1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // File: SMESH_MesherHelper.cxx
24 // Created: 15.02.06 15:22:41
25 // Author: Sergey KUUL
27 #include "SMESH_MesherHelper.hxx"
29 #include "SMDS_FacePosition.hxx"
30 #include "SMDS_EdgePosition.hxx"
31 #include "SMDS_VolumeTool.hxx"
32 #include "SMESH_subMesh.hxx"
34 #include <BRepAdaptor_Surface.hxx>
35 #include <BRepTools.hxx>
36 #include <BRepTools_WireExplorer.hxx>
37 #include <BRep_Tool.hxx>
38 #include <Geom2d_Curve.hxx>
39 #include <GeomAPI_ProjectPointOnCurve.hxx>
40 #include <GeomAPI_ProjectPointOnSurf.hxx>
41 #include <Geom_Curve.hxx>
42 #include <Geom_Surface.hxx>
43 #include <ShapeAnalysis.hxx>
45 #include <TopExp_Explorer.hxx>
46 #include <TopTools_ListIteratorOfListOfShape.hxx>
47 #include <TopTools_MapIteratorOfMapOfShape.hxx>
48 #include <TopTools_MapOfShape.hxx>
51 #include <gp_Pnt2d.hxx>
52 #include <gp_Trsf.hxx>
54 #include <Standard_Failure.hxx>
55 #include <Standard_ErrorHandler.hxx>
57 #include <utilities.h>
63 #define RETURN_BAD_RESULT(msg) { MESSAGE(msg); return false; }
67 gp_XYZ XYZ(const SMDS_MeshNode* n) { return gp_XYZ(n->X(), n->Y(), n->Z()); }
69 enum { U_periodic = 1, V_periodic = 2 };
72 //================================================================================
76 //================================================================================
78 SMESH_MesherHelper::SMESH_MesherHelper(SMESH_Mesh& theMesh)
79 : myParIndex(0), myMesh(&theMesh), myShapeID(0), myCreateQuadratic(false)
81 myPar1[0] = myPar2[0] = myPar1[1] = myPar2[1] = 0;
82 mySetElemOnShape = ( ! myMesh->HasShapeToMesh() );
85 //=======================================================================
86 //function : ~SMESH_MesherHelper
88 //=======================================================================
90 SMESH_MesherHelper::~SMESH_MesherHelper()
92 TID2Projector::iterator i_proj = myFace2Projector.begin();
93 for ( ; i_proj != myFace2Projector.end(); ++i_proj )
94 delete i_proj->second;
97 //=======================================================================
98 //function : IsQuadraticSubMesh
99 //purpose : Check submesh for given shape: if all elements on this shape
100 // are quadratic, quadratic elements will be created.
101 // Also fill myTLinkNodeMap
102 //=======================================================================
104 bool SMESH_MesherHelper::IsQuadraticSubMesh(const TopoDS_Shape& aSh)
106 SMESHDS_Mesh* meshDS = GetMeshDS();
107 // we can create quadratic elements only if all elements
108 // created on subshapes of given shape are quadratic
109 // also we have to fill myTLinkNodeMap
110 myCreateQuadratic = true;
111 mySeamShapeIds.clear();
112 myDegenShapeIds.clear();
113 TopAbs_ShapeEnum subType( aSh.ShapeType()==TopAbs_FACE ? TopAbs_EDGE : TopAbs_FACE );
114 SMDSAbs_ElementType elemType( subType==TopAbs_FACE ? SMDSAbs_Face : SMDSAbs_Edge );
116 int nbOldLinks = myTLinkNodeMap.size();
118 TopExp_Explorer exp( aSh, subType );
119 for (; exp.More() && myCreateQuadratic; exp.Next()) {
120 if ( SMESHDS_SubMesh * subMesh = meshDS->MeshElements( exp.Current() )) {
121 if ( SMDS_ElemIteratorPtr it = subMesh->GetElements() ) {
123 const SMDS_MeshElement* e = it->next();
124 if ( e->GetType() != elemType || !e->IsQuadratic() ) {
125 myCreateQuadratic = false;
130 switch ( e->NbNodes() ) {
132 AddTLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(2)); break;
134 AddTLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(3));
135 AddTLinkNode(e->GetNode(1),e->GetNode(2),e->GetNode(4));
136 AddTLinkNode(e->GetNode(2),e->GetNode(0),e->GetNode(5)); break;
138 AddTLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(4));
139 AddTLinkNode(e->GetNode(1),e->GetNode(2),e->GetNode(5));
140 AddTLinkNode(e->GetNode(2),e->GetNode(3),e->GetNode(6));
141 AddTLinkNode(e->GetNode(3),e->GetNode(0),e->GetNode(7));
144 myCreateQuadratic = false;
153 if ( nbOldLinks == myTLinkNodeMap.size() )
154 myCreateQuadratic = false;
156 if(!myCreateQuadratic) {
157 myTLinkNodeMap.clear();
161 return myCreateQuadratic;
164 //=======================================================================
165 //function : SetSubShape
166 //purpose : Set geomerty to make elements on
167 //=======================================================================
169 void SMESH_MesherHelper::SetSubShape(const int aShID)
171 if ( aShID == myShapeID )
174 SetSubShape( GetMeshDS()->IndexToShape( aShID ));
176 SetSubShape( TopoDS_Shape() );
179 //=======================================================================
180 //function : SetSubShape
181 //purpose : Set geomerty to create elements on
182 //=======================================================================
184 void SMESH_MesherHelper::SetSubShape(const TopoDS_Shape& aSh)
186 if ( myShape.IsSame( aSh ))
190 mySeamShapeIds.clear();
191 myDegenShapeIds.clear();
193 if ( myShape.IsNull() ) {
197 SMESHDS_Mesh* meshDS = GetMeshDS();
198 myShapeID = meshDS->ShapeToIndex(aSh);
201 // treatment of periodic faces
202 for ( TopExp_Explorer eF( aSh, TopAbs_FACE ); eF.More(); eF.Next() )
204 const TopoDS_Face& face = TopoDS::Face( eF.Current() );
205 BRepAdaptor_Surface surface( face );
206 if ( surface.IsUPeriodic() || surface.IsVPeriodic() )
208 for (TopExp_Explorer exp( face, TopAbs_EDGE ); exp.More(); exp.Next())
210 // look for a seam edge
211 const TopoDS_Edge& edge = TopoDS::Edge( exp.Current() );
212 if ( BRep_Tool::IsClosed( edge, face )) {
213 // initialize myPar1, myPar2 and myParIndex
215 BRep_Tool::UVPoints( edge, face, uv1, uv2 );
216 if ( Abs( uv1.Coord(1) - uv2.Coord(1) ) < Abs( uv1.Coord(2) - uv2.Coord(2) ))
218 myParIndex |= U_periodic;
219 myPar1[0] = surface.FirstUParameter();
220 myPar2[0] = surface.LastUParameter();
223 myParIndex |= V_periodic;
224 myPar1[1] = surface.FirstVParameter();
225 myPar2[1] = surface.LastVParameter();
227 // store seam shape indices, negative if shape encounters twice
228 int edgeID = meshDS->ShapeToIndex( edge );
229 mySeamShapeIds.insert( IsSeamShape( edgeID ) ? -edgeID : edgeID );
230 for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next() ) {
231 int vertexID = meshDS->ShapeToIndex( v.Current() );
232 mySeamShapeIds.insert( IsSeamShape( vertexID ) ? -vertexID : vertexID );
236 // look for a degenerated edge
237 if ( BRep_Tool::Degenerated( edge )) {
238 myDegenShapeIds.insert( meshDS->ShapeToIndex( edge ));
239 for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next() )
240 myDegenShapeIds.insert( meshDS->ShapeToIndex( v.Current() ));
247 //=======================================================================
248 //function : GetNodeUVneedInFaceNode
249 //purpose : Check if inFaceNode argument is necessary for call GetNodeUV(F,..)
250 // Return true if the face is periodic.
251 // If F is Null, answer about subshape set through IsQuadraticSubMesh() or
253 //=======================================================================
255 bool SMESH_MesherHelper::GetNodeUVneedInFaceNode(const TopoDS_Face& F) const
257 if ( F.IsNull() ) return !mySeamShapeIds.empty();
259 if ( !F.IsNull() && !myShape.IsNull() && myShape.IsSame( F ))
260 return !mySeamShapeIds.empty();
263 Handle(Geom_Surface) aSurface = BRep_Tool::Surface( F,loc );
264 if ( !aSurface.IsNull() )
265 return ( aSurface->IsUPeriodic() || aSurface->IsVPeriodic() );
270 //=======================================================================
271 //function : IsMedium
273 //=======================================================================
275 bool SMESH_MesherHelper::IsMedium(const SMDS_MeshNode* node,
276 const SMDSAbs_ElementType typeToCheck)
278 return SMESH_MeshEditor::IsMedium( node, typeToCheck );
281 //=======================================================================
282 //function : GetSubShapeByNode
283 //purpose : Return support shape of a node
284 //=======================================================================
286 TopoDS_Shape SMESH_MesherHelper::GetSubShapeByNode(const SMDS_MeshNode* node,
287 SMESHDS_Mesh* meshDS)
289 int shapeID = node->GetPosition()->GetShapeId();
290 if ( 0 < shapeID && shapeID <= meshDS->MaxShapeIndex() )
291 return meshDS->IndexToShape( shapeID );
293 return TopoDS_Shape();
297 //=======================================================================
298 //function : AddTLinkNode
299 //purpose : add a link in my data structure
300 //=======================================================================
302 void SMESH_MesherHelper::AddTLinkNode(const SMDS_MeshNode* n1,
303 const SMDS_MeshNode* n2,
304 const SMDS_MeshNode* n12)
306 // add new record to map
307 SMESH_TLink link( n1, n2 );
308 myTLinkNodeMap.insert( make_pair(link,n12));
311 //=======================================================================
312 //function : GetUVOnSeam
313 //purpose : Select UV on either of 2 pcurves of a seam edge, closest to the given UV
314 //=======================================================================
316 gp_Pnt2d SMESH_MesherHelper::GetUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& uv2 ) const
318 gp_Pnt2d result = uv1;
319 for ( int i = U_periodic; i <= V_periodic ; ++i )
321 if ( myParIndex & i )
323 double p1 = uv1.Coord( i );
324 double dp1 = Abs( p1-myPar1[i-1]), dp2 = Abs( p1-myPar2[i-1]);
325 if ( myParIndex == i ||
326 dp1 < ( myPar2[i-1] - myPar2[i-1] ) / 100. ||
327 dp2 < ( myPar2[i-1] - myPar2[i-1] ) / 100. )
329 double p2 = uv2.Coord( i );
330 double p1Alt = ( dp1 < dp2 ) ? myPar2[i-1] : myPar1[i-1];
331 if ( Abs( p2 - p1 ) > Abs( p2 - p1Alt ))
332 result.SetCoord( i, p1Alt );
339 //=======================================================================
340 //function : GetNodeUV
341 //purpose : Return node UV on face
342 //=======================================================================
344 gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F,
345 const SMDS_MeshNode* n,
346 const SMDS_MeshNode* n2,
349 gp_Pnt2d uv( Precision::Infinite(), Precision::Infinite() );
350 const SMDS_PositionPtr Pos = n->GetPosition();
352 if(Pos->GetTypeOfPosition()==SMDS_TOP_FACE)
354 // node has position on face
355 const SMDS_FacePosition* fpos =
356 static_cast<const SMDS_FacePosition*>(n->GetPosition().get());
357 uv.SetCoord(fpos->GetUParameter(),fpos->GetVParameter());
359 uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 2*BRep_Tool::Tolerance( F ));
361 else if(Pos->GetTypeOfPosition()==SMDS_TOP_EDGE)
363 // node has position on edge => it is needed to find
364 // corresponding edge from face, get pcurve for this
365 // edge and retrieve value from this pcurve
366 const SMDS_EdgePosition* epos =
367 static_cast<const SMDS_EdgePosition*>(n->GetPosition().get());
368 int edgeID = Pos->GetShapeId();
369 TopoDS_Edge E = TopoDS::Edge(GetMeshDS()->IndexToShape(edgeID));
370 double f, l, u = epos->GetUParameter();
371 Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E, F, f, l);
372 bool validU = ( f < u && u < l );
374 uv = C2d->Value( u );
377 if ( check || !validU )
378 uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 2*BRep_Tool::Tolerance( E ),/*force=*/ !validU );
380 // for a node on a seam edge select one of UVs on 2 pcurves
381 if ( n2 && IsSeamShape( edgeID ) )
383 uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0, check ));
386 { // adjust uv to period
