1 // SMESH SMDS : implementaion of Salome mesh data structure
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMDS_MeshElementIDFactory.cxx
25 // Author : Jean-Michel BOULCOURT
29 #include "SMDS_MeshElementIDFactory.hxx"
30 #include "SMDS_MeshElement.hxx"
34 //=======================================================================
35 //function : SMDS_MeshElementIDFactory
37 //=======================================================================
38 SMDS_MeshElementIDFactory::SMDS_MeshElementIDFactory():SMDS_MeshIDFactory()
42 //=======================================================================
45 //=======================================================================
46 bool SMDS_MeshElementIDFactory::BindID(int ID, SMDS_MeshElement * elem)
48 bool bound=myIDElements.insert(
49 map<int, SMDS_MeshElement*>::value_type(ID,elem)).second;
50 if(bound) elem->myID=ID;
54 //=======================================================================
55 //function : MeshElement
57 //=======================================================================
58 SMDS_MeshElement* SMDS_MeshElementIDFactory::MeshElement(int ID)
60 map<int, SMDS_MeshElement*>::iterator it=myIDElements.find(ID);
61 if(it==myIDElements.end()) return NULL; else return (*it).second;
65 //=======================================================================
66 //function : GetFreeID
68 //=======================================================================
69 int SMDS_MeshElementIDFactory::GetFreeID()
73 ID = SMDS_MeshIDFactory::GetFreeID();
74 } while (myIDElements.find(ID) != myIDElements.end());
78 //=======================================================================
79 //function : ReleaseID
81 //=======================================================================
82 void SMDS_MeshElementIDFactory::ReleaseID(const int ID)
84 myIDElements.erase(ID);
85 SMDS_MeshIDFactory::ReleaseID(ID);
88 //=======================================================================
91 //=======================================================================
93 int SMDS_MeshElementIDFactory::GetMaxID() const
95 map<int, SMDS_MeshElement*>::const_reverse_iterator it = myIDElements.rbegin();
96 if ( it != myIDElements.rend() )
102 //=======================================================================
103 //function : GetMinID
105 //=======================================================================
107 int SMDS_MeshElementIDFactory::GetMinID() const
109 map<int, SMDS_MeshElement*>::const_iterator it = myIDElements.begin();
110 if ( it != myIDElements.end() )