1 // SMESH SMESH : implementaion of SMESH idl descriptions
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESH_Hexa_3D.hxx
25 // Author : Paul RASCLE, EDF
29 #ifndef _SMESH_HEXA_3D_HXX_
30 #define _SMESH_HEXA_3D_HXX_
32 #include "SMESH_3D_Algo.hxx"
33 #include "SMESH_Mesh.hxx"
34 #include "SMESH_Quadrangle_2D.hxx"
35 #include "Utils_SALOME_Exception.hxx"
37 typedef struct point3Dstruct
39 const SMDS_MeshNode * node;
42 typedef double Pt3[3];
44 typedef struct conv2dstruct
46 double a1; // X = a1*x + b1*y + c1
47 double b1; // Y = a2*x + b2*y + c2
48 double c1; // a1, b1 a2, b2 in {-1,0,1}
49 double a2; // c1, c2 in {0,1}
52 int ia; // I = ia*i + ib*j + ic
55 int ja; // J = ja*i + jb*j + jc
60 typedef struct cubeStruct
70 faceQuadStruct* quad_X0;
71 faceQuadStruct* quad_X1;
72 faceQuadStruct* quad_Y0;
73 faceQuadStruct* quad_Y1;
74 faceQuadStruct* quad_Z0;
75 faceQuadStruct* quad_Z1;
76 Point3DStruct* np; // normalised 3D coordinates
83 SMESH_Hexa_3D(int hypId, int studyId, SMESH_Gen* gen);
84 virtual ~SMESH_Hexa_3D();
86 virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
87 const TopoDS_Shape& aShape);
89 virtual bool Compute(SMESH_Mesh& aMesh,
90 const TopoDS_Shape& aShape)
91 throw (SALOME_Exception);
93 ostream & SaveTo(ostream & save);
94 istream & LoadFrom(istream & load);
95 friend ostream & operator << (ostream & save, SMESH_Hexa_3D & hyp);
96 friend istream & operator >> (istream & load, SMESH_Hexa_3D & hyp);
100 EdgeNotInFace(SMESH_Mesh& aMesh,
101 const TopoDS_Shape& aShape,
102 const TopoDS_Face& aFace,
103 const TopoDS_Vertex& aVertex,
104 const TopTools_IndexedDataMapOfShapeListOfShape& MS);
106 int GetFaceIndex(SMESH_Mesh& aMesh,
107 const TopoDS_Shape& aShape,
108 const vector<SMESH_subMesh*>& meshFaces,
109 const TopoDS_Vertex& V0,
110 const TopoDS_Vertex& V1,
111 const TopoDS_Vertex& V2,
112 const TopoDS_Vertex& V3);
114 void GetConv2DCoefs(const faceQuadStruct& quad,
115 const TopoDS_Shape& aShape,
116 const TopoDS_Vertex& V0,
117 const TopoDS_Vertex& V1,
118 const TopoDS_Vertex& V2,
119 const TopoDS_Vertex& V3,
124 int nbx, int nby, int nbz,
126 const SMESHDS_Mesh* meshDS);
129 FaceQuadStruct* _quads[6];