388 Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
389 Standard_Boolean isUPeriodic = S->IsUPeriodic();
390 Standard_Boolean isVPeriodic = S->IsVPeriodic();
391 if ( isUPeriodic || isVPeriodic ) {
392 Standard_Real UF,UL,VF,VL;
393 S->Bounds(UF,UL,VF,VL);
395 uv.SetX( uv.X() + ShapeAnalysis::AdjustToPeriod(uv.X(),UF,UL));
397 uv.SetY( uv.Y() + ShapeAnalysis::AdjustToPeriod(uv.Y(),VF,VL));
401 else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX)
403 if ( int vertexID = n->GetPosition()->GetShapeId() ) {
404 const TopoDS_Vertex& V = TopoDS::Vertex(GetMeshDS()->IndexToShape(vertexID));
406 uv = BRep_Tool::Parameters( V, F );
409 catch (Standard_Failure& exc) {
412 for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !uvOK && vert.More(); vert.Next() )
413 uvOK = ( V == vert.Current() );
416 MESSAGE ( "SMESH_MesherHelper::GetNodeUV(); Vertex " << vertexID
417 << " not in face " << GetMeshDS()->ShapeToIndex( F ) );
419 // get UV of a vertex closest to the node
421 gp_Pnt pn = XYZ( n );
422 for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !uvOK && vert.More(); vert.Next() ) {
423 TopoDS_Vertex curV = TopoDS::Vertex( vert.Current() );
424 gp_Pnt p = BRep_Tool::Pnt( curV );
425 double curDist = p.SquareDistance( pn );
426 if ( curDist < dist ) {
428 uv = BRep_Tool::Parameters( curV, F );
429 uvOK = ( dist < DBL_MIN );
435 TopTools_ListIteratorOfListOfShape it( myMesh->GetAncestors( V ));
436 for ( ; it.More(); it.Next() ) {
437 if ( it.Value().ShapeType() == TopAbs_EDGE ) {
438 const TopoDS_Edge & edge = TopoDS::Edge( it.Value() );
440 Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(edge, F, f, l);
441 if ( !C2d.IsNull() ) {
442 double u = ( V == TopExp::FirstVertex( edge ) ) ? f : l;
443 uv = C2d->Value( u );
451 if ( n2 && IsSeamShape( vertexID ) )
452 uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 ));
462 //=======================================================================
463 //function : CheckNodeUV
464 //purpose : Check and fix node UV on a face
465 //=======================================================================
467 bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F,
468 const SMDS_MeshNode* n,
471 const bool force) const
473 if ( force || !myOkNodePosShapes.count( n->GetPosition()->GetShapeId() ))
475 // check that uv is correct
477 Handle(Geom_Surface) surface = BRep_Tool::Surface( F,loc );
478 gp_Pnt nodePnt = XYZ( n );
479 if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
480 if ( Precision::IsInfinite( uv.X() ) ||
481 Precision::IsInfinite( uv.Y() ) ||
482 nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > tol )
484 // uv incorrect, project the node to surface
485 GeomAPI_ProjectPointOnSurf& projector = GetProjector( F, loc, tol );
486 projector.Perform( nodePnt );
487 if ( !projector.IsDone() || projector.NbPoints() < 1 )
489 MESSAGE( "SMESH_MesherHelper::CheckNodeUV() failed to project" );
492 Quantity_Parameter U,V;
493 projector.LowerDistanceParameters(U,V);
495 if ( nodePnt.Distance( surface->Value( U, V )) > tol )
497 MESSAGE( "SMESH_MesherHelper::CheckNodeUV(), invalid projection" );
501 else if ( uv.Modulus() > numeric_limits<double>::min() )
503 ((SMESH_MesherHelper*) this)->myOkNodePosShapes.insert( n->GetPosition()->GetShapeId() );
509 //=======================================================================
510 //function : GetProjector
511 //purpose : Return projector intitialized by given face without location, which is returned
512 //=======================================================================
514 GeomAPI_ProjectPointOnSurf& SMESH_MesherHelper::GetProjector(const TopoDS_Face& F,
515 TopLoc_Location& loc,
518 Handle(Geom_Surface) surface = BRep_Tool::Surface( F,loc );
519 int faceID = GetMeshDS()->ShapeToIndex( F );
520 TID2Projector& i2proj = const_cast< TID2Projector&>( myFace2Projector );
521 TID2Projector::iterator i_proj = i2proj.find( faceID );
522 if ( i_proj == i2proj.end() )
524 if ( tol == 0 ) tol = BRep_Tool::Tolerance( F );
525 double U1, U2, V1, V2;
526 surface->Bounds(U1, U2, V1, V2);
527 GeomAPI_ProjectPointOnSurf* proj = new GeomAPI_ProjectPointOnSurf();
528 proj->Init( surface, U1, U2, V1, V2, tol );
529 i_proj = i2proj.insert( make_pair( faceID, proj )).first;
531 return *( i_proj->second );
536 gp_XY AverageUV(const gp_XY& uv1, const gp_XY& uv2) { return ( uv1 + uv2 ) / 2.; }
537 gp_XY_FunPtr(Added); // define gp_XY_Added pointer to function calling gp_XY::Added(gp_XY)
538 gp_XY_FunPtr(Subtracted);
541 //=======================================================================
542 //function : applyIn2D
543 //purpose : Perform given operation on two 2d points in parameric space of given surface.
544 // It takes into account period of the surface. Use gp_XY_FunPtr macro
545 // to easily define pointer to function of gp_XY class.
546 //=======================================================================
548 gp_XY SMESH_MesherHelper::applyIn2D(const Handle(Geom_Surface)& surface,
552 const bool resultInPeriod)
554 Standard_Boolean isUPeriodic = surface.IsNull() ? false : surface->IsUPeriodic();
555 Standard_Boolean isVPeriodic = surface.IsNull() ? false : surface->IsVPeriodic();
556 if ( !isUPeriodic && !isVPeriodic )
559 // move uv2 not far than half-period from uv1
561 uv2.X()+(isUPeriodic ? ShapeAnalysis::AdjustByPeriod(uv2.X(),uv1.X(),surface->UPeriod()) :0);
563 uv2.Y()+(isVPeriodic ? ShapeAnalysis::AdjustByPeriod(uv2.Y(),uv1.Y(),surface->VPeriod()) :0);
566 gp_XY res = fun( uv1, gp_XY(u2,v2) );
568 // move result within period
569 if ( resultInPeriod )
571 Standard_Real UF,UL,VF,VL;
572 surface->Bounds(UF,UL,VF,VL);
574 res.SetX( res.X() + ShapeAnalysis::AdjustToPeriod(res.X(),UF,UL));
576 res.SetY( res.Y() + ShapeAnalysis::AdjustToPeriod(res.Y(),VF,VL));
581 //=======================================================================
582 //function : GetMiddleUV
583 //purpose : Return middle UV taking in account surface period
584 //=======================================================================
586 gp_XY SMESH_MesherHelper::GetMiddleUV(const Handle(Geom_Surface)& surface,
590 return applyIn2D( surface, p1, p2, & AverageUV );
593 //=======================================================================
594 //function : GetNodeU
595 //purpose : Return node U on edge
596 //=======================================================================
598 double SMESH_MesherHelper::GetNodeU(const TopoDS_Edge& E,
599 const SMDS_MeshNode* n,
600 const SMDS_MeshNode* inEdgeNode,
604 const SMDS_PositionPtr pos = n->GetPosition();
605 if ( pos->GetTypeOfPosition()==SMDS_TOP_EDGE )
607 const SMDS_EdgePosition* epos = static_cast<const SMDS_EdgePosition*>( pos.get() );
608 param = epos->GetUParameter();
610 else if( pos->GetTypeOfPosition() == SMDS_TOP_VERTEX )
612 if ( inEdgeNode && TopExp::FirstVertex( E ).IsSame( TopExp::LastVertex( E ))) // issue 0020128
615 BRep_Tool::Range( E, f,l );
616 double uInEdge = GetNodeU( E, inEdgeNode );
617 param = ( fabs( uInEdge - f ) < fabs( l - uInEdge )) ? f : l;
621 SMESHDS_Mesh * meshDS = GetMeshDS();
622 int vertexID = pos->GetShapeId();
623 const TopoDS_Vertex& V = TopoDS::Vertex(meshDS->IndexToShape(vertexID));
624 param = BRep_Tool::Parameter( V, E );
629 double tol = BRep_Tool::Tolerance( E );
630 double f,l; BRep_Tool::Range( E, f,l );
631 bool force = ( param < f-tol || param > l+tol );
632 if ( !force && pos->GetTypeOfPosition()==SMDS_TOP_EDGE )
633 force = ( GetMeshDS()->ShapeToIndex( E ) != pos->GetShapeId() );
635 *check = CheckNodeU( E, n, param, 2*tol, force );
640 //=======================================================================
641 //function : CheckNodeU
642 //purpose : Check and fix node U on an edge
643 // Return false if U is bad and could not be fixed
644 //=======================================================================
646 bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E,
647 const SMDS_MeshNode* n,
651 double* distance) const
653 if ( force || !myOkNodePosShapes.count( n->GetPosition()->GetShapeId() ))
655 // check that u is correct
656 TopLoc_Location loc; double f,l;
657 Handle(Geom_Curve) curve = BRep_Tool::Curve( E,loc,f,l );
658 if ( curve.IsNull() ) // degenerated edge
660 if ( u+tol < f || u-tol > l )
662 double r = Max( 0.5, 1 - tol*n->GetID()); // to get a unique u on edge
668 gp_Pnt nodePnt = SMESH_MeshEditor::TNodeXYZ( n );
669 if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
670 double dist = nodePnt.Distance( curve->Value( u ));
671 if ( distance ) *distance = dist;
674 // u incorrect, project the node to the curve
675 GeomAPI_ProjectPointOnCurve projector( nodePnt, curve, f, l );
676 if ( projector.NbPoints() < 1 )
678 MESSAGE( "SMESH_MesherHelper::CheckNodeU() failed to project" );
681 Quantity_Parameter U = projector.LowerDistanceParameter();
683 dist = nodePnt.Distance( curve->Value( U ));
684 if ( distance ) *distance = dist;
687 MESSAGE( "SMESH_MesherHelper::CheckNodeU(), invalid projection" );
692 else if ( fabs( u ) > numeric_limits<double>::min() )
694 ((SMESH_MesherHelper*) this)->myOkNodePosShapes.insert( n->GetPosition()->GetShapeId() );
696 if (( u < f-tol || u > l+tol ) && force )
698 // node is on vertex but is set on periodic but trimmed edge (issue 0020890)
701 // do not use IsPeriodic() as Geom_TrimmedCurve::IsPeriodic () returns false
702 double period = curve->Period();
703 u = ( u < f ) ? u + period : u - period;
705 catch (Standard_Failure& exc)
715 //=======================================================================
716 //function : GetMediumNode
717 //purpose : Return existing or create new medium nodes between given ones
718 //=======================================================================
720 const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1,
721 const SMDS_MeshNode* n2,
724 // Find existing node
726 SMESH_TLink link(n1,n2);
727 ItTLinkNode itLN = myTLinkNodeMap.find( link );
728 if ( itLN != myTLinkNodeMap.end() ) {
729 return (*itLN).second;
732 // Create medium node
735 SMESHDS_Mesh* meshDS = GetMeshDS();
737 // get type of shape for the new medium node
738 int faceID = -1, edgeID = -1;
739 const SMDS_PositionPtr Pos1 = n1->GetPosition();
740 const SMDS_PositionPtr Pos2 = n2->GetPosition();
742 if( myShape.IsNull() )
744 if( Pos1->GetTypeOfPosition()==SMDS_TOP_FACE ) {
745 faceID = Pos1->GetShapeId();
747 else if( Pos2->GetTypeOfPosition()==SMDS_TOP_FACE ) {
748 faceID = Pos2->GetShapeId();
751 if( Pos1->GetTypeOfPosition()==SMDS_TOP_EDGE ) {
752 edgeID = Pos1->GetShapeId();
754 if( Pos2->GetTypeOfPosition()==SMDS_TOP_EDGE ) {
755 edgeID = Pos2->GetShapeId();
758 // get positions of the given nodes on shapes
759 TopoDS_Edge E; double u [2];
760 TopoDS_Face F; gp_XY uv[2];
761 bool uvOK[2] = { false, false };
762 TopAbs_ShapeEnum shapeType = myShape.IsNull() ? TopAbs_SHAPE : myShape.ShapeType();
763 if ( faceID>0 || shapeType == TopAbs_FACE)
765 if( myShape.IsNull() )
766 F = TopoDS::Face(meshDS->IndexToShape(faceID));
768 F = TopoDS::Face(myShape);
771 uv[0] = GetNodeUV(F,n1,n2, force3d ? 0 : &uvOK[0]);
772 uv[1] = GetNodeUV(F,n2,n1, force3d ? 0 : &uvOK[1]);
774 else if (edgeID>0 || shapeType == TopAbs_EDGE)
776 if ( Pos1->GetTypeOfPosition()==SMDS_TOP_EDGE &&
777 Pos2->GetTypeOfPosition()==SMDS_TOP_EDGE &&
778 Pos1->GetShapeId() != Pos2->GetShapeId() ) // issue 0021006
