1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // File : SMESH_MeshEditor.hxx
24 // Created : Mon Apr 12 14:56:19 2004
25 // Author : Edward AGAPOV (eap)
28 #ifndef SMESH_MeshEditor_HeaderFile
29 #define SMESH_MeshEditor_HeaderFile
31 #include "SMESH_SMESH.hxx"
33 #include "SMDS_MeshElement.hxx"
34 #include "SMESH_Controls.hxx"
35 #include "SMESH_Mesh.hxx"
36 #include "SMESH_TypeDefs.hxx"
37 #include "SMESH_ComputeError.hxx"
39 #include <utilities.h>
41 #include <TColStd_HSequenceOfReal.hxx>
53 class SMESH_MesherHelper;
54 class SMESH_NodeSearcher;
56 // ============================================================
58 * \brief Editor of a mesh
60 // ============================================================
62 class SMESH_EXPORT SMESH_MeshEditor
66 SMESH_MeshEditor( SMESH_Mesh* theMesh );
68 SMESH_Mesh * GetMesh() { return myMesh; }
69 SMESHDS_Mesh * GetMeshDS() { return myMesh->GetMeshDS(); }
71 const SMESH_SequenceOfElemPtr& GetLastCreatedNodes() const { return myLastCreatedNodes; }
72 const SMESH_SequenceOfElemPtr& GetLastCreatedElems() const { return myLastCreatedElems; }
73 void CrearLastCreated();
74 SMESH_ComputeErrorPtr & GetError() { return myError; }
79 SMDS_MeshElement* AddElement(const std::vector<const SMDS_MeshNode*> & nodes,
80 const SMDSAbs_ElementType type,
83 const double ballDiameter=0.);
87 SMDS_MeshElement* AddElement(const std::vector<int> & nodeIDs,
88 const SMDSAbs_ElementType type,
92 int Remove (const std::list< int >& theElemIDs, const bool isNodes);
93 // Remove a node or an element.
94 // Modify a compute state of sub-meshes which become empty
96 void Create0DElementsOnAllNodes( const TIDSortedElemSet& elements,
97 TIDSortedElemSet& all0DElems);
98 // Create 0D elements on all nodes of the given object except those
99 // nodes on which a 0D element already exists. \a all0DElems returns
100 // all 0D elements found or created on nodes of \a elements
102 bool InverseDiag (const SMDS_MeshElement * theTria1,
103 const SMDS_MeshElement * theTria2 );
104 // Replace two neighbour triangles with ones built on the same 4 nodes
105 // but having other common link.
106 // Return False if args are improper
108 bool InverseDiag (const SMDS_MeshNode * theNode1,
109 const SMDS_MeshNode * theNode2 );
110 // Replace two neighbour triangles sharing theNode1-theNode2 link
111 // with ones built on the same 4 nodes but having other common link.
112 // Return false if proper faces not found
114 bool DeleteDiag (const SMDS_MeshNode * theNode1,
115 const SMDS_MeshNode * theNode2 );
116 // Replace two neighbour triangles sharing theNode1-theNode2 link
117 // with a quadrangle built on the same 4 nodes.
118 // Return false if proper faces not found
120 bool Reorient (const SMDS_MeshElement * theElement);
121 // Reverse theElement orientation
123 int Reorient2D (TIDSortedElemSet & theFaces,
124 const gp_Dir& theDirection,
125 const SMDS_MeshElement * theFace);
126 // Reverse theFaces whose orientation to be same as that of theFace
127 // oriented according to theDirection. Return nb of reoriented faces
130 * \brief Fuse neighbour triangles into quadrangles.
131 * \param theElems - The triangles to be fused.
132 * \param theCriterion - Is used to choose a neighbour to fuse with.
133 * \param theMaxAngle - Is a max angle between element normals at which fusion
134 * is still performed; theMaxAngle is mesured in radians.
135 * \return bool - Success or not.
137 bool TriToQuad (TIDSortedElemSet & theElems,
138 SMESH::Controls::NumericalFunctorPtr theCriterion,
139 const double theMaxAngle);
142 * \brief Split quadrangles into triangles.
143 * \param theElems - The faces to be splitted.
144 * \param theCriterion - Is used to choose a diagonal for splitting.
145 * \return bool - Success or not.
147 bool QuadToTri (TIDSortedElemSet & theElems,
148 SMESH::Controls::NumericalFunctorPtr theCriterion);
151 * \brief Split quadrangles into triangles.
152 * \param theElems - The faces to be splitted.
