1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // SMESH SMDS : implementaion of Salome mesh data structure
25 #pragma warning(disable:4786)
28 #include "utilities.h"
29 #include "SMDS_Mesh.hxx"
30 #include "SMDS_VolumeOfNodes.hxx"
31 #include "SMDS_VolumeOfFaces.hxx"
32 #include "SMDS_FaceOfNodes.hxx"
33 #include "SMDS_FaceOfEdges.hxx"
34 #include "SMDS_PolyhedralVolumeOfNodes.hxx"
35 #include "SMDS_PolygonalFaceOfNodes.hxx"
36 #include "SMDS_QuadraticEdge.hxx"
37 #include "SMDS_QuadraticFaceOfNodes.hxx"
38 #include "SMDS_QuadraticVolumeOfNodes.hxx"
45 #include <sys/sysinfo.h>
48 // number of added entitis to check memory after
49 #define CHECKMEMORY_INTERVAL 1000
51 //================================================================================
53 * \brief Raise an exception if free memory (ram+swap) too low
54 * \param doNotRaise - if true, suppres exception, just return free memory size
55 * \retval int - amount of available memory in MB or negative number in failure case
57 //================================================================================
59 int SMDS_Mesh::CheckMemory(const bool doNotRaise) throw (std::bad_alloc)
63 int err = sysinfo( &si );
67 static int limit = -1;
69 int status = system("SMDS_MemoryLimit"); // it returns lower limit of free RAM
71 limit = WEXITSTATUS(status);
76 limit = int( limit * 1.5 );
78 MESSAGE ( "SMDS_Mesh::CheckMemory() memory limit = " << limit << " MB" );
82 const unsigned long Mbyte = 1024 * 1024;
83 // compute separately to avoid overflow
85 ( si.freeram * si.mem_unit ) / Mbyte +
86 ( si.freeswap * si.mem_unit ) / Mbyte;
89 return freeMb - limit;
94 MESSAGE ("SMDS_Mesh::CheckMemory() throws as free memory too low: " << freeMb <<" MB" );
96 throw std::bad_alloc();
102 ///////////////////////////////////////////////////////////////////////////////
103 /// Create a new mesh object
104 ///////////////////////////////////////////////////////////////////////////////
105 SMDS_Mesh::SMDS_Mesh()
107 myNodeIDFactory(new SMDS_MeshElementIDFactory()),
108 myElementIDFactory(new SMDS_MeshElementIDFactory()),
109 myHasConstructionEdges(false), myHasConstructionFaces(false),
110 myHasInverseElements(true)
114 ///////////////////////////////////////////////////////////////////////////////
115 /// Create a new child mesh
116 /// Note that the tree structure of SMDS_Mesh seems to be unused in this version
117 /// (2003-09-08) of SMESH
118 ///////////////////////////////////////////////////////////////////////////////
119 SMDS_Mesh::SMDS_Mesh(SMDS_Mesh * parent)
120 :myParent(parent), myNodeIDFactory(parent->myNodeIDFactory),
121 myElementIDFactory(parent->myElementIDFactory),
122 myHasConstructionEdges(false), myHasConstructionFaces(false),
123 myHasInverseElements(true)
127 ///////////////////////////////////////////////////////////////////////////////
128 ///Create a submesh and add it to the current mesh
129 ///////////////////////////////////////////////////////////////////////////////
131 SMDS_Mesh *SMDS_Mesh::AddSubMesh()
133 SMDS_Mesh *submesh = new SMDS_Mesh(this);
134 myChildren.insert(myChildren.end(), submesh);
138 ///////////////////////////////////////////////////////////////////////////////
139 ///create a MeshNode and add it to the current Mesh
140 ///An ID is automatically assigned to the node.
141 ///@return : The created node
142 ///////////////////////////////////////////////////////////////////////////////
144 SMDS_MeshNode * SMDS_Mesh::AddNode(double x, double y, double z)
146 return SMDS_Mesh::AddNodeWithID(x,y,z,myNodeIDFactory->GetFreeID());
149 ///////////////////////////////////////////////////////////////////////////////
150 ///create a MeshNode and add it to the current Mesh
151 ///@param ID : The ID of the MeshNode to create
152 ///@return : The created node or NULL if a node with this ID already exists
153 ///////////////////////////////////////////////////////////////////////////////
154 SMDS_MeshNode * SMDS_Mesh::AddNodeWithID(double x, double y, double z, int ID)
156 // find the MeshNode corresponding to ID
157 const SMDS_MeshElement *node = myNodeIDFactory->MeshElement(ID);
159 if ( myNodes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
160 SMDS_MeshNode * node=new SMDS_MeshNode(x, y, z);
162 myNodeIDFactory->BindID(ID,node);
169 ///////////////////////////////////////////////////////////////////////////////
170 /// create a Mesh0DElement and add it to the current Mesh
171 /// @return : The created Mesh0DElement
172 ///////////////////////////////////////////////////////////////////////////////
173 SMDS_Mesh0DElement* SMDS_Mesh::Add0DElementWithID(int idnode, int ID)
175 SMDS_MeshNode * node = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode);
176 if (!node) return NULL;
177 return SMDS_Mesh::Add0DElementWithID(node, ID);
180 ///////////////////////////////////////////////////////////////////////////////
181 /// create a Mesh0DElement and add it to the current Mesh
182 /// @return : The created Mesh0DElement
183 ///////////////////////////////////////////////////////////////////////////////
184 SMDS_Mesh0DElement* SMDS_Mesh::Add0DElement(const SMDS_MeshNode * node)
186 return SMDS_Mesh::Add0DElementWithID(node, myElementIDFactory->GetFreeID());
189 ///////////////////////////////////////////////////////////////////////////////
190 /// Create a new Mesh0DElement and at it to the mesh
191 /// @param idnode ID of the node
192 /// @param ID ID of the 0D element to create
193 /// @return The created 0D element or NULL if an element with this
194 /// ID already exists or if input node is not found.
195 ///////////////////////////////////////////////////////////////////////////////
196 SMDS_Mesh0DElement* SMDS_Mesh::Add0DElementWithID(const SMDS_MeshNode * n, int ID)
200 if (my0DElements.Extent() % CHECKMEMORY_INTERVAL == 0) CheckMemory();
202 SMDS_Mesh0DElement * el0d = new SMDS_Mesh0DElement(n);
203 if (myElementIDFactory->BindID(ID, el0d)) {
204 SMDS_MeshNode *node = const_cast<SMDS_MeshNode*>(n);
205 node->AddInverseElement(el0d);
206 my0DElements.Add(el0d);
207 myInfo.myNb0DElements++;
215 ///////////////////////////////////////////////////////////////////////////////
216 /// create a MeshEdge and add it to the current Mesh
217 /// @return : The created MeshEdge
218 ///////////////////////////////////////////////////////////////////////////////
220 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int idnode1, int idnode2, int ID)
222 SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
223 SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
224 if(!node1 || !node2) return NULL;
225 return SMDS_Mesh::AddEdgeWithID(node1, node2, ID);
228 ///////////////////////////////////////////////////////////////////////////////
229 /// create a MeshEdge and add it to the current Mesh
230 /// @return : The created MeshEdge
231 ///////////////////////////////////////////////////////////////////////////////
233 SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode * node1,
234 const SMDS_MeshNode * node2)
236 return SMDS_Mesh::AddEdgeWithID(node1, node2, myElementIDFactory->GetFreeID());
239 ///////////////////////////////////////////////////////////////////////////////
240 /// Create a new edge and at it to the mesh
241 /// @param idnode1 ID of the first node
242 /// @param idnode2 ID of the second node
243 /// @param ID ID of the edge to create
244 /// @return The created edge or NULL if an element with this ID already exists or
245 /// if input nodes are not found.
246 ///////////////////////////////////////////////////////////////////////////////
248 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
249 const SMDS_MeshNode * n2,
252 if ( !n1 || !n2 ) return 0;
254 if ( myEdges.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
256 SMDS_MeshEdge * edge=new SMDS_MeshEdge(n1,n2);
257 if(myElementIDFactory->BindID(ID, edge)) {
258 SMDS_MeshNode *node1,*node2;
259 node1=const_cast<SMDS_MeshNode*>(n1);
260 node2=const_cast<SMDS_MeshNode*>(n2);
261 node1->AddInverseElement(edge);
262 node2->AddInverseElement(edge);
273 ///////////////////////////////////////////////////////////////////////////////
274 /// Add a triangle defined by its nodes. An ID is automatically affected to the
276 ///////////////////////////////////////////////////////////////////////////////
278 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
279 const SMDS_MeshNode * n2,
280 const SMDS_MeshNode * n3)
282 return SMDS_Mesh::AddFaceWithID(n1,n2,n3, myElementIDFactory->GetFreeID());
285 ///////////////////////////////////////////////////////////////////////////////
286 /// Add a triangle defined by its nodes IDs
287 ///////////////////////////////////////////////////////////////////////////////
289 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3, int ID)
291 SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
292 SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
293 SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
294 if(!node1 || !node2 || !node3) return NULL;
295 return SMDS_Mesh::AddFaceWithID(node1, node2, node3, ID);
298 ///////////////////////////////////////////////////////////////////////////////
299 /// Add a triangle defined by its nodes
300 ///////////////////////////////////////////////////////////////////////////////
302 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
303 const SMDS_MeshNode * n2,
304 const SMDS_MeshNode * n3,
307 SMDS_MeshFace * face=createTriangle(n1, n2, n3);
309 if (face && !registerElement(ID, face)) {
310 RemoveElement(face, false);
316 ///////////////////////////////////////////////////////////////////////////////
317 /// Add a quadrangle defined by its nodes. An ID is automatically affected to the
319 ///////////////////////////////////////////////////////////////////////////////
321 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
322 const SMDS_MeshNode * n2,
323 const SMDS_MeshNode * n3,
324 const SMDS_MeshNode * n4)
326 return SMDS_Mesh::AddFaceWithID(n1,n2,n3, n4, myElementIDFactory->GetFreeID());
329 ///////////////////////////////////////////////////////////////////////////////
330 /// Add a quadrangle defined by its nodes IDs
331 ///////////////////////////////////////////////////////////////////////////////
333 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1,
339 SMDS_MeshNode *node1, *node2, *node3, *node4;
340 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
341 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
342 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
343 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
344 if(!node1 || !node2 || !node3 || !node4) return NULL;
345 return SMDS_Mesh::AddFaceWithID(node1, node2, node3, node4, ID);
348 ///////////////////////////////////////////////////////////////////////////////
349 /// Add a quadrangle defined by its nodes
350 ///////////////////////////////////////////////////////////////////////////////
352 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
353 const SMDS_MeshNode * n2,
354 const SMDS_MeshNode * n3,
355 const SMDS_MeshNode * n4,
358 SMDS_MeshFace * face=createQuadrangle(n1, n2, n3, n4);
360 if (face && !registerElement(ID, face)) {
361 RemoveElement(face, false);
367 ///////////////////////////////////////////////////////////////////////////////
368 /// Add a triangle defined by its edges. An ID is automatically assigned to the
370 ///////////////////////////////////////////////////////////////////////////////
372 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshEdge * e1,
373 const SMDS_MeshEdge * e2,
374 const SMDS_MeshEdge * e3)
376 if (!hasConstructionEdges())
378 return AddFaceWithID(e1,e2,e3, myElementIDFactory->GetFreeID());
381 ///////////////////////////////////////////////////////////////////////////////
382 /// Add a triangle defined by its edges
383 ///////////////////////////////////////////////////////////////////////////////
385 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1,
386 const SMDS_MeshEdge * e2,
387 const SMDS_MeshEdge * e3,
390 if (!hasConstructionEdges())
392 if ( !e1 || !e2 || !e3 ) return 0;
394 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
396 SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3);
398 myInfo.myNbTriangles++;
400 if (!registerElement(ID, face)) {
401 RemoveElement(face, false);
407 ///////////////////////////////////////////////////////////////////////////////
408 /// Add a quadrangle defined by its edges. An ID is automatically assigned to the
410 ///////////////////////////////////////////////////////////////////////////////
412 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshEdge * e1,
413 const SMDS_MeshEdge * e2,
414 const SMDS_MeshEdge * e3,
415 const SMDS_MeshEdge * e4)
417 if (!hasConstructionEdges())
419 return AddFaceWithID(e1,e2,e3,e4, myElementIDFactory->GetFreeID());
422 ///////////////////////////////////////////////////////////////////////////////
423 /// Add a quadrangle defined by its edges
424 ///////////////////////////////////////////////////////////////////////////////
426 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1,
427 const SMDS_MeshEdge * e2,
428 const SMDS_MeshEdge * e3,
429 const SMDS_MeshEdge * e4,
432 if (!hasConstructionEdges())
434 if ( !e1 || !e2 || !e3 || !e4 ) return 0;
435 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
436 SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3,e4);
438 myInfo.myNbQuadrangles++;
440 if (!registerElement(ID, face))
442 RemoveElement(face, false);
448 ///////////////////////////////////////////////////////////////////////////////
449 ///Create a new tetrahedron and add it to the mesh.
