1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESH : implementaion of SMESH idl descriptions
24 // File : SMESH_subMesh.cxx
25 // Author : Paul RASCLE, EDF
28 #include "SMESH_subMesh.hxx"
30 #include "SMESH_Algo.hxx"
31 #include "SMESH_Gen.hxx"
32 #include "SMESH_HypoFilter.hxx"
33 #include "SMESH_Hypothesis.hxx"
34 #include "SMESH_Mesh.hxx"
35 #include "SMESH_MesherHelper.hxx"
36 #include "SMESH_subMeshEventListener.hxx"
37 #include "SMESH_Comment.hxx"
38 #include "SMDS_SetIterator.hxx"
39 #include "SMDSAbs_ElementType.hxx"
41 #include <Basics_OCCTVersion.hxx>
43 #include "utilities.h"
45 #include "Basics_Utils.hxx"
47 #include <BRep_Builder.hxx>
48 #include <BRep_Tool.hxx>
50 #include <TopTools_IndexedMapOfShape.hxx>
51 #include <TopTools_ListIteratorOfListOfShape.hxx>
53 #include <TopoDS_Compound.hxx>
55 #include <TopExp_Explorer.hxx>
56 #include <TopoDS_Iterator.hxx>
58 #include <Standard_OutOfMemory.hxx>
59 #include <Standard_ErrorHandler.hxx>
65 //=============================================================================
67 * \brief Allocate some memory at construction and release it at destruction.
68 * Is used to be able to continue working after mesh generation breaks due to
71 //=============================================================================
76 MemoryReserve(): myBuf( new char[1024*1024*2] ){}
77 ~MemoryReserve() { delete [] myBuf; }
80 //=============================================================================
82 * default constructor:
84 //=============================================================================
86 SMESH_subMesh::SMESH_subMesh(int Id,
88 SMESHDS_Mesh * meshDS,
89 const TopoDS_Shape & aSubShape)
91 _subShape = aSubShape;
92 _subMeshDS = meshDS->MeshElements(_subShape); // may be null ...
95 _dependenceAnalysed = _alwaysComputed = false;
97 if (_subShape.ShapeType() == TopAbs_VERTEX)
100 _computeState = READY_TO_COMPUTE;
104 _algoState = NO_ALGO;
105 _computeState = NOT_READY;
109 //=============================================================================
113 //=============================================================================
115 SMESH_subMesh::~SMESH_subMesh()
117 MESSAGE("SMESH_subMesh::~SMESH_subMesh");
119 deleteOwnListeners();
122 //=============================================================================
126 //=============================================================================
128 int SMESH_subMesh::GetId() const
130 //MESSAGE("SMESH_subMesh::GetId");
134 //=============================================================================
138 //=============================================================================
140 SMESHDS_SubMesh * SMESH_subMesh::GetSubMeshDS()
142 // submesh appears in DS only when a mesher set nodes and elements on a shape
143 return _subMeshDS ? _subMeshDS : _subMeshDS = _father->GetMeshDS()->MeshElements(_subShape); // may be null
146 //=============================================================================
150 //=============================================================================
152 const SMESHDS_SubMesh * SMESH_subMesh::GetSubMeshDS() const
154 return ((SMESH_subMesh*) this )->GetSubMeshDS();
157 //=============================================================================
161 //=============================================================================
163 SMESHDS_SubMesh* SMESH_subMesh::CreateSubMeshDS()
165 if ( !GetSubMeshDS() ) {
166 SMESHDS_Mesh* meshDS = _father->GetMeshDS();
167 meshDS->NewSubMesh( meshDS->ShapeToIndex( _subShape ) );
169 return GetSubMeshDS();
172 //=============================================================================
176 //=============================================================================
178 SMESH_subMesh *SMESH_subMesh::GetFirstToCompute()
180 SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(true,false);
181 while ( smIt->more() ) {
182 SMESH_subMesh *sm = smIt->next();
183 if ( sm->GetComputeState() == READY_TO_COMPUTE )
186 return 0; // nothing to compute
189 //================================================================================
191 * \brief Returns a current algorithm
193 //================================================================================
195 SMESH_Algo* SMESH_subMesh::GetAlgo() const
198 ((SMESH_subMesh*)this)->_algo = _father->GetGen()->GetAlgo(*_father, _subShape);
202 //================================================================================
204 * \brief Allow algo->Compute() if a sub-shape of lower dim is meshed but
205 * none mesh entity is bound to it (PAL13615, 2nd part)
207 //================================================================================
209 void SMESH_subMesh::SetIsAlwaysComputed(bool isAlCo)
211 _alwaysComputed = isAlCo;
212 if ( _alwaysComputed )
213 _computeState = COMPUTE_OK;
215 ComputeStateEngine( CHECK_COMPUTE_STATE );
218 //=======================================================================
220 * \brief Return true if no mesh entities is bound to the submesh
222 //=======================================================================
224 bool SMESH_subMesh::IsEmpty() const
226 if (SMESHDS_SubMesh * subMeshDS = ((SMESH_subMesh*)this)->GetSubMeshDS())
227 return (!subMeshDS->NbElements() && !subMeshDS->NbNodes());
231 //=======================================================================
232 //function : IsMeshComputed
233 //purpose : check if _subMeshDS contains mesh elements
234 //=======================================================================
236 bool SMESH_subMesh::IsMeshComputed() const
238 if ( _alwaysComputed )
240 // algo may bind a submesh not to _subShape, eg 3D algo
241 // sets nodes on SHELL while _subShape may be SOLID
243 SMESHDS_Mesh* meshDS = _father->GetMeshDS();
244 int dim = SMESH_Gen::GetShapeDim( _subShape );
245 int type = _subShape.ShapeType();
246 for ( ; type <= TopAbs_VERTEX; type++) {
247 if ( dim == SMESH_Gen::GetShapeDim( (TopAbs_ShapeEnum) type ))
249 TopExp_Explorer exp( _subShape, (TopAbs_ShapeEnum) type );
250 for ( ; exp.More(); exp.Next() )
252 if ( SMESHDS_SubMesh * smDS = meshDS->MeshElements( exp.Current() ))
254 bool computed = (dim > 0) ? smDS->NbElements() : smDS->NbNodes();
267 //=============================================================================
269 * Return true if all sub-meshes have been meshed
271 //=============================================================================
273 bool SMESH_subMesh::SubMeshesComputed(bool * isFailedToCompute/*=0*/) const
275 int myDim = SMESH_Gen::GetShapeDim( _subShape );
276 int dimToCheck = myDim - 1;
277 bool subMeshesComputed = true;
278 if ( isFailedToCompute ) *isFailedToCompute = false;
279 // check subMeshes with upper dimension => reverse iteration
280 SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true);
281 while ( smIt->more() )
283 SMESH_subMesh *sm = smIt->next();
284 if ( sm->_alwaysComputed )
286 const TopoDS_Shape & ss = sm->GetSubShape();
288 // MSV 07.04.2006: restrict checking to myDim-1 only. Ex., there is no sense
289 // in checking of existence of edges if the algo needs only faces. Moreover,
290 // degenerated edges may have no submesh, as after computing NETGEN_2D.
291 if ( !_algo || _algo->NeedDiscreteBoundary() ) {
292 int dim = SMESH_Gen::GetShapeDim( ss );
293 if (dim < dimToCheck)
294 break; // the rest subMeshes are all of less dimension
296 SMESHDS_SubMesh * ds = sm->GetSubMeshDS();
297 bool computeOk = (sm->GetComputeState() == COMPUTE_OK ||
298 (ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() )));
301 subMeshesComputed = false;
302 if ( isFailedToCompute && !(*isFailedToCompute) )
303 *isFailedToCompute = ( sm->GetComputeState() == FAILED_TO_COMPUTE );
305 // int type = ss.ShapeType();
309 // case TopAbs_COMPOUND:
311 // MESSAGE("The not computed sub mesh is a COMPOUND");
314 // case TopAbs_COMPSOLID:
316 // MESSAGE("The not computed sub mesh is a COMPSOLID");
319 // case TopAbs_SHELL:
321 // MESSAGE("The not computed sub mesh is a SHEL");
326 // MESSAGE("The not computed sub mesh is a WIRE");
329 // case TopAbs_SOLID:
331 // MESSAGE("The not computed sub mesh is a SOLID");
336 // MESSAGE("The not computed sub mesh is a FACE");
341 // MESSAGE("The not computed sub mesh is a EDGE");
346 // MESSAGE("The not computed sub mesh is of unknown type");
351 if ( !isFailedToCompute )
355 return subMeshesComputed;
358 //=============================================================================
362 //=============================================================================
364 // bool SMESH_subMesh::SubMeshesReady()
366 // bool subMeshesReady = true;
367 // SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true);
368 // while ( smIt->more() ) {
369 // SMESH_subMesh *sm = smIt->next();
370 // bool computeOk = (sm->GetComputeState() == COMPUTE_OK ||
371 // sm->GetComputeState() == READY_TO_COMPUTE);
374 // subMeshesReady = false;
375 // SCRUTE(sm->GetId());
379 // return subMeshesReady;
382 //=============================================================================
384 * Construct dependence on first level subMeshes. complex shapes (compsolid,
385 * shell, wire) are not analysed the same way as simple shapes (solid, face,
387 * For collection shapes (compsolid, shell, wire) prepare a list of submeshes
388 * with possible multiples occurences. Multiples occurences corresponds to
389 * internal frontiers within shapes of the collection and must not be keeped.