779 return getMediumNodeOnComposedWire(n1,n2,force3d);
781 if( myShape.IsNull() )
782 E = TopoDS::Edge(meshDS->IndexToShape(edgeID));
784 E = TopoDS::Edge(myShape);
787 u[0] = GetNodeU(E,n1,n2, force3d ? 0 : &uvOK[0]);
788 u[1] = GetNodeU(E,n2,n1, force3d ? 0 : &uvOK[1]);
792 // we try to create medium node using UV parameters of
793 // nodes, else - medium between corresponding 3d points
796 if ( uvOK[0] && uvOK[1] )
798 if ( IsDegenShape( Pos1->GetShapeId() ))
799 if ( myParIndex & U_periodic ) uv[0].SetCoord( 1, uv[1].Coord( 1 ));
800 else uv[0].SetCoord( 2, uv[1].Coord( 2 ));
801 else if ( IsDegenShape( Pos2->GetShapeId() ))
802 if ( myParIndex & U_periodic ) uv[1].SetCoord( 1, uv[0].Coord( 1 ));
803 else uv[1].SetCoord( 2, uv[0].Coord( 2 ));
806 Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
807 gp_XY UV = GetMiddleUV( S, uv[0], uv[1] );
808 gp_Pnt P = S->Value( UV.X(), UV.Y() ).Transformed(loc);
809 n12 = meshDS->AddNode(P.X(), P.Y(), P.Z());
810 meshDS->SetNodeOnFace(n12, faceID, UV.X(), UV.Y());
811 myTLinkNodeMap.insert(make_pair(link,n12));
815 else if ( !E.IsNull() )
818 Handle(Geom_Curve) C = BRep_Tool::Curve(E, f, l);
821 Standard_Boolean isPeriodic = C->IsPeriodic();
824 Standard_Real Period = C->Period();
825 Standard_Real p = u[1]+ShapeAnalysis::AdjustByPeriod(u[1],u[0],Period);
826 Standard_Real pmid = (u[0]+p)/2.;
827 U = pmid+ShapeAnalysis::AdjustToPeriod(pmid,C->FirstParameter(),C->LastParameter());
832 gp_Pnt P = C->Value( U );
833 n12 = meshDS->AddNode(P.X(), P.Y(), P.Z());
834 meshDS->SetNodeOnEdge(n12, edgeID, U);
835 myTLinkNodeMap.insert(make_pair(link,n12));
841 double x = ( n1->X() + n2->X() )/2.;
842 double y = ( n1->Y() + n2->Y() )/2.;
843 double z = ( n1->Z() + n2->Z() )/2.;
844 n12 = meshDS->AddNode(x,y,z);
847 gp_XY UV = ( uv[0] + uv[1] ) / 2.;
848 CheckNodeUV( F, n12, UV, 2*BRep_Tool::Tolerance( F ), /*force=*/true);
849 meshDS->SetNodeOnFace(n12, faceID, UV.X(), UV.Y() );
851 else if ( !E.IsNull() )
853 double U = ( u[0] + u[1] ) / 2.;
854 CheckNodeU( E, n12, U, 2*BRep_Tool::Tolerance( E ), /*force=*/true);
855 meshDS->SetNodeOnEdge(n12, edgeID, U);
857 else if ( myShapeID > 0 )
859 meshDS->SetNodeInVolume(n12, myShapeID);
861 myTLinkNodeMap.insert( make_pair( link, n12 ));
865 //================================================================================
867 * \brief Makes a medium node if nodes reside different edges
869 //================================================================================
871 const SMDS_MeshNode* SMESH_MesherHelper::getMediumNodeOnComposedWire(const SMDS_MeshNode* n1,
872 const SMDS_MeshNode* n2,
875 gp_Pnt middle = 0.5 * XYZ(n1) + 0.5 * XYZ(n2);
876 SMDS_MeshNode* n12 = AddNode( middle.X(), middle.Y(), middle.Z() );
878 // To find position on edge and 3D position for n12,
879 // project <middle> to 2 edges and select projection most close to <middle>
881 double u = 0, distMiddleProj = Precision::Infinite();
883 TopoDS_Edge edges[2];
884 for ( int is2nd = 0; is2nd < 2; ++is2nd )
887 const SMDS_MeshNode* n = is2nd ? n2 : n1;
888 TopoDS_Shape shape = GetSubShapeByNode( n, GetMeshDS() );
889 if ( shape.IsNull() || shape.ShapeType() != TopAbs_EDGE )
892 // project to get U of projection and distance from middle to projection
893 TopoDS_Edge edge = edges[ is2nd ] = TopoDS::Edge( shape );
894 double node2MiddleDist = middle.Distance( XYZ(n) );
895 double foundU = GetNodeU( edge, n ), foundDist = node2MiddleDist;
896 CheckNodeU( edge, n12, foundU, 2*BRep_Tool::Tolerance(edge), /*force=*/true, &foundDist );
897 if ( foundDist < node2MiddleDist )
899 distMiddleProj = foundDist;
904 if ( Precision::IsInfinite( distMiddleProj ))
906 // both projections failed; set n12 on the edge of n1 with U of a common vertex
907 TopoDS_Vertex vCommon;
908 if ( TopExp::CommonVertex( edges[0], edges[1], vCommon ))
909 u = BRep_Tool::Parameter( vCommon, edges[0] );
912 double f,l, u0 = GetNodeU( edges[0], n1 );
913 BRep_Tool::Range( edges[0],f,l );
914 u = ( fabs(u0-f) < fabs(u0-l) ) ? f : l;
920 // move n12 to position of a successfull projection
921 double tol = BRep_Tool::Tolerance(edges[ iOkEdge ]);
922 if ( !force3d && distMiddleProj > 2*tol )
924 TopLoc_Location loc; double f,l;
925 Handle(Geom_Curve) curve = BRep_Tool::Curve( edges[iOkEdge],loc,f,l );
926 gp_Pnt p = curve->Value( u );
927 GetMeshDS()->MoveNode( n12, p.X(), p.Y(), p.Z() );
930 GetMeshDS()->SetNodeOnEdge(n12, edges[iOkEdge], u);
932 myTLinkNodeMap.insert( make_pair( SMESH_TLink(n1,n2), n12 ));
937 //=======================================================================
939 //purpose : Creates a node
940 //=======================================================================
942 SMDS_MeshNode* SMESH_MesherHelper::AddNode(double x, double y, double z, int ID)
944 SMESHDS_Mesh * meshDS = GetMeshDS();
945 SMDS_MeshNode* node = 0;
947 node = meshDS->AddNodeWithID( x, y, z, ID );
949 node = meshDS->AddNode( x, y, z );
950 if ( mySetElemOnShape && myShapeID > 0 ) {
951 switch ( myShape.ShapeType() ) {
952 case TopAbs_SOLID: meshDS->SetNodeInVolume( node, myShapeID); break;
953 case TopAbs_SHELL: meshDS->SetNodeInVolume( node, myShapeID); break;
954 case TopAbs_FACE: meshDS->SetNodeOnFace( node, myShapeID); break;
955 case TopAbs_EDGE: meshDS->SetNodeOnEdge( node, myShapeID); break;
956 case TopAbs_VERTEX: meshDS->SetNodeOnVertex( node, myShapeID); break;
963 //=======================================================================
965 //purpose : Creates quadratic or linear edge
966 //=======================================================================
968 SMDS_MeshEdge* SMESH_MesherHelper::AddEdge(const SMDS_MeshNode* n1,
969 const SMDS_MeshNode* n2,
973 SMESHDS_Mesh * meshDS = GetMeshDS();
975 SMDS_MeshEdge* edge = 0;
976 if (myCreateQuadratic) {
977 const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
979 edge = meshDS->AddEdgeWithID(n1, n2, n12, id);
981 edge = meshDS->AddEdge(n1, n2, n12);
985 edge = meshDS->AddEdgeWithID(n1, n2, id);
987 edge = meshDS->AddEdge(n1, n2);
990 if ( mySetElemOnShape && myShapeID > 0 )
991 meshDS->SetMeshElementOnShape( edge, myShapeID );
996 //=======================================================================
998 //purpose : Creates quadratic or linear triangle
999 //=======================================================================
1001 SMDS_MeshFace* SMESH_MesherHelper::AddFace(const SMDS_MeshNode* n1,
1002 const SMDS_MeshNode* n2,
1003 const SMDS_MeshNode* n3,
1007 SMESHDS_Mesh * meshDS = GetMeshDS();
1008 SMDS_MeshFace* elem = 0;
1010 if( n1==n2 || n2==n3 || n3==n1 )
1013 if(!myCreateQuadratic) {
1015 elem = meshDS->AddFaceWithID(n1, n2, n3, id);
1017 elem = meshDS->AddFace(n1, n2, n3);
1020 const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
1021 const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d);
1022 const SMDS_MeshNode* n31 = GetMediumNode(n3,n1,force3d);
1025 elem = meshDS->AddFaceWithID(n1, n2, n3, n12, n23, n31, id);
1027 elem = meshDS->AddFace(n1, n2, n3, n12, n23, n31);
1029 if ( mySetElemOnShape && myShapeID > 0 )
1030 meshDS->SetMeshElementOnShape( elem, myShapeID );
1035 //=======================================================================
1036 //function : AddFace
1037 //purpose : Creates quadratic or linear quadrangle
1038 //=======================================================================
1040 SMDS_MeshFace* SMESH_MesherHelper::AddFace(const SMDS_MeshNode* n1,
1041 const SMDS_MeshNode* n2,
1042 const SMDS_MeshNode* n3,
1043 const SMDS_MeshNode* n4,
1047 SMESHDS_Mesh * meshDS = GetMeshDS();
1048 SMDS_MeshFace* elem = 0;
1051 return AddFace(n1,n3,n4,id,force3d);
1054 return AddFace(n1,n2,n4,id,force3d);
1057 return AddFace(n1,n2,n3,id,force3d);
1060 return AddFace(n1,n2,n4,id,force3d);
1063 return AddFace(n1,n2,n3,id,force3d);
1066 return AddFace(n1,n2,n3,id,force3d);
1069 if(!myCreateQuadratic) {
1071 elem = meshDS->AddFaceWithID(n1, n2, n3, n4, id);
1073 elem = meshDS->AddFace(n1, n2, n3, n4);
1076 const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
1077 const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d);
1078 const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,force3d);
1079 const SMDS_MeshNode* n41 = GetMediumNode(n4,n1,force3d);
1082 elem = meshDS->AddFaceWithID(n1, n2, n3, n4, n12, n23, n34, n41, id);
1084 elem = meshDS->AddFace(n1, n2, n3, n4, n12, n23, n34, n41);
1086 if ( mySetElemOnShape && myShapeID > 0 )
1087 meshDS->SetMeshElementOnShape( elem, myShapeID );
1092 //=======================================================================
1093 //function : AddPolygonalFace
1094 //purpose : Creates polygon, with additional nodes in quadratic mesh
1095 //=======================================================================
1097 SMDS_MeshFace* SMESH_MesherHelper::AddPolygonalFace (const vector<const SMDS_MeshNode*>& nodes,
1101 SMESHDS_Mesh * meshDS = GetMeshDS();
1102 SMDS_MeshFace* elem = 0;
1104 if(!myCreateQuadratic) {
1106 elem = meshDS->AddPolygonalFaceWithID(nodes, id);
1108 elem = meshDS->AddPolygonalFace(nodes);
1111 vector<const SMDS_MeshNode*> newNodes;
1112 for ( int i = 0; i < nodes.size(); ++i )
1114 const SMDS_MeshNode* n1 = nodes[i];
1115 const SMDS_MeshNode* n2 = nodes[(i+1)/nodes.size()];
1116 const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
1117 newNodes.push_back( n1 );
1118 newNodes.push_back( n12 );
1121 elem = meshDS->AddPolygonalFaceWithID(newNodes, id);
1123 elem = meshDS->AddPolygonalFace(newNodes);
1125 if ( mySetElemOnShape && myShapeID > 0 )
1126 meshDS->SetMeshElementOnShape( elem, myShapeID );
1131 //=======================================================================
1132 //function : AddVolume
1133 //purpose : Creates quadratic or linear prism
1134 //=======================================================================
1136 SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1,
1137 const SMDS_MeshNode* n2,
1138 const SMDS_MeshNode* n3,
1139 const SMDS_MeshNode* n4,
1140 const SMDS_MeshNode* n5,
1141 const SMDS_MeshNode* n6,
1145 SMESHDS_Mesh * meshDS = GetMeshDS();
1146 SMDS_MeshVolume* elem = 0;
1147 if(!myCreateQuadratic) {
1149 elem = meshDS->AddVolumeWithID(n1, n2, n3, n4, n5, n6, id);
1151 elem = meshDS->AddVolume(n1, n2, n3, n4, n5, n6);
1154 const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
1155 const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d);
1156 const SMDS_MeshNode* n31 = GetMediumNode(n3,n1,force3d);
1158 const SMDS_MeshNode* n45 = GetMediumNode(n4,n5,force3d);
1159 const SMDS_MeshNode* n56 = GetMediumNode(n5,n6,force3d);
1160 const SMDS_MeshNode* n64 = GetMediumNode(n6,n4,force3d);
1162 const SMDS_MeshNode* n14 = GetMediumNode(n1,n4,force3d);
1163 const SMDS_MeshNode* n25 = GetMediumNode(n2,n5,force3d);
1164 const SMDS_MeshNode* n36 = GetMediumNode(n3,n6,force3d);
1167 elem = meshDS->AddVolumeWithID(n1, n2, n3, n4, n5, n6,
1168 n12, n23, n31, n45, n56, n64, n14, n25, n36, id);
1170 elem = meshDS->AddVolume(n1, n2, n3, n4, n5, n6,
1171 n12, n23, n31, n45, n56, n64, n14, n25, n36);
1173 if ( mySetElemOnShape && myShapeID > 0 )
1174 meshDS->SetMeshElementOnShape( elem, myShapeID );
1179 //=======================================================================
1180 //function : AddVolume
1181 //purpose : Creates quadratic or linear tetrahedron