450 ///@return The created tetrahedron
451 ///////////////////////////////////////////////////////////////////////////////
453 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
454 const SMDS_MeshNode * n2,
455 const SMDS_MeshNode * n3,
456 const SMDS_MeshNode * n4)
458 int ID = myElementIDFactory->GetFreeID();
459 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, ID);
460 if(v==NULL) myElementIDFactory->ReleaseID(ID);
464 ///////////////////////////////////////////////////////////////////////////////
465 ///Create a new tetrahedron and add it to the mesh.
466 ///@param ID The ID of the new volume
467 ///@return The created tetrahedron or NULL if an element with this ID already exists
468 ///or if input nodes are not found.
469 ///////////////////////////////////////////////////////////////////////////////
471 SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
477 SMDS_MeshNode *node1, *node2, *node3, *node4;
478 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
479 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
480 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
481 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
482 if(!node1 || !node2 || !node3 || !node4) return NULL;
483 return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, ID);
486 ///////////////////////////////////////////////////////////////////////////////
487 ///Create a new tetrahedron and add it to the mesh.
488 ///@param ID The ID of the new volume
489 ///@return The created tetrahedron
490 ///////////////////////////////////////////////////////////////////////////////
492 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
493 const SMDS_MeshNode * n2,
494 const SMDS_MeshNode * n3,
495 const SMDS_MeshNode * n4,
498 SMDS_MeshVolume* volume = 0;
499 if ( !n1 || !n2 || !n3 || !n4) return volume;
500 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
501 if(hasConstructionFaces()) {
502 SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
503 SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n4);
504 SMDS_MeshFace * f3=FindFaceOrCreate(n1,n3,n4);
505 SMDS_MeshFace * f4=FindFaceOrCreate(n2,n3,n4);
506 volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
507 myVolumes.Add(volume);
510 else if(hasConstructionEdges()) {
511 MESSAGE("Error : Not implemented");
515 volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4);
516 myVolumes.Add(volume);
520 if (!registerElement(ID, volume)) {
521 RemoveElement(volume, false);
527 ///////////////////////////////////////////////////////////////////////////////
528 ///Create a new pyramid and add it to the mesh.
529 ///Nodes 1,2,3 and 4 define the base of the pyramid
530 ///@return The created pyramid
531 ///////////////////////////////////////////////////////////////////////////////
533 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
534 const SMDS_MeshNode * n2,
535 const SMDS_MeshNode * n3,
536 const SMDS_MeshNode * n4,
537 const SMDS_MeshNode * n5)
539 int ID = myElementIDFactory->GetFreeID();
540 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, ID);
541 if(v==NULL) myElementIDFactory->ReleaseID(ID);
545 ///////////////////////////////////////////////////////////////////////////////
546 ///Create a new pyramid and add it to the mesh.
547 ///Nodes 1,2,3 and 4 define the base of the pyramid
548 ///@param ID The ID of the new volume
549 ///@return The created pyramid or NULL if an element with this ID already exists
550 ///or if input nodes are not found.
551 ///////////////////////////////////////////////////////////////////////////////
553 SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
560 SMDS_MeshNode *node1, *node2, *node3, *node4, *node5;
561 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
562 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
563 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
564 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
565 node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
566 if(!node1 || !node2 || !node3 || !node4 || !node5) return NULL;
567 return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, ID);
570 ///////////////////////////////////////////////////////////////////////////////
571 ///Create a new pyramid and add it to the mesh.
572 ///Nodes 1,2,3 and 4 define the base of the pyramid
573 ///@param ID The ID of the new volume
574 ///@return The created pyramid
575 ///////////////////////////////////////////////////////////////////////////////
577 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
578 const SMDS_MeshNode * n2,
579 const SMDS_MeshNode * n3,
580 const SMDS_MeshNode * n4,
581 const SMDS_MeshNode * n5,
584 SMDS_MeshVolume* volume = 0;
585 if ( !n1 || !n2 || !n3 || !n4 || !n5) return volume;
586 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
587 if(hasConstructionFaces()) {
588 SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
589 SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n5);
590 SMDS_MeshFace * f3=FindFaceOrCreate(n2,n3,n5);
591 SMDS_MeshFace * f4=FindFaceOrCreate(n3,n4,n5);
592 volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
593 myVolumes.Add(volume);
594 myInfo.myNbPyramids++;
596 else if(hasConstructionEdges()) {
597 MESSAGE("Error : Not implemented");
601 volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5);
602 myVolumes.Add(volume);
603 myInfo.myNbPyramids++;
606 if (!registerElement(ID, volume)) {
607 RemoveElement(volume, false);
613 ///////////////////////////////////////////////////////////////////////////////
614 ///Create a new prism and add it to the mesh.
615 ///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
616 ///@return The created prism
617 ///////////////////////////////////////////////////////////////////////////////
619 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
620 const SMDS_MeshNode * n2,
621 const SMDS_MeshNode * n3,
622 const SMDS_MeshNode * n4,
623 const SMDS_MeshNode * n5,
624 const SMDS_MeshNode * n6)
626 int ID = myElementIDFactory->GetFreeID();
627 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, ID);
628 if(v==NULL) myElementIDFactory->ReleaseID(ID);
632 ///////////////////////////////////////////////////////////////////////////////
633 ///Create a new prism and add it to the mesh.
634 ///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
635 ///@param ID The ID of the new volume
636 ///@return The created prism or NULL if an element with this ID already exists
637 ///or if input nodes are not found.
638 ///////////////////////////////////////////////////////////////////////////////
640 SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
648 SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6;
649 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
650 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
651 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
652 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
653 node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
654 node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
655 if(!node1 || !node2 || !node3 || !node4 || !node5 || !node6) return NULL;
656 return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6, ID);
659 ///////////////////////////////////////////////////////////////////////////////
660 ///Create a new prism and add it to the mesh.
661 ///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
662 ///@param ID The ID of the new volume
663 ///@return The created prism
664 ///////////////////////////////////////////////////////////////////////////////
666 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
667 const SMDS_MeshNode * n2,
668 const SMDS_MeshNode * n3,
669 const SMDS_MeshNode * n4,
670 const SMDS_MeshNode * n5,
671 const SMDS_MeshNode * n6,
674 SMDS_MeshVolume* volume = 0;
675 if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6) return volume;
676 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
677 if(hasConstructionFaces()) {
678 SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
679 SMDS_MeshFace * f2=FindFaceOrCreate(n4,n5,n6);
680 SMDS_MeshFace * f3=FindFaceOrCreate(n1,n4,n5,n2);
681 SMDS_MeshFace * f4=FindFaceOrCreate(n2,n5,n6,n3);
682 SMDS_MeshFace * f5=FindFaceOrCreate(n3,n6,n4,n1);
683 volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
684 myVolumes.Add(volume);
687 else if(hasConstructionEdges()) {
688 MESSAGE("Error : Not implemented");
692 volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6);
693 myVolumes.Add(volume);
697 if (!registerElement(ID, volume)) {
698 RemoveElement(volume, false);
704 ///////////////////////////////////////////////////////////////////////////////
705 ///Create a new hexahedron and add it to the mesh.
706 ///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
707 ///@return The created hexahedron
708 ///////////////////////////////////////////////////////////////////////////////
710 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
711 const SMDS_MeshNode * n2,
712 const SMDS_MeshNode * n3,
713 const SMDS_MeshNode * n4,
714 const SMDS_MeshNode * n5,
715 const SMDS_MeshNode * n6,
716 const SMDS_MeshNode * n7,
717 const SMDS_MeshNode * n8)
719 int ID = myElementIDFactory->GetFreeID();
720 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, ID);
721 if(v==NULL) myElementIDFactory->ReleaseID(ID);
725 ///////////////////////////////////////////////////////////////////////////////
726 ///Create a new hexahedron and add it to the mesh.
727 ///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
728 ///@param ID The ID of the new volume
729 ///@return The created hexahedron or NULL if an element with this ID already
730 ///exists or if input nodes are not found.
731 ///////////////////////////////////////////////////////////////////////////////
733 SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
743 SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6, *node7, *node8;
744 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
745 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
746 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
747 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
748 node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
749 node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
750 node7 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode7);
751 node8 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode8);
752 if(!node1 || !node2 || !node3 || !node4 || !node5 || !node6 || !node7 || !node8)
754 return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6,
758 ///////////////////////////////////////////////////////////////////////////////
759 ///Create a new hexahedron and add it to the mesh.
760 ///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
761 ///@param ID The ID of the new volume
762 ///@return The created prism or NULL if an element with this ID already exists
763 ///or if input nodes are not found.