390 * See FinalizeDependence.
392 //=============================================================================
394 const map < int, SMESH_subMesh * >& SMESH_subMesh::DependsOn()
396 if (_dependenceAnalysed)
399 //MESSAGE("SMESH_subMesh::DependsOn");
401 int type = _subShape.ShapeType();
405 case TopAbs_COMPOUND:
407 //MESSAGE("compound");
408 for (TopExp_Explorer exp(_subShape, TopAbs_SOLID); exp.More();exp.Next())
410 insertDependence(exp.Current());
412 for (TopExp_Explorer exp(_subShape, TopAbs_SHELL, TopAbs_SOLID); exp.More(); exp.Next())
414 if ( BRep_Tool::IsClosed(exp.Current() ))
415 insertDependence(exp.Current()); //only shell not in solid
417 for (TopExp_Explorer expF(exp.Current(), TopAbs_FACE); expF.More();expF.Next())
418 insertDependence(expF.Current()); // issue 0020959: HEXA_3D fails on shell
421 for (TopExp_Explorer exp(_subShape, TopAbs_FACE, TopAbs_SHELL); exp.More();exp.Next())
423 insertDependence(exp.Current());
425 for (TopExp_Explorer exp(_subShape, TopAbs_EDGE, TopAbs_FACE); exp.More();exp.Next())
427 insertDependence(exp.Current());
429 for (TopExp_Explorer exp(_subShape, TopAbs_VERTEX, TopAbs_EDGE); exp.More();exp.Next())
431 insertDependence(exp.Current());
435 case TopAbs_COMPSOLID:
437 //MESSAGE("compsolid");
438 for (TopExp_Explorer exp(_subShape, TopAbs_SOLID); exp.More(); exp.Next())
440 insertDependence(exp.Current());
447 for (TopExp_Explorer exp(_subShape, TopAbs_FACE); exp.More(); exp.Next())
449 insertDependence(exp.Current());
456 for (TopExp_Explorer exp(_subShape, TopAbs_EDGE); exp.More(); exp.Next())
458 insertDependence(exp.Current());
465 if(_father->HasShapeToMesh()) {
466 for (TopExp_Explorer exp(_subShape, TopAbs_FACE); exp.More();exp.Next())
468 insertDependence(exp.Current());
476 for (TopExp_Explorer exp(_subShape, TopAbs_EDGE); exp.More();exp.Next())
478 insertDependence(exp.Current());
485 for (TopExp_Explorer exp(_subShape, TopAbs_VERTEX); exp.More(); exp.Next())
487 insertDependence(exp.Current());
500 _dependenceAnalysed = true;
504 //=============================================================================
506 * For simple Shapes (solid, face, edge): add subMesh into dependence list.
508 //=============================================================================
510 void SMESH_subMesh::insertDependence(const TopoDS_Shape aSubShape)
512 SMESH_subMesh *aSubMesh = _father->GetSubMesh(aSubShape);
513 int type = aSubShape.ShapeType();
514 int ordType = 9 - type; // 2 = Vertex, 8 = CompSolid
515 int cle = aSubMesh->GetId();
516 cle += 10000000 * ordType; // sort map by ordType then index
517 if ( _mapDepend.find( cle ) == _mapDepend.end())
519 _mapDepend[cle] = aSubMesh;
520 const map < int, SMESH_subMesh * > & subMap = aSubMesh->DependsOn();
521 _mapDepend.insert( subMap.begin(), subMap.end() );
525 //=============================================================================
529 //=============================================================================
531 const TopoDS_Shape & SMESH_subMesh::GetSubShape() const
533 //MESSAGE("SMESH_subMesh::GetSubShape");
538 //=======================================================================
539 //function : CanAddHypothesis
540 //purpose : return true if theHypothesis can be attached to me:
541 // its dimention is checked
542 //=======================================================================
544 bool SMESH_subMesh::CanAddHypothesis(const SMESH_Hypothesis* theHypothesis) const
546 int aHypDim = theHypothesis->GetDim();
547 int aShapeDim = SMESH_Gen::GetShapeDim(_subShape);
548 // issue 21106. Forbid 3D mesh on the SHELL
549 // if (aHypDim == 3 && aShapeDim == 3) {
550 // // check case of open shell
551 // //if (_subShape.ShapeType() == TopAbs_SHELL && !_subShape.Closed())
552 // if (_subShape.ShapeType() == TopAbs_SHELL && !BRep_Tool::IsClosed(_subShape))
555 if ( aHypDim <= aShapeDim )
561 //=======================================================================
562 //function : IsApplicableHypotesis
564 //=======================================================================
566 bool SMESH_subMesh::IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis,
567 const TopAbs_ShapeEnum theShapeType)
569 if ( theHypothesis->GetType() > SMESHDS_Hypothesis::PARAM_ALGO)
572 if ( theHypothesis->GetShapeType() & (1<< theShapeType))
573 // issue 21106. Forbid 3D mesh on the SHELL
574 return !( theHypothesis->GetDim() == 3 && theShapeType == TopAbs_SHELL );
580 switch ( theShapeType ) {
585 return SMESH_Gen::GetShapeDim( theShapeType ) == theHypothesis->GetDim();
588 // Special case for algorithms, building 2D mesh on a whole shell.
589 // Before this fix there was a problem after restoring from study,
590 // because in that case algorithm is assigned before hypothesis
591 // (on shell in problem case) and hypothesis is checked on faces
592 // (because it is 2D), where we have NO_ALGO state.
593 // Now 2D hypothesis is also applicable to shells.
594 return (theHypothesis->GetDim() == 2 || theHypothesis->GetDim() == 3);
597 // case TopAbs_COMPSOLID:
598 // case TopAbs_COMPOUND:
604 //=============================================================================
608 //=============================================================================
610 SMESH_Hypothesis::Hypothesis_Status
611 SMESH_subMesh::AlgoStateEngine(int event, SMESH_Hypothesis * anHyp)
613 // **** les retour des evenement shape sont significatifs
614 // (add ou remove fait ou non)
615 // le retour des evenement father n'indiquent pas que add ou remove fait
617 SMESH_Hypothesis::Hypothesis_Status aux_ret, ret = SMESH_Hypothesis::HYP_OK;
619 SMESHDS_Mesh* meshDS =_father->GetMeshDS();
620 SMESH_Algo* algo = 0;
623 if (_subShape.ShapeType() == TopAbs_VERTEX )
625 if ( anHyp->GetDim() != 0) {
626 if (event == ADD_HYP || event == ADD_ALGO)
627 return SMESH_Hypothesis::HYP_BAD_DIM;
629 return SMESH_Hypothesis::HYP_OK;
632 else if ( _algoState == HYP_OK ) {
633 // update default _algoState
634 if ( event != REMOVE_FATHER_ALGO )
636 _algoState = NO_ALGO;
639 _algoState = MISSING_HYP;
640 if ( event == REMOVE_FATHER_HYP ||
641 algo->CheckHypothesis(*_father,_subShape, aux_ret))
648 int oldAlgoState = _algoState;
649 bool modifiedHyp = (event == MODIF_HYP); // if set to true, force event MODIF_ALGO_STATE
650 SMESH_Algo* algoRequiringCleaning = 0;
652 bool isApplicableHyp = IsApplicableHypotesis( anHyp );
654 if (event == ADD_ALGO || event == ADD_FATHER_ALGO)
656 // -------------------------------------------
657 // check if a shape needed by algo is present
658 // -------------------------------------------
659 algo = static_cast< SMESH_Algo* >( anHyp );
660 if ( !_father->HasShapeToMesh() && algo->NeedShape() )
661 return SMESH_Hypothesis::HYP_NEED_SHAPE;
662 // ----------------------
663 // check mesh conformity
664 // ----------------------
665 if (isApplicableHyp && !_father->IsNotConformAllowed() && !IsConform( algo ))
666 return SMESH_Hypothesis::HYP_NOTCONFORM;
668 // check if all-dimensional algo is hidden by other local one
669 if ( event == ADD_ALGO ) {
670 SMESH_HypoFilter filter( SMESH_HypoFilter::HasType( algo->GetType() ));
671 filter.Or( SMESH_HypoFilter::HasType( algo->GetType()+1 ));
672 filter.Or( SMESH_HypoFilter::HasType( algo->GetType()+2 ));
673 if ( SMESH_Algo * curAlgo = (SMESH_Algo*)_father->GetHypothesis(_subShape, filter, true ))
674 if ( !curAlgo->NeedDiscreteBoundary() )
675 algoRequiringCleaning = curAlgo;
679 // ----------------------------------
680 // add a hypothesis to DS if possible
681 // ----------------------------------
682 if (event == ADD_HYP || event == ADD_ALGO)
684 if ( ! CanAddHypothesis( anHyp )) // check dimension
685 return SMESH_Hypothesis::HYP_BAD_DIM;
687 if ( /*!anHyp->IsAuxiliary() &&*/ getSimilarAttached( _subShape, anHyp ) )
688 return SMESH_Hypothesis::HYP_ALREADY_EXIST;
690 if ( !meshDS->AddHypothesis(_subShape, anHyp))
691 return SMESH_Hypothesis::HYP_ALREADY_EXIST;
694 // --------------------------
695 // remove a hypothesis from DS
696 // --------------------------
697 if (event == REMOVE_HYP || event == REMOVE_ALGO)
699 if (!meshDS->RemoveHypothesis(_subShape, anHyp))
700 return SMESH_Hypothesis::HYP_OK; // nothing changes
702 if (event == REMOVE_ALGO)
704 algo = dynamic_cast<SMESH_Algo*> (anHyp);
705 if (!algo->NeedDiscreteBoundary())
706 algoRequiringCleaning = algo;
710 // ------------------
711 // analyse algo state
712 // ------------------
713 if (!isApplicableHyp)
714 return ret; // not applicable hypotheses do not change algo state
719 // ----------------------------------------------------------------------
728 if (algo->CheckHypothesis((*_father),_subShape, aux_ret))
729 setAlgoState(HYP_OK);
730 else if ( algo->IsStatusFatal( aux_ret )) {
731 meshDS->RemoveHypothesis(_subShape, anHyp);
735 setAlgoState(MISSING_HYP);
742 case ADD_FATHER_ALGO: { // Algo just added in father
745 if ( algo == anHyp ) {
746 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret))
747 setAlgoState(HYP_OK);
749 setAlgoState(MISSING_HYP);
753 case REMOVE_FATHER_HYP:
755 case REMOVE_FATHER_ALGO: {
759 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
760 setAlgoState(HYP_OK);
762 setAlgoState(MISSING_HYP);
766 case MODIF_HYP: break;
773 // ----------------------------------------------------------------------
781 if ( algo->CheckHypothesis((*_father),_subShape, ret ))
782 setAlgoState(HYP_OK);
783 if (SMESH_Hypothesis::IsStatusFatal( ret ))
784 meshDS->RemoveHypothesis(_subShape, anHyp);
785 else if (!_father->IsUsedHypothesis( anHyp, this ))
787 meshDS->RemoveHypothesis(_subShape, anHyp);
788 ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
792 case ADD_ALGO: { //already existing algo : on father ?