153 * \param the13Diag - Is used to choose a diagonal for splitting.
154 * \return bool - Success or not.
156 bool QuadToTri (TIDSortedElemSet & theElems,
157 const bool the13Diag);
160 * \brief Find better diagonal for splitting.
161 * \param theQuad - The face to find better splitting of.
162 * \param theCriterion - Is used to choose a diagonal for splitting.
163 * \return int - 1 for 1-3 diagonal, 2 for 2-4, -1 - for errors.
165 int BestSplit (const SMDS_MeshElement* theQuad,
166 SMESH::Controls::NumericalFunctorPtr theCriterion);
169 enum SplitVolumToTetraFlags { HEXA_TO_5 = 1, HEXA_TO_6 = 2, HEXA_TO_24 = 3 };//!<arg of SplitVolumesIntoTetra()
171 * \brief Split volumic elements into tetrahedra.
173 void SplitVolumesIntoTetra (const TIDSortedElemSet & theElems, const int theMethodFlags);
176 enum SmoothMethod { LAPLACIAN = 0, CENTROIDAL };
178 void Smooth (TIDSortedElemSet & theElements,
179 std::set<const SMDS_MeshNode*> & theFixedNodes,
180 const SmoothMethod theSmoothMethod,
181 const int theNbIterations,
182 double theTgtAspectRatio = 1.0,
183 const bool the2D = true);
184 // Smooth theElements using theSmoothMethod during theNbIterations
185 // or until a worst element has aspect ratio <= theTgtAspectRatio.
186 // Aspect Ratio varies in range [1.0, inf].
187 // If theElements is empty, the whole mesh is smoothed.
188 // theFixedNodes contains additionally fixed nodes. Nodes built
189 // on edges and boundary nodes are always fixed.
190 // If the2D, smoothing is performed using UV parameters of nodes
191 // on geometrical faces
193 typedef std::auto_ptr< std::list<int> > PGroupIDs;
195 PGroupIDs RotationSweep (TIDSortedElemSet & theElements,
196 const gp_Ax1& theAxis,
197 const double theAngle,
198 const int theNbSteps,
199 const double theToler,
200 const bool theMakeGroups,
201 const bool theMakeWalls=true);
202 // Generate new elements by rotation of theElements around theAxis
203 // by theAngle by theNbSteps
206 * Auxilary flag for advanced extrusion.
207 * BOUNDARY: create or not boundary for result of extrusion
208 * SEW: try to use existing nodes or create new nodes in any case
210 enum ExtrusionFlags {
211 EXTRUSION_FLAG_BOUNDARY = 0x01,
212 EXTRUSION_FLAG_SEW = 0x02
216 * special structure for control of extrusion functionality
219 gp_Dir myDir; // direction of extrusion
220 Handle(TColStd_HSequenceOfReal) mySteps; // magnitudes for each step
221 SMESH_SequenceOfNode myNodes; // nodes for using in sewing
225 * Create new node in the mesh with given coordinates
226 * (auxiliary for advanced extrusion)
228 const SMDS_MeshNode* CreateNode(const double x,
231 const double tolnode,
232 SMESH_SequenceOfNode& aNodes);
235 * Generate new elements by extrusion of theElements
236 * It is a method used in .idl file. All functionality
237 * is implemented in the next method (see below) which
238 * is used in the current method.