1182 //=======================================================================
1184 SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1,
1185 const SMDS_MeshNode* n2,
1186 const SMDS_MeshNode* n3,
1187 const SMDS_MeshNode* n4,
1191 SMESHDS_Mesh * meshDS = GetMeshDS();
1192 SMDS_MeshVolume* elem = 0;
1193 if(!myCreateQuadratic) {
1195 elem = meshDS->AddVolumeWithID(n1, n2, n3, n4, id);
1197 elem = meshDS->AddVolume(n1, n2, n3, n4);
1200 const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
1201 const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d);
1202 const SMDS_MeshNode* n31 = GetMediumNode(n3,n1,force3d);
1204 const SMDS_MeshNode* n14 = GetMediumNode(n1,n4,force3d);
1205 const SMDS_MeshNode* n24 = GetMediumNode(n2,n4,force3d);
1206 const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,force3d);
1209 elem = meshDS->AddVolumeWithID(n1, n2, n3, n4, n12, n23, n31, n14, n24, n34, id);
1211 elem = meshDS->AddVolume(n1, n2, n3, n4, n12, n23, n31, n14, n24, n34);
1213 if ( mySetElemOnShape && myShapeID > 0 )
1214 meshDS->SetMeshElementOnShape( elem, myShapeID );
1219 //=======================================================================
1220 //function : AddVolume
1221 //purpose : Creates quadratic or linear pyramid
1222 //=======================================================================
1224 SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1,
1225 const SMDS_MeshNode* n2,
1226 const SMDS_MeshNode* n3,
1227 const SMDS_MeshNode* n4,
1228 const SMDS_MeshNode* n5,
1232 SMDS_MeshVolume* elem = 0;
1233 if(!myCreateQuadratic) {
1235 elem = GetMeshDS()->AddVolumeWithID(n1, n2, n3, n4, n5, id);
1237 elem = GetMeshDS()->AddVolume(n1, n2, n3, n4, n5);
1240 const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
1241 const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d);
1242 const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,force3d);
1243 const SMDS_MeshNode* n41 = GetMediumNode(n4,n1,force3d);
1245 const SMDS_MeshNode* n15 = GetMediumNode(n1,n5,force3d);
1246 const SMDS_MeshNode* n25 = GetMediumNode(n2,n5,force3d);
1247 const SMDS_MeshNode* n35 = GetMediumNode(n3,n5,force3d);
1248 const SMDS_MeshNode* n45 = GetMediumNode(n4,n5,force3d);
1251 elem = GetMeshDS()->AddVolumeWithID ( n1, n2, n3, n4, n5,
1256 elem = GetMeshDS()->AddVolume( n1, n2, n3, n4, n5,
1258 n15, n25, n35, n45);
1260 if ( mySetElemOnShape && myShapeID > 0 )
1261 GetMeshDS()->SetMeshElementOnShape( elem, myShapeID );
1266 //=======================================================================
1267 //function : AddVolume
1268 //purpose : Creates quadratic or linear hexahedron
1269 //=======================================================================
1271 SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1,
1272 const SMDS_MeshNode* n2,
1273 const SMDS_MeshNode* n3,
1274 const SMDS_MeshNode* n4,
1275 const SMDS_MeshNode* n5,
1276 const SMDS_MeshNode* n6,
1277 const SMDS_MeshNode* n7,
1278 const SMDS_MeshNode* n8,
1282 SMESHDS_Mesh * meshDS = GetMeshDS();
1283 SMDS_MeshVolume* elem = 0;
1284 if(!myCreateQuadratic) {
1286 elem = meshDS->AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, id);
1288 elem = meshDS->AddVolume(n1, n2, n3, n4, n5, n6, n7, n8);
1291 const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
1292 const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d);
1293 const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,force3d);
1294 const SMDS_MeshNode* n41 = GetMediumNode(n4,n1,force3d);
1296 const SMDS_MeshNode* n56 = GetMediumNode(n5,n6,force3d);
1297 const SMDS_MeshNode* n67 = GetMediumNode(n6,n7,force3d);
1298 const SMDS_MeshNode* n78 = GetMediumNode(n7,n8,force3d);
1299 const SMDS_MeshNode* n85 = GetMediumNode(n8,n5,force3d);
1301 const SMDS_MeshNode* n15 = GetMediumNode(n1,n5,force3d);
1302 const SMDS_MeshNode* n26 = GetMediumNode(n2,n6,force3d);
1303 const SMDS_MeshNode* n37 = GetMediumNode(n3,n7,force3d);
1304 const SMDS_MeshNode* n48 = GetMediumNode(n4,n8,force3d);
1307 elem = meshDS->AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8,
1308 n12, n23, n34, n41, n56, n67,
1309 n78, n85, n15, n26, n37, n48, id);
1311 elem = meshDS->AddVolume(n1, n2, n3, n4, n5, n6, n7, n8,
1312 n12, n23, n34, n41, n56, n67,
1313 n78, n85, n15, n26, n37, n48);
1315 if ( mySetElemOnShape && myShapeID > 0 )
1316 meshDS->SetMeshElementOnShape( elem, myShapeID );
1321 //=======================================================================
1322 //function : AddPolyhedralVolume
1323 //purpose : Creates polyhedron. In quadratic mesh, adds medium nodes
1324 //=======================================================================
1327 SMESH_MesherHelper::AddPolyhedralVolume (const std::vector<const SMDS_MeshNode*>& nodes,
1328 const std::vector<int>& quantities,
1332 SMESHDS_Mesh * meshDS = GetMeshDS();
1333 SMDS_MeshVolume* elem = 0;
1334 if(!myCreateQuadratic)
1337 elem = meshDS->AddPolyhedralVolumeWithID(nodes, quantities, id);
1339 elem = meshDS->AddPolyhedralVolume(nodes, quantities);
1343 vector<const SMDS_MeshNode*> newNodes;
1344 vector<int> newQuantities;
1345 for ( int iFace=0, iN=0; iFace < quantities.size(); ++iFace)
1347 int nbNodesInFace = quantities[iFace];
1348 newQuantities.push_back(0);
1349 for ( int i = 0; i < nbNodesInFace; ++i )
1351 const SMDS_MeshNode* n1 = nodes[ iN + i ];
1352 newNodes.push_back( n1 );
1353 newQuantities.back()++;
1355 const SMDS_MeshNode* n2 = nodes[ iN + ( i+1==nbNodesInFace ? 0 : i+1 )];
1356 // if ( n1->GetPosition()->GetTypeOfPosition() != SMDS_TOP_3DSPACE &&
1357 // n2->GetPosition()->GetTypeOfPosition() != SMDS_TOP_3DSPACE )
1359 const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
1360 newNodes.push_back( n12 );
1361 newQuantities.back()++;
1364 iN += nbNodesInFace;
1367 elem = meshDS->AddPolyhedralVolumeWithID( newNodes, newQuantities, id );
1369 elem = meshDS->AddPolyhedralVolume( newNodes, newQuantities );
1371 if ( mySetElemOnShape && myShapeID > 0 )
1372 meshDS->SetMeshElementOnShape( elem, myShapeID );
1377 //=======================================================================
1378 //function : LoadNodeColumns
1379 //purpose : Load nodes bound to face into a map of node columns
1380 //=======================================================================
1382 bool SMESH_MesherHelper::LoadNodeColumns(TParam2ColumnMap & theParam2ColumnMap,
1383 const TopoDS_Face& theFace,
1384 const TopoDS_Edge& theBaseEdge,
1385 SMESHDS_Mesh* theMesh)
1387 SMESHDS_SubMesh* faceSubMesh = theMesh->MeshElements( theFace );
1388 if ( !faceSubMesh || faceSubMesh->NbElements() == 0 )
1391 // get nodes on theBaseEdge sorted by param on edge and initialize theParam2ColumnMap with them
1393 map< double, const SMDS_MeshNode*> sortedBaseNodes;
1394 if ( !SMESH_Algo::GetSortedNodesOnEdge( theMesh, theBaseEdge,/*noMedium=*/true, sortedBaseNodes)
1395 || sortedBaseNodes.size() < 2 )
1398 int nbRows = faceSubMesh->NbElements() / ( sortedBaseNodes.size()-1 ) + 1;
1399 map< double, const SMDS_MeshNode*>::iterator u_n = sortedBaseNodes.begin();
1400 double f = u_n->first, range = sortedBaseNodes.rbegin()->first - f;
1401 for ( ; u_n != sortedBaseNodes.end(); u_n++ )
1403 double par = ( u_n->first - f ) / range;
1404 vector<const SMDS_MeshNode*>& nCol = theParam2ColumnMap[ par ];
1405 nCol.resize( nbRows );
1406 nCol[0] = u_n->second;
1409 // fill theParam2ColumnMap column by column by passing from nodes on
1410 // theBaseEdge up via mesh faces on theFace
1412 TParam2ColumnMap::iterator par_nVec_2 = theParam2ColumnMap.begin();
1413 TParam2ColumnMap::iterator par_nVec_1 = par_nVec_2++;
1414 TIDSortedElemSet emptySet, avoidSet;
1415 for ( ; par_nVec_2 != theParam2ColumnMap.end(); ++par_nVec_1, ++par_nVec_2 )
1417 vector<const SMDS_MeshNode*>& nCol1 = par_nVec_1->second;
1418 vector<const SMDS_MeshNode*>& nCol2 = par_nVec_2->second;
1420 int i1, i2, iRow = 0;
1421 const SMDS_MeshNode *n1 = nCol1[0], *n2 = nCol2[0];
1422 // find face sharing node n1 and n2 and belonging to faceSubMesh
1423 while ( const SMDS_MeshElement* face =
1424 SMESH_MeshEditor::FindFaceInSet( n1, n2, emptySet, avoidSet, &i1, &i2))
1426 if ( faceSubMesh->Contains( face ))
1428 int nbNodes = face->IsQuadratic() ? face->NbNodes()/2 : face->NbNodes();
1431 n1 = face->GetNode( (i2+2) % 4 ); // opposite corner of quadrangle face
1432 n2 = face->GetNode( (i1+2) % 4 );
1433 if ( ++iRow >= nbRows )
1439 avoidSet.insert( face );
1441 if ( iRow + 1 < nbRows ) // compact if necessary
1442 nCol1.resize( iRow + 1 ), nCol2.resize( iRow + 1 );
1447 //=======================================================================
1448 //function : NbAncestors
1449 //purpose : Return number of unique ancestors of the shape
1450 //=======================================================================
1452 int SMESH_MesherHelper::NbAncestors(const TopoDS_Shape& shape,
1453 const SMESH_Mesh& mesh,
1454 TopAbs_ShapeEnum ancestorType/*=TopAbs_SHAPE*/)
1456 TopTools_MapOfShape ancestors;
1457 TopTools_ListIteratorOfListOfShape ansIt( mesh.GetAncestors(shape) );
1458 for ( ; ansIt.More(); ansIt.Next() ) {
1459 if ( ancestorType == TopAbs_SHAPE || ansIt.Value().ShapeType() == ancestorType )
1460 ancestors.Add( ansIt.Value() );
1462 return ancestors.Extent();
1465 //=======================================================================
1466 //function : GetSubShapeOri
1467 //purpose : Return orientation of sub-shape in the main shape
1468 //=======================================================================
1470 TopAbs_Orientation SMESH_MesherHelper::GetSubShapeOri(const TopoDS_Shape& shape,
1471 const TopoDS_Shape& subShape)
1473 TopAbs_Orientation ori = TopAbs_Orientation(-1);
1474 if ( !shape.IsNull() && !subShape.IsNull() )
1476 TopExp_Explorer e( shape, subShape.ShapeType() );
1477 if ( shape.Orientation() >= TopAbs_INTERNAL ) // TopAbs_INTERNAL or TopAbs_EXTERNAL
1478 e.Init( shape.Oriented(TopAbs_FORWARD), subShape.ShapeType() );
1479 for ( ; e.More(); e.Next())
1480 if ( subShape.IsSame( e.Current() ))
1483 ori = e.Current().Orientation();
1488 //=======================================================================
1489 //function : IsSubShape
1491 //=======================================================================
1493 bool SMESH_MesherHelper::IsSubShape( const TopoDS_Shape& shape,
1494 const TopoDS_Shape& mainShape )
1496 if ( !shape.IsNull() && !mainShape.IsNull() )
1498 for ( TopExp_Explorer exp( mainShape, shape.ShapeType());
1501 if ( shape.IsSame( exp.Current() ))
1504 SCRUTE((shape.IsNull()));
1505 SCRUTE((mainShape.IsNull()));
1509 //=======================================================================
1510 //function : IsSubShape
1512 //=======================================================================
1514 bool SMESH_MesherHelper::IsSubShape( const TopoDS_Shape& shape, SMESH_Mesh* aMesh )
1516 if ( shape.IsNull() || !aMesh )
1519 aMesh->GetMeshDS()->ShapeToIndex( shape ) ||
1521 shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape );
1524 //=======================================================================
1525 //function : IsQuadraticMesh
1526 //purpose : Check mesh without geometry for: if all elements on this shape are quadratic,
1527 // quadratic elements will be created.
1528 // Used then generated 3D mesh without geometry.