795 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))// ignore hyp status
796 setAlgoState(HYP_OK);
797 else if ( algo->IsStatusFatal( aux_ret )) {
798 meshDS->RemoveHypothesis(_subShape, anHyp);
802 setAlgoState(MISSING_HYP);
807 case REMOVE_ALGO: { // perhaps a father algo applies ?
809 if (algo == NULL) // no more algo applying on sub-shape...
811 setAlgoState(NO_ALGO);
815 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
816 setAlgoState(HYP_OK);
818 setAlgoState(MISSING_HYP);
822 case MODIF_HYP: // assigned hypothesis value may become good
823 case ADD_FATHER_HYP: {
826 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
827 setAlgoState(HYP_OK);
829 setAlgoState(MISSING_HYP);
832 case ADD_FATHER_ALGO: { // new father algo
835 if ( algo == anHyp ) {
836 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
837 setAlgoState(HYP_OK);
839 setAlgoState(MISSING_HYP);
843 case REMOVE_FATHER_HYP: // nothing to do
845 case REMOVE_FATHER_ALGO: {
847 if (algo == NULL) // no more applying algo on father
849 setAlgoState(NO_ALGO);
853 if ( algo->CheckHypothesis((*_father),_subShape , aux_ret ))
854 setAlgoState(HYP_OK);
856 setAlgoState(MISSING_HYP);
866 // ----------------------------------------------------------------------
874 if (!algo->CheckHypothesis((*_father),_subShape, ret ))
876 if ( !SMESH_Hypothesis::IsStatusFatal( ret ))
877 // ret should be fatal: anHyp was not added
878 ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
880 else if (!_father->IsUsedHypothesis( anHyp, this ))
881 ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
883 if (SMESH_Hypothesis::IsStatusFatal( ret ))
885 MESSAGE("do not add extra hypothesis");
886 meshDS->RemoveHypothesis(_subShape, anHyp);
894 case ADD_ALGO: { //already existing algo : on father ?
896 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
897 // check if algo changes
899 f.Init( SMESH_HypoFilter::IsAlgo() );
900 f.And( SMESH_HypoFilter::IsApplicableTo( _subShape ));
901 f.AndNot( SMESH_HypoFilter::Is( algo ));
902 const SMESH_Hypothesis * prevAlgo = _father->GetHypothesis( _subShape, f, true );
904 string(algo->GetName()) != string(prevAlgo->GetName()) )
908 setAlgoState(MISSING_HYP);
914 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
915 setAlgoState(HYP_OK);
917 setAlgoState(MISSING_HYP);
921 case REMOVE_ALGO: { // perhaps a father algo applies ?
923 if (algo == NULL) // no more algo applying on sub-shape...
925 setAlgoState(NO_ALGO);
929 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
930 // check if algo remains
931 if ( anHyp != algo && strcmp( anHyp->GetName(), algo->GetName()) )
935 setAlgoState(MISSING_HYP);
939 case MODIF_HYP: // hypothesis value may become bad
940 case ADD_FATHER_HYP: { // new father hypothesis ?
943 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
945 if (_father->IsUsedHypothesis( anHyp, this )) // new Hyp
949 setAlgoState(MISSING_HYP);
952 case ADD_FATHER_ALGO: {
954 if ( algo == anHyp ) { // a new algo on father
955 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
956 // check if algo changes
958 f.Init( SMESH_HypoFilter::IsAlgo() );
959 f.And( SMESH_HypoFilter::IsApplicableTo( _subShape ));
960 f.AndNot( SMESH_HypoFilter::Is( algo ));
961 const SMESH_Hypothesis* prevAlgo = _father->GetHypothesis( _subShape, f, true );
963 string(algo->GetName()) != string(prevAlgo->GetName()) )
967 setAlgoState(MISSING_HYP);
971 case REMOVE_FATHER_HYP: {
974 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
975 // is there the same local hyp or maybe a new father algo applied?
976 if ( !getSimilarAttached( _subShape, anHyp ) )
980 setAlgoState(MISSING_HYP);
983 case REMOVE_FATHER_ALGO: {
984 // IPAL21346. Edges not removed when Netgen 1d-2d is removed from a SOLID.
985 // CLEAN was not called at event REMOVE_ALGO because the algo is not applicable to SOLID.
986 algo = dynamic_cast<SMESH_Algo*> (anHyp);
987 if (!algo->NeedDiscreteBoundary())
988 algoRequiringCleaning = algo;
990 if (algo == NULL) // no more applying algo on father
992 setAlgoState(NO_ALGO);
996 if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
997 // check if algo changes
998 if ( string(algo->GetName()) != string( anHyp->GetName()) )
1002 setAlgoState(MISSING_HYP);
1012 // ----------------------------------------------------------------------
1019 // detect algorithm hiding
1021 if ( ret == SMESH_Hypothesis::HYP_OK &&
1022 ( event == ADD_ALGO || event == ADD_FATHER_ALGO ) &&
1023 algo->GetName() == anHyp->GetName() )
1026 SMESH_Gen* gen = _father->GetGen();
1027 TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
1028 for ( ; ( ret == SMESH_Hypothesis::HYP_OK && it.More()); it.Next() ) {
1029 if ( SMESH_Algo* upperAlgo = gen->GetAlgo( *_father, it.Value() ))
1030 if ( !upperAlgo->NeedDiscreteBoundary() && !upperAlgo->SupportSubmeshes())
1031 ret = SMESH_Hypothesis::HYP_HIDDEN_ALGO;
1034 if ( ret == SMESH_Hypothesis::HYP_OK &&
1035 !algo->NeedDiscreteBoundary() &&
1036 !algo->SupportSubmeshes()) {
1037 TopoDS_Shape algoAssignedTo, otherAssignedTo;
1038 gen->GetAlgo( *_father, _subShape, &algoAssignedTo );
1039 map<int, SMESH_subMesh*>::reverse_iterator i_sm = _mapDepend.rbegin();
1040 for ( ; ( ret == SMESH_Hypothesis::HYP_OK && i_sm != _mapDepend.rend()) ; ++i_sm )
1041 if ( gen->GetAlgo( *_father, i_sm->second->_subShape, &otherAssignedTo ) &&
1042 SMESH_MesherHelper::IsSubShape( /*sub=*/otherAssignedTo, /*main=*/algoAssignedTo ))
1043 ret = SMESH_Hypothesis::HYP_HIDING_ALGO;
1047 bool stateChange = ( _algoState != oldAlgoState );
1049 if ( stateChange && _algoState == HYP_OK ) // hyp becomes OK
1050 algo->SetEventListener( this );
1052 notifyListenersOnEvent( event, ALGO_EVENT, anHyp );
1054 if ( stateChange && oldAlgoState == HYP_OK ) { // hyp becomes KO
1055 deleteOwnListeners();
1056 SetIsAlwaysComputed( false );
1057 if (_subShape.ShapeType() == TopAbs_VERTEX ) {
1058 // restore default states
1059 _algoState = HYP_OK;
1060 _computeState = READY_TO_COMPUTE;
1064 if ( algoRequiringCleaning ) {
1065 // added or removed algo is all-dimensional
1066 ComputeStateEngine( CLEAN );
1067 cleanDependsOn( algoRequiringCleaning );
1068 ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
1071 if (stateChange || modifiedHyp)
1072 ComputeStateEngine(MODIF_ALGO_STATE);
1077 //=======================================================================
1078 //function : IsConform
1079 //purpose : check if a conform mesh will be produced by the Algo
1080 //=======================================================================
1082 bool SMESH_subMesh::IsConform(const SMESH_Algo* theAlgo)
1084 // MESSAGE( "SMESH_subMesh::IsConform" );
1085 if ( !theAlgo ) return false;
1087 // Suppose that theAlgo is applicable to _subShape, do not check it here
1088 //if ( !IsApplicableHypotesis( theAlgo )) return false;
1090 // check only algo that doesn't NeedDiscreteBoundary(): because mesh made
1091 // on a sub-shape will be ignored by theAlgo
1092 if ( theAlgo->NeedDiscreteBoundary() ||
1093 !theAlgo->OnlyUnaryInput() ) // all adjacent shapes will be meshed by this algo?