239 * @param theElems - list of elements for extrusion
240 * @param newElemsMap returns history of extrusion
241 * @param theFlags set flags for performing extrusion (see description
242 * of enum ExtrusionFlags for additional information)
243 * @param theTolerance - uses for comparing locations of nodes if flag
244 * EXTRUSION_FLAG_SEW is set
246 PGroupIDs ExtrusionSweep (TIDSortedElemSet & theElems,
247 const gp_Vec& theStep,
248 const int theNbSteps,
249 TElemOfElemListMap& newElemsMap,
250 const bool theMakeGroups,
251 const int theFlags = EXTRUSION_FLAG_BOUNDARY,
252 const double theTolerance = 1.e-6);
255 * Generate new elements by extrusion of theElements
256 * @param theElems - list of elements for extrusion
257 * @param newElemsMap returns history of extrusion
258 * @param theFlags set flags for performing extrusion (see description
259 * of enum ExtrusionFlags for additional information)
260 * @param theTolerance - uses for comparing locations of nodes if flag
261 * EXTRUSION_FLAG_SEW is set
262 * @param theParams - special structure for manage of extrusion
264 PGroupIDs ExtrusionSweep (TIDSortedElemSet & theElems,
265 ExtrusParam& theParams,
266 TElemOfElemListMap& newElemsMap,
267 const bool theMakeGroups,
269 const double theTolerance);
272 // Generate new elements by extrusion of theElements
273 // by theStep by theNbSteps
275 enum Extrusion_Error {
280 EXTR_BAD_STARTING_NODE,
281 EXTR_BAD_ANGLES_NUMBER,
282 EXTR_CANT_GET_TANGENT
285 Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet & theElements,
286 SMESH_subMesh* theTrackPattern,
287 const SMDS_MeshNode* theNodeStart,
288 const bool theHasAngles,
289 std::list<double>& theAngles,
290 const bool theLinearVariation,
291 const bool theHasRefPoint,
292 const gp_Pnt& theRefPoint,
293 const bool theMakeGroups);
294 Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet & theElements,
295 SMESH_Mesh* theTrackPattern,
296 const SMDS_MeshNode* theNodeStart,
297 const bool theHasAngles,
298 std::list<double>& theAngles,
299 const bool theLinearVariation,
300 const bool theHasRefPoint,
301 const gp_Pnt& theRefPoint,
302 const bool theMakeGroups);
303 // Generate new elements by extrusion of theElements along path given by theTrackPattern,
304 // theHasAngles are the rotation angles, base point can be given by theRefPoint
306 PGroupIDs Transform (TIDSortedElemSet & theElements,
307 const gp_Trsf& theTrsf,
309 const bool theMakeGroups,
310 SMESH_Mesh* theTargetMesh=0);
311 // Move or copy theElements applying theTrsf to their nodes
313 typedef std::list< std::list< const SMDS_MeshNode* > > TListOfListOfNodes;
315 void FindCoincidentNodes (TIDSortedNodeSet & theNodes,
316 const double theTolerance,
317 TListOfListOfNodes & theGroupsOfNodes);
318 // Return list of group of nodes close to each other within theTolerance.
319 // Search among theNodes or in the whole mesh if theNodes is empty.
321 void MergeNodes (TListOfListOfNodes & theNodeGroups);
322 // In each group, the cdr of nodes are substituted by the first one
325 typedef std::list< std::list< int > > TListOfListOfElementsID;
327 void FindEqualElements(TIDSortedElemSet & theElements,
328 TListOfListOfElementsID & theGroupsOfElementsID);
329 // Return list of group of elements build on the same nodes.
330 // Search among theElements or in the whole mesh if theElements is empty.
332 void MergeElements(TListOfListOfElementsID & theGroupsOfElementsID);
333 // In each group remove all but first of elements.
335 void MergeEqualElements();
336 // Remove all but one of elements built on the same nodes.
337 // Return nb of successfully merged groups.
339 int SimplifyFace (const std::vector<const SMDS_MeshNode *>& faceNodes,
340 std::vector<const SMDS_MeshNode *>& poly_nodes,
341 std::vector<int>& quantities) const;
342 // Split face, defined by <faceNodes>, into several faces by repeating nodes.
343 // Is used by MergeNodes()
345 static bool CheckFreeBorderNodes(const SMDS_MeshNode* theNode1,
346 const SMDS_MeshNode* theNode2,
347 const SMDS_MeshNode* theNode3 = 0);
348 // Return true if the three nodes are on a free border
350 static bool FindFreeBorder (const SMDS_MeshNode* theFirstNode,
351 const SMDS_MeshNode* theSecondNode,
352 const SMDS_MeshNode* theLastNode,
353 std::list< const SMDS_MeshNode* > & theNodes,
354 std::list< const SMDS_MeshElement* >& theFaces);
355 // Return nodes and faces of a free border if found
359 // for SewFreeBorder()
360 SEW_BORDER1_NOT_FOUND,
361 SEW_BORDER2_NOT_FOUND,
362 SEW_BOTH_BORDERS_NOT_FOUND,
364 SEW_VOLUMES_TO_SPLIT,
365 // for SewSideElements()
366 SEW_DIFF_NB_OF_ELEMENTS,
367 SEW_TOPO_DIFF_SETS_OF_ELEMENTS,
374 Sew_Error SewFreeBorder (const SMDS_MeshNode* theBorderFirstNode,
375 const SMDS_MeshNode* theBorderSecondNode,
376 const SMDS_MeshNode* theBorderLastNode,
377 const SMDS_MeshNode* theSide2FirstNode,
378 const SMDS_MeshNode* theSide2SecondNode,
379 const SMDS_MeshNode* theSide2ThirdNode = 0,
380 const bool theSide2IsFreeBorder = true,
381 const bool toCreatePolygons = false,
382 const bool toCreatePolyedrs = false);
383 // Sew the free border to the side2 by replacing nodes in
384 // elements on the free border with nodes of the elements
385 // of the side 2. If nb of links in the free border and
386 // between theSide2FirstNode and theSide2LastNode are different,
387 // additional nodes are inserted on a link provided that no
388 // volume elements share the splitted link.