1529 //=======================================================================
1531 SMESH_MesherHelper:: MType SMESH_MesherHelper::IsQuadraticMesh()
1533 int NbAllEdgsAndFaces=0;
1534 int NbQuadFacesAndEdgs=0;
1535 int NbFacesAndEdges=0;
1536 //All faces and edges
1537 NbAllEdgsAndFaces = myMesh->NbEdges() + myMesh->NbFaces();
1539 //Quadratic faces and edges
1540 NbQuadFacesAndEdgs = myMesh->NbEdges(ORDER_QUADRATIC) + myMesh->NbFaces(ORDER_QUADRATIC);
1542 //Linear faces and edges
1543 NbFacesAndEdges = myMesh->NbEdges(ORDER_LINEAR) + myMesh->NbFaces(ORDER_LINEAR);
1545 if (NbAllEdgsAndFaces == NbQuadFacesAndEdgs) {
1547 return SMESH_MesherHelper::QUADRATIC;
1549 else if (NbAllEdgsAndFaces == NbFacesAndEdges) {
1551 return SMESH_MesherHelper::LINEAR;
1554 //Mesh with both type of elements
1555 return SMESH_MesherHelper::COMP;
1558 //=======================================================================
1559 //function : GetOtherParam
1560 //purpose : Return an alternative parameter for a node on seam
1561 //=======================================================================
1563 double SMESH_MesherHelper::GetOtherParam(const double param) const
1565 int i = myParIndex & U_periodic ? 0 : 1;
1566 return fabs(param-myPar1[i]) < fabs(param-myPar2[i]) ? myPar2[i] : myPar1[i];
1569 //#include <Perf_Meter.hxx>
1571 //=======================================================================
1572 namespace { // Structures used by FixQuadraticElements()
1573 //=======================================================================
1575 #define __DMP__(txt) \
1577 #define MSG(txt) __DMP__(txt<<endl)
1578 #define MSGBEG(txt) __DMP__(txt)
1580 //const double straightTol2 = 1e-33; // to detect straing links
1581 bool isStraightLink(double linkLen2, double middleNodeMove2)
1583 // straight if <node move> < 1/15 * <link length>
1584 return middleNodeMove2 < 1/15./15. * linkLen2;
1588 // ---------------------------------------
1590 * \brief Quadratic link knowing its faces
1592 struct QLink: public SMESH_TLink
1594 const SMDS_MeshNode* _mediumNode;
1595 mutable vector<const QFace* > _faces;
1596 mutable gp_Vec _nodeMove;
1597 mutable int _nbMoves;
1599 QLink(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2, const SMDS_MeshNode* nm):
1600 SMESH_TLink( n1,n2 ), _mediumNode(nm), _nodeMove(0,0,0), _nbMoves(0) {
1602 //if ( MediumPos() != SMDS_TOP_3DSPACE )
1603 _nodeMove = MediumPnt() - MiddlePnt();
1605 void SetContinuesFaces() const;
1606 const QFace* GetContinuesFace( const QFace* face ) const;
1607 bool OnBoundary() const;
1608 gp_XYZ MiddlePnt() const { return ( XYZ( node1() ) + XYZ( node2() )) / 2.; }
1609 gp_XYZ MediumPnt() const { return XYZ( _mediumNode ); }
1611 SMDS_TypeOfPosition MediumPos() const
1612 { return _mediumNode->GetPosition()->GetTypeOfPosition(); }
1613 SMDS_TypeOfPosition EndPos(bool isSecond) const
1614 { return (isSecond ? node2() : node1())->GetPosition()->GetTypeOfPosition(); }
1615 const SMDS_MeshNode* EndPosNode(SMDS_TypeOfPosition pos) const
1616 { return EndPos(0) == pos ? node1() : EndPos(1) == pos ? node2() : 0; }
1618 void Move(const gp_Vec& move, bool sum=false) const
1619 { _nodeMove += move; _nbMoves += sum ? (_nbMoves==0) : 1; }
1620 gp_XYZ Move() const { return _nodeMove.XYZ() / _nbMoves; }
1621 bool IsMoved() const { return (_nbMoves > 0 && !IsStraight()); }
1622 bool IsStraight() const
1623 { return isStraightLink( (XYZ(node1())-XYZ(node2())).SquareModulus(),
1624 _nodeMove.SquareMagnitude());
1626 bool operator<(const QLink& other) const {
1627 return (node1()->GetID() == other.node1()->GetID() ?
1628 node2()->GetID() < other.node2()->GetID() :
1629 node1()->GetID() < other.node1()->GetID());
1631 struct PtrComparator {
1632 bool operator() (const QLink* l1, const QLink* l2 ) const { return *l1 < *l2; }
1635 // ---------------------------------------------------------
1637 * \brief Link in the chain of links; it connects two faces
1641 const QLink* _qlink;
1642 mutable const QFace* _qfaces[2];
1644 TChainLink(const QLink* qlink=0):_qlink(qlink) {
1645 _qfaces[0] = _qfaces[1] = 0;
1647 void SetFace(const QFace* face) const { int iF = _qfaces[0] ? 1 : 0; _qfaces[iF]=face; }
1649 bool IsBoundary() const { return !_qfaces[1]; }
1651 void RemoveFace( const QFace* face ) const
1652 { _qfaces[(face == _qfaces[1])] = 0; if (!_qfaces[0]) std::swap(_qfaces[0],_qfaces[1]); }
1654 const QFace* NextFace( const QFace* f ) const
1655 { return _qfaces[0]==f ? _qfaces[1] : _qfaces[0]; }
1657 const SMDS_MeshNode* NextNode( const SMDS_MeshNode* n ) const
1658 { return n == _qlink->node1() ? _qlink->node2() : _qlink->node1(); }
1660 bool operator<(const TChainLink& other) const { return *_qlink < *other._qlink; }
1662 operator bool() const { return (_qlink); }
1664 const QLink* operator->() const { return _qlink; }
1666 gp_Vec Normal() const;
1668 // --------------------------------------------------------------------
1669 typedef list< TChainLink > TChain;
1670 typedef set < TChainLink > TLinkSet;
1671 typedef TLinkSet::const_iterator TLinkInSet;
1673 const int theFirstStep = 5;
1675 enum { ERR_OK, ERR_TRI, ERR_PRISM, ERR_UNKNOWN }; // errors of QFace::GetLinkChain()
1676 // --------------------------------------------------------------------
1678 * \brief Face shared by two volumes and bound by QLinks
1680 struct QFace: public TIDSortedElemSet
1682 mutable const SMDS_MeshElement* _volumes[2];
1683 mutable vector< const QLink* > _sides;
1684 mutable bool _sideIsAdded[4]; // added in chain of links
1687 mutable const SMDS_MeshElement* _face;
1690 QFace( const vector< const QLink*>& links, const SMDS_MeshElement* face=0 );
1692 void SetVolume(const SMDS_MeshElement* v) const { _volumes[ _volumes[0] ? 1 : 0 ] = v; }
1694 int NbVolumes() const { return !_volumes[0] ? 0 : !_volumes[1] ? 1 : 2; }
1696 void AddSelfToLinks() const {
1697 for ( int i = 0; i < _sides.size(); ++i )
1698 _sides[i]->_faces.push_back( this );
1700 int LinkIndex( const QLink* side ) const {
1701 for (int i=0; i<_sides.size(); ++i ) if ( _sides[i] == side ) return i;
1704 bool GetLinkChain( int iSide, TChain& chain, SMDS_TypeOfPosition pos, int& err) const;
1706 bool GetLinkChain( TChainLink& link, TChain& chain, SMDS_TypeOfPosition pos, int& err) const
1708 int i = LinkIndex( link._qlink );
1709 if ( i < 0 ) return true;
1710 _sideIsAdded[i] = true;
1711 link.SetFace( this );
1712 // continue from opposite link
1713 return GetLinkChain( (i+2)%_sides.size(), chain, pos, err );
1715 bool IsBoundary() const { return !_volumes[1]; }
1717 bool Contains( const SMDS_MeshNode* node ) const { return count(node); }
1719 TLinkInSet GetBoundaryLink( const TLinkSet& links,
1720 const TChainLink& avoidLink,
1721 TLinkInSet * notBoundaryLink = 0,
1722 const SMDS_MeshNode* nodeToContain = 0,
1723 bool * isAdjacentUsed = 0,
1724 int nbRecursionsLeft = -1) const;
1726 TLinkInSet GetLinkByNode( const TLinkSet& links,
1727 const TChainLink& avoidLink,
1728 const SMDS_MeshNode* nodeToContain) const;
1730 const SMDS_MeshNode* GetNodeInFace() const {
1731 for ( int iL = 0; iL < _sides.size(); ++iL )
1732 if ( _sides[iL]->MediumPos() == SMDS_TOP_FACE ) return _sides[iL]->_mediumNode;
1736 gp_Vec LinkNorm(const int i, SMESH_MesherHelper* theFaceHelper=0) const;
1738 double MoveByBoundary( const TChainLink& theLink,
1739 const gp_Vec& theRefVec,
1740 const TLinkSet& theLinks,
1741 SMESH_MesherHelper* theFaceHelper=0,
1742 const double thePrevLen=0,
1743 const int theStep=theFirstStep,
1744 gp_Vec* theLinkNorm=0,
1745 double theSign=1.0) const;
1748 //================================================================================
1750 * \brief Dump QLink and QFace
1752 ostream& operator << (ostream& out, const QLink& l)
1754 out <<"QLink nodes: "
1755 << l.node1()->GetID() << " - "
1756 << l._mediumNode->GetID() << " - "
1757 << l.node2()->GetID() << endl;
1760 ostream& operator << (ostream& out, const QFace& f)
1762 out <<"QFace nodes: "/*<< &f << " "*/;
1763 for ( TIDSortedElemSet::const_iterator n = f.begin(); n != f.end(); ++n )
1764 out << (*n)->GetID() << " ";
1765 out << " \tvolumes: "
1766 << (f._volumes[0] ? f._volumes[0]->GetID() : 0) << " "
1767 << (f._volumes[1] ? f._volumes[1]->GetID() : 0);
1768 out << " \tNormal: "<< f._normal.X() <<", "<<f._normal.Y() <<", "<<f._normal.Z() << endl;
1772 //================================================================================
1774 * \brief Construct QFace from QLinks
1776 //================================================================================
1778 QFace::QFace( const vector< const QLink*>& links, const SMDS_MeshElement* face )
1780 _volumes[0] = _volumes[1] = 0;
1782 _sideIsAdded[0]=_sideIsAdded[1]=_sideIsAdded[2]=_sideIsAdded[3]=false;
1783 _normal.SetCoord(0,0,0);
1784 for ( int i = 1; i < _sides.size(); ++i ) {
1785 const QLink *l1 = _sides[i-1], *l2 = _sides[i];
1786 insert( l1->node1() ); insert( l1->node2() );
1788 gp_Vec v1( XYZ( l1->node2()), XYZ( l1->node1()));
1789 gp_Vec v2( XYZ( l2->node1()), XYZ( l2->node2()));
1790 if ( l1->node1() != l2->node1() && l1->node2() != l2->node2() )
1794 double normSqSize = _normal.SquareMagnitude();
1795 if ( normSqSize > numeric_limits<double>::min() )
1796 _normal /= sqrt( normSqSize );
1798 _normal.SetCoord(1e-33,0,0);
1804 //================================================================================
1806 * \brief Make up a chain of links
1807 * \param iSide - link to add first
1808 * \param chain - chain to fill in
1809 * \param pos - postion of medium nodes the links should have
1810 * \param error - out, specifies what is wrong
1811 * \retval bool - false if valid chain can't be built; "valid" means that links
1812 * of the chain belongs to rectangles bounding hexahedrons
1814 //================================================================================
1816 bool QFace::GetLinkChain( int iSide, TChain& chain, SMDS_TypeOfPosition pos, int& error) const
1818 if ( iSide >= _sides.size() ) // wrong argument iSide
1820 if ( _sideIsAdded[ iSide ]) // already in chain
1823 if ( _sides.size() != 4 ) { // triangle - visit all my continous faces
1826 list< const QFace* > faces( 1, this );
1827 while ( !faces.empty() ) {
1828 const QFace* face = faces.front();
1829 for ( int i = 0; i < face->_sides.size(); ++i ) {
1830 if ( !face->_sideIsAdded[i] && face->_sides[i] ) {
1831 face->_sideIsAdded[i] = true;