1096 SMESH_Gen* gen =_father->GetGen();
1098 // only local algo is to be checked
1099 //if ( gen->IsGlobalHypothesis( theAlgo, *_father ))
1100 if ( _subShape.ShapeType() == _father->GetMeshDS()->ShapeToMesh().ShapeType() )
1103 // check algo attached to adjacent shapes
1105 // loop on one level down sub-meshes
1106 TopoDS_Iterator itsub( _subShape );
1107 for (; itsub.More(); itsub.Next())
1109 // loop on adjacent subShapes
1110 TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( itsub.Value() ));
1111 for (; it.More(); it.Next())
1113 const TopoDS_Shape& adjacent = it.Value();
1114 if ( _subShape.IsSame( adjacent )) continue;
1115 if ( adjacent.ShapeType() != _subShape.ShapeType())
1118 // check algo attached to smAdjacent
1119 SMESH_Algo * algo = gen->GetAlgo((*_father), adjacent);
1121 !algo->NeedDiscreteBoundary() &&
1122 algo->OnlyUnaryInput())
1123 return false; // NOT CONFORM MESH WILL BE PRODUCED
1130 //=============================================================================
1134 //=============================================================================
1136 void SMESH_subMesh::setAlgoState(algo_state state)
1141 //=============================================================================
1145 //=============================================================================
1146 SMESH_Hypothesis::Hypothesis_Status
1147 SMESH_subMesh::SubMeshesAlgoStateEngine(int event,
1148 SMESH_Hypothesis * anHyp)
1150 SMESH_Hypothesis::Hypothesis_Status ret = SMESH_Hypothesis::HYP_OK;
1151 //EAP: a wire (dim==1) should notify edges (dim==1)
1152 //EAP: int dim = SMESH_Gen::GetShapeDim(_subShape);
1153 //if (_subShape.ShapeType() < TopAbs_EDGE ) // wire,face etc
1155 SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,false);
1156 while ( smIt->more() ) {
1157 SMESH_Hypothesis::Hypothesis_Status ret2 =
1158 smIt->next()->AlgoStateEngine(event, anHyp);
1166 //================================================================================
1168 * \brief Remove elements from sub-meshes.
1169 * \param algoRequiringCleaning - an all-dimensional algorithm whose presence
1170 * causes the cleaning.
1172 //================================================================================
1174 void SMESH_subMesh::cleanDependsOn( SMESH_Algo* algoRequiringCleaning/*=0*/ )
1176 SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,
1177 /*complexShapeFirst=*/true);
1178 if ( _father->NbNodes() == 0 )
1180 while ( smIt->more() )
1181 smIt->next()->ComputeStateEngine(CHECK_COMPUTE_STATE);
1183 else if ( !algoRequiringCleaning || !algoRequiringCleaning->SupportSubmeshes() )
1185 while ( smIt->more() )
1186 smIt->next()->ComputeStateEngine(CLEAN);
1188 else if ( algoRequiringCleaning && algoRequiringCleaning->SupportSubmeshes() )
1190 SMESHDS_Mesh* meshDS = _father->GetMeshDS();
1192 // find sub-meshes to keep elements on
1193 set< SMESH_subMesh* > smToKeep;
1194 TopAbs_ShapeEnum prevShapeType = TopAbs_SHAPE;
1195 bool toKeepPrevShapeType = false;
1196 while ( smIt->more() )
1198 SMESH_subMesh* sm = smIt->next();
1199 sm->ComputeStateEngine(CHECK_COMPUTE_STATE);
1200 if ( !sm->IsEmpty() )
1202 const bool sameShapeType = ( prevShapeType == sm->GetSubShape().ShapeType() );
1203 bool keepSubMeshes = ( sameShapeType && toKeepPrevShapeType );
1204 if ( !sameShapeType )
1206 // check if the algo allows presence of global algos of dimension the algo
1207 // can generate it-self
1208 int shapeDim = SMESH_Gen::GetShapeDim( sm->GetSubShape() );
1209 keepSubMeshes = algoRequiringCleaning->NeedLowerHyps( shapeDim );
1210 prevShapeType = sm->GetSubShape().ShapeType();
1211 toKeepPrevShapeType = keepSubMeshes;
1213 if ( !keepSubMeshes )
1215 // look for an algo assigned to sm
1216 bool algoFound = false;
1217 const list<const SMESHDS_Hypothesis*>& hyps = meshDS->GetHypothesis( sm->_subShape );
1218 list<const SMESHDS_Hypothesis*>::const_iterator h = hyps.begin();
1219 for ( ; ( !algoFound && h != hyps.end() ); ++h )
1220 algoFound = ((*h)->GetType() != SMESHDS_Hypothesis::PARAM_ALGO );
1221 keepSubMeshes = algoFound;
1223 // remember all sub-meshes of sm
1224 if ( keepSubMeshes )
1226 SMESH_subMeshIteratorPtr smIt2 = getDependsOnIterator(false,true);
1227 while ( smIt2->more() )
1228 smToKeep.insert( smIt2->next() );
1233 SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true);
1234 while ( smIt->more() )
1236 SMESH_subMesh* sm = smIt->next();
1237 if ( !smToKeep.count( sm ))
1238 sm->ComputeStateEngine(CLEAN);
1243 //=============================================================================
1247 //=============================================================================
1249 void SMESH_subMesh::DumpAlgoState(bool isMain)
1251 int dim = SMESH_Gen::GetShapeDim(_subShape);
1252 // if (dim < 1) return;
1255 const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
1257 map < int, SMESH_subMesh * >::const_iterator itsub;
1258 for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
1260 SMESH_subMesh *sm = (*itsub).second;
1261 sm->DumpAlgoState(false);
1264 int type = _subShape.ShapeType();
1265 MESSAGE("dim = " << dim << " type of shape " << type);
1269 MESSAGE(" AlgoState = NO_ALGO");
1272 MESSAGE(" AlgoState = MISSING_HYP");
1275 MESSAGE(" AlgoState = HYP_OK");
1278 switch (_computeState)
1281 MESSAGE(" ComputeState = NOT_READY");
1283 case READY_TO_COMPUTE:
1284 MESSAGE(" ComputeState = READY_TO_COMPUTE");
1287 MESSAGE(" ComputeState = COMPUTE_OK");
1289 case FAILED_TO_COMPUTE:
1290 MESSAGE(" ComputeState = FAILED_TO_COMPUTE");
1295 //================================================================================
1297 * \brief Remove nodes and elements bound to submesh
1298 * \param subMesh - submesh containing nodes and elements
1300 //================================================================================
1302 static void cleanSubMesh( SMESH_subMesh * subMesh )
1305 if (SMESHDS_SubMesh * subMeshDS = subMesh->GetSubMeshDS()) {
1306 SMESHDS_Mesh * meshDS = subMesh->GetFather()->GetMeshDS();
1307 SMDS_ElemIteratorPtr ite = subMeshDS->GetElements();
1308 while (ite->more()) {
1309 const SMDS_MeshElement * elt = ite->next();
1310 //MESSAGE( " RM elt: "<<elt->GetID()<<" ( "<<elt->NbNodes()<<" )" );
1311 //meshDS->RemoveElement(elt);
1312 meshDS->RemoveFreeElement(elt, subMeshDS);
1315 SMDS_NodeIteratorPtr itn = subMeshDS->GetNodes();
1316 while (itn->more()) {
1317 const SMDS_MeshNode * node = itn->next();
1318 //MESSAGE( " RM node: "<<node->GetID());
1319 if ( node->NbInverseElements() == 0 )
1320 meshDS->RemoveFreeNode(node, subMeshDS);
1321 else // for StdMeshers_CompositeSegment_1D: node in one submesh, edge in another
1322 meshDS->RemoveNode(node);
1328 //=============================================================================
1332 //=============================================================================
1334 bool SMESH_subMesh::ComputeStateEngine(int event)
1337 case MODIF_ALGO_STATE:
1339 case COMPUTE_SUBMESH:
1340 //case COMPUTE_CANCELED:
1342 //case SUBMESH_COMPUTED:
1343 //case SUBMESH_RESTORED:
1344 //case SUBMESH_LOADED:
1345 //case MESH_ENTITY_REMOVED:
1346 //case CHECK_COMPUTE_STATE:
1347 _computeError.reset(); break;
1351 if ( event == CLEAN )
1352 _alwaysComputed = false; // Unset 'true' set by MergeNodes() (issue 0022182)
1354 if (_subShape.ShapeType() == TopAbs_VERTEX)
1356 _computeState = READY_TO_COMPUTE;
1357 SMESHDS_SubMesh* smDS = GetSubMeshDS();
1358 if ( smDS && smDS->NbNodes() )