764 ///////////////////////////////////////////////////////////////////////////////
766 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
767 const SMDS_MeshNode * n2,
768 const SMDS_MeshNode * n3,
769 const SMDS_MeshNode * n4,
770 const SMDS_MeshNode * n5,
771 const SMDS_MeshNode * n6,
772 const SMDS_MeshNode * n7,
773 const SMDS_MeshNode * n8,
776 SMDS_MeshVolume* volume = 0;
777 if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8) return volume;
778 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
779 if(hasConstructionFaces()) {
780 SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
781 SMDS_MeshFace * f2=FindFaceOrCreate(n5,n6,n7,n8);
782 SMDS_MeshFace * f3=FindFaceOrCreate(n1,n4,n8,n5);
783 SMDS_MeshFace * f4=FindFaceOrCreate(n1,n2,n6,n5);
784 SMDS_MeshFace * f5=FindFaceOrCreate(n2,n3,n7,n6);
785 SMDS_MeshFace * f6=FindFaceOrCreate(n3,n4,n8,n7);
786 volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
787 myVolumes.Add(volume);
790 else if(hasConstructionEdges()) {
791 MESSAGE("Error : Not implemented");
795 // volume=new SMDS_HexahedronOfNodes(n1,n2,n3,n4,n5,n6,n7,n8);
796 volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6,n7,n8);
797 myVolumes.Add(volume);
801 if (!registerElement(ID, volume)) {
802 RemoveElement(volume, false);
808 ///////////////////////////////////////////////////////////////////////////////
809 ///Create a new tetrahedron defined by its faces and add it to the mesh.
810 ///@return The created tetrahedron
811 ///////////////////////////////////////////////////////////////////////////////
813 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
814 const SMDS_MeshFace * f2,
815 const SMDS_MeshFace * f3,
816 const SMDS_MeshFace * f4)
818 if (!hasConstructionFaces())
820 return AddVolumeWithID(f1,f2,f3,f4, myElementIDFactory->GetFreeID());
823 ///////////////////////////////////////////////////////////////////////////////
824 ///Create a new tetrahedron defined by its faces and add it to the mesh.
825 ///@param ID The ID of the new volume
826 ///@return The created tetrahedron
827 ///////////////////////////////////////////////////////////////////////////////
829 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
830 const SMDS_MeshFace * f2,
831 const SMDS_MeshFace * f3,
832 const SMDS_MeshFace * f4,
835 if (!hasConstructionFaces())
837 if ( !f1 || !f2 || !f3 || !f4) return 0;
838 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
839 SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4);
840 myVolumes.Add(volume);
843 if (!registerElement(ID, volume)) {
844 RemoveElement(volume, false);
850 ///////////////////////////////////////////////////////////////////////////////
851 ///Create a new pyramid defined by its faces and add it to the mesh.
852 ///@return The created pyramid
853 ///////////////////////////////////////////////////////////////////////////////
855 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
856 const SMDS_MeshFace * f2,
857 const SMDS_MeshFace * f3,
858 const SMDS_MeshFace * f4,
859 const SMDS_MeshFace * f5)
861 if (!hasConstructionFaces())
863 return AddVolumeWithID(f1,f2,f3,f4,f5, myElementIDFactory->GetFreeID());
866 ///////////////////////////////////////////////////////////////////////////////
867 ///Create a new pyramid defined by its faces and add it to the mesh.
868 ///@param ID The ID of the new volume
869 ///@return The created pyramid
870 ///////////////////////////////////////////////////////////////////////////////
872 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
873 const SMDS_MeshFace * f2,
874 const SMDS_MeshFace * f3,
875 const SMDS_MeshFace * f4,
876 const SMDS_MeshFace * f5,
879 if (!hasConstructionFaces())
881 if ( !f1 || !f2 || !f3 || !f4 || !f5) return 0;
882 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
883 SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
884 myVolumes.Add(volume);
885 myInfo.myNbPyramids++;
887 if (!registerElement(ID, volume)) {
888 RemoveElement(volume, false);
894 ///////////////////////////////////////////////////////////////////////////////
895 ///Create a new prism defined by its faces and add it to the mesh.
896 ///@return The created prism
897 ///////////////////////////////////////////////////////////////////////////////
899 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
900 const SMDS_MeshFace * f2,
901 const SMDS_MeshFace * f3,
902 const SMDS_MeshFace * f4,
903 const SMDS_MeshFace * f5,
904 const SMDS_MeshFace * f6)
906 if (!hasConstructionFaces())
908 return AddVolumeWithID(f1,f2,f3,f4,f5,f6, myElementIDFactory->GetFreeID());
911 ///////////////////////////////////////////////////////////////////////////////
912 ///Create a new prism defined by its faces and add it to the mesh.
913 ///@param ID The ID of the new volume
914 ///@return The created prism
915 ///////////////////////////////////////////////////////////////////////////////
917 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
918 const SMDS_MeshFace * f2,
919 const SMDS_MeshFace * f3,
920 const SMDS_MeshFace * f4,
921 const SMDS_MeshFace * f5,
922 const SMDS_MeshFace * f6,
925 if (!hasConstructionFaces())
927 if ( !f1 || !f2 || !f3 || !f4 || !f5 || !f6) return 0;
928 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
929 SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
930 myVolumes.Add(volume);
933 if (!registerElement(ID, volume)) {
934 RemoveElement(volume, false);
940 ///////////////////////////////////////////////////////////////////////////////
941 /// Add a polygon defined by its nodes IDs
942 ///////////////////////////////////////////////////////////////////////////////
944 SMDS_MeshFace* SMDS_Mesh::AddPolygonalFaceWithID (std::vector<int> nodes_ids,
947 int nbNodes = nodes_ids.size();
948 std::vector<const SMDS_MeshNode*> nodes (nbNodes);
949 for (int i = 0; i < nbNodes; i++) {
950 nodes[i] = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(nodes_ids[i]);
951 if (!nodes[i]) return NULL;
953 return SMDS_Mesh::AddPolygonalFaceWithID(nodes, ID);
956 ///////////////////////////////////////////////////////////////////////////////
957 /// Add a polygon defined by its nodes
958 ///////////////////////////////////////////////////////////////////////////////
960 SMDS_MeshFace* SMDS_Mesh::AddPolygonalFaceWithID
961 (std::vector<const SMDS_MeshNode*> nodes,
964 SMDS_MeshFace * face;
966 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
967 if (hasConstructionEdges())
969 MESSAGE("Error : Not implemented");
974 for ( int i = 0; i < nodes.size(); ++i )
975 if ( !nodes[ i ] ) return 0;
976 face = new SMDS_PolygonalFaceOfNodes(nodes);
978 myInfo.myNbPolygons++;
981 if (!registerElement(ID, face)) {
982 RemoveElement(face, false);
988 ///////////////////////////////////////////////////////////////////////////////
989 /// Add a polygon defined by its nodes.
990 /// An ID is automatically affected to the created face.
991 ///////////////////////////////////////////////////////////////////////////////
993 SMDS_MeshFace* SMDS_Mesh::AddPolygonalFace (std::vector<const SMDS_MeshNode*> nodes)
995 return SMDS_Mesh::AddPolygonalFaceWithID(nodes, myElementIDFactory->GetFreeID());
998 ///////////////////////////////////////////////////////////////////////////////
999 /// Create a new polyhedral volume and add it to the mesh.
1000 /// @param ID The ID of the new volume
1001 /// @return The created volume or NULL if an element with this ID already exists
1002 /// or if input nodes are not found.
1003 ///////////////////////////////////////////////////////////////////////////////
1005 SMDS_MeshVolume * SMDS_Mesh::AddPolyhedralVolumeWithID
1006 (std::vector<int> nodes_ids,
1007 std::vector<int> quantities,
1010 int nbNodes = nodes_ids.size();
1011 std::vector<const SMDS_MeshNode*> nodes (nbNodes);
1012 for (int i = 0; i < nbNodes; i++) {
1013 nodes[i] = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(nodes_ids[i]);
1014 if (!nodes[i]) return NULL;
1016 return SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
1019 ///////////////////////////////////////////////////////////////////////////////
1020 /// Create a new polyhedral volume and add it to the mesh.
1021 /// @param ID The ID of the new volume
1022 /// @return The created volume
1023 ///////////////////////////////////////////////////////////////////////////////
1025 SMDS_MeshVolume* SMDS_Mesh::AddPolyhedralVolumeWithID
1026 (std::vector<const SMDS_MeshNode*> nodes,
1027 std::vector<int> quantities,
1030 SMDS_MeshVolume* volume;
1031 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
1032 if (hasConstructionFaces()) {
1033 MESSAGE("Error : Not implemented");
1035 } else if (hasConstructionEdges()) {
1036 MESSAGE("Error : Not implemented");
1039 for ( int i = 0; i < nodes.size(); ++i )
1040 if ( !nodes[ i ] ) return 0;
1041 volume = new SMDS_PolyhedralVolumeOfNodes(nodes, quantities);
1042 myVolumes.Add(volume);
1043 myInfo.myNbPolyhedrons++;
1046 if (!registerElement(ID, volume)) {
1047 RemoveElement(volume, false);
1053 ///////////////////////////////////////////////////////////////////////////////
1054 /// Create a new polyhedral volume and add it to the mesh.
1055 /// @return The created volume
1056 ///////////////////////////////////////////////////////////////////////////////
1058 SMDS_MeshVolume* SMDS_Mesh::AddPolyhedralVolume
1059 (std::vector<const SMDS_MeshNode*> nodes,
1060 std::vector<int> quantities)
1062 int ID = myElementIDFactory->GetFreeID();
1063 SMDS_MeshVolume * v = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
1064 if (v == NULL) myElementIDFactory->ReleaseID(ID);
1068 ///////////////////////////////////////////////////////////////////////////////
1069 /// Registers element with the given ID, maintains inverse connections
1070 ///////////////////////////////////////////////////////////////////////////////
1071 bool SMDS_Mesh::registerElement(int ID, SMDS_MeshElement * element)
1073 if (myElementIDFactory->BindID(ID, element)) {
1074 SMDS_ElemIteratorPtr it = element->nodesIterator();
1075 while (it->more()) {
1076 SMDS_MeshNode *node = static_cast<SMDS_MeshNode*>
1077 (const_cast<SMDS_MeshElement*>(it->next()));
1078 node->AddInverseElement(element);
1085 ///////////////////////////////////////////////////////////////////////////////
1086 /// Return the node whose ID is 'ID'.
1087 ///////////////////////////////////////////////////////////////////////////////
1088 const SMDS_MeshNode * SMDS_Mesh::FindNode(int ID) const
1090 return (const SMDS_MeshNode *)myNodeIDFactory->MeshElement(ID);
1093 ///////////////////////////////////////////////////////////////////////////////
1094 ///Create a triangle and add it to the current mesh. This methode do not bind a
1095 ///ID to the create triangle.
1096 ///////////////////////////////////////////////////////////////////////////////
1097 SMDS_MeshFace * SMDS_Mesh::createTriangle(const SMDS_MeshNode * node1,
1098 const SMDS_MeshNode * node2,
1099 const SMDS_MeshNode * node3)
1101 if ( !node1 || !node2 || !node3) return 0;
1102 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
1103 if(hasConstructionEdges())
1105 SMDS_MeshEdge *edge1, *edge2, *edge3;
1106 edge1=FindEdgeOrCreate(node1,node2);
1107 edge2=FindEdgeOrCreate(node2,node3);
1108 edge3=FindEdgeOrCreate(node3,node1);
1110 SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3);
1112 myInfo.myNbTriangles++;
1117 SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3);
1119 myInfo.myNbTriangles++;
1124 ///////////////////////////////////////////////////////////////////////////////
1125 ///Create a quadrangle and add it to the current mesh. This methode do not bind
1126 ///a ID to the create triangle.
