type radio buttons
80 QGroupBox* selTypeGrBox = new QGroupBox( mainFrame() );
82 QRadioButton* objBtn = new QRadioButton( tr( "SMESH_SUBMESH_GROUP"),selTypeGrBox );
83 QRadioButton* elemBtn = new QRadioButton( tr( "SMESH_ELEMENTS" ),selTypeGrBox );
84 QRadioButton* nodeBtn = new QRadioButton( tr( "SMESH_NODES" ),selTypeGrBox );
86 QHBoxLayout* selTypeLay = new QHBoxLayout( selTypeGrBox );
87 selTypeLay->setMargin(MARGIN);
88 selTypeLay->setSpacing(SPACING);
89 selTypeLay->addWidget( objBtn );
90 selTypeLay->addWidget( elemBtn );
91 selTypeLay->addWidget( nodeBtn );
92 objBtn->setChecked(true);
94 mySelTypeBtnGrp = new QButtonGroup( mainFrame() );
95 mySelTypeBtnGrp->addButton( objBtn , SEL_OBJECT );
96 mySelTypeBtnGrp->addButton( elemBtn, SEL_ELEMENTS );
97 mySelTypeBtnGrp->addButton( nodeBtn, SEL_NODES );
99 // Label, Select Btn, LineEdit, Filter Btn
101 // myLabel = new QLabel(tr("SMESH_NAME"), mainFrame() );
102 // QPushButton* selBtn = new QPushButton( mainFrame() );
103 // QPixmap imageSelect( resourceMgr()->loadPixmap("SMESH", tr("ICON_SELECT")) );
104 // selBtn->setIcon(image2);
105 // myLineEdit = new QLineEdit( mainFrame() );
107 setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
108 createObject( tr( "SMESH_NAME" ), mainFrame(), 0 );
110 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), mainFrame() );
114 myGroupBox = new QGroupBox( tr( "SMESH_ADD_TO_GROUP" ), mainFrame() );
115 myGroupBox->setCheckable( true );
117 myGroupLabel = new QLabel( tr( "SMESH_GROUP" ), myGroupBox );
118 myGroupListCmBox = new QComboBox( myGroupBox );
119 myGroupListCmBox->setEditable( true );
120 myGroupListCmBox->setInsertPolicy( QComboBox::NoInsert );
122 QHBoxLayout* groupsLayout = new QHBoxLayout( myGroupBox );
123 groupsLayout->setSpacing(SPACING);
124 groupsLayout->setMargin(MARGIN);
125 groupsLayout->addWidget( myGroupLabel );
126 groupsLayout->addWidget( myGroupListCmBox, 1 );
130 QGridLayout* aLay = new QGridLayout( mainFrame() );
131 aLay->setMargin(MARGIN);
132 aLay->setSpacing(SPACING);
134 aLay->addWidget( selTypeGrBox, 0, 0, 1, 5 );
136 aLay->addWidget( objectWg( 0, Label ), 1, 0 );
137 aLay->addWidget( objectWg( 0, Btn ), 1, 1 );
138 aLay->addWidget( objectWg( 0, Control), 1, 2, 1, 2 );
139 aLay->addWidget( myFilterBtn, 1, 4 );
141 aLay->addWidget( myGroupBox, 2, 0, 1, 5 );
145 connect( myGroupBox, SIGNAL( toggled( bool )), SLOT( onGroupChecked() ));
146 connect( mySelTypeBtnGrp, SIGNAL( buttonClicked(int) ), SLOT( onSelTypeChange(int)));
148 onSelTypeChange( SEL_OBJECT );
151 //================================================================================
153 * \brief SLOT to enable/disable groups
155 //================================================================================
157 void SMESHGUI_Add0DElemsOnAllNodesDlg::onGroupChecked( bool on )
159 myGroupLabel->setEnabled( on );
160 myGroupListCmBox->setEnabled( on );
163 //================================================================================
165 * \brief SLOT to enable/disable groups
167 //================================================================================
169 void SMESHGUI_Add0DElemsOnAllNodesDlg::onSelTypeChange( int selType )
171 setNameIndication( 0, selType == SEL_OBJECT ? OneName : ListOfNames );
172 setReadOnly ( 0, selType == SEL_OBJECT );
174 QLabel* label = qobject_cast< QLabel* >( objectWg(0, Label ));
176 case SEL_OBJECT: label->setText( tr("SMESH_NAME")); break;
177 case SEL_ELEMENTS: label->setText( tr("ELEMENT_IDS")); break;
178 case SEL_NODES: label->setText( tr("NODE_IDS")); break;
181 QLineEdit* lineEdit = qobject_cast< QLineEdit* >( objectWg(0, Control ));
182 lineEdit->setText("");
183 lineEdit->setValidator( selType == SEL_OBJECT ? 0 : & myIDValidator );
185 myFilterBtn->setEnabled( selType != SEL_OBJECT );
187 emit selTypeChanged( selType );
190 //================================================================================
192 * \brief Return type of selected object: [SEL_OBJECT, SEL_ELEMENTS, SEL_NODES]
194 //================================================================================