1360 if ( event == CLEAN ) {
1362 cleanSubMesh( this );
1365 _computeState = COMPUTE_OK;
1367 else if (( event == COMPUTE || event == COMPUTE_SUBMESH )
1368 && !_alwaysComputed )
1370 const TopoDS_Vertex & V = TopoDS::Vertex( _subShape );
1371 gp_Pnt P = BRep_Tool::Pnt(V);
1372 if ( SMDS_MeshNode * n = _father->GetMeshDS()->AddNode(P.X(), P.Y(), P.Z()) ) {
1373 _father->GetMeshDS()->SetNodeOnVertex(n,_Id);
1374 _computeState = COMPUTE_OK;
1377 if ( event == MODIF_ALGO_STATE )
1381 SMESH_Gen *gen = _father->GetGen();
1382 SMESH_Algo *algo = 0;
1384 SMESH_Hypothesis::Hypothesis_Status hyp_status;
1385 //algo_state oldAlgoState = (algo_state) GetAlgoState();
1387 switch (_computeState)
1390 // ----------------------------------------------------------------------
1395 case MODIF_ALGO_STATE:
1397 if (algo && !algo->NeedDiscreteBoundary())
1398 cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
1399 if ( _algoState == HYP_OK )
1400 _computeState = READY_TO_COMPUTE;
1402 case COMPUTE: // nothing to do
1403 case COMPUTE_SUBMESH:
1405 case COMPUTE_CANCELED: // nothing to do
1409 removeSubMeshElementsAndNodes();
1411 case SUBMESH_COMPUTED: // nothing to do
1413 case SUBMESH_RESTORED:
1414 ComputeSubMeshStateEngine( SUBMESH_RESTORED );
1416 case MESH_ENTITY_REMOVED:
1418 case SUBMESH_LOADED:
1419 loadDependentMeshes();
1420 ComputeSubMeshStateEngine( SUBMESH_LOADED );
1422 case CHECK_COMPUTE_STATE:
1423 if ( IsMeshComputed() )
1424 _computeState = COMPUTE_OK;
1432 // ----------------------------------------------------------------------
1434 case READY_TO_COMPUTE:
1437 case MODIF_ALGO_STATE:
1438 _computeState = NOT_READY;
1442 if (!algo->NeedDiscreteBoundary())
1443 cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
1444 if ( _algoState == HYP_OK )
1445 _computeState = READY_TO_COMPUTE;
1449 case COMPUTE_SUBMESH:
1453 ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
1456 MESSAGE("***** verify compute state *****");
1457 _computeState = NOT_READY;
1458 setAlgoState(MISSING_HYP);
1461 TopoDS_Shape shape = _subShape;
1462 // check submeshes needed
1463 if (_father->HasShapeToMesh() ) {
1464 bool subComputed = false, subFailed = false;
1465 if (!algo->OnlyUnaryInput()) {
1466 if ( event == COMPUTE /*&&
1467 ( algo->NeedDiscreteBoundary() || algo->SupportSubmeshes() )*/)
1468 shape = getCollection( gen, algo, subComputed, subFailed );
1470 subComputed = SubMeshesComputed( & subFailed );
1473 subComputed = SubMeshesComputed();
1475 ret = ( algo->NeedDiscreteBoundary() ? subComputed :
1476 algo->SupportSubmeshes() ? !subFailed :
1477 ( !subComputed || _father->IsNotConformAllowed() ));
1480 _computeState = FAILED_TO_COMPUTE;
1481 if ( !algo->NeedDiscreteBoundary() && !subFailed )
1483 SMESH_ComputeError::New(COMPERR_BAD_INPUT_MESH,
1484 "Unexpected computed submesh",algo);
1490 //cleanDependants(); for "UseExisting_*D" algos
1491 //removeSubMeshElementsAndNodes();
1492 loadDependentMeshes();
1494 _computeState = FAILED_TO_COMPUTE;
1495 _computeError = SMESH_ComputeError::New(COMPERR_OK,"",algo);
1497 #if OCC_VERSION_LARGE > 0x06010000
1500 algo->InitComputeError();
1501 MemoryReserve aMemoryReserve;
1502 SMDS_Mesh::CheckMemory();
1503 Kernel_Utils::Localizer loc;
1504 if ( !_father->HasShapeToMesh() ) // no shape
1506 SMESH_MesherHelper helper( *_father );
1507 helper.SetSubShape( shape );
1508 helper.SetElementsOnShape( true );
1509 ret = algo->Compute(*_father, &helper );
1513 ret = algo->Compute((*_father), shape);
1515 if ( !_computeError || ( !ret && _computeError->IsOK() ) ) // algo can set _computeError of submesh
1516 _computeError = algo->GetComputeError();
1518 catch ( ::SMESH_ComputeError& comperr ) {
1519 cout << " SMESH_ComputeError caught" << endl;
1520 if ( !_computeError ) _computeError = SMESH_ComputeError::New();
1521 *_computeError = comperr;
1523 catch ( std::bad_alloc& exc ) {
1524 MESSAGE("std::bad_alloc thrown inside algo->Compute()");
1525 if ( _computeError ) {
1526 _computeError->myName = COMPERR_MEMORY_PB;
1527 //_computeError->myComment = exc.what();
1529 cleanSubMesh( this );
1532 catch ( Standard_OutOfMemory& exc ) {
1533 MESSAGE("Standard_OutOfMemory thrown inside algo->Compute()");
1534 if ( _computeError ) {
1535 _computeError->myName = COMPERR_MEMORY_PB;
1536 //_computeError->myComment = exc.what();
1538 cleanSubMesh( this );
1539 throw std::bad_alloc();
1541 catch (Standard_Failure& ex) {
1542 if ( !_computeError ) _computeError = SMESH_ComputeError::New();
1543 _computeError->myName = COMPERR_OCC_EXCEPTION;
1544 _computeError->myComment += ex.DynamicType()->Name();
1545 if ( ex.GetMessageString() && strlen( ex.GetMessageString() )) {
1546 _computeError->myComment += ": ";
1547 _computeError->myComment += ex.GetMessageString();
1550 catch ( SALOME_Exception& S_ex ) {
1551 const int skipSalomeShift = 7; /* to skip "Salome " of
1552 "Salome Exception" prefix returned
1553 by SALOME_Exception::what() */
1554 if ( !_computeError ) _computeError = SMESH_ComputeError::New();
1555 _computeError->myName = COMPERR_SLM_EXCEPTION;
1556 _computeError->myComment = S_ex.what() + skipSalomeShift;
1558 catch ( std::exception& exc ) {
1559 if ( !_computeError ) _computeError = SMESH_ComputeError::New();
1560 _computeError->myName = COMPERR_STD_EXCEPTION;
1561 _computeError->myComment = exc.what();
1564 if ( _computeError )
1565 _computeError->myName = COMPERR_EXCEPTION;
1569 // check if an error reported on any sub-shape
1570 bool isComputeErrorSet = !checkComputeError( algo, ret, shape );
1571 if ( isComputeErrorSet )
1573 // check if anything was built
1574 TopExp_Explorer subS(shape, _subShape.ShapeType());
1577 for (; ret && subS.More(); subS.Next())
1578 ret = _father->GetSubMesh( subS.Current() )->IsMeshComputed();
1580 // Set _computeError
1581 if (!ret && !isComputeErrorSet)
1583 for (subS.ReInit(); subS.More(); subS.Next())
1585 SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() );
1586 if ( !sm->IsMeshComputed() )
1588 if ( !sm->_computeError )
1589 sm->_computeError = SMESH_ComputeError::New();
1590 if ( sm->_computeError->IsOK() )
1591 sm->_computeError->myName = COMPERR_ALGO_FAILED;
1592 sm->_computeState = FAILED_TO_COMPUTE;
1593 sm->_computeError->myAlgo = algo;
1597 if (ret && _computeError && _computeError->myName != COMPERR_WARNING )
1599 _computeError.reset();
1602 // send event SUBMESH_COMPUTED
1604 if ( !algo->NeedDiscreteBoundary() )
1605 // send SUBMESH_COMPUTED to dependants of all sub-meshes of shape
1606 for (subS.ReInit(); subS.More(); subS.Next())
1608 SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() );
1609 SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false);
1610 while ( smIt->more() ) {
1612 if ( sm->GetSubShape().ShapeType() == TopAbs_VERTEX )
1613 sm->updateDependantsState( SUBMESH_COMPUTED );
1619 updateDependantsState( SUBMESH_COMPUTED );
1623 case COMPUTE_CANCELED: // nothing to do
1627 removeSubMeshElementsAndNodes();
1628 _computeState = NOT_READY;
1632 ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
1634 _computeState = READY_TO_COMPUTE;
1636 setAlgoState(MISSING_HYP);
1639 case SUBMESH_COMPUTED: // nothing to do
1641 case SUBMESH_RESTORED:
1642 // check if a mesh is already computed that may
1643 // happen after retrieval from a file
1644 ComputeStateEngine( CHECK_COMPUTE_STATE );
1645 ComputeSubMeshStateEngine( SUBMESH_RESTORED );
1647 if (algo) algo->SubmeshRestored( this );
1649 case MESH_ENTITY_REMOVED:
1651 case SUBMESH_LOADED:
