1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // SMESH SMDS : implementaion of Salome mesh data structure
23 // File : SMDS_MeshElementIDFactory.cxx
24 // Author : Jean-Michel BOULCOURT
28 #pragma warning(disable:4786)
31 #include "SMDS_MeshElementIDFactory.hxx"
32 #include "SMDS_MeshElement.hxx"
33 #include "SMDS_Mesh.hxx"
35 #include "utilities.h"
37 #include <vtkUnstructuredGrid.h>
38 #include <vtkCellType.h>
42 //=======================================================================
43 //function : SMDS_MeshElementIDFactory
45 //=======================================================================
46 SMDS_MeshElementIDFactory::SMDS_MeshElementIDFactory():
47 SMDS_MeshNodeIDFactory()
49 // myIDElements.clear();
50 // myVtkIndex.clear();
51 myVtkCellTypes.clear();
52 myVtkCellTypes.reserve(SMDSEntity_Last);
53 myVtkCellTypes[SMDSEntity_Node] = VTK_VERTEX;
54 myVtkCellTypes[SMDSEntity_0D] = VTK_VERTEX;
55 myVtkCellTypes[SMDSEntity_Edge] = VTK_LINE;
56 myVtkCellTypes[SMDSEntity_Quad_Edge] = VTK_QUADRATIC_EDGE;
57 myVtkCellTypes[SMDSEntity_Triangle] = VTK_TRIANGLE;
58 myVtkCellTypes[SMDSEntity_Quad_Triangle] = VTK_QUADRATIC_TRIANGLE;
59 myVtkCellTypes[SMDSEntity_Quadrangle] = VTK_QUAD;
60 myVtkCellTypes[SMDSEntity_Quad_Quadrangle] = VTK_QUADRATIC_TRIANGLE;
61 myVtkCellTypes[SMDSEntity_Polygon] = VTK_POLYGON;
62 myVtkCellTypes[SMDSEntity_Quad_Polygon] = VTK_POLYGON; // -PR- verifer
63 myVtkCellTypes[SMDSEntity_Tetra] = VTK_TETRA;
64 myVtkCellTypes[SMDSEntity_Quad_Tetra] = VTK_QUADRATIC_TETRA;
65 myVtkCellTypes[SMDSEntity_Pyramid] = VTK_PYRAMID;
66 myVtkCellTypes[SMDSEntity_Quad_Pyramid] = VTK_CONVEX_POINT_SET;
67 myVtkCellTypes[SMDSEntity_Hexa] = VTK_HEXAHEDRON;
68 myVtkCellTypes[SMDSEntity_Quad_Hexa] = VTK_QUADRATIC_HEXAHEDRON;
69 myVtkCellTypes[SMDSEntity_Penta] = VTK_WEDGE;
70 myVtkCellTypes[SMDSEntity_Quad_Penta] = VTK_QUADRATIC_WEDGE;
71 myVtkCellTypes[SMDSEntity_Polyhedra] = VTK_CONVEX_POINT_SET;
72 myVtkCellTypes[SMDSEntity_Quad_Polyhedra] = VTK_CONVEX_POINT_SET;
75 int SMDS_MeshElementIDFactory::SetInVtkGrid(SMDS_MeshElement * elem)
77 // --- retreive nodes ID
79 vector<vtkIdType> nodeIds;
80 SMDS_ElemIteratorPtr it = elem->nodesIterator();
83 int nodeId = it->next()->GetID();
84 //MESSAGE(" node in cell " << ID << " : " <<nodeId)
85 nodeIds.push_back(nodeId);
88 // --- insert cell in vtkUnstructuredGrid
90 vtkUnstructuredGrid * grid = myMesh->getGrid();
91 int typ = GetVtkCellType(elem->GetType());
92 int cellId = grid->InsertNextLinkedCell(typ, nodeIds.size(), &nodeIds[0]);
93 SMDS_MeshCell *cell = dynamic_cast<SMDS_MeshCell*>(elem);
95 cell->setVtkId(cellId);
96 //MESSAGE("SMDS_MeshElementIDFactory::SetInVtkGrid " << cellId);
100 //=======================================================================
103 //=======================================================================
105 bool SMDS_MeshElementIDFactory::BindID(int ID, SMDS_MeshElement * elem)
107 MESSAGE("SMDS_MeshElementIDFactory::BindID " << ID);
109 return myMesh->registerElement(ID, elem);
112 //=======================================================================
113 //function : MeshElement
115 //=======================================================================
116 SMDS_MeshElement* SMDS_MeshElementIDFactory::MeshElement(int ID)
118 if ((ID<0) || (ID>myMax) || (myMesh->myIDElements[ID]<0))
120 const SMDS_MeshElement* elem = GetMesh()->FindElement(ID);
121 return (SMDS_MeshElement*)(elem);
124 //=======================================================================
125 //function : ReleaseID
127 //=======================================================================
128 void SMDS_MeshElementIDFactory::ReleaseID(const int ID)
130 myMesh->myIDElements[ID] = -1;
131 SMDS_MeshIDFactory::ReleaseID(ID);
138 //=======================================================================
139 //function : updateMinMax
141 //=======================================================================
143 void SMDS_MeshElementIDFactory::updateMinMax() const
145 myMin = IntegerLast();
147 for (int i=0; i<myMesh->myIDElements.size(); i++)
148 if (int id=myMesh->myIDElements[i] >=0)
150 if (id > myMax) myMax = id;
151 if (id < myMin) myMin = id;
153 if (myMin == IntegerLast())
157 //=======================================================================
158 //function : elementsIterator
159 //purpose : Return an iterator on elements of the factory
160 //=======================================================================
162 SMDS_ElemIteratorPtr SMDS_MeshElementIDFactory::elementsIterator() const
164 return myMesh->elementsIterator(SMDSAbs_All);
167 void SMDS_MeshElementIDFactory::Clear()
169 myMesh->myIDElements.clear();
171 SMDS_MeshIDFactory::Clear();
174 int SMDS_MeshElementIDFactory::GetVtkCellType(int SMDSType)
176 assert((SMDSType >=0) && (SMDSType< SMDSEntity_Last));
177 return myVtkCellTypes[SMDSType];