389 // The side 2 is a free border if theSide2IsFreeBorder == true.
390 // Sewing is peformed between the given first, second and last
391 // nodes on the sides.
392 // theBorderFirstNode is merged with theSide2FirstNode.
393 // if (!theSide2IsFreeBorder) then theSide2SecondNode gives
394 // the last node on the side 2, which will be merged with
395 // theBorderLastNode.
396 // if (theSide2IsFreeBorder) then theSide2SecondNode will
397 // be merged with theBorderSecondNode.
398 // if (theSide2IsFreeBorder && theSide2ThirdNode == 0) then
399 // the 2 free borders are sewn link by link and no additional
400 // nodes are inserted.
401 // Return false, if sewing failed.
403 Sew_Error SewSideElements (TIDSortedElemSet& theSide1,
404 TIDSortedElemSet& theSide2,
405 const SMDS_MeshNode* theFirstNode1ToMerge,
406 const SMDS_MeshNode* theFirstNode2ToMerge,
407 const SMDS_MeshNode* theSecondNode1ToMerge,
408 const SMDS_MeshNode* theSecondNode2ToMerge);
409 // Sew two sides of a mesh. Nodes belonging to theSide1 are
410 // merged with nodes of elements of theSide2.
411 // Number of elements in theSide1 and in theSide2 must be
412 // equal and they should have similar node connectivity.
413 // The nodes to merge should belong to side s borders and
414 // the first node should be linked to the second.
416 void InsertNodesIntoLink(const SMDS_MeshElement* theFace,
417 const SMDS_MeshNode* theBetweenNode1,
418 const SMDS_MeshNode* theBetweenNode2,
419 std::list<const SMDS_MeshNode*>& theNodesToInsert,
420 const bool toCreatePoly = false);
421 // insert theNodesToInsert into theFace between theBetweenNode1 and theBetweenNode2.
422 // If toCreatePoly is true, replace theFace by polygon, else split theFace.
424 void UpdateVolumes (const SMDS_MeshNode* theBetweenNode1,
425 const SMDS_MeshNode* theBetweenNode2,
426 std::list<const SMDS_MeshNode*>& theNodesToInsert);
427 // insert theNodesToInsert into all volumes, containing link
428 // theBetweenNode1 - theBetweenNode2, between theBetweenNode1 and theBetweenNode2.
430 void ConvertToQuadratic(const bool theForce3d, const bool theToBiQuad);
431 void ConvertToQuadratic(const bool theForce3d,
432 TIDSortedElemSet& theElements, const bool theToBiQuad);
433 // Converts all mesh to quadratic or bi-quadratic one, deletes old elements,
434 // replacing them with quadratic or bi-quadratic ones with the same id.
435 // If theForce3d = 1; this results in the medium node lying at the
436 // middle of the line segments connecting start and end node of a mesh element.
437 // If theForce3d = 0; this results in the medium node lying at the
438 // geometrical edge from which the mesh element is built.
440 bool ConvertFromQuadratic();
441 void ConvertFromQuadratic(TIDSortedElemSet& theElements);
442 // Converts all mesh from quadratic to ordinary ones, deletes old quadratic elements, replacing
443 // them with ordinary mesh elements with the same id.
444 // Returns true in case of success, false otherwise.