1652 loadDependentMeshes();
1653 ComputeSubMeshStateEngine( SUBMESH_LOADED );
1655 case CHECK_COMPUTE_STATE:
1656 if ( IsMeshComputed() )
1657 _computeState = COMPUTE_OK;
1665 // ----------------------------------------------------------------------
1670 case MODIF_ALGO_STATE:
1671 ComputeStateEngine( CLEAN );
1673 if (algo && !algo->NeedDiscreteBoundary())
1674 cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
1676 case COMPUTE: // nothing to do
1678 case COMPUTE_CANCELED: // nothing to do
1681 cleanDependants(); // clean sub-meshes, dependant on this one, with event CLEAN
1682 removeSubMeshElementsAndNodes();
1683 _computeState = NOT_READY;
1684 if ( _algoState == HYP_OK )
1685 _computeState = READY_TO_COMPUTE;
1687 case SUBMESH_COMPUTED: // nothing to do
1689 case SUBMESH_RESTORED:
1690 ComputeStateEngine( CHECK_COMPUTE_STATE );
1691 ComputeSubMeshStateEngine( SUBMESH_RESTORED );
1693 if (algo) algo->SubmeshRestored( this );
1695 case MESH_ENTITY_REMOVED:
1696 updateDependantsState ( CHECK_COMPUTE_STATE );
1697 ComputeStateEngine ( CHECK_COMPUTE_STATE );
1698 ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
1700 case CHECK_COMPUTE_STATE:
1701 if ( !IsMeshComputed() ) {
1702 if (_algoState == HYP_OK)
1703 _computeState = READY_TO_COMPUTE;
1705 _computeState = NOT_READY;
1708 case SUBMESH_LOADED:
1709 // already treated event, thanks to which _computeState == COMPUTE_OK
1717 // ----------------------------------------------------------------------
1719 case FAILED_TO_COMPUTE:
1722 case MODIF_ALGO_STATE:
1724 ComputeStateEngine( CLEAN );
1726 if (algo && !algo->NeedDiscreteBoundary())
1727 cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
1728 if (_algoState == HYP_OK)
1729 _computeState = READY_TO_COMPUTE;
1731 _computeState = NOT_READY;
1733 case COMPUTE: // nothing to do
1734 case COMPUTE_SUBMESH:
1736 case COMPUTE_CANCELED:
1739 algo->CancelCompute();
1743 cleanDependants(); // submeshes dependent on me should be cleaned as well
1744 removeSubMeshElementsAndNodes();
1746 case SUBMESH_COMPUTED: // allow retry compute
1747 if (_algoState == HYP_OK)
1748 _computeState = READY_TO_COMPUTE;
1750 _computeState = NOT_READY;
1752 case SUBMESH_RESTORED:
1753 ComputeSubMeshStateEngine( SUBMESH_RESTORED );
1755 case MESH_ENTITY_REMOVED:
1757 case CHECK_COMPUTE_STATE:
1758 if ( IsMeshComputed() )
1759 _computeState = COMPUTE_OK;
1761 if (_algoState == HYP_OK)
1762 _computeState = READY_TO_COMPUTE;
1764 _computeState = NOT_READY;
1766 // case SUBMESH_LOADED:
1774 // ----------------------------------------------------------------------
1780 notifyListenersOnEvent( event, COMPUTE_EVENT );
1786 //=============================================================================
1790 //=============================================================================
1792 bool SMESH_subMesh::Evaluate(MapShapeNbElems& aResMap)
1794 _computeError.reset();
1798 if (_subShape.ShapeType() == TopAbs_VERTEX) {
1799 vector<int> aVec(SMDSEntity_Last,0);
1800 aVec[SMDSEntity_Node] = 1;
1801 aResMap.insert(make_pair(this,aVec));
1805 //SMESH_Gen *gen = _father->GetGen();
1806 SMESH_Algo *algo = 0;
1807 SMESH_Hypothesis::Hypothesis_Status hyp_status;
1810 if(algo && !aResMap.count(this) )
1812 ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
1813 if (!ret) return false;
1815 if (_father->HasShapeToMesh() && algo->NeedDiscreteBoundary())
1817 // check submeshes needed
1818 bool subMeshEvaluated = true;
1819 int dimToCheck = SMESH_Gen::GetShapeDim( _subShape ) - 1;
1820 SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,/*complexShapeFirst=*/true);
1821 while ( smIt->more() && subMeshEvaluated )
1823 SMESH_subMesh* sm = smIt->next();
1824 int dim = SMESH_Gen::GetShapeDim( sm->GetSubShape() );
1825 if (dim < dimToCheck) break; // the rest subMeshes are all of less dimension
1826 const vector<int> & nbs = aResMap[ sm ];
1827 subMeshEvaluated = (std::accumulate( nbs.begin(), nbs.end(), 0 ) > 0 );
1829 if ( !subMeshEvaluated )
1832 _computeError = SMESH_ComputeError::New(COMPERR_OK,"",algo);
1833 ret = algo->Evaluate((*_father), _subShape, aResMap);
1835 aResMap.insert( make_pair( this,vector<int>(0)));
1842 //=======================================================================
1844 * \brief Update compute_state by _computeError and send proper events to
1845 * dependent submeshes
1846 * \retval bool - true if _computeError is NOT set
1848 //=======================================================================
1850 bool SMESH_subMesh::checkComputeError(SMESH_Algo* theAlgo,
1851 const bool theComputeOK,
1852 const TopoDS_Shape& theShape)
1854 bool noErrors = true;
1856 if ( !theShape.IsNull() )
1858 // Check state of submeshes
1859 if ( !theAlgo->NeedDiscreteBoundary())
1861 SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,false);
1862 while ( smIt->more() )
1863 if ( !smIt->next()->checkComputeError( theAlgo, theComputeOK ))
1867 // Check state of neighbours
1868 if ( !theAlgo->OnlyUnaryInput() &&
1869 theShape.ShapeType() == TopAbs_COMPOUND &&
1870 !theShape.IsSame( _subShape ))
1872 for (TopoDS_Iterator subIt( theShape ); subIt.More(); subIt.Next()) {
1873 SMESH_subMesh* sm = _father->GetSubMesh( subIt.Value() );
1875 if ( !sm->checkComputeError( theAlgo, theComputeOK, sm->GetSubShape() ))
1877 updateDependantsState( SUBMESH_COMPUTED ); // send event SUBMESH_COMPUTED
1884 // Set my _computeState
1886 if ( !_computeError || _computeError->IsOK() )
1888 // no error description is set to this sub-mesh, check if any mesh is computed
1889 _computeState = IsMeshComputed() ? COMPUTE_OK : FAILED_TO_COMPUTE;
1890 if ( _computeState != COMPUTE_OK )
1892 if ( _subShape.ShapeType() == TopAbs_EDGE &&
1893 BRep_Tool::Degenerated( TopoDS::Edge( _subShape )) )
1894 _computeState = COMPUTE_OK;
1895 else if ( theComputeOK )
1896 _computeError = SMESH_ComputeError::New(COMPERR_NO_MESH_ON_SHAPE,"",theAlgo);
1900 if ( _computeError && !_computeError->IsOK() )
1902 if ( !_computeError->myAlgo )
1903 _computeError->myAlgo = theAlgo;
1907 text << theAlgo->GetName() << " failed on sub-shape #" << _Id << " with error ";
1908 if (_computeError->IsCommon() )
1909 text << _computeError->CommonName();
1911 text << _computeError->myName;
1912 if ( _computeError->myComment.size() > 0 )
1913 text << " \"" << _computeError->myComment << "\"";
1917 _computeState = _computeError->IsKO() ? FAILED_TO_COMPUTE : COMPUTE_OK;
1925 //=======================================================================
1926 //function : updateSubMeshState
1928 //=======================================================================
1930 void SMESH_subMesh::updateSubMeshState(const compute_state theState)
1932 SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,false);
1933 while ( smIt->more() )
1934 smIt->next()->_computeState = theState;
1937 //=======================================================================
1938 //function : ComputeSubMeshStateEngine
1940 //=======================================================================
1942 void SMESH_subMesh::ComputeSubMeshStateEngine(int event, const bool includeSelf)
1944 SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(includeSelf,false);
1945 while ( smIt->more() )
1946 smIt->next()->ComputeStateEngine(event);
1949 //=======================================================================
1950 //function : updateDependantsState
1952 //=======================================================================