1127 ///////////////////////////////////////////////////////////////////////////////
1128 SMDS_MeshFace * SMDS_Mesh::createQuadrangle(const SMDS_MeshNode * node1,
1129 const SMDS_MeshNode * node2,
1130 const SMDS_MeshNode * node3,
1131 const SMDS_MeshNode * node4)
1133 if ( !node1 || !node2 || !node3 || !node4 ) return 0;
1134 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
1135 if(hasConstructionEdges())
1137 SMDS_MeshEdge *edge1, *edge2, *edge3, *edge4;
1138 edge1=FindEdgeOrCreate(node1,node2);
1139 edge2=FindEdgeOrCreate(node2,node3);
1140 edge3=FindEdgeOrCreate(node3,node4);
1141 edge4=FindEdgeOrCreate(node4,node1);
1143 SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3,edge4);
1145 myInfo.myNbQuadrangles++;
1150 SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3,node4);
1152 myInfo.myNbQuadrangles++;
1157 ///////////////////////////////////////////////////////////////////////////////
1158 /// Remove a node and all the elements which own this node
1159 ///////////////////////////////////////////////////////////////////////////////
1161 void SMDS_Mesh::RemoveNode(const SMDS_MeshNode * node)
1163 RemoveElement(node, true);
1166 ///////////////////////////////////////////////////////////////////////////////
1167 /// Remove an edge and all the elements which own this edge
1168 ///////////////////////////////////////////////////////////////////////////////
1170 void SMDS_Mesh::Remove0DElement(const SMDS_Mesh0DElement * elem0d)
1172 RemoveElement(elem0d,true);
1175 ///////////////////////////////////////////////////////////////////////////////
1176 /// Remove an edge and all the elements which own this edge
1177 ///////////////////////////////////////////////////////////////////////////////
1179 void SMDS_Mesh::RemoveEdge(const SMDS_MeshEdge * edge)
1181 RemoveElement(edge,true);
1184 ///////////////////////////////////////////////////////////////////////////////
1185 /// Remove an face and all the elements which own this face
1186 ///////////////////////////////////////////////////////////////////////////////
1188 void SMDS_Mesh::RemoveFace(const SMDS_MeshFace * face)
1190 RemoveElement(face, true);
1193 ///////////////////////////////////////////////////////////////////////////////
1195 ///////////////////////////////////////////////////////////////////////////////
1197 void SMDS_Mesh::RemoveVolume(const SMDS_MeshVolume * volume)
1199 RemoveElement(volume, true);
1202 //=======================================================================
1203 //function : RemoveFromParent
1205 //=======================================================================
1207 bool SMDS_Mesh::RemoveFromParent()
1209 if (myParent==NULL) return false;
1210 else return (myParent->RemoveSubMesh(this));
1213 //=======================================================================
1214 //function : RemoveSubMesh
1216 //=======================================================================
1218 bool SMDS_Mesh::RemoveSubMesh(const SMDS_Mesh * aMesh)
1222 list<SMDS_Mesh *>::iterator itmsh=myChildren.begin();
1223 for (; itmsh!=myChildren.end() && !found; itmsh++)
1225 SMDS_Mesh * submesh = *itmsh;
1226 if (submesh == aMesh)
1229 myChildren.erase(itmsh);
1236 //=======================================================================
1237 //function : ChangeElementNodes
1239 //=======================================================================
1241 bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * element,
1242 const SMDS_MeshNode * nodes[],
1245 // keep current nodes of elem
1246 set<const SMDS_MeshElement*> oldNodes;
1247 SMDS_ElemIteratorPtr itn = element->nodesIterator();
1249 oldNodes.insert( itn->next() );
1251 if ( !element->IsPoly() )
1252 myInfo.remove( element ); // element may change type
1256 SMDS_MeshElement* elem = const_cast<SMDS_MeshElement*>(element);
1257 switch ( elem->GetType() )
1259 case SMDSAbs_0DElement: {
1260 if ( SMDS_Mesh0DElement* elem0d = dynamic_cast<SMDS_Mesh0DElement*>( elem ))
1261 Ok = elem0d->ChangeNode( nodes[0] );
1264 case SMDSAbs_Edge: {
1265 if ( nbnodes == 2 ) {
1266 if ( SMDS_MeshEdge* edge = dynamic_cast<SMDS_MeshEdge*>( elem ))
1267 Ok = edge->ChangeNodes( nodes[0], nodes[1] );
1269 else if ( nbnodes == 3 ) {
1270 if ( SMDS_QuadraticEdge* edge = dynamic_cast<SMDS_QuadraticEdge*>( elem ))
1271 Ok = edge->ChangeNodes( nodes[0], nodes[1], nodes[2] );
1275 case SMDSAbs_Face: {
1276 if ( SMDS_FaceOfNodes* face = dynamic_cast<SMDS_FaceOfNodes*>( elem ))
1277 Ok = face->ChangeNodes( nodes, nbnodes );
1279 if ( SMDS_QuadraticFaceOfNodes* QF = dynamic_cast<SMDS_QuadraticFaceOfNodes*>( elem ))
1280 Ok = QF->ChangeNodes( nodes, nbnodes );
1282 if (SMDS_PolygonalFaceOfNodes* face = dynamic_cast<SMDS_PolygonalFaceOfNodes*>(elem))
1283 Ok = face->ChangeNodes(nodes, nbnodes);
1286 case SMDSAbs_Volume: {
1287 if ( SMDS_VolumeOfNodes* vol = dynamic_cast<SMDS_VolumeOfNodes*>( elem ))
1288 Ok = vol->ChangeNodes( nodes, nbnodes );
1290 if ( SMDS_QuadraticVolumeOfNodes* QV = dynamic_cast<SMDS_QuadraticVolumeOfNodes*>( elem ))
1291 Ok = QV->ChangeNodes( nodes, nbnodes );
1295 MESSAGE ( "WRONG ELEM TYPE");
1298 if ( Ok ) { // update InverseElements
1300 set<const SMDS_MeshElement*>::iterator it;
1302 // AddInverseElement to new nodes
1303 for ( int i = 0; i < nbnodes; i++ ) {
1304 it = oldNodes.find( nodes[i] );
1305 if ( it == oldNodes.end() )
1307 const_cast<SMDS_MeshNode*>( nodes[i] )->AddInverseElement( elem );
1309 // remove from oldNodes a node that remains in elem
1310 oldNodes.erase( it );
1312 // RemoveInverseElement from the nodes removed from elem
1313 for ( it = oldNodes.begin(); it != oldNodes.end(); it++ )
1315 SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
1316 (const_cast<SMDS_MeshElement *>( *it ));
1317 n->RemoveInverseElement( elem );
1321 if ( !element->IsPoly() )
1322 myInfo.add( element ); // element may change type
1327 //=======================================================================
1328 //function : ChangePolyhedronNodes
1329 //purpose : to change nodes of polyhedral volume
1330 //=======================================================================
1331 bool SMDS_Mesh::ChangePolyhedronNodes (const SMDS_MeshElement * elem,
1332 const vector<const SMDS_MeshNode*>& nodes,
1333 const vector<int> & quantities)
1335 if (elem->GetType() != SMDSAbs_Volume) {
1336 MESSAGE("WRONG ELEM TYPE");
1340 const SMDS_PolyhedralVolumeOfNodes* vol = dynamic_cast<const SMDS_PolyhedralVolumeOfNodes*>(elem);
1345 // keep current nodes of elem
1346 set<const SMDS_MeshElement*> oldNodes;
1347 SMDS_ElemIteratorPtr itn = elem->nodesIterator();
1348 while (itn->more()) {
1349 oldNodes.insert(itn->next());
1353 bool Ok = const_cast<SMDS_PolyhedralVolumeOfNodes*>(vol)->ChangeNodes(nodes, quantities);
1358 // update InverseElements
1360 // AddInverseElement to new nodes
1361 int nbnodes = nodes.size();
1362 set<const SMDS_MeshElement*>::iterator it;
1363 for (int i = 0; i < nbnodes; i++) {
1364 it = oldNodes.find(nodes[i]);
1365 if (it == oldNodes.end()) {
1367 const_cast<SMDS_MeshNode*>(nodes[i])->AddInverseElement(elem);
1369 // remove from oldNodes a node that remains in elem
1374 // RemoveInverseElement from the nodes removed from elem
1375 for (it = oldNodes.begin(); it != oldNodes.end(); it++) {
1376 SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
1377 (const_cast<SMDS_MeshElement *>( *it ));
1378 n->RemoveInverseElement(elem);
1385 //=======================================================================
1386 //function : Find0DElement
1388 //=======================================================================
1389 const SMDS_Mesh0DElement* SMDS_Mesh::Find0DElement(int idnode) const
1391 const SMDS_MeshNode * node = FindNode(idnode);
1392 if(node == NULL) return NULL;
1393 return Find0DElement(node);
1396 const SMDS_Mesh0DElement* SMDS_Mesh::Find0DElement(const SMDS_MeshNode * node)
1398 if (!node) return 0;
1399 const SMDS_Mesh0DElement* toReturn = NULL;
1400 SMDS_ElemIteratorPtr it1 = node->GetInverseElementIterator(SMDSAbs_0DElement);
1401 while (it1->more() && (toReturn == NULL)) {
1402 const SMDS_MeshElement* e = it1->next();
1403 if (e->NbNodes() == 1) {
1404 toReturn = static_cast<const SMDS_Mesh0DElement*>(e);
1410 //=======================================================================
1411 //function : Find0DElementOrCreate
1413 //=======================================================================
1414 SMDS_Mesh0DElement* SMDS_Mesh::Find0DElementOrCreate(const SMDS_MeshNode * node)
1416 if (!node) return 0;
1417 SMDS_Mesh0DElement * toReturn = NULL;
1418 toReturn = const_cast<SMDS_Mesh0DElement*>(Find0DElement(node));
1419 if (toReturn == NULL) {
1420 if (my0DElements.Extent() % CHECKMEMORY_INTERVAL == 0) CheckMemory();
1421 toReturn = new SMDS_Mesh0DElement(node);
1422 my0DElements.Add(toReturn);
1423 myInfo.myNb0DElements++;
1429 //=======================================================================
1430 //function : FindEdge
1432 //=======================================================================
1434 const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2) const
1436 const SMDS_MeshNode * node1=FindNode(idnode1);
1437 const SMDS_MeshNode * node2=FindNode(idnode2);
1438 if((node1==NULL)||(node2==NULL)) return NULL;
1439 return FindEdge(node1,node2);
1442 //#include "Profiler.h"
1443 const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
1444 const SMDS_MeshNode * node2)
1446 if ( !node1 ) return 0;
1447 const SMDS_MeshEdge * toReturn=NULL;
1450 SMDS_ElemIteratorPtr it1=node1->GetInverseElementIterator(SMDSAbs_Edge);
1453 while(it1->more()) {
1454 const SMDS_MeshElement * e = it1->next();
1455 if ( e->NbNodes() == 2 && e->GetNodeIndex( node2 ) >= 0 ) {
1456 toReturn = static_cast<const SMDS_MeshEdge*>( e );
1465 //=======================================================================
1466 //function : FindEdgeOrCreate
1468 //=======================================================================
1470 SMDS_MeshEdge* SMDS_Mesh::FindEdgeOrCreate(const SMDS_MeshNode * node1,
1471 const SMDS_MeshNode * node2)
1473 if ( !node1 || !node2) return 0;
1474 SMDS_MeshEdge * toReturn=NULL;
1475 toReturn=const_cast<SMDS_MeshEdge*>(FindEdge(node1,node2));
1476 if(toReturn==NULL) {
1477 if ( myEdges.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
1478 toReturn=new SMDS_MeshEdge(node1,node2);
1479 myEdges.Add(toReturn);
1486 //=======================================================================
1487 //function : FindEdge
1489 //=======================================================================
1491 const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2,
1494 const SMDS_MeshNode * node1=FindNode(idnode1);
1495 const SMDS_MeshNode * node2=FindNode(idnode2);
1496 const SMDS_MeshNode * node3=FindNode(idnode3);
1497 return FindEdge(node1,node2,node3);
1500 const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
1501 const SMDS_MeshNode * node2,
1502 const SMDS_MeshNode * node3)
1504 if ( !node1 ) return 0;
1505 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Edge);
1506 while(it1->more()) {
1507 const SMDS_MeshElement * e = it1->next();
1508 if ( e->NbNodes() == 3 ) {
1509 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1510 while(it2->more()) {
1511 const SMDS_MeshElement* n = it2->next();
1521 return static_cast<const SMDS_MeshEdge *> (e);
1528 //=======================================================================
1529 //function : FindFace
1531 //=======================================================================