446 static void AddToSameGroups (const SMDS_MeshElement* elemToAdd,
447 const SMDS_MeshElement* elemInGroups,
448 SMESHDS_Mesh * aMesh);
449 // Add elemToAdd to the all groups the elemInGroups belongs to
451 static void RemoveElemFromGroups (const SMDS_MeshElement* element,
452 SMESHDS_Mesh * aMesh);
453 // remove element from the all groups
455 static void ReplaceElemInGroups (const SMDS_MeshElement* elemToRm,
456 const SMDS_MeshElement* elemToAdd,
457 SMESHDS_Mesh * aMesh);
458 // replace elemToRm by elemToAdd in the all groups
460 static void ReplaceElemInGroups (const SMDS_MeshElement* elemToRm,
461 const std::vector<const SMDS_MeshElement*>& elemToAdd,
462 SMESHDS_Mesh * aMesh);
463 // replace elemToRm by elemToAdd in the all groups
466 * \brief Return nodes linked to the given one in elements of the type
468 static void GetLinkedNodes( const SMDS_MeshNode* node,
469 TIDSortedElemSet & linkedNodes,
470 SMDSAbs_ElementType type = SMDSAbs_All );
473 * \brief Find corresponding nodes in two sets of faces
474 * \param theSide1 - first face set
475 * \param theSide2 - second first face
476 * \param theFirstNode1 - a boundary node of set 1
477 * \param theFirstNode2 - a node of set 2 corresponding to theFirstNode1
478 * \param theSecondNode1 - a boundary node of set 1 linked with theFirstNode1
479 * \param theSecondNode2 - a node of set 2 corresponding to theSecondNode1
480 * \param nReplaceMap - output map of corresponding nodes
481 * \return Sew_Error - is a success or not
483 static Sew_Error FindMatchingNodes(std::set<const SMDS_MeshElement*>& theSide1,
484 std::set<const SMDS_MeshElement*>& theSide2,
485 const SMDS_MeshNode* theFirstNode1,
486 const SMDS_MeshNode* theFirstNode2,
487 const SMDS_MeshNode* theSecondNode1,
488 const SMDS_MeshNode* theSecondNode2,
489 TNodeNodeMap & theNodeReplaceMap);
492 * \brief Returns true if given node is medium
493 * \param n - node to check
494 * \param typeToCheck - type of elements containing the node to ask about node status
495 * \return bool - check result
497 static bool IsMedium(const SMDS_MeshNode* node,
498 const SMDSAbs_ElementType typeToCheck = SMDSAbs_All);
500 int FindShape (const SMDS_MeshElement * theElem);
501 // Return an index of the shape theElem is on
502 // or zero if a shape not found
504 bool DoubleNodes( const std::list< int >& theListOfNodes,
505 const std::list< int >& theListOfModifiedElems );
507 bool DoubleNodes( const TIDSortedElemSet& theElems,
508 const TIDSortedElemSet& theNodesNot,
509 const TIDSortedElemSet& theAffectedElems );
511 bool AffectedElemGroupsInRegion( const TIDSortedElemSet& theElems,
512 const TIDSortedElemSet& theNodesNot,
513 const TopoDS_Shape& theShape,
514 TIDSortedElemSet& theAffectedElems);
516 bool DoubleNodesInRegion( const TIDSortedElemSet& theElems,
517 const TIDSortedElemSet& theNodesNot,
518 const TopoDS_Shape& theShape );
520 double OrientedAngle(const gp_Pnt& p0, const gp_Pnt& p1, const gp_Pnt& g1, const gp_Pnt& g2);
522 bool DoubleNodesOnGroupBoundaries( const std::vector<TIDSortedElemSet>& theElems,
523 bool createJointElems);
525 bool CreateFlatElementsOnFacesGroups( const std::vector<TIDSortedElemSet>& theElems );
527 void CreateHoleSkin(double radius,
528 const TopoDS_Shape& theShape,
529 SMESH_NodeSearcher* theNodeSearcher,
530 const char* groupName,
531 std::vector<double>& nodesCoords,
532 std::vector<std::vector<int> >& listOfListOfNodes);
535 * \brief Generated skin mesh (containing 2D cells) from 3D mesh
536 * The created 2D mesh elements based on nodes of free faces of boundary volumes
537 * \return TRUE if operation has been completed successfully, FALSE otherwise
539 bool Make2DMeshFrom3D();
541 enum Bnd_Dimension { BND_2DFROM3D, BND_1DFROM3D, BND_1DFROM2D };
543 int MakeBoundaryMesh(const TIDSortedElemSet& elements,
544 Bnd_Dimension dimension,
545 SMESH_Group* group = 0,
546 SMESH_Mesh* targetMesh = 0,
547 bool toCopyElements = false,
548 bool toCopyExistingBondary = false,
549 bool toAddExistingBondary = false,