1832 // find a face side in the chain
1833 TLinkInSet chLink = links.insert( TChainLink(face->_sides[i])).first;
1834 // TChain::iterator chLink = chain.begin();
1835 // for ( ; chLink != chain.end(); ++chLink )
1836 // if ( chLink->_qlink == face->_sides[i] )
1838 // if ( chLink == chain.end() )
1839 // chLink = chain.insert( chain.begin(), TChainLink(face->_sides[i]));
1840 // add a face to a chained link and put a continues face in the queue
1841 chLink->SetFace( face );
1842 if ( face->_sides[i]->MediumPos() >= pos )
1843 if ( const QFace* contFace = face->_sides[i]->GetContinuesFace( face ))
1844 faces.push_back( contFace );
1849 if ( error < ERR_TRI )
1851 chain.insert( chain.end(), links.begin(),links.end() );
1854 _sideIsAdded[iSide] = true; // not to add this link to chain again
1855 const QLink* link = _sides[iSide];
1859 // add link into chain
1860 TChain::iterator chLink = chain.insert( chain.begin(), TChainLink(link));
1861 chLink->SetFace( this );
1864 // propagate from quadrangle to neighbour faces
1865 if ( link->MediumPos() >= pos ) {
1866 int nbLinkFaces = link->_faces.size();
1867 if ( nbLinkFaces == 4 || nbLinkFaces < 4 && link->OnBoundary()) {
1868 // hexahedral mesh or boundary quadrangles - goto a continous face
1869 if ( const QFace* f = link->GetContinuesFace( this ))
1870 return f->GetLinkChain( *chLink, chain, pos, error );
1873 TChainLink chLink(link); // side face of prismatic mesh - visit all faces of iSide
1874 for ( int i = 0; i < nbLinkFaces; ++i )
1875 if ( link->_faces[i] )
1876 link->_faces[i]->GetLinkChain( chLink, chain, pos, error );
1877 if ( error < ERR_PRISM )
1885 //================================================================================
1887 * \brief Return a boundary link of the triangle face
1888 * \param links - set of all links
1889 * \param avoidLink - link not to return
1890 * \param notBoundaryLink - out, neither the returned link nor avoidLink
1891 * \param nodeToContain - node the returned link must contain; if provided, search
1892 * also performed on adjacent faces
1893 * \param isAdjacentUsed - returns true if link is found in adjacent faces
1894 * \param nbRecursionsLeft - to limit recursion
1896 //================================================================================
1898 TLinkInSet QFace::GetBoundaryLink( const TLinkSet& links,
1899 const TChainLink& avoidLink,
1900 TLinkInSet * notBoundaryLink,
1901 const SMDS_MeshNode* nodeToContain,
1902 bool * isAdjacentUsed,
1903 int nbRecursionsLeft) const
1905 TLinkInSet linksEnd = links.end(), boundaryLink = linksEnd;
1907 typedef list< pair< const QFace*, TLinkInSet > > TFaceLinkList;
1908 TFaceLinkList adjacentFaces;
1910 for ( int iL = 0; iL < _sides.size(); ++iL )
1912 if ( avoidLink._qlink == _sides[iL] )
1914 TLinkInSet link = links.find( _sides[iL] );
1915 if ( link == linksEnd ) continue;
1916 if ( (*link)->MediumPos() > SMDS_TOP_FACE )
1917 continue; // We work on faces here, don't go inside a solid
1920 if ( link->IsBoundary() ) {
1921 if ( !nodeToContain ||
1922 (*link)->node1() == nodeToContain ||
1923 (*link)->node2() == nodeToContain )
1925 boundaryLink = link;
1926 if ( !notBoundaryLink ) break;
1929 else if ( notBoundaryLink ) {
1930 *notBoundaryLink = link;
1931 if ( boundaryLink != linksEnd ) break;
1934 if ( boundaryLink == linksEnd && nodeToContain ) // collect adjacent faces
1935 if ( const QFace* adj = link->NextFace( this ))
1936 if ( adj->Contains( nodeToContain ))
1937 adjacentFaces.push_back( make_pair( adj, link ));
1940 if ( isAdjacentUsed ) *isAdjacentUsed = false;
1941 if ( boundaryLink == linksEnd && nodeToContain && nbRecursionsLeft) // check adjacent faces
1943 if ( nbRecursionsLeft < 0 )
1944 nbRecursionsLeft = nodeToContain->NbInverseElements();
1945 TFaceLinkList::iterator adj = adjacentFaces.begin();
1946 for ( ; boundaryLink == linksEnd && adj != adjacentFaces.end(); ++adj )
1947 boundaryLink = adj->first->GetBoundaryLink( links, *(adj->second), 0, nodeToContain,
1948 isAdjacentUsed, nbRecursionsLeft-1);
1949 if ( isAdjacentUsed ) *isAdjacentUsed = true;
1951 return boundaryLink;
1953 //================================================================================
1955 * \brief Return a link ending at the given node but not avoidLink
1957 //================================================================================
1959 TLinkInSet QFace::GetLinkByNode( const TLinkSet& links,
1960 const TChainLink& avoidLink,
1961 const SMDS_MeshNode* nodeToContain) const
1963 for ( int i = 0; i < _sides.size(); ++i )
1964 if ( avoidLink._qlink != _sides[i] &&
1965 (_sides[i]->node1() == nodeToContain || _sides[i]->node2() == nodeToContain ))
1966 return links.find( _sides[ i ]);
1970 //================================================================================
1972 * \brief Return normal to the i-th side pointing outside the face
1974 //================================================================================
1976 gp_Vec QFace::LinkNorm(const int i, SMESH_MesherHelper* /*uvHelper*/) const
1978 gp_Vec norm, vecOut;
1979 // if ( uvHelper ) {
1980 // TopoDS_Face face = TopoDS::Face( uvHelper->GetSubShape());
1981 // const SMDS_MeshNode* inFaceNode = uvHelper->GetNodeUVneedInFaceNode() ? GetNodeInFace() : 0;
1982 // gp_XY uv1 = uvHelper->GetNodeUV( face, _sides[i]->node1(), inFaceNode );
1983 // gp_XY uv2 = uvHelper->GetNodeUV( face, _sides[i]->node2(), inFaceNode );
1984 // norm.SetCoord( uv1.Y() - uv2.Y(), uv2.X() - uv1.X(), 0 );
1986 // const QLink* otherLink = _sides[(i + 1) % _sides.size()];
1987 // const SMDS_MeshNode* otherNode =
1988 // otherLink->node1() == _sides[i]->node1() ? otherLink->node2() : otherLink->node1();
1989 // gp_XY pIn = uvHelper->GetNodeUV( face, otherNode, inFaceNode );
1990 // vecOut.SetCoord( uv1.X() - pIn.X(), uv1.Y() - pIn.Y(), 0 );
1993 norm = _normal ^ gp_Vec( XYZ(_sides[i]->node1()), XYZ(_sides[i]->node2()));
1994 gp_XYZ pIn = ( XYZ( _sides[0]->node1() ) +
1995 XYZ( _sides[0]->node2() ) +
1996 XYZ( _sides[1]->node1() )) / 3.;
1997 vecOut.SetXYZ( _sides[i]->MiddlePnt() - pIn );
1999 if ( norm * vecOut < 0 )
2001 double mag2 = norm.SquareMagnitude();
2002 if ( mag2 > numeric_limits<double>::min() )
2003 norm /= sqrt( mag2 );
2006 //================================================================================
2008 * \brief Move medium node of theLink according to its distance from boundary
2009 * \param theLink - link to fix
2010 * \param theRefVec - movement of boundary
2011 * \param theLinks - all adjacent links of continous triangles
2012 * \param theFaceHelper - helper is not used so far
2013 * \param thePrevLen - distance from the boundary
2014 * \param theStep - number of steps till movement propagation limit
2015 * \param theLinkNorm - out normal to theLink
2016 * \param theSign - 1 or -1 depending on movement of boundary
2017 * \retval double - distance from boundary to propagation limit or other boundary
2019 //================================================================================
2021 double QFace::MoveByBoundary( const TChainLink& theLink,
2022 const gp_Vec& theRefVec,
2023 const TLinkSet& theLinks,
2024 SMESH_MesherHelper* theFaceHelper,
2025 const double thePrevLen,
2027 gp_Vec* theLinkNorm,
2028 double theSign) const
2031 return thePrevLen; // propagation limit reached
2033 int iL; // index of theLink
2034 for ( iL = 0; iL < _sides.size(); ++iL )
2035 if ( theLink._qlink == _sides[ iL ])
2038 MSG(string(theStep,'.')<<" Ref( "<<theRefVec.X()<<","<<theRefVec.Y()<<","<<theRefVec.Z()<<" )"
2039 <<" thePrevLen " << thePrevLen);
2040 MSG(string(theStep,'.')<<" "<<*theLink._qlink);
2042 gp_Vec linkNorm = -LinkNorm( iL/*, theFaceHelper*/ ); // normal to theLink
2043 double refProj = theRefVec * linkNorm; // project movement vector to normal of theLink
2044 if ( theStep == theFirstStep )
2045 theSign = refProj < 0. ? -1. : 1.;
2046 else if ( theSign * refProj < 0.4 * theRefVec.Magnitude())
2047 return thePrevLen; // to propagate movement forward only, not in side dir or backward
2049 int iL1 = (iL + 1) % 3, iL2 = (iL + 2) % 3; // indices of the two other links of triangle
2050 TLinkInSet link1 = theLinks.find( _sides[iL1] );
2051 TLinkInSet link2 = theLinks.find( _sides[iL2] );
2052 if ( link1 == theLinks.end() || link2 == theLinks.end() )
2054 const QFace* f1 = link1->NextFace( this ); // adjacent faces
2055 const QFace* f2 = link2->NextFace( this );
2057 // propagate to adjacent faces till limit step or boundary
2058 double len1 = thePrevLen + (theLink->MiddlePnt() - _sides[iL1]->MiddlePnt()).Modulus();
2059 double len2 = thePrevLen + (theLink->MiddlePnt() - _sides[iL2]->MiddlePnt()).Modulus();
2060 gp_Vec linkDir1(0,0,0); // initialize to avoid valgrind error ("Conditional jump...")
2061 gp_Vec linkDir2(0,0,0);
2065 len1 = f1->MoveByBoundary
2066 ( *link1, theRefVec, theLinks, theFaceHelper, len1, theStep-1, &linkDir1, theSign);
2068 linkDir1 = LinkNorm( iL1/*, theFaceHelper*/ );
2070 MSG( " --------------- EXCEPTION");
2076 len2 = f2->MoveByBoundary
2077 ( *link2, theRefVec, theLinks, theFaceHelper, len2, theStep-1, &linkDir2, theSign);
2079 linkDir2 = LinkNorm( iL2/*, theFaceHelper*/ );
2081 MSG( " --------------- EXCEPTION");
2086 if ( theStep != theFirstStep )
2088 // choose chain length by direction of propagation most codirected with theRefVec
2089 bool choose1 = ( theRefVec * linkDir1 * theSign > theRefVec * linkDir2 * theSign );
2090 fullLen = choose1 ? len1 : len2;
2091 double r = thePrevLen / fullLen;
2093 gp_Vec move = linkNorm * refProj * ( 1 - r );
2094 theLink->Move( move, true );
2096 MSG(string(theStep,'.')<<" Move "<< theLink->_mediumNode->GetID()<<
2097 " by " << refProj * ( 1 - r ) << " following " <<
2098 (choose1 ? *link1->_qlink : *link2->_qlink));
2100 if ( theLinkNorm ) *theLinkNorm = linkNorm;
2105 //================================================================================
2107 * \brief Find pairs of continues faces
2109 //================================================================================
2111 void QLink::SetContinuesFaces() const
2113 // x0 x - QLink, [-|] - QFace, v - volume
2115 // | Between _faces of link x2 two vertical faces are continues
2116 // x1----x2-----x3 and two horizontal faces are continues. We set vertical faces
2117 // | to _faces[0] and _faces[1] and horizontal faces to
2118 // v2 | v3 _faces[2] and _faces[3] (or vise versa).