1954 void SMESH_subMesh::updateDependantsState(const compute_event theEvent)
1956 TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
1957 for (; it.More(); it.Next())
1959 const TopoDS_Shape& ancestor = it.Value();
1960 if ( SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor))
1961 aSubMesh->ComputeStateEngine( theEvent );
1965 //=============================================================================
1969 //=============================================================================
1971 void SMESH_subMesh::cleanDependants()
1973 int dimToClean = SMESH_Gen::GetShapeDim( _subShape ) + 1;
1975 TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
1976 for (; it.More(); it.Next())
1978 const TopoDS_Shape& ancestor = it.Value();
1979 if ( SMESH_Gen::GetShapeDim( ancestor ) == dimToClean ) {
1980 // PAL8021. do not go upper than SOLID, else ComputeStateEngine(CLEAN)
1981 // will erase mesh on other shapes in a compound
1982 if ( ancestor.ShapeType() >= TopAbs_SOLID ) {
1983 SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor);
1985 !aSubMesh->IsEmpty() ) // prevent infinite CLEAN via event lesteners
1986 aSubMesh->ComputeStateEngine(CLEAN);
1992 //=============================================================================
1996 //=============================================================================
1998 void SMESH_subMesh::removeSubMeshElementsAndNodes()
2000 cleanSubMesh( this );
2002 // algo may bind a submesh not to _subShape, eg 3D algo
2003 // sets nodes on SHELL while _subShape may be SOLID
2005 int dim = SMESH_Gen::GetShapeDim( _subShape );
2006 int type = _subShape.ShapeType() + 1;
2007 for ( ; type <= TopAbs_EDGE; type++) {
2008 if ( dim == SMESH_Gen::GetShapeDim( (TopAbs_ShapeEnum) type ))
2010 TopExp_Explorer exp( _subShape, (TopAbs_ShapeEnum) type );
2011 for ( ; exp.More(); exp.Next() )
2012 cleanSubMesh( _father->GetSubMeshContaining( exp.Current() ));
2019 //=======================================================================
2020 //function : getCollection
2021 //purpose : return a shape containing all sub-shapes of the MainShape that can be
2022 // meshed at once along with _subShape
2023 //=======================================================================
2025 TopoDS_Shape SMESH_subMesh::getCollection(SMESH_Gen * theGen,
2026 SMESH_Algo* theAlgo,
2027 bool & theSubComputed,
2028 bool & theSubFailed)
2030 theSubComputed = SubMeshesComputed( & theSubFailed );
2032 TopoDS_Shape mainShape = _father->GetMeshDS()->ShapeToMesh();
2034 if ( mainShape.IsSame( _subShape ))
2037 const bool ignoreAuxiliaryHyps = false;
2038 list<const SMESHDS_Hypothesis*> aUsedHyp =
2039 theAlgo->GetUsedHypothesis( *_father, _subShape, ignoreAuxiliaryHyps ); // copy
2041 // put in a compound all shapes with the same hypothesis assigned
2042 // and a good ComputState
2044 TopoDS_Compound aCompound;
2045 BRep_Builder aBuilder;
2046 aBuilder.MakeCompound( aCompound );
2048 TopExp_Explorer anExplorer( mainShape, _subShape.ShapeType() );
2049 for ( ; anExplorer.More(); anExplorer.Next() )
2051 const TopoDS_Shape& S = anExplorer.Current();
2052 SMESH_subMesh* subMesh = _father->GetSubMesh( S );
2053 if ( subMesh == this )
2055 aBuilder.Add( aCompound, S );
2057 else if ( subMesh->GetComputeState() == READY_TO_COMPUTE )
2059 SMESH_Algo* anAlgo = theGen->GetAlgo( *_father, S );
2060 if (strcmp( anAlgo->GetName(), theAlgo->GetName()) == 0 && // same algo
2061 anAlgo->GetUsedHypothesis( *_father, S, ignoreAuxiliaryHyps ) == aUsedHyp) // same hyps
2062 aBuilder.Add( aCompound, S );
2063 if ( !subMesh->SubMeshesComputed() )
2064 theSubComputed = false;
2071 //=======================================================================
2072 //function : getSimilarAttached
2073 //purpose : return a hypothesis attached to theShape.
2074 // If theHyp is provided, similar but not same hypotheses
2075 // is returned; else only applicable ones having theHypType
2077 //=======================================================================
2079 const SMESH_Hypothesis* SMESH_subMesh::getSimilarAttached(const TopoDS_Shape& theShape,
2080 const SMESH_Hypothesis * theHyp,
2081 const int theHypType)
2083 SMESH_HypoFilter hypoKind;
2084 hypoKind.Init( hypoKind.HasType( theHyp ? theHyp->GetType() : theHypType ));
2086 hypoKind.And ( hypoKind.HasDim( theHyp->GetDim() ));
2087 hypoKind.AndNot( hypoKind.Is( theHyp ));
2088 if ( theHyp->IsAuxiliary() )
2089 hypoKind.And( hypoKind.HasName( theHyp->GetName() ));
2091 hypoKind.AndNot( hypoKind.IsAuxiliary());
2094 hypoKind.And( hypoKind.IsApplicableTo( theShape ));
2097 return _father->GetHypothesis( theShape, hypoKind, false );
2100 //=======================================================================
2101 //function : CheckConcurentHypothesis
2102 //purpose : check if there are several applicable hypothesis attached to
2104 //=======================================================================
2106 SMESH_Hypothesis::Hypothesis_Status
2107 SMESH_subMesh::CheckConcurentHypothesis (const int theHypType)
2109 MESSAGE ("SMESH_subMesh::CheckConcurentHypothesis");
2111 // is there local hypothesis on me?
2112 if ( getSimilarAttached( _subShape, 0, theHypType ) )
2113 return SMESH_Hypothesis::HYP_OK;
2116 TopoDS_Shape aPrevWithHyp;
2117 const SMESH_Hypothesis* aPrevHyp = 0;
2118 TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
2119 for (; it.More(); it.Next())
2121 const TopoDS_Shape& ancestor = it.Value();
2122 const SMESH_Hypothesis* hyp = getSimilarAttached( ancestor, 0, theHypType );
2125 if ( aPrevWithHyp.IsNull() || aPrevWithHyp.IsSame( ancestor ))
2127 aPrevWithHyp = ancestor;
2130 else if ( aPrevWithHyp.ShapeType() == ancestor.ShapeType() && aPrevHyp != hyp )
2131 return SMESH_Hypothesis::HYP_CONCURENT;
2133 return SMESH_Hypothesis::HYP_OK;
2136 return SMESH_Hypothesis::HYP_OK;
2139 //================================================================================
2141 * \brief Constructor of OwnListenerData
2143 //================================================================================
2145 SMESH_subMesh::OwnListenerData::OwnListenerData( SMESH_subMesh* sm, EventListener* el):
2147 myMeshID( sm ? sm->GetFather()->GetId() : -1 ),
2148 mySubMeshID( sm ? sm->GetId() : -1 ),
2153 //================================================================================
2155 * \brief Sets an event listener and its data to a submesh
2156 * \param listener - the listener to store
2157 * \param data - the listener data to store
2158 * \param where - the submesh to store the listener and it's data
2160 * It remembers the submesh where it puts the listener in order to delete
2161 * them when HYP_OK algo_state is lost
2162 * After being set, event listener is notified on each event of where submesh.
2164 //================================================================================
2166 void SMESH_subMesh::SetEventListener(EventListener* listener,
2167 EventListenerData* data,
2168 SMESH_subMesh* where)
2170 if ( listener && where ) {
2171 where->setEventListener( listener, data );
2172 _ownListeners.push_back( OwnListenerData( where, listener ));
2176 //================================================================================
2178 * \brief Sets an event listener and its data to a submesh
2179 * \param listener - the listener to store
2180 * \param data - the listener data to store
2182 * After being set, event listener is notified on each event of a submesh.