1533 const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
1536 const SMDS_MeshNode * node1=FindNode(idnode1);
1537 const SMDS_MeshNode * node2=FindNode(idnode2);
1538 const SMDS_MeshNode * node3=FindNode(idnode3);
1539 return FindFace(node1, node2, node3);
1542 const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
1543 const SMDS_MeshNode *node2,
1544 const SMDS_MeshNode *node3)
1546 if ( !node1 ) return 0;
1547 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
1548 while(it1->more()) {
1549 const SMDS_MeshElement * e = it1->next();
1550 if ( e->NbNodes() == 3 ) {
1551 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1552 while(it2->more()) {
1553 const SMDS_MeshElement* n = it2->next();
1563 return static_cast<const SMDS_MeshFace *> (e);
1569 SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(const SMDS_MeshNode *node1,
1570 const SMDS_MeshNode *node2,
1571 const SMDS_MeshNode *node3)
1573 SMDS_MeshFace * toReturn=NULL;
1574 toReturn = const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3));
1575 if(toReturn==NULL) {
1576 toReturn = createTriangle(node1,node2,node3);
1582 //=======================================================================
1583 //function : FindFace
1585 //=======================================================================
1587 const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
1588 int idnode3, int idnode4) const
1590 const SMDS_MeshNode * node1=FindNode(idnode1);
1591 const SMDS_MeshNode * node2=FindNode(idnode2);
1592 const SMDS_MeshNode * node3=FindNode(idnode3);
1593 const SMDS_MeshNode * node4=FindNode(idnode4);
1594 return FindFace(node1, node2, node3, node4);
1597 const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
1598 const SMDS_MeshNode *node2,
1599 const SMDS_MeshNode *node3,
1600 const SMDS_MeshNode *node4)
1602 if ( !node1 ) return 0;
1603 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
1604 while(it1->more()) {
1605 const SMDS_MeshElement * e = it1->next();
1606 if ( e->NbNodes() == 4 ) {
1607 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1608 while(it2->more()) {
1609 const SMDS_MeshElement* n = it2->next();
1620 return static_cast<const SMDS_MeshFace *> (e);
1626 SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(const SMDS_MeshNode *node1,
1627 const SMDS_MeshNode *node2,
1628 const SMDS_MeshNode *node3,
1629 const SMDS_MeshNode *node4)
1631 SMDS_MeshFace * toReturn=NULL;
1632 toReturn=const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3,node4));
1633 if(toReturn==NULL) {
1634 toReturn=createQuadrangle(node1,node2,node3,node4);
1640 //=======================================================================
1641 //function : FindFace
1642 //purpose :quadratic triangle
1643 //=======================================================================
1645 const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
1646 int idnode3, int idnode4,
1647 int idnode5, int idnode6) const
1649 const SMDS_MeshNode * node1 = FindNode(idnode1);
1650 const SMDS_MeshNode * node2 = FindNode(idnode2);
1651 const SMDS_MeshNode * node3 = FindNode(idnode3);
1652 const SMDS_MeshNode * node4 = FindNode(idnode4);
1653 const SMDS_MeshNode * node5 = FindNode(idnode5);
1654 const SMDS_MeshNode * node6 = FindNode(idnode6);
1655 return FindFace(node1, node2, node3, node4, node5, node6);
1658 const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
1659 const SMDS_MeshNode *node2,
1660 const SMDS_MeshNode *node3,
1661 const SMDS_MeshNode *node4,
1662 const SMDS_MeshNode *node5,
1663 const SMDS_MeshNode *node6)
1665 if ( !node1 ) return 0;
1666 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
1667 while(it1->more()) {
1668 const SMDS_MeshElement * e = it1->next();
1669 if ( e->NbNodes() == 6 ) {
1670 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1671 while(it2->more()) {
1672 const SMDS_MeshElement* n = it2->next();
1685 return static_cast<const SMDS_MeshFace *> (e);
1692 //=======================================================================
1693 //function : FindFace
1694 //purpose : quadratic quadrangle
1695 //=======================================================================
1697 const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
1698 int idnode3, int idnode4,
1699 int idnode5, int idnode6,
1700 int idnode7, int idnode8) const
1702 const SMDS_MeshNode * node1 = FindNode(idnode1);
1703 const SMDS_MeshNode * node2 = FindNode(idnode2);
1704 const SMDS_MeshNode * node3 = FindNode(idnode3);
1705 const SMDS_MeshNode * node4 = FindNode(idnode4);
1706 const SMDS_MeshNode * node5 = FindNode(idnode5);
1707 const SMDS_MeshNode * node6 = FindNode(idnode6);
1708 const SMDS_MeshNode * node7 = FindNode(idnode7);
1709 const SMDS_MeshNode * node8 = FindNode(idnode8);
1710 return FindFace(node1, node2, node3, node4, node5, node6, node7, node8);
1713 const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
1714 const SMDS_MeshNode *node2,
1715 const SMDS_MeshNode *node3,
1716 const SMDS_MeshNode *node4,
1717 const SMDS_MeshNode *node5,
1718 const SMDS_MeshNode *node6,
1719 const SMDS_MeshNode *node7,
1720 const SMDS_MeshNode *node8)
1722 if ( !node1 ) return 0;
1723 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
1724 while(it1->more()) {
1725 const SMDS_MeshElement * e = it1->next();
1726 if ( e->NbNodes() == 8 ) {
1727 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1728 while(it2->more()) {
1729 const SMDS_MeshElement* n = it2->next();
1744 return static_cast<const SMDS_MeshFace *> (e);
1751 //=======================================================================
1752 //function : FindElement
1754 //=======================================================================
1756 const SMDS_MeshElement* SMDS_Mesh::FindElement(int IDelem) const
1758 return myElementIDFactory->MeshElement(IDelem);
1761 //=======================================================================
1762 //function : FindFace
1763 //purpose : find polygon
1764 //=======================================================================
1766 const SMDS_MeshFace* SMDS_Mesh::FindFace (const std::vector<int>& nodes_ids) const
1768 int nbnodes = nodes_ids.size();
1769 std::vector<const SMDS_MeshNode *> poly_nodes (nbnodes);
1770 for (int inode = 0; inode < nbnodes; inode++) {
1771 const SMDS_MeshNode * node = FindNode(nodes_ids[inode]);
1772 if (node == NULL) return NULL;
1773 poly_nodes[inode] = node;
1775 return FindFace(poly_nodes);
1778 const SMDS_MeshFace* SMDS_Mesh::FindFace (const std::vector<const SMDS_MeshNode *>& nodes)
1780 if ( nodes.size() > 2 && nodes[0] ) {
1781 SMDS_ElemIteratorPtr itF = nodes[0]->GetInverseElementIterator(SMDSAbs_Face);
1782 while (itF->more()) {
1783 const SMDS_MeshElement* f = itF->next();
1784 if ( f->NbNodes() == nodes.size() ) {
1785 for ( int i = 1; i < nodes.size(); ++ i )
1786 if ( f->GetNodeIndex( nodes[ i ]) < 0 )
1788 return static_cast<const SMDS_MeshFace *> (f);
1795 //=======================================================================
1796 //function : DumpNodes
1798 //=======================================================================
1800 void SMDS_Mesh::DumpNodes() const
1802 MESSAGE("dump nodes of mesh : ");
1803 SMDS_NodeIteratorPtr itnode=nodesIterator();
1804 while(itnode->more()) MESSAGE(itnode->next());
1807 //=======================================================================
1808 //function : Dump0DElements
1810 //=======================================================================
1811 void SMDS_Mesh::Dump0DElements() const
1813 MESSAGE("dump 0D elements of mesh : ");
1814 SMDS_0DElementIteratorPtr it0d = elements0dIterator();
1815 while(it0d->more()) MESSAGE(it0d->next());
1818 //=======================================================================
1819 //function : DumpEdges
1821 //=======================================================================
1823 void SMDS_Mesh::DumpEdges() const
1825 MESSAGE("dump edges of mesh : ");
1826 SMDS_EdgeIteratorPtr itedge=edgesIterator();
1827 while(itedge->more()) MESSAGE(itedge->next());
1830 //=======================================================================
1831 //function : DumpFaces
1833 //=======================================================================
1835 void SMDS_Mesh::DumpFaces() const
1837 MESSAGE("dump faces of mesh : ");
1838 SMDS_FaceIteratorPtr itface=facesIterator();
1839 while(itface->more()) MESSAGE(itface->next());
1842 //=======================================================================
1843 //function : DumpVolumes
1845 //=======================================================================
1847 void SMDS_Mesh::DumpVolumes() const
1849 MESSAGE("dump volumes of mesh : ");
1850 SMDS_VolumeIteratorPtr itvol=volumesIterator();
1851 while(itvol->more()) MESSAGE(itvol->next());
1854 //=======================================================================
1855 //function : DebugStats
1857 //=======================================================================
1859 void SMDS_Mesh::DebugStats() const
1861 MESSAGE("Debug stats of mesh : ");
1863 MESSAGE("===== NODES ====="<<NbNodes());
1864 MESSAGE("===== 0DELEMS ====="<<Nb0DElements());
1865 MESSAGE("===== EDGES ====="<<NbEdges());
1866 MESSAGE("===== FACES ====="<<NbFaces());
1867 MESSAGE("===== VOLUMES ====="<<NbVolumes());
1869 MESSAGE("End Debug stats of mesh ");
1873 SMDS_NodeIteratorPtr itnode=nodesIterator();
1874 int sizeofnodes = 0;
1875 int sizeoffaces = 0;
1877 while(itnode->more())
1879 const SMDS_MeshNode *node = itnode->next();
1881 sizeofnodes += sizeof(*node);
1883 SMDS_ElemIteratorPtr it = node->GetInverseElementIterator();
1886 const SMDS_MeshElement *me = it->next();
1887 sizeofnodes += sizeof(me);
1891 SMDS_FaceIteratorPtr itface=facesIterator();
1892 while(itface->more())
1894 const SMDS_MeshElement *face = itface->next();
1895 sizeoffaces += sizeof(*face);
1898 MESSAGE("total size of node elements = " << sizeofnodes);;
1899 MESSAGE("total size of face elements = " << sizeoffaces);;
1904 ///////////////////////////////////////////////////////////////////////////////
1905 /// Return the number of nodes
1906 ///////////////////////////////////////////////////////////////////////////////
1907 int SMDS_Mesh::NbNodes() const
1909 return myNodes.Size();
1912 ///////////////////////////////////////////////////////////////////////////////
1913 /// Return the number of 0D elements
1914 ///////////////////////////////////////////////////////////////////////////////
1915 int SMDS_Mesh::Nb0DElements() const
1917 return my0DElements.Size();
1920 ///////////////////////////////////////////////////////////////////////////////
1921 /// Return the number of edges (including construction edges)
1922 ///////////////////////////////////////////////////////////////////////////////
1923 int SMDS_Mesh::NbEdges() const
1925 return myEdges.Size();
1928 ///////////////////////////////////////////////////////////////////////////////
1929 /// Return the number of faces (including construction faces)
1930 ///////////////////////////////////////////////////////////////////////////////
1931 int SMDS_Mesh::NbFaces() const
1933 return myFaces.Size();
1936 ///////////////////////////////////////////////////////////////////////////////
1937 /// Return the number of volumes
1938 ///////////////////////////////////////////////////////////////////////////////
1939 int SMDS_Mesh::NbVolumes() const
1941 return myVolumes.Size();
1944 ///////////////////////////////////////////////////////////////////////////////
1945 /// Return the number of child mesh of this mesh.