196 int SMESHGUI_Add0DElemsOnAllNodesDlg::getSelectionType() const
198 return mySelTypeBtnGrp->checkedId();
201 //================================================================================
203 * \brief Checks consistency of data
205 //================================================================================
207 bool SMESHGUI_Add0DElemsOnAllNodesDlg::isValid()
209 if( myGroupBox->isChecked() && myGroupListCmBox->currentText().isEmpty() ) {
210 SUIT_MessageBox::warning( this, tr( "SMESH_WRN_WARNING" ), tr( "GROUP_NAME_IS_EMPTY" ) );
216 //================================================================================
218 * \brief Operation Constructor
220 //================================================================================
222 SMESHGUI_Add0DElemsOnAllNodesOp::SMESHGUI_Add0DElemsOnAllNodesOp()
223 :SMESHGUI_SelectionOp(),
224 myDlg( new SMESHGUI_Add0DElemsOnAllNodesDlg ),
227 myHelpFileName = "adding_nodes_and_elements_page#adding_0delems_anchor.html";
229 connect( myDlg, SIGNAL( selTypeChanged(int) ), SLOT( onSelTypeChange(int)));
230 connect( myDlg->myFilterBtn, SIGNAL( clicked()), SLOT( onSetFilter() ));
233 //================================================================================
237 //================================================================================
239 SMESHGUI_Add0DElemsOnAllNodesOp::~SMESHGUI_Add0DElemsOnAllNodesOp()
242 myFilterDlg->setParent( 0 );
248 //================================================================================
252 //================================================================================
254 void SMESHGUI_Add0DElemsOnAllNodesOp::startOperation()
256 SMESHGUI_SelectionOp::startOperation();
258 myDlg->myGroupBox->setChecked( false );
259 myDlg->activateObject( 0 );
265 //================================================================================
267 * \brief Treat changed selection
269 //================================================================================
271 void SMESHGUI_Add0DElemsOnAllNodesOp::selectionDone()
273 if (myFilterDlg && myFilterDlg->isVisible()) return; // filter dgl active
274 if (!myDlg->myGroupBox->isEnabled()) return; // inactive
277 myDlg->setObjectText( 0, "");
280 selectionMgr()->selectedObjects( aList );
281 if ( aList.Extent() == 1 )
282 myIO = aList.First();
287 switch ( myDlg->getSelectionType() ) {
289 SMESHGUI_SelectionOp::selectionDone();
292 SMESH::GetNameOfSelectedElements( selector(), myIO, ids );
293 myDlg->setObjectText( 0, ids );
296 SMESH::GetNameOfSelectedNodes( selector(), myIO, ids );
297 myDlg->setObjectText( 0, ids );
302 // fill the list of existing groups
303 myDlg->myGroupListCmBox->clear();
304 myDlg->myGroupListCmBox->addItem( QString() );
305 if ( !myIO.IsNull() && myIO->hasEntry()) {
306 _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
307 _PTR(SObject) meshSO = aStudy->FindObjectID( myIO->getEntry() );
308 _PTR(SObject) group0DRoot;
309 if ( meshSO->FindSubObject( SMESH::Tag_0DElementsGroups, group0DRoot ))
311 _PTR(ChildIterator) group0DIter = aStudy->NewChildIterator( group0DRoot );
312 for ( ; group0DIter->More(); group0DIter->Next() )
314 _PTR(SObject) groupSO = group0DIter->Value();
315 std::string groupName = groupSO->GetName();
316 if ( !groupName.empty() )
317 myDlg->myGroupListCmBox->addItem( groupName.c_str() );
323 //================================================================================
325 * \brief Return a filter of objects
327 //================================================================================
329 SUIT_SelectionFilter* SMESHGUI_Add0DElemsOnAllNodesOp::createFilter( const int ) const
331 if ( myDlg->getSelectionType() == SEL_OBJECT )
333 // Create a filter of objects: any IDSource except the group of 0D elements
335 QList<SUIT_SelectionFilter*> filters;
336 filters.push_back( new SMESH_TypeFilter( SMESH::GROUP_0D ));
337 SMESH_LogicalFilter* not0DGroup = new SMESH_LogicalFilter( filters,
338 SMESH_LogicalFilter::LO_NOT,
339 /*takeOwnership=*/true);
340 filters[0] = not0DGroup;
341 filters.push_back( new SMESH_TypeFilter( SMESH::IDSOURCE ));