2184 //================================================================================
2186 void SMESH_subMesh::setEventListener(EventListener* listener,
2187 EventListenerData* data)
2189 map< EventListener*, EventListenerData* >::iterator l_d =
2190 _eventListeners.find( listener );
2191 if ( l_d != _eventListeners.end() ) {
2192 EventListenerData* curData = l_d->second;
2193 if ( curData && curData != data && curData->IsDeletable() )
2199 for ( l_d = _eventListeners.begin(); l_d != _eventListeners.end(); ++l_d )
2200 if ( listener->GetName() == l_d->first->GetName() )
2202 EventListenerData* curData = l_d->second;
2203 if ( curData && curData != data && curData->IsDeletable() )
2205 if ( l_d->first->IsDeletable() )
2207 _eventListeners.erase( l_d );
2210 _eventListeners.insert( make_pair( listener, data ));
2214 //================================================================================
2216 * \brief Return an event listener data
2217 * \param listener - the listener whose data is
2218 * \retval EventListenerData* - found data, maybe NULL
2220 //================================================================================
2222 EventListenerData* SMESH_subMesh::GetEventListenerData(EventListener* listener) const
2224 map< EventListener*, EventListenerData* >::const_iterator l_d =
2225 _eventListeners.find( listener );
2226 if ( l_d != _eventListeners.end() )
2231 //================================================================================
2233 * \brief Return an event listener data
2234 * \param listenerName - the listener name
2235 * \retval EventListenerData* - found data, maybe NULL
2237 //================================================================================
2239 EventListenerData* SMESH_subMesh::GetEventListenerData(const string& listenerName) const
2241 map< EventListener*, EventListenerData* >::const_iterator l_d = _eventListeners.begin();
2242 for ( ; l_d != _eventListeners.end(); ++l_d )
2243 if ( listenerName == l_d->first->GetName() )
2248 //================================================================================
2250 * \brief Notify stored event listeners on the occured event
2251 * \param event - algo_event or compute_event itself
2252 * \param eventType - algo_event or compute_event
2253 * \param hyp - hypothesis, if eventType is algo_event
2255 //================================================================================
2257 void SMESH_subMesh::notifyListenersOnEvent( const int event,
2258 const event_type eventType,
2259 SMESH_Hypothesis* hyp)
2261 list< pair< EventListener*, EventListenerData* > > eventListeners( _eventListeners.begin(),
2262 _eventListeners.end());
2263 list< pair< EventListener*, EventListenerData* > >::iterator l_d = eventListeners.begin();
2264 for ( ; l_d != eventListeners.end(); ++l_d )
2266 std::pair< EventListener*, EventListenerData* > li_da = *l_d;
2267 if ( !_eventListeners.count( li_da.first )) continue;
2269 if ( li_da.first->myBusySM.insert( this ).second )
2271 const bool isDeletable = li_da.first->IsDeletable();
2273 li_da.first->ProcessEvent( event, eventType, this, li_da.second, hyp );
2275 if ( !isDeletable || !_eventListeners.count( li_da.first ))
2276 li_da.first->myBusySM.erase( this ); // a listener is hopefully not dead
2281 //================================================================================
2283 * \brief Unregister the listener and delete listener's data
2284 * \param listener - the event listener
2286 //================================================================================
2288 void SMESH_subMesh::DeleteEventListener(EventListener* listener)
2290 map< EventListener*, EventListenerData* >::iterator l_d =
2291 _eventListeners.find( listener );
2292 if ( l_d != _eventListeners.end() && l_d->first )
2294 if ( l_d->second && l_d->second->IsDeletable() )
2298 l_d->first->myBusySM.erase( this );
2299 if ( l_d->first->IsDeletable() )
2301 l_d->first->BeforeDelete( this, l_d->second );
2304 _eventListeners.erase( l_d );
2308 //================================================================================
2310 * \brief Delete event listeners depending on algo of this submesh
2312 //================================================================================
2314 void SMESH_subMesh::deleteOwnListeners()
2316 list< OwnListenerData >::iterator d;
2317 for ( d = _ownListeners.begin(); d != _ownListeners.end(); ++d )
2319 if ( !_father->MeshExists( d->myMeshID ))
2321 if ( _father->GetId() == d->myMeshID && !_father->GetSubMeshContaining( d->mySubMeshID ))
2323 d->mySubMesh->DeleteEventListener( d->myListener );
2325 _ownListeners.clear();
2328 //=======================================================================
2329 //function : loadDependentMeshes
2330 //purpose : loads dependent meshes on SUBMESH_LOADED event
2331 //=======================================================================
2333 void SMESH_subMesh::loadDependentMeshes()
2335 list< OwnListenerData >::iterator d;
2336 for ( d = _ownListeners.begin(); d != _ownListeners.end(); ++d )
2337 if ( _father != d->mySubMesh->_father )
2338 d->mySubMesh->_father->Load();
2340 // map< EventListener*, EventListenerData* >::iterator l_d = _eventListeners.begin();
2341 // for ( ; l_d != _eventListeners.end(); ++l_d )
2342 // if ( l_d->second )
2344 // const list<SMESH_subMesh*>& smList = l_d->second->mySubMeshes;
2345 // list<SMESH_subMesh*>::const_iterator sm = smList.begin();
2346 // for ( ; sm != smList.end(); ++sm )
2347 // if ( _father != (*sm)->_father )
2348 // (*sm)->_father->Load();
2352 //================================================================================
2354 * \brief Do something on a certain event
2355 * \param event - algo_event or compute_event itself
2356 * \param eventType - algo_event or compute_event
2357 * \param subMesh - the submesh where the event occures
2358 * \param data - listener data stored in the subMesh
2359 * \param hyp - hypothesis, if eventType is algo_event
2361 * The base implementation translates CLEAN event to the subMesh
2362 * stored in listener data. Also it sends SUBMESH_COMPUTED event in case of
2363 * successful COMPUTE event.
2365 //================================================================================
2367 void SMESH_subMeshEventListener::ProcessEvent(const int event,
2368 const int eventType,
2369 SMESH_subMesh* subMesh,
2370 EventListenerData* data,
2371 const SMESH_Hypothesis* /*hyp*/)
2373 if ( data && !data->mySubMeshes.empty() &&
2374 eventType == SMESH_subMesh::COMPUTE_EVENT)
2376 ASSERT( data->mySubMeshes.front() != subMesh );
2377 list<SMESH_subMesh*>::iterator smIt = data->mySubMeshes.begin();
2378 list<SMESH_subMesh*>::iterator smEnd = data->mySubMeshes.end();
2380 case SMESH_subMesh::CLEAN:
2381 for ( ; smIt != smEnd; ++ smIt)
2382 (*smIt)->ComputeStateEngine( event );
2384 case SMESH_subMesh::COMPUTE:
2385 case SMESH_subMesh::COMPUTE_SUBMESH:
2386 if ( subMesh->GetComputeState() == SMESH_subMesh::COMPUTE_OK )
2387 for ( ; smIt != smEnd; ++ smIt)
2388 (*smIt)->ComputeStateEngine( SMESH_subMesh::SUBMESH_COMPUTED );
2397 //================================================================================
2399 * \brief Iterator over submeshes and optionally prepended or appended one
2401 //================================================================================
2403 struct _Iterator : public SMDS_Iterator<SMESH_subMesh*>
2405 _Iterator(SMDS_Iterator<SMESH_subMesh*>* subIt,
2406 SMESH_subMesh* prepend,
2407 SMESH_subMesh* append): myIt(subIt),myAppend(append)
2409 myCur = prepend ? prepend : myIt->more() ? myIt->next() : append;
2410 if ( myCur == append ) append = 0;
2412 /// Return true if and only if there are other object in this iterator
2417 /// Return the current object and step to the next one
2418 virtual SMESH_subMesh* next()
2420 SMESH_subMesh* res = myCur;
2421 if ( myIt->more() ) { myCur = myIt->next(); }
2422 else { myCur = myAppend; myAppend = 0; }
2429 SMESH_subMesh *myAppend, *myCur;
2430 SMDS_Iterator<SMESH_subMesh*> *myIt;
2434 //================================================================================
2436 * \brief Return iterator on the submeshes this one depends on
2437 * \param includeSelf - this submesh to be returned also
2438 * \param reverse - if true, complex shape submeshes go first
2440 //================================================================================
2442 SMESH_subMeshIteratorPtr SMESH_subMesh::getDependsOnIterator(const bool includeSelf,
2443 const bool reverse) const
2445 SMESH_subMesh *me = (SMESH_subMesh*) this;
2446 SMESH_subMesh *prepend=0, *append=0;
2447 if ( includeSelf ) {
2448 if ( reverse ) prepend = me;
2451 typedef map < int, SMESH_subMesh * > TMap;
2454 return SMESH_subMeshIteratorPtr
2455 ( new _Iterator( new SMDS_mapReverseIterator<TMap>( me->DependsOn() ), prepend, append ));
2458 return SMESH_subMeshIteratorPtr
2459 ( new _Iterator( new SMDS_mapIterator<TMap>( me->DependsOn() ), prepend, append ));
2463 //================================================================================
2465 * \brief Find common submeshes (based on shared sub-shapes with other
2466 * \param theOther submesh to check
2467 * \param theSetOfCommon set of common submesh
2469 //================================================================================
2471 bool SMESH_subMesh::FindIntersection(const SMESH_subMesh* theOther,
2472 std::set<const SMESH_subMesh*>& theSetOfCommon ) const
2474 int oldNb = theSetOfCommon.size();
2475 // check main submeshes
2476 const map <int, SMESH_subMesh*>::const_iterator otherEnd = theOther->_mapDepend.end();
2477 if ( theOther->_mapDepend.find(this->GetId()) != otherEnd )
2478 theSetOfCommon.insert( this );
2479 if ( _mapDepend.find(theOther->GetId()) != _mapDepend.end() )
2480 theSetOfCommon.insert( theOther );
2481 // check common submeshes
2482 map <int, SMESH_subMesh*>::const_iterator mapIt = _mapDepend.begin();
2483 for( ; mapIt != _mapDepend.end(); mapIt++ )
2484 if ( theOther->_mapDepend.find((*mapIt).first) != otherEnd )
2485 theSetOfCommon.insert( (*mapIt).second );
2486 return oldNb < theSetOfCommon.size();