1946 /// Note that the tree structure of SMDS_Mesh seems to be unused in this version
1947 /// (2003-09-08) of SMESH
1948 ///////////////////////////////////////////////////////////////////////////////
1949 int SMDS_Mesh::NbSubMesh() const
1951 return myChildren.size();
1954 ///////////////////////////////////////////////////////////////////////////////
1955 /// Destroy the mesh and all its elements
1956 /// All pointer on elements owned by this mesh become illegals.
1957 ///////////////////////////////////////////////////////////////////////////////
1958 SMDS_Mesh::~SMDS_Mesh()
1960 list<SMDS_Mesh*>::iterator itc=myChildren.begin();
1961 while(itc!=myChildren.end())
1969 delete myNodeIDFactory;
1970 delete myElementIDFactory;
1974 SMDS_ElemIteratorPtr eIt = elementsIterator();
1975 while ( eIt->more() )
1976 myElementIDFactory->ReleaseID(eIt->next()->GetID());
1977 SMDS_NodeIteratorPtr itn = nodesIterator();
1979 myNodeIDFactory->ReleaseID(itn->next()->GetID());
1982 SetOfNodes::Iterator itn(myNodes);
1983 for (; itn.More(); itn.Next())
1986 SetOf0DElements::Iterator it0d (my0DElements);
1987 for (; it0d.More(); it0d.Next())
1989 SMDS_MeshElement* elem = it0d.Value();
1993 SetOfEdges::Iterator ite(myEdges);
1994 for (; ite.More(); ite.Next())
1996 SMDS_MeshElement* elem = ite.Value();
2000 SetOfFaces::Iterator itf(myFaces);
2001 for (; itf.More(); itf.Next())
2003 SMDS_MeshElement* elem = itf.Value();
2007 SetOfVolumes::Iterator itv(myVolumes);
2008 for (; itv.More(); itv.Next())
2010 SMDS_MeshElement* elem = itv.Value();
2015 //================================================================================
2017 * \brief Clear all data
2019 //================================================================================
2021 void SMDS_Mesh::Clear()
2023 if (myParent!=NULL) {
2024 SMDS_ElemIteratorPtr eIt = elementsIterator();
2025 while ( eIt->more() )
2026 myElementIDFactory->ReleaseID(eIt->next()->GetID());
2027 SMDS_NodeIteratorPtr itn = nodesIterator();
2029 myNodeIDFactory->ReleaseID(itn->next()->GetID());
2032 myNodeIDFactory->Clear();
2033 myElementIDFactory->Clear();
2036 SMDS_VolumeIteratorPtr itv = volumesIterator();
2041 SMDS_FaceIteratorPtr itf = facesIterator();
2046 SMDS_EdgeIteratorPtr ite = edgesIterator();
2051 SMDS_0DElementIteratorPtr it0d = elements0dIterator();
2052 while (it0d->more())
2053 delete it0d->next();
2054 my0DElements.Clear();
2056 SMDS_NodeIteratorPtr itn = nodesIterator();
2061 list<SMDS_Mesh*>::iterator itc=myChildren.begin();
2062 while(itc!=myChildren.end())
2068 ///////////////////////////////////////////////////////////////////////////////
2069 /// Return true if this mesh create faces with edges.
2070 /// A false returned value mean that faces are created with nodes. A concequence
2071 /// is, iteration on edges (SMDS_Element::edgesIterator) will be unavailable.
2072 ///////////////////////////////////////////////////////////////////////////////
2073 bool SMDS_Mesh::hasConstructionEdges()
2075 return myHasConstructionEdges;
2078 ///////////////////////////////////////////////////////////////////////////////
2079 /// Return true if this mesh create volumes with faces
2080 /// A false returned value mean that volumes are created with nodes or edges.
2081 /// (see hasConstructionEdges)
2082 /// A concequence is, iteration on faces (SMDS_Element::facesIterator) will be
2084 ///////////////////////////////////////////////////////////////////////////////
2085 bool SMDS_Mesh::hasConstructionFaces()
2087 return myHasConstructionFaces;
2090 ///////////////////////////////////////////////////////////////////////////////
2091 /// Return true if nodes are linked to the finit elements, they are belonging to.
2092 /// Currently, It always return true.
2093 ///////////////////////////////////////////////////////////////////////////////
2094 bool SMDS_Mesh::hasInverseElements()
2096 return myHasInverseElements;
2099 ///////////////////////////////////////////////////////////////////////////////
2100 /// Make this mesh creating construction edges (see hasConstructionEdges)
2101 /// @param b true to have construction edges, else false.
2102 ///////////////////////////////////////////////////////////////////////////////
2103 void SMDS_Mesh::setConstructionEdges(bool b)
2105 myHasConstructionEdges=b;
2108 ///////////////////////////////////////////////////////////////////////////////
2109 /// Make this mesh creating construction faces (see hasConstructionFaces)
2110 /// @param b true to have construction faces, else false.
2111 ///////////////////////////////////////////////////////////////////////////////
2112 void SMDS_Mesh::setConstructionFaces(bool b)
2114 myHasConstructionFaces=b;
2117 ///////////////////////////////////////////////////////////////////////////////
2118 /// Make this mesh creating link from nodes to elements (see hasInverseElements)
2119 /// @param b true to link nodes to elements, else false.
2120 ///////////////////////////////////////////////////////////////////////////////
2121 void SMDS_Mesh::setInverseElements(bool b)
2123 if(!b) MESSAGE("Error : inverseElement=false not implemented");
2124 myHasInverseElements=b;
2129 ///////////////////////////////////////////////////////////////////////////////
2130 ///Iterator on NCollection_Map
2131 ///////////////////////////////////////////////////////////////////////////////
2132 template <class MAP, typename ELEM=const SMDS_MeshElement*, class FATHER=SMDS_ElemIterator>
2133 struct MYNCollection_Map_Iterator: public FATHER
2135 typename MAP::Iterator myIterator;
2137 MYNCollection_Map_Iterator(const MAP& map):myIterator(map){}
2141 while(myIterator.More())
2143 if(myIterator.Value()->GetID()!=-1)
2152 ELEM current = (ELEM) myIterator.Value();
2157 //================================================================================
2159 * \brief Iterator on elements in id increasing order
2161 //================================================================================
2163 template <typename ELEM=const SMDS_MeshElement*>
2164 class IdSortedIterator : public SMDS_Iterator<ELEM>
2166 const SMDS_MeshElementIDFactory& myIDFact;
2171 IdSortedIterator(const SMDS_MeshElementIDFactory& fact)
2172 :myIDFact( fact ), myID(1), myMaxID( myIDFact.GetMaxID() ), myElem(0)
2182 ELEM current = myElem;
2183 for ( myElem = 0; myID <= myMaxID && !myElem; ++myID )
2184 myElem = (ELEM) myIDFact.MeshElement( myID );
2190 ///////////////////////////////////////////////////////////////////////////////
2191 /// Return an iterator on nodes of the current mesh factory
2192 ///////////////////////////////////////////////////////////////////////////////
2194 SMDS_NodeIteratorPtr SMDS_Mesh::nodesIterator(bool idInceasingOrder) const
2196 typedef MYNCollection_Map_Iterator
2197 < SetOfNodes, const SMDS_MeshNode*, SMDS_NodeIterator > TIterator;
2198 typedef IdSortedIterator< const SMDS_MeshNode* > TSortedIterator;
2199 return ( idInceasingOrder ?
2200 SMDS_NodeIteratorPtr( new TSortedIterator( *myNodeIDFactory )) :
2201 SMDS_NodeIteratorPtr( new TIterator(myNodes)));
2204 ///////////////////////////////////////////////////////////////////////////////
2205 ///Return an iterator on 0D elements of the current mesh.
2206 ///////////////////////////////////////////////////////////////////////////////
2208 SMDS_0DElementIteratorPtr SMDS_Mesh::elements0dIterator() const
2210 typedef MYNCollection_Map_Iterator
2211 < SetOf0DElements, const SMDS_Mesh0DElement*, SMDS_0DElementIterator > TIterator;
2212 return SMDS_0DElementIteratorPtr(new TIterator(my0DElements));
2215 ///////////////////////////////////////////////////////////////////////////////
2216 ///Return an iterator on edges of the current mesh.
2217 ///////////////////////////////////////////////////////////////////////////////
2219 SMDS_EdgeIteratorPtr SMDS_Mesh::edgesIterator() const
2221 typedef MYNCollection_Map_Iterator
2222 < SetOfEdges, const SMDS_MeshEdge*, SMDS_EdgeIterator > TIterator;
2223 return SMDS_EdgeIteratorPtr(new TIterator(myEdges));
2226 ///////////////////////////////////////////////////////////////////////////////
2227 ///Return an iterator on faces of the current mesh.