550 bool aroundElements = false);
555 * \brief Convert elements contained in a submesh to quadratic
556 * \return int - nb of checked elements
558 int convertElemToQuadratic(SMESHDS_SubMesh * theSm,
559 SMESH_MesherHelper& theHelper,
560 const bool theForce3d);
563 * \brief Convert quadratic elements to linear ones and remove quadratic nodes
564 * \return nb of checked elements
566 int removeQuadElem( SMESHDS_SubMesh * theSm,
567 SMDS_ElemIteratorPtr theItr,
568 const int theShapeID);
570 * \brief Create groups of elements made during transformation
571 * \param nodeGens - nodes making corresponding myLastCreatedNodes
572 * \param elemGens - elements making corresponding myLastCreatedElems
573 * \param postfix - to append to names of new groups
575 PGroupIDs generateGroups(const SMESH_SequenceOfElemPtr& nodeGens,
576 const SMESH_SequenceOfElemPtr& elemGens,
577 const std::string& postfix,
578 SMESH_Mesh* targetMesh=0);
581 typedef std::map<const SMDS_MeshNode*, std::list<const SMDS_MeshNode*> > TNodeOfNodeListMap;
582 typedef TNodeOfNodeListMap::iterator TNodeOfNodeListMapItr;
583 typedef std::vector<TNodeOfNodeListMapItr> TVecOfNnlmiMap;
584 typedef std::map<const SMDS_MeshElement*, TVecOfNnlmiMap, TIDCompare > TElemOfVecOfNnlmiMap;
587 * \brief Create elements by sweeping an element
588 * \param elem - element to sweep
589 * \param newNodesItVec - nodes generated from each node of the element
590 * \param newElems - generated elements
591 * \param nbSteps - number of sweeping steps
592 * \param srcElements - to append elem for each generated element
594 void sweepElement(const SMDS_MeshElement* elem,
595 const std::vector<TNodeOfNodeListMapItr> & newNodesItVec,
596 std::list<const SMDS_MeshElement*>& newElems,
598 SMESH_SequenceOfElemPtr& srcElements);
601 * \brief Create 1D and 2D elements around swept elements
602 * \param mapNewNodes - source nodes and ones generated from them
603 * \param newElemsMap - source elements and ones generated from them
604 * \param elemNewNodesMap - nodes generated from each node of each element
605 * \param elemSet - all swept elements
606 * \param nbSteps - number of sweeping steps
607 * \param srcElements - to append elem for each generated element
609 void makeWalls (TNodeOfNodeListMap & mapNewNodes,
610 TElemOfElemListMap & newElemsMap,
611 TElemOfVecOfNnlmiMap & elemNewNodesMap,
612 TIDSortedElemSet& elemSet,
614 SMESH_SequenceOfElemPtr& srcElements);
616 struct SMESH_MeshEditor_PathPoint
620 double myAngle, myPrm;
622 SMESH_MeshEditor_PathPoint(): myPnt(99., 99., 99.), myTgt(1.,0.,0.), myAngle(0), myPrm(0) {}
623 void SetPnt (const gp_Pnt& aP3D) { myPnt =aP3D; }
624 void SetTangent (const gp_Dir& aTgt) { myTgt =aTgt; }
625 void SetAngle (const double& aBeta) { myAngle=aBeta; }
626 void SetParameter(const double& aPrm) { myPrm =aPrm; }
627 const gp_Pnt& Pnt ()const { return myPnt; }
628 const gp_Dir& Tangent ()const { return myTgt; }
629 double Angle ()const { return myAngle; }
630 double Parameter ()const { return myPrm; }
632 Extrusion_Error MakeEdgePathPoints(std::list<double>& aPrms,
633 const TopoDS_Edge& aTrackEdge,
635 std::list<SMESH_MeshEditor_PathPoint>& aLPP);
636 Extrusion_Error MakeExtrElements(TIDSortedElemSet& theElements,
637 std::list<SMESH_MeshEditor_PathPoint>& theFullList,
638 const bool theHasAngles,
639 std::list<double>& theAngles,
640 const bool theLinearVariation,
641 const bool theHasRefPoint,
642 const gp_Pnt& theRefPoint,
643 const bool theMakeGroups);
644 void LinearAngleVariation(const int NbSteps,
645 list<double>& theAngles);
647 bool doubleNodes( SMESHDS_Mesh* theMeshDS,
648 const TIDSortedElemSet& theElems,
649 const TIDSortedElemSet& theNodesNot,
650 std::map< const SMDS_MeshNode*, const SMDS_MeshNode* >& theNodeNodeMap,
651 const bool theIsDoubleElem );
657 // Nodes and elements created during last operation
658 SMESH_SequenceOfElemPtr myLastCreatedNodes, myLastCreatedElems;
660 // Description of error/warning occured during last operation
661 SMESH_ComputeErrorPtr myError;