2121 if ( _faces.empty() )
2124 for ( int iF = 1; iFaceCont < 0 && iF < _faces.size(); ++iF )
2126 // look for a face bounding none of volumes bound by _faces[0]
2127 bool sameVol = false;
2128 int nbVol = _faces[iF]->NbVolumes();
2129 for ( int iV = 0; !sameVol && iV < nbVol; ++iV )
2130 sameVol = ( _faces[iF]->_volumes[iV] == _faces[0]->_volumes[0] ||
2131 _faces[iF]->_volumes[iV] == _faces[0]->_volumes[1]);
2135 if ( iFaceCont > 0 ) // continues faces found, set one by the other
2137 if ( iFaceCont != 1 )
2138 std::swap( _faces[1], _faces[iFaceCont] );
2140 else if ( _faces.size() > 1 ) // not found, set NULL by the first face
2142 _faces.insert( ++_faces.begin(), 0 );
2145 //================================================================================
2147 * \brief Return a face continues to the given one
2149 //================================================================================
2151 const QFace* QLink::GetContinuesFace( const QFace* face ) const
2153 for ( int i = 0; i < _faces.size(); ++i ) {
2154 if ( _faces[i] == face ) {
2155 int iF = i < 2 ? 1-i : 5-i;
2156 return iF < _faces.size() ? _faces[iF] : 0;
2161 //================================================================================
2163 * \brief True if link is on mesh boundary
2165 //================================================================================
2167 bool QLink::OnBoundary() const
2169 for ( int i = 0; i < _faces.size(); ++i )
2170 if (_faces[i] && _faces[i]->IsBoundary()) return true;
2173 //================================================================================
2175 * \brief Return normal of link of the chain
2177 //================================================================================
2179 gp_Vec TChainLink::Normal() const {
2181 if (_qfaces[0]) norm = _qfaces[0]->_normal;
2182 if (_qfaces[1]) norm += _qfaces[1]->_normal;
2185 //================================================================================
2187 * \brief Move medium nodes of vertical links of pentahedrons adjacent by side faces
2189 //================================================================================
2191 void fixPrism( TChain& allLinks )
2193 // separate boundary links from internal ones
2194 typedef set<const QLink*/*, QLink::PtrComparator*/> QLinkSet;
2195 QLinkSet interLinks, bndLinks1, bndLink2;
2197 bool isCurved = false;
2198 for ( TChain::iterator lnk = allLinks.begin(); lnk != allLinks.end(); ++lnk ) {
2199 if ( (*lnk)->OnBoundary() )
2200 bndLinks1.insert( lnk->_qlink );
2202 interLinks.insert( lnk->_qlink );
2203 isCurved = isCurved || !(*lnk)->IsStraight();
2206 return; // no need to move
2208 QLinkSet *curBndLinks = &bndLinks1, *newBndLinks = &bndLink2;
2210 while ( !interLinks.empty() && !curBndLinks->empty() )
2212 // propagate movement from boundary links to connected internal links
2213 QLinkSet::iterator bnd = curBndLinks->begin(), bndEnd = curBndLinks->end();
2214 for ( ; bnd != bndEnd; ++bnd )
2216 const QLink* bndLink = *bnd;
2217 for ( int i = 0; i < bndLink->_faces.size(); ++i ) // loop on faces of bndLink
2219 const QFace* face = bndLink->_faces[i]; // quadrange lateral face of a prism
2220 if ( !face ) continue;
2221 // find and move internal link opposite to bndLink within the face
2222 int interInd = ( face->LinkIndex( bndLink ) + 2 ) % face->_sides.size();
2223 const QLink* interLink = face->_sides[ interInd ];
2224 QLinkSet::iterator pInterLink = interLinks.find( interLink );
2225 if ( pInterLink == interLinks.end() ) continue; // not internal link
2226 interLink->Move( bndLink->_nodeMove );
2227 // treated internal links become new boundary ones
2228 interLinks. erase( pInterLink );
2229 newBndLinks->insert( interLink );
2232 curBndLinks->clear();
2233 std::swap( curBndLinks, newBndLinks );
2237 //================================================================================
2239 * \brief Fix links of continues triangles near curved boundary
2241 //================================================================================
2243 void fixTriaNearBoundary( TChain & allLinks, SMESH_MesherHelper& /*helper*/)
2245 if ( allLinks.empty() ) return;
2247 TLinkSet linkSet( allLinks.begin(), allLinks.end());
2248 TLinkInSet linkIt = linkSet.begin(), linksEnd = linkSet.end();
2250 // move in 2d if we are on geom face
2251 // TopoDS_Face face;
2252 // TopLoc_Location loc;
2253 // SMESH_MesherHelper faceHelper( *helper.GetMesh());
2254 // while ( linkIt->IsBoundary()) ++linkIt;
2255 // if ( linkIt == linksEnd ) return;
2256 // if ( (*linkIt)->MediumPos() == SMDS_TOP_FACE ) {
2257 // bool checkPos = true;
2258 // TopoDS_Shape f = helper.GetSubShapeByNode( (*linkIt)->_mediumNode, helper.GetMeshDS() );
2259 // if ( !f.IsNull() && f.ShapeType() == TopAbs_FACE ) {
2260 // face = TopoDS::Face( f );
2261 // helper.GetNodeUV( face, (*linkIt)->_mediumNode, 0, &checkPos);
2265 // faceHelper.SetSubShape( face );
2268 for ( linkIt = linkSet.begin(); linkIt != linksEnd; ++linkIt)
2270 if ( linkIt->IsBoundary() && !(*linkIt)->IsStraight() && linkIt->_qfaces[0])
2272 // if ( !face.IsNull() ) {
2273 // const SMDS_MeshNode* inFaceNode =
2274 // faceHelper.GetNodeUVneedInFaceNode() ? linkIt->_qfaces[0]->GetNodeInFace() : 0;
2275 // gp_XY uvm = helper.GetNodeUV( face, (*linkIt)->_mediumNode, inFaceNode );
2276 // gp_XY uv1 = helper.GetNodeUV( face, (*linkIt)->node1(), inFaceNode);
2277 // gp_XY uv2 = helper.GetNodeUV( face, (*linkIt)->node2(), inFaceNode);
2278 // gp_XY uvMove = uvm - helper.GetMiddleUV( BRep_Tool::Surface(face,loc), uv1, uv2);
2279 // gp_Vec move( uvMove.X(), uvMove.Y(), 0 );
2280 // linkIt->_qfaces[0]->MoveByBoundary( *linkIt, move, linkSet, &faceHelper );
2283 linkIt->_qfaces[0]->MoveByBoundary( *linkIt, (*linkIt)->_nodeMove, linkSet );
2289 //================================================================================
2291 * \brief Detect rectangular structure of links and build chains from them
2293 //================================================================================
2295 enum TSplitTriaResult {
2296 _OK, _NO_CORNERS, _FEW_ROWS, _MANY_ROWS, _NO_SIDELINK, _BAD_MIDQUAD, _NOT_RECT,
2297 _NO_MIDQUAD, _NO_UPTRIA, _BAD_SET_SIZE, _BAD_CORNER, _BAD_START, _NO_BOTLINK, _TWISTED_CHAIN };
2299 TSplitTriaResult splitTrianglesIntoChains( TChain & allLinks,
2300 vector< TChain> & resultChains,
2301 SMDS_TypeOfPosition pos )
2303 // put links in the set and evalute number of result chains by number of boundary links
2306 for ( TChain::iterator lnk = allLinks.begin(); lnk != allLinks.end(); ++lnk ) {
2307 linkSet.insert( *lnk );
2308 nbBndLinks += lnk->IsBoundary();
2310 resultChains.clear();
2311 resultChains.reserve( nbBndLinks / 2 );
2313 TLinkInSet linkIt, linksEnd = linkSet.end();
2315 // find a boundary link with corner node; corner node has position pos-2
2316 // i.e. SMDS_TOP_VERTEX for links on faces and SMDS_TOP_EDGE for
2318 SMDS_TypeOfPosition cornerPos = SMDS_TypeOfPosition(pos-2);
2319 const SMDS_MeshNode* corner = 0;
2320 for ( linkIt = linkSet.begin(); linkIt != linksEnd; ++linkIt )
2321 if ( linkIt->IsBoundary() && (corner = (*linkIt)->EndPosNode(cornerPos)))
2326 TLinkInSet startLink = linkIt;
2327 const SMDS_MeshNode* startCorner = corner;
2328 vector< TChain* > rowChains;
2331 while ( startLink != linksEnd) // loop on columns
2333 // We suppose we have a rectangular structure like shown here. We have found a
2334 // corner of the rectangle (startCorner) and a boundary link sharing
2335 // |/ |/ | the startCorner (startLink). We are going to loop on rows of the
2336 // --o---o---o structure making several chains at once. One chain (columnChain)
2337 // |\ | /| starts at startLink and continues upward (we look at the structure
2338 // \ | \ | / | from such point that startLink is on the bottom of the structure).
2339 // \| \|/ | While going upward we also fill horizontal chains (rowChains) we
2340 // --o---o---o encounter.
2342 // / | \ | \ | startCorner
2347 if ( resultChains.size() == nbBndLinks / 2 )
2349 resultChains.push_back( TChain() );
2350 TChain& columnChain = resultChains.back();
2352 TLinkInSet botLink = startLink; // current horizontal link to go up from
2353 corner = startCorner; // current corner the botLink ends at
2355 while ( botLink != linksEnd ) // loop on rows
2357 // add botLink to the columnChain
2358 columnChain.push_back( *botLink );
2360 const QFace* botTria = botLink->_qfaces[0]; // bottom triangle bound by botLink
2362 { // the column ends
2363 if ( botLink == startLink )
2364 return _TWISTED_CHAIN; // issue 0020951
2365 linkSet.erase( botLink );
2366 if ( iRow != rowChains.size() )
2367 return _FEW_ROWS; // different nb of rows in columns
2370 // find the link dividing the quadrangle (midQuadLink) and vertical boundary
2371 // link ending at <corner> (sideLink); there are two cases:
2372 // 1) midQuadLink does not end at <corner>, then we easily find it by botTria,
2373 // since midQuadLink is not at boundary while sideLink is.
2374 // 2) midQuadLink ends at <corner>
2376 TLinkInSet midQuadLink = linksEnd;
2377 TLinkInSet sideLink = botTria->GetBoundaryLink( linkSet, *botLink, &midQuadLink,
2379 if ( isCase2 ) { // find midQuadLink among links of botTria
2380 midQuadLink = botTria->GetLinkByNode( linkSet, *botLink, corner );
2381 if ( midQuadLink->IsBoundary() )
2382 return _BAD_MIDQUAD;
2384 if ( sideLink == linksEnd || midQuadLink == linksEnd || sideLink == midQuadLink )
2385 return sideLink == linksEnd ? _NO_SIDELINK : _NO_MIDQUAD;
2388 columnChain.push_back( *midQuadLink );
2389 if ( iRow >= rowChains.size() ) {
2391 return _MANY_ROWS; // different nb of rows in columns
2392 if ( resultChains.size() == nbBndLinks / 2 )
2394 resultChains.push_back( TChain() );
2395 rowChains.push_back( & resultChains.back() );
2397 rowChains[iRow]->push_back( *sideLink );
2398 rowChains[iRow]->push_back( *midQuadLink );
2400 const QFace* upTria = midQuadLink->NextFace( botTria ); // upper tria of the rectangle
2404 // prepare startCorner and startLink for the next column
2405 startCorner = startLink->NextNode( startCorner );
2407 startLink = botTria->GetBoundaryLink( linkSet, *botLink, 0, startCorner );
2409 startLink = upTria->GetBoundaryLink( linkSet, *midQuadLink, 0, startCorner );
2410 // check if no more columns remains
2411 if ( startLink != linksEnd ) {
2412 const SMDS_MeshNode* botNode = startLink->NextNode( startCorner );
2413 if ( (isCase2 ? botTria : upTria)->Contains( botNode ))
2414 startLink = linksEnd; // startLink bounds upTria or botTria
2415 else if ( startLink == botLink || startLink == midQuadLink || startLink == sideLink )
2419 // find bottom link and corner for the next row
2420 corner = sideLink->NextNode( corner );
2421 // next bottom link ends at the new corner
2422 linkSet.erase( botLink );
2423 botLink = upTria->GetLinkByNode( linkSet, (isCase2 ? *sideLink : *midQuadLink), corner );
2424 if ( botLink == linksEnd || botLink == midQuadLink || botLink == sideLink)
2426 if ( midQuadLink == startLink || sideLink == startLink )
2427 return _TWISTED_CHAIN; // issue 0020951
2428 linkSet.erase( midQuadLink );
2429 linkSet.erase( sideLink );
2431 // make faces neighboring the found ones be boundary
2432 if ( startLink != linksEnd ) {
2433 const QFace* tria = isCase2 ? botTria : upTria;
2434 for ( int iL = 0; iL < 3; ++iL ) {
2435 linkIt = linkSet.find( tria->_sides[iL] );
2436 if ( linkIt != linksEnd )
2437 linkIt->RemoveFace( tria );
2440 if ( botLink->_qfaces[0] == upTria || botLink->_qfaces[1] == upTria )
2441 botLink->RemoveFace( upTria ); // make next botTria first in vector
2448 // In the linkSet, there must remain the last links of rowChains; add them
2449 if ( linkSet.size() != rowChains.size() )
2450 return _BAD_SET_SIZE;
2451 for ( int iRow = 0; iRow < rowChains.size(); ++iRow ) {
2452 // find the link (startLink) ending at startCorner
2454 for ( startLink = linkSet.begin(); startLink != linksEnd; ++startLink ) {
2455 if ( (*startLink)->node1() == startCorner ) {
2456 corner = (*startLink)->node2(); break;
2458 else if ( (*startLink)->node2() == startCorner) {
2459 corner = (*startLink)->node1(); break;
2462 if ( startLink == linksEnd )
2464 rowChains[ iRow ]->push_back( *startLink );
2465 linkSet.erase( startLink );
2466 startCorner = corner;
2473 //=======================================================================
2475 * \brief Move medium nodes of faces and volumes to fix distorted elements
2476 * \param volumeOnly - to fix nodes on faces or not, if the shape is solid
2478 * Issue 0020307: EDF 992 SMESH : Linea/Quadratic with Medium Node on Geometry
2480 //=======================================================================
