1 // SMESH SMDS : implementaion of Salome mesh data structure
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMDS_MeshTriangle.lxx
25 // Author : Jean-Michel BOULCOURT
28 inline Standard_Address SMDS_MeshTriangle::GetConnections() const
30 return (Standard_Address)&myNodes;
33 //=======================================================================
34 //function : GetConnection
37 //=======================================================================
39 inline Standard_Integer SMDS_MeshTriangle::GetConnection(const Standard_Integer rank) const
41 return myNodes[rank-1];
44 //=======================================================================
45 //function : ComputeKey
46 //purpose : compute the Key of the face based on the ids of its bounding nodes
48 //=======================================================================
50 inline void SMDS_MeshTriangle::ComputeKey()
52 // myKey = (myNodes[0] << 2) + (myNodes[1] << 1) + (myNodes[2]);
53 myKey = myNodes[0] + myNodes[1] + myNodes[2];
57 //=======================================================================
58 //function : GetEdgeDefinedByNodes
60 //=======================================================================
61 inline void SMDS_MeshTriangle::GetEdgeDefinedByNodes(const Standard_Integer rank,
62 Standard_Integer& idnode1,
63 Standard_Integer& idnode2) const
65 idnode1 = myNodes[rank-1];
66 idnode2 = myNodes[rank % myNbNodes];