2228 ///////////////////////////////////////////////////////////////////////////////
2230 SMDS_FaceIteratorPtr SMDS_Mesh::facesIterator() const
2232 typedef MYNCollection_Map_Iterator
2233 < SetOfFaces, const SMDS_MeshFace*, SMDS_FaceIterator > TIterator;
2234 return SMDS_FaceIteratorPtr(new TIterator(myFaces));
2237 ///////////////////////////////////////////////////////////////////////////////
2238 ///Return an iterator on volumes of the current mesh.
2239 ///////////////////////////////////////////////////////////////////////////////
2241 SMDS_VolumeIteratorPtr SMDS_Mesh::volumesIterator() const
2243 typedef MYNCollection_Map_Iterator
2244 < SetOfVolumes, const SMDS_MeshVolume*, SMDS_VolumeIterator > TIterator;
2245 return SMDS_VolumeIteratorPtr(new TIterator(myVolumes));
2248 ///////////////////////////////////////////////////////////////////////////////
2249 /// Return an iterator on elements of the current mesh factory
2250 ///////////////////////////////////////////////////////////////////////////////
2251 SMDS_ElemIteratorPtr SMDS_Mesh::elementsIterator(SMDSAbs_ElementType type) const
2256 case SMDSAbs_Volume:
2257 return SMDS_ElemIteratorPtr (new MYNCollection_Map_Iterator< SetOfVolumes >(myVolumes));
2259 return SMDS_ElemIteratorPtr (new MYNCollection_Map_Iterator< SetOfFaces >(myFaces));
2261 return SMDS_ElemIteratorPtr (new MYNCollection_Map_Iterator< SetOfEdges >(myEdges));
2262 case SMDSAbs_0DElement:
2263 return SMDS_ElemIteratorPtr (new MYNCollection_Map_Iterator< SetOf0DElements >(my0DElements));
2265 return myNodeIDFactory->elementsIterator();
2268 return myElementIDFactory->elementsIterator();
2271 ///////////////////////////////////////////////////////////////////////////////
2272 /// Do intersection of sets (more than 2)
2273 ///////////////////////////////////////////////////////////////////////////////
2274 static set<const SMDS_MeshElement*> * intersectionOfSets(
2275 set<const SMDS_MeshElement*> vs[], int numberOfSets)
2277 set<const SMDS_MeshElement*>* rsetA=new set<const SMDS_MeshElement*>(vs[0]);
2278 set<const SMDS_MeshElement*>* rsetB;
2280 for(int i=0; i<numberOfSets-1; i++)
2282 rsetB=new set<const SMDS_MeshElement*>();
2284 rsetA->begin(), rsetA->end(),
2285 vs[i+1].begin(), vs[i+1].end(),
2286 inserter(*rsetB, rsetB->begin()));
2293 ///////////////////////////////////////////////////////////////////////////////
2294 /// Return the list of finit elements owning the given element
2295 ///////////////////////////////////////////////////////////////////////////////
2296 static set<const SMDS_MeshElement*> * getFinitElements(const SMDS_MeshElement * element)
2298 int numberOfSets=element->NbNodes();
2299 set<const SMDS_MeshElement*> *initSet = new set<const SMDS_MeshElement*>[numberOfSets];
2301 SMDS_ElemIteratorPtr itNodes=element->nodesIterator();
2304 while(itNodes->more())
2306 const SMDS_MeshNode * n=static_cast<const SMDS_MeshNode*>(itNodes->next());
2307 SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
2309 //initSet[i]=set<const SMDS_MeshElement*>();
2311 initSet[i].insert(itFe->next());
2315 set<const SMDS_MeshElement*> *retSet=intersectionOfSets(initSet, numberOfSets);
2320 ///////////////////////////////////////////////////////////////////////////////
2321 /// Return the list of nodes used only by the given elements
2322 ///////////////////////////////////////////////////////////////////////////////
2323 static set<const SMDS_MeshElement*> * getExclusiveNodes(
2324 set<const SMDS_MeshElement*>& elements)
2326 set<const SMDS_MeshElement*> * toReturn=new set<const SMDS_MeshElement*>();
2327 set<const SMDS_MeshElement*>::iterator itElements=elements.begin();
2329 while(itElements!=elements.end())
2331 SMDS_ElemIteratorPtr itNodes = (*itElements)->nodesIterator();
2334 while(itNodes->more())
2336 const SMDS_MeshNode * n=static_cast<const SMDS_MeshNode*>(itNodes->next());
2337 SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
2338 set<const SMDS_MeshElement*> s;
2340 s.insert(itFe->next());
2341 if(s==elements) toReturn->insert(n);
2347 ///////////////////////////////////////////////////////////////////////////////
2348 ///Find the children of an element that are made of given nodes
2349 ///@param setOfChildren The set in which matching children will be inserted
2350 ///@param element The element were to search matching children
2351 ///@param nodes The nodes that the children must have to be selected
2352 ///////////////////////////////////////////////////////////////////////////////
2353 void SMDS_Mesh::addChildrenWithNodes(set<const SMDS_MeshElement*>& setOfChildren,
2354 const SMDS_MeshElement * element,
2355 set<const SMDS_MeshElement*>& nodes)
2357 switch(element->GetType())
2360 MESSAGE("Internal Error: This should not happend");
2362 case SMDSAbs_0DElement:
2368 SMDS_ElemIteratorPtr itn=element->nodesIterator();
2371 const SMDS_MeshElement * e=itn->next();
2372 if(nodes.find(e)!=nodes.end())
2374 setOfChildren.insert(element);
2381 SMDS_ElemIteratorPtr itn=element->nodesIterator();
2384 const SMDS_MeshElement * e=itn->next();
2385 if(nodes.find(e)!=nodes.end())
2387 setOfChildren.insert(element);
2391 if(hasConstructionEdges())
2393 SMDS_ElemIteratorPtr ite=element->edgesIterator();
2395 addChildrenWithNodes(setOfChildren, ite->next(), nodes);
2398 case SMDSAbs_Volume:
2400 if(hasConstructionFaces())
2402 SMDS_ElemIteratorPtr ite=element->facesIterator();
2404 addChildrenWithNodes(setOfChildren, ite->next(), nodes);
2406 else if(hasConstructionEdges())
2408 SMDS_ElemIteratorPtr ite=element->edgesIterator();
2410 addChildrenWithNodes(setOfChildren, ite->next(), nodes);
2416 ///////////////////////////////////////////////////////////////////////////////
2417 ///@param elem The element to delete
2418 ///@param removenodes if true remaining nodes will be removed
2419 ///////////////////////////////////////////////////////////////////////////////
2420 void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
2421 const bool removenodes)
2423 list<const SMDS_MeshElement *> removedElems;
2424 list<const SMDS_MeshElement *> removedNodes;
2425 RemoveElement( elem, removedElems, removedNodes, removenodes );
2428 ///////////////////////////////////////////////////////////////////////////////
2429 ///@param elem The element to delete
2430 ///@param removedElems contains all removed elements
2431 ///@param removedNodes contains all removed nodes
2432 ///@param removenodes if true remaining nodes will be removed
2433 ///////////////////////////////////////////////////////////////////////////////
2434 void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
2435 list<const SMDS_MeshElement *>& removedElems,
2436 list<const SMDS_MeshElement *>& removedNodes,
2439 // get finite elements built on elem
2440 set<const SMDS_MeshElement*> * s1;
2441 if (elem->GetType() == SMDSAbs_0DElement ||
2442 elem->GetType() == SMDSAbs_Edge && !hasConstructionEdges() ||
2443 elem->GetType() == SMDSAbs_Face && !hasConstructionFaces() ||
2444 elem->GetType() == SMDSAbs_Volume)
2446 s1 = new set<const SMDS_MeshElement*>();
2450 s1 = getFinitElements(elem);
2452 // get exclusive nodes (which would become free afterwards)
2453 set<const SMDS_MeshElement*> * s2;
2454 if (elem->GetType() == SMDSAbs_Node) // a node is removed
2456 // do not remove nodes except elem
2457 s2 = new set<const SMDS_MeshElement*>();
2462 s2 = getExclusiveNodes(*s1);
2464 // form the set of finite and construction elements to remove
2465 set<const SMDS_MeshElement*> s3;
2466 set<const SMDS_MeshElement*>::iterator it=s1->begin();
2467 while(it!=s1->end())
2469 addChildrenWithNodes(s3, *it ,*s2);
2473 if(elem->GetType()!=SMDSAbs_Node) s3.insert(elem);
2475 // remove finite and construction elements
2479 // Remove element from <InverseElements> of its nodes
2480 SMDS_ElemIteratorPtr itn=(*it)->nodesIterator();
2483 SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
2484 (const_cast<SMDS_MeshElement *>(itn->next()));
2485 n->RemoveInverseElement( (*it) );
2488 switch((*it)->GetType())
2491 MESSAGE("Internal Error: This should not happen");
2493 case SMDSAbs_0DElement:
2494 my0DElements.Remove(static_cast<SMDS_Mesh0DElement*>
2495 (const_cast<SMDS_MeshElement*>(*it)));
2496 //myInfo.Remove0DElement(*it);
2500 myEdges.Remove(static_cast<SMDS_MeshEdge*>
2501 (const_cast<SMDS_MeshElement*>(*it)));
2502 myInfo.RemoveEdge(*it);
2505 myFaces.Remove(static_cast<SMDS_MeshFace*>
2506 (const_cast<SMDS_MeshElement*>(*it)));
2507 myInfo.RemoveFace(*it);
2509 case SMDSAbs_Volume:
2510 myVolumes.Remove(static_cast<SMDS_MeshVolume*>
2511 (const_cast<SMDS_MeshElement*>(*it)));
2512 myInfo.RemoveVolume(*it);
2515 //MESSAGE( "SMDS: RM elem " << (*it)->GetID() );
2516 removedElems.push_back( (*it) );
2517 myElementIDFactory->ReleaseID((*it)->GetID());
2522 // remove exclusive (free) nodes
2526 while(it!=s2->end())
2528 //MESSAGE( "SMDS: RM node " << (*it)->GetID() );
2529 myNodes.Remove(static_cast<SMDS_MeshNode*>
2530 (const_cast<SMDS_MeshElement*>(*it)));
2532 myNodeIDFactory->ReleaseID((*it)->GetID());
2533 removedNodes.push_back( (*it) );
2544 ///////////////////////////////////////////////////////////////////////////////
2545 ///@param elem The element to delete
2546 ///////////////////////////////////////////////////////////////////////////////
2547 void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem)
2549 SMDSAbs_ElementType aType = elem->GetType();
2550 if (aType == SMDSAbs_Node) {
2551 // only free node can be removed by this method
2552 const SMDS_MeshNode* n = static_cast<const SMDS_MeshNode*>(elem);
2553 SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
2554 if (!itFe->more()) { // free node
2555 myNodes.Remove(const_cast<SMDS_MeshNode*>(n));
2557 myNodeIDFactory->ReleaseID(elem->GetID());
2561 if (hasConstructionEdges() || hasConstructionFaces())
2562 // this methods is only for meshes without descendants
2565 // Remove element from <InverseElements> of its nodes
2566 SMDS_ElemIteratorPtr itn = elem->nodesIterator();
2567 while (itn->more()) {
2568 SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
2569 (const_cast<SMDS_MeshElement *>(itn->next()));
2570 n->RemoveInverseElement(elem);
2573 // in meshes without descendants elements are always free
2575 case SMDSAbs_0DElement:
2576 my0DElements.Remove(static_cast<SMDS_Mesh0DElement*>
2577 (const_cast<SMDS_MeshElement*>(elem)));
2578 //myInfo.Remove0DElement(elem);
2579 myInfo.remove(elem);
2582 myEdges.Remove(static_cast<SMDS_MeshEdge*>
2583 (const_cast<SMDS_MeshElement*>(elem)));
2584 myInfo.RemoveEdge(elem);
2587 myFaces.Remove(static_cast<SMDS_MeshFace*>
2588 (const_cast<SMDS_MeshElement*>(elem)));
2589 myInfo.RemoveFace(elem);
2591 case SMDSAbs_Volume:
2592 myVolumes.Remove(static_cast<SMDS_MeshVolume*>
2593 (const_cast<SMDS_MeshElement*>(elem)));
2594 myInfo.RemoveVolume(elem);
2599 myElementIDFactory->ReleaseID(elem->GetID());
2605 * Checks if the element is present in mesh.