342 return new SMESH_LogicalFilter( filters,
343 SMESH_LogicalFilter::LO_AND,
344 /*takeOwnership=*/true);
349 //================================================================================
351 * \brief Makes its main job
353 //================================================================================
355 bool SMESHGUI_Add0DElemsOnAllNodesOp::onApply()
357 if ( !myDlg->isValid() )
361 SMESH::SMESH_IDSource_var meshObject;
362 SMESH::SMESH_Mesh_var mesh;
363 if ( !myIO.IsNull() )
365 CORBA::Object_var obj = SMESH::IObjectToObject( myIO );
366 meshObject = SMESH::SMESH_IDSource::_narrow( obj );
367 if ( !meshObject->_is_nil() )
368 mesh = meshObject->GetMesh();
370 if ( mesh->_is_nil() )
372 SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr( "SMESH_BAD_SELECTION" ) );
377 SMESH::SMESH_MeshEditor_var editor = mesh->GetMeshEditor();
379 // make SMESH_IDSource holding IDs of selected elements
380 if ( myDlg->getSelectionType() != SEL_OBJECT )
382 QString elemIDs = myDlg->objectText( 0 );
383 QStringList idList = elemIDs.split( " ", QString::SkipEmptyParts );
384 if ( idList.count() == 0 )
386 SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr( "SMESH_BAD_SELECTION" ) );
389 SMESH::long_array_var idArray = new SMESH::long_array;
390 idArray->length( idList.count() );
391 QStringList::iterator idIt = idList.begin();
392 for ( int i = 0; idIt != idList.end(); ++idIt, ++i )
393 idArray[i] = idIt->toLong();
394 SMESH::ElementType elemType =
395 myDlg->getSelectionType() == SEL_NODES ? SMESH::NODE : SMESH::ALL;
396 meshObject = editor->MakeIDSource( idArray, elemType );
399 // Create 0D elements
401 int prevNb0D = mesh->Nb0DElements();
403 QString groupName = myDlg->myGroupListCmBox->currentText();
404 SMESH::SMESH_IDSource_var newObj =
405 editor->Create0DElementsOnAllNodes( meshObject, groupName.toLatin1().data() );
407 int newNb0D = mesh->Nb0DElements() - prevNb0D;
408 SUIT_MessageBox::information( myDlg, tr( "SMESH_INFORMATION" ),
409 tr( "NB_NEW_0D" ).arg( newNb0D ),
410 SUIT_MessageBox::Ok, SUIT_MessageBox::Ok);
412 catch ( const SALOME::SALOME_Exception& S_ex ) {
413 SalomeApp_Tools::QtCatchCorbaException( S_ex );
422 if ( myDlg->getSelectionType() == SEL_OBJECT )
424 selectionMgr()->setSelectedObjects( SALOME_ListIO(), /*append=*/false );
428 selector()->ClearIndex();
433 SMESHGUI::Modified();
435 if ( myDlg->myGroupBox->isChecked() )
436 SMESHGUI::GetSMESHGUI()->updateObjBrowser();
441 //================================================================================
443 * \brief Sets selection mode
445 //================================================================================
447 void SMESHGUI_Add0DElemsOnAllNodesOp::onSelTypeChange(int selType)
450 case SEL_OBJECT: setSelectionMode( ActorSelection ); break;
451 case SEL_ELEMENTS: setSelectionMode( CellSelection ); break;
452 case SEL_NODES: setSelectionMode( NodeSelection ); break;
455 if ( selType != SEL_OBJECT )
456 connect( myDlg, SIGNAL( objectChanged( int, const QStringList& )),
457 this, SLOT ( onTextChanged( int, const QStringList& )));
459 disconnect( myDlg, SIGNAL( objectChanged( int, const QStringList& )),
460 this, SLOT ( onTextChanged( int, const QStringList& )));
465 //================================================================================
471 //================================================================================
473 void SMESHGUI_Add0DElemsOnAllNodesOp::onSetFilter()
475 SMESH::SMESH_Mesh_var mesh = SMESH::GetMeshByIO( myIO );
476 if ( mesh->_is_nil()) {
477 SUIT_MessageBox::critical( myDlg, tr("SMESH_ERROR"), tr("NO_MESH_SELECTED"));
481 if ( myDlg->getSelectionType() == SEL_NODES ) {
482 types.push_back( SMESH::NODE );
484 else if ( myDlg->getSelectionType() == SEL_ELEMENTS ) {
485 types.push_back( SMESH::EDGE );
486 types.push_back( SMESH::FACE );
487 types.push_back( SMESH::VOLUME );
492 myFilterDlg = new SMESHGUI_FilterDlg( getSMESHGUI(), SMESH::ALL );
494 myFilterDlg->Init( types );
495 myFilterDlg->SetSelection();
496 myFilterDlg->SetMesh( mesh );
497 myFilterDlg->SetSourceWg( myDlg->objectWg( 0, LightApp_Dialog::Control ));