2482 void SMESH_MesherHelper::FixQuadraticElements(bool volumeOnly)
2484 // 0. Apply algorithm to solids or geom faces
2485 // ----------------------------------------------
2486 if ( myShape.IsNull() ) {
2487 if ( !myMesh->HasShapeToMesh() ) return;
2488 SetSubShape( myMesh->GetShapeToMesh() );
2492 TopTools_IndexedMapOfShape solids;
2493 TopExp::MapShapes(myShape,TopAbs_SOLID,solids);
2494 nbSolids = solids.Extent();
2496 TopTools_MapOfShape faces; // faces not in solid or in not meshed solid
2497 for ( TopExp_Explorer f(myShape,TopAbs_FACE,TopAbs_SOLID); f.More(); f.Next() ) {
2498 faces.Add( f.Current() ); // not in solid
2500 for ( TopExp_Explorer s(myShape,TopAbs_SOLID); s.More(); s.Next() ) {
2501 if ( myMesh->GetSubMesh( s.Current() )->IsEmpty() ) { // get faces of solid
2502 for ( TopExp_Explorer f( s.Current(), TopAbs_FACE); f.More(); f.Next() )
2503 faces.Add( f.Current() ); // in not meshed solid
2505 else { // fix nodes in the solid and its faces
2506 MSG("FIX SOLID " << nbSolids-- << " #" << GetMeshDS()->ShapeToIndex(s.Current()));
2507 SMESH_MesherHelper h(*myMesh);
2508 h.SetSubShape( s.Current() );
2509 h.FixQuadraticElements(false);
2512 // fix nodes on geom faces
2514 int nbfaces = faces.Extent();
2516 for ( TopTools_MapIteratorOfMapOfShape fIt( faces ); fIt.More(); fIt.Next() ) {
2517 MSG("FIX FACE " << nbfaces-- << " #" << GetMeshDS()->ShapeToIndex(fIt.Key()));
2518 SMESH_MesherHelper h(*myMesh);
2519 h.SetSubShape( fIt.Key() );
2520 h.FixQuadraticElements(true);
2522 //perf_print_all_meters(1);
2526 // 1. Find out type of elements and get iterator on them
2527 // ---------------------------------------------------
2529 SMDS_ElemIteratorPtr elemIt;
2530 SMDSAbs_ElementType elemType = SMDSAbs_All;
2532 SMESH_subMesh* submesh = myMesh->GetSubMeshContaining( myShapeID );
2535 if ( SMESHDS_SubMesh* smDS = submesh->GetSubMeshDS() ) {
2536 elemIt = smDS->GetElements();
2537 if ( elemIt->more() ) {
2538 elemType = elemIt->next()->GetType();
2539 elemIt = smDS->GetElements();
2542 if ( !elemIt || !elemIt->more() || elemType < SMDSAbs_Face )
2545 // 2. Fill in auxiliary data structures
2546 // ----------------------------------
2550 set< QLink >::iterator pLink;
2551 set< QFace >::iterator pFace;
2553 bool isCurved = false;
2554 //bool hasRectFaces = false;
2555 set<int> nbElemNodeSet;
2557 if ( elemType == SMDSAbs_Volume )
2559 SMDS_VolumeTool volTool;
2560 while ( elemIt->more() ) // loop on volumes
2562 const SMDS_MeshElement* vol = elemIt->next();
2563 if ( !vol->IsQuadratic() || !volTool.Set( vol ))
2565 for ( int iF = 0; iF < volTool.NbFaces(); ++iF ) // loop on faces of volume
2567 int nbN = volTool.NbFaceNodes( iF );
2568 nbElemNodeSet.insert( nbN );
2569 const SMDS_MeshNode** faceNodes = volTool.GetFaceNodes( iF );
2570 vector< const QLink* > faceLinks( nbN/2 );
2571 for ( int iN = 0; iN < nbN; iN += 2 ) // loop on links of a face
2574 QLink link( faceNodes[iN], faceNodes[iN+2], faceNodes[iN+1] );
2575 pLink = links.insert( link ).first;
2576 faceLinks[ iN/2 ] = & *pLink;
2578 isCurved = !link.IsStraight();
2579 if ( link.MediumPos() == SMDS_TOP_3DSPACE && !link.IsStraight() )
2580 return; // already fixed
2583 pFace = faces.insert( QFace( faceLinks )).first;
2584 if ( pFace->NbVolumes() == 0 )
2585 pFace->AddSelfToLinks();
2586 pFace->SetVolume( vol );
2587 // hasRectFaces = hasRectFaces ||
2588 // ( volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_HEXA ||
2589 // volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_PENTA );
2592 pFace->_face = GetMeshDS()->FindFace(faceNodes[0],faceNodes[2],faceNodes[4]);
2594 pFace->_face = GetMeshDS()->FindFace(faceNodes[0],faceNodes[2],
2595 faceNodes[4],faceNodes[6] );
2599 set< QLink >::iterator pLink = links.begin();
2600 for ( ; pLink != links.end(); ++pLink )
2601 pLink->SetContinuesFaces();
2605 while ( elemIt->more() ) // loop on faces
2607 const SMDS_MeshElement* face = elemIt->next();
2608 if ( !face->IsQuadratic() )
2610 nbElemNodeSet.insert( face->NbNodes() );
2611 int nbN = face->NbNodes()/2;
2612 vector< const QLink* > faceLinks( nbN );
2613 for ( int iN = 0; iN < nbN; ++iN ) // loop on links of a face
2616 QLink link( face->GetNode(iN), face->GetNode((iN+1)%nbN), face->GetNode(iN+nbN) );
2617 pLink = links.insert( link ).first;
2618 faceLinks[ iN ] = & *pLink;
2620 isCurved = !link.IsStraight();
2623 pFace = faces.insert( QFace( faceLinks )).first;
2624 pFace->AddSelfToLinks();
2625 //hasRectFaces = ( hasRectFaces || nbN == 4 );
2629 return; // no curved edges of faces
2631 // 3. Compute displacement of medium nodes
2632 // -------------------------------------
2634 // two loops on faces: the first is to treat boundary links, the second is for internal ones
2635 TopLoc_Location loc;
2636 // not treat boundary of volumic submesh
2637 int isInside = ( elemType == SMDSAbs_Volume && volumeOnly ) ? 1 : 0;
2638 for ( ; isInside < 2; ++isInside ) {
2639 MSG( "--------------- LOOP (inside=" << isInside << ") ------------------");
2640 SMDS_TypeOfPosition pos = isInside ? SMDS_TOP_3DSPACE : SMDS_TOP_FACE;
2641 SMDS_TypeOfPosition bndPos = isInside ? SMDS_TOP_FACE : SMDS_TOP_EDGE;
2643 for ( pFace = faces.begin(); pFace != faces.end(); ++pFace ) {
2644 if ( bool(isInside) == pFace->IsBoundary() )
2646 for ( int dir = 0; dir < 2; ++dir ) // 2 directions of propagation from quadrangle
2649 // make chain of links connected via continues faces
2652 if ( !pFace->GetLinkChain( dir, rawChain, pos, error) && error ==ERR_UNKNOWN ) continue;
2654 if ( !pFace->GetLinkChain( dir+2, rawChain, pos, error ) && error ==ERR_UNKNOWN ) continue;
2656 vector< TChain > chains;
2657 if ( error == ERR_OK ) { // chain contains continues rectangles
2659 chains[0].splice( chains[0].begin(), rawChain );
2661 else if ( error == ERR_TRI ) { // chain contains continues triangles
2662 TSplitTriaResult res = splitTrianglesIntoChains( rawChain, chains, pos );
2663 if ( res != _OK ) { // not quadrangles split into triangles
2664 fixTriaNearBoundary( rawChain, *this );
2668 else if ( error == ERR_PRISM ) { // quadrangle side faces of prisms
2669 fixPrism( rawChain );
2675 for ( int iC = 0; iC < chains.size(); ++iC )
2677 TChain& chain = chains[iC];
2678 if ( chain.empty() ) continue;
2679 if ( chain.front()->IsStraight() && chain.back()->IsStraight() ) {
2680 MSG("3D straight - ignore");
2683 if ( chain.front()->MediumPos() > bndPos ||
2684 chain.back()->MediumPos() > bndPos ) {
2685 MSG("Internal chain - ignore");
2688 // mesure chain length and compute link position along the chain
2689 double chainLen = 0;
2690 vector< double > linkPos;
2691 MSGBEG( "Link medium nodes: ");
2692 TChain::iterator link0 = chain.begin(), link1 = chain.begin(), link2;
2693 for ( ++link1; link1 != chain.end(); ++link1, ++link0 ) {
2694 MSGBEG( (*link0)->_mediumNode->GetID() << "-" <<(*link1)->_mediumNode->GetID()<<" ");
2695 double len = ((*link0)->MiddlePnt() - (*link1)->MiddlePnt()).Modulus();
2696 while ( len < numeric_limits<double>::min() ) { // remove degenerated link
2697 link1 = chain.erase( link1 );
2698 if ( link1 == chain.end() )
2700 len = ((*link0)->MiddlePnt() - (*link1)->MiddlePnt()).Modulus();
2703 linkPos.push_back( chainLen );
2706 if ( linkPos.size() < 2 )
2709 gp_Vec move0 = chain.front()->_nodeMove;
2710 gp_Vec move1 = chain.back ()->_nodeMove;
2713 bool checkUV = true;
2715 // compute node displacement of end links in parametric space of face
2716 const SMDS_MeshNode* nodeOnFace = (*(++chain.begin()))->_mediumNode;
2717 TopoDS_Shape f = GetSubShapeByNode( nodeOnFace, GetMeshDS() );
2718 if ( !f.IsNull() && f.ShapeType() == TopAbs_FACE )
2720 face = TopoDS::Face( f );
2721 Handle(Geom_Surface) surf = BRep_Tool::Surface(face,loc);
2723 for ( int is1 = 0; is1 < 2; ++is1 ) // move0 or move1
2725 TChainLink& link = is1 ? chain.back() : chain.front();
2726 gp_XY uvm = GetNodeUV( face, link->_mediumNode, nodeOnFace, &checkUV);
2727 gp_XY uv1 = GetNodeUV( face, link->node1(), nodeOnFace, &checkUV);
2728 gp_XY uv2 = GetNodeUV( face, link->node2(), nodeOnFace, &checkUV);
2729 gp_XY uv12 = GetMiddleUV( surf, uv1, uv2);
2730 // uvMove = uvm - uv12
2731 gp_XY uvMove = applyIn2D(surf, uvm, uv12, gp_XY_Subtracted, /*inPeriod=*/false);
2732 ( is1 ? move1 : move0 ).SetCoord( uvMove.X(), uvMove.Y(), 0 );
2733 if ( !is1 ) // correct nodeOnFace for move1 (issue 0020919)
2734 nodeOnFace = (*(++chain.rbegin()))->_mediumNode;
2735 isStraight[is1] = isStraightLink( (uv2-uv1).SquareModulus(),uvMove.SquareModulus());
2737 // if ( move0.SquareMagnitude() < straightTol2 &&
2738 // move1.SquareMagnitude() < straightTol2 ) {
2739 if ( isStraight[0] && isStraight[1] ) {
2740 MSG("2D straight - ignore");
2741 continue; // straight - no need to move nodes of internal links
2746 if ( isInside || face.IsNull() )
2748 // compute node displacement of end links in their local coord systems
2750 TChainLink& ln0 = chain.front(), ln1 = *(++chain.begin());
2751 trsf.SetTransformation( gp_Ax3( gp::Origin(), ln0.Normal(),
2752 gp_Vec( ln0->MiddlePnt(), ln1->MiddlePnt() )));
2753 move0.Transform(trsf);
2756 TChainLink& ln0 = *(++chain.rbegin()), ln1 = chain.back();
2757 trsf.SetTransformation( gp_Ax3( gp::Origin(), ln1.Normal(),
2758 gp_Vec( ln0->MiddlePnt(), ln1->MiddlePnt() )));
2759 move1.Transform(trsf);
2762 // compute displacement of medium nodes
2763 link2 = chain.begin();
2766 for ( int i = 0; link2 != chain.end(); ++link0, ++link1, ++link2, ++i )
2768 double r = linkPos[i] / chainLen;
2769 // displacement in local coord system
2770 gp_Vec move = (1. - r) * move0 + r * move1;
2771 if ( isInside || face.IsNull()) {
2772 // transform to global
2773 gp_Vec x01( (*link0)->MiddlePnt(), (*link1)->MiddlePnt() );
2774 gp_Vec x12( (*link1)->MiddlePnt(), (*link2)->MiddlePnt() );
2775 gp_Vec x = x01.Normalized() + x12.Normalized();
2776 trsf.SetTransformation( gp_Ax3( gp::Origin(), link1->Normal(), x), gp_Ax3() );
2777 move.Transform(trsf);
2780 // compute 3D displacement by 2D one
2781 Handle(Geom_Surface) s = BRep_Tool::Surface(face,loc);
2782 gp_XY oldUV = GetNodeUV( face, (*link1)->_mediumNode, 0, &checkUV);
2783 gp_XY newUV = applyIn2D( s, oldUV, gp_XY( move.X(),move.Y()), gp_XY_Added);
2784 gp_Pnt newPnt = s->Value( newUV.X(), newUV.Y());
2785 move = gp_Vec( XYZ((*link1)->_mediumNode), newPnt.Transformed(loc) );
2787 if ( (XYZ((*link1)->node1()) - XYZ((*link1)->node2())).SquareModulus() <
2788 move.SquareMagnitude())
2790 gp_XY uv0 = GetNodeUV( face, (*link0)->_mediumNode, 0, &checkUV);
2791 gp_XY uv2 = GetNodeUV( face, (*link2)->_mediumNode, 0, &checkUV);
2792 MSG( "TOO LONG MOVE \t" <<
2793 "uv0: "<<uv0.X()<<", "<<uv0.Y()<<" \t" <<
2794 "uv2: "<<uv2.X()<<", "<<uv2.Y()<<" \t" <<
2795 "uvOld: "<<oldUV.X()<<", "<<oldUV.Y()<<" \t" <<
2796 "newUV: "<<newUV.X()<<", "<<newUV.Y()<<" \t");
2800 (*link1)->Move( move );
2801 MSG( "Move " << (*link1)->_mediumNode->GetID() << " following "
2802 << chain.front()->_mediumNode->GetID() <<"-"
2803 << chain.back ()->_mediumNode->GetID() <<
2804 " by " << move.Magnitude());
2806 } // loop on chains of links
2807 } // loop on 2 directions of propagation from quadrangle
2814 for ( pLink = links.begin(); pLink != links.end(); ++pLink ) {
2815 if ( pLink->IsMoved() ) {
2816 //gp_Pnt p = pLink->MediumPnt() + pLink->Move();
2817 gp_Pnt p = pLink->MiddlePnt() + pLink->Move();
2818 GetMeshDS()->MoveNode( pLink->_mediumNode, p.X(), p.Y(), p.Z());
2823 //=======================================================================
2825 * \brief Iterator on ancestors of the given type
2827 //=======================================================================
2829 struct TAncestorsIterator : public SMDS_Iterator<const TopoDS_Shape*>
2831 TopTools_ListIteratorOfListOfShape _ancIter;
2832 TopAbs_ShapeEnum _type;
2833 TAncestorsIterator( const TopTools_ListOfShape& ancestors, TopAbs_ShapeEnum type)
2834 : _ancIter( ancestors ), _type( type )
2836 if ( _ancIter.More() && _ancIter.Value().ShapeType() != _type ) next();
2840 return _ancIter.More();
2842 virtual const TopoDS_Shape* next()
2844 const TopoDS_Shape* s = _ancIter.More() ? & _ancIter.Value() : 0;
2845 if ( _ancIter.More() )
2846 for ( _ancIter.Next(); _ancIter.More(); _ancIter.Next())
2847 if ( _ancIter.Value().ShapeType() == _type )
2853 //=======================================================================
2855 * \brief Return iterator on ancestors of the given type
2857 //=======================================================================
2859 PShapeIteratorPtr SMESH_MesherHelper::GetAncestors(const TopoDS_Shape& shape,
2860 const SMESH_Mesh& mesh,
2861 TopAbs_ShapeEnum ancestorType)
2863 return PShapeIteratorPtr( new TAncestorsIterator( mesh.GetAncestors(shape), ancestorType));