2606 * Useful to determine dead pointers.
2608 bool SMDS_Mesh::Contains (const SMDS_MeshElement* elem) const
2610 // we should not imply on validity of *elem, so iterate on containers
2611 // of all types in the hope of finding <elem> somewhere there
2612 SMDS_NodeIteratorPtr itn = nodesIterator();
2614 if (elem == itn->next())
2616 SMDS_0DElementIteratorPtr it0d = elements0dIterator();
2617 while (it0d->more())
2618 if (elem == it0d->next())
2620 SMDS_EdgeIteratorPtr ite = edgesIterator();
2622 if (elem == ite->next())
2624 SMDS_FaceIteratorPtr itf = facesIterator();
2626 if (elem == itf->next())
2628 SMDS_VolumeIteratorPtr itv = volumesIterator();
2630 if (elem == itv->next())
2635 //=======================================================================
2636 //function : MaxNodeID
2638 //=======================================================================
2640 int SMDS_Mesh::MaxNodeID() const
2642 return myNodeIDFactory->GetMaxID();
2645 //=======================================================================
2646 //function : MinNodeID
2648 //=======================================================================
2650 int SMDS_Mesh::MinNodeID() const
2652 return myNodeIDFactory->GetMinID();
2655 //=======================================================================
2656 //function : MaxElementID
2658 //=======================================================================
2660 int SMDS_Mesh::MaxElementID() const
2662 return myElementIDFactory->GetMaxID();
2665 //=======================================================================
2666 //function : MinElementID
2668 //=======================================================================
2670 int SMDS_Mesh::MinElementID() const
2672 return myElementIDFactory->GetMinID();
2675 //=======================================================================
2676 //function : Renumber
2677 //purpose : Renumber all nodes or elements.
2678 //=======================================================================
2680 void SMDS_Mesh::Renumber (const bool isNodes, const int startID, const int deltaID)
2685 SMDS_MeshElementIDFactory * idFactory =
2686 isNodes ? myNodeIDFactory : myElementIDFactory;
2688 // get existing elements in the order of ID increasing
2689 map<int,SMDS_MeshElement*> elemMap;
2690 SMDS_ElemIteratorPtr idElemIt = idFactory->elementsIterator();
2691 while ( idElemIt->more() ) {
2692 SMDS_MeshElement* elem = const_cast<SMDS_MeshElement*>(idElemIt->next());
2693 int id = elem->GetID();
2694 elemMap.insert(map<int,SMDS_MeshElement*>::value_type(id, elem));
2696 // release their ids
2697 map<int,SMDS_MeshElement*>::iterator elemIt = elemMap.begin();
2699 // for ( ; elemIt != elemMap.end(); elemIt++ )
2701 // int id = (*elemIt).first;
2702 // idFactory->ReleaseID( id );
2706 elemIt = elemMap.begin();
2707 for ( ; elemIt != elemMap.end(); elemIt++ )
2709 idFactory->BindID( ID, (*elemIt).second );
2714 //=======================================================================
2715 //function : GetElementType
2716 //purpose : Return type of element or node with id
2717 //=======================================================================
2719 SMDSAbs_ElementType SMDS_Mesh::GetElementType( const int id, const bool iselem ) const
2721 SMDS_MeshElement* elem = 0;
2723 elem = myElementIDFactory->MeshElement( id );
2725 elem = myNodeIDFactory->MeshElement( id );
2729 //throw SALOME_Exception(LOCALIZED ("this element isn't exist"));
2733 return elem->GetType();
2738 //********************************************************************
2739 //********************************************************************
2740 //******** *********
2741 //***** Methods for addition of quadratic elements ******
2742 //******** *********
2743 //********************************************************************
2744 //********************************************************************
2746 //=======================================================================
2747 //function : AddEdgeWithID
2749 //=======================================================================
2750 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int n1, int n2, int n12, int ID)
2752 return SMDS_Mesh::AddEdgeWithID
2753 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1),
2754 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2),
2755 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
2759 //=======================================================================
2760 //function : AddEdge
2762 //=======================================================================
2763 SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode* n1,
2764 const SMDS_MeshNode* n2,
2765 const SMDS_MeshNode* n12)
2767 return SMDS_Mesh::AddEdgeWithID(n1, n2, n12, myElementIDFactory->GetFreeID());
2770 //=======================================================================
2771 //function : AddEdgeWithID
2773 //=======================================================================
2774 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
2775 const SMDS_MeshNode * n2,
2776 const SMDS_MeshNode * n12,
2779 if ( !n1 || !n2 || !n12 ) return 0;
2780 SMDS_QuadraticEdge* edge = new SMDS_QuadraticEdge(n1,n2,n12);
2781 if(myElementIDFactory->BindID(ID, edge)) {
2782 SMDS_MeshNode *node1,*node2, *node12;
2783 node1 = const_cast<SMDS_MeshNode*>(n1);
2784 node2 = const_cast<SMDS_MeshNode*>(n2);
2785 node12 = const_cast<SMDS_MeshNode*>(n12);
2786 node1->AddInverseElement(edge);
2787 node2->AddInverseElement(edge);
2788 node12->AddInverseElement(edge);
2790 myInfo.myNbQuadEdges++;
2800 //=======================================================================
2801 //function : AddFace
2803 //=======================================================================
2804 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
2805 const SMDS_MeshNode * n2,
2806 const SMDS_MeshNode * n3,
2807 const SMDS_MeshNode * n12,
2808 const SMDS_MeshNode * n23,
2809 const SMDS_MeshNode * n31)
2811 return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31,
2812 myElementIDFactory->GetFreeID());
2815 //=======================================================================
2816 //function : AddFaceWithID
2818 //=======================================================================
2819 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3,
2820 int n12,int n23,int n31, int ID)
2822 return SMDS_Mesh::AddFaceWithID
2823 ((SMDS_MeshNode *)myNodeIDFactory->MeshElement(n1) ,
2824 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n2) ,
2825 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n3) ,
2826 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n12),
2827 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n23),
2828 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n31),
2832 //=======================================================================
2833 //function : AddFaceWithID
2835 //=======================================================================
2836 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
2837 const SMDS_MeshNode * n2,
2838 const SMDS_MeshNode * n3,
2839 const SMDS_MeshNode * n12,
2840 const SMDS_MeshNode * n23,
2841 const SMDS_MeshNode * n31,
2844 if ( !n1 || !n2 || !n3 || !n12 || !n23 || !n31) return 0;
2845 if(hasConstructionEdges()) {
2846 // creation quadratic edges - not implemented
2849 SMDS_QuadraticFaceOfNodes* face =
2850 new SMDS_QuadraticFaceOfNodes(n1,n2,n3,n12,n23,n31);
2852 myInfo.myNbQuadTriangles++;
2854 if (!registerElement(ID, face)) {
2855 RemoveElement(face, false);
2862 //=======================================================================
2863 //function : AddFace
2865 //=======================================================================
2866 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
2867 const SMDS_MeshNode * n2,
2868 const SMDS_MeshNode * n3,
2869 const SMDS_MeshNode * n4,
2870 const SMDS_MeshNode * n12,
2871 const SMDS_MeshNode * n23,
2872 const SMDS_MeshNode * n34,
2873 const SMDS_MeshNode * n41)
2875 return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41,
2876 myElementIDFactory->GetFreeID());
2879 //=======================================================================
2880 //function : AddFaceWithID
2882 //=======================================================================
2883 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4,
2884 int n12,int n23,int n34,int n41, int ID)
2886 return SMDS_Mesh::AddFaceWithID
2887 ((SMDS_MeshNode *)myNodeIDFactory->MeshElement(n1) ,
2888 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n2) ,
2889 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n3) ,
2890 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n4) ,
2891 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n12),
2892 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n23),
2893 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n34),
2894 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n41),
2898 //=======================================================================
2899 //function : AddFaceWithID
2901 //=======================================================================
2902 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
2903 const SMDS_MeshNode * n2,
2904 const SMDS_MeshNode * n3,
2905 const SMDS_MeshNode * n4,
2906 const SMDS_MeshNode * n12,
2907 const SMDS_MeshNode * n23,
2908 const SMDS_MeshNode * n34,
2909 const SMDS_MeshNode * n41,
2912 if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n34 || !n41) return 0;
2913 if(hasConstructionEdges()) {
2914 // creation quadratic edges - not implemented
2916 SMDS_QuadraticFaceOfNodes* face =
2917 new SMDS_QuadraticFaceOfNodes(n1,n2,n3,n4,n12,n23,n34,n41);
2919 myInfo.myNbQuadQuadrangles++;
2921 if (!registerElement(ID, face)) {
2922 RemoveElement(face, false);
2929 //=======================================================================
2930 //function : AddVolume
2932 //=======================================================================
2933 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
2934 const SMDS_MeshNode * n2,
2935 const SMDS_MeshNode * n3,
2936 const SMDS_MeshNode * n4,
2937 const SMDS_MeshNode * n12,
2938 const SMDS_MeshNode * n23,
2939 const SMDS_MeshNode * n31,
2940 const SMDS_MeshNode * n14,
2941 const SMDS_MeshNode * n24,
2942 const SMDS_MeshNode * n34)
2944 int ID = myElementIDFactory->GetFreeID();
2945 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n12, n23,
2946 n31, n14, n24, n34, ID);
2947 if(v==NULL) myElementIDFactory->ReleaseID(ID);
2951 //=======================================================================
2952 //function : AddVolumeWithID
2954 //=======================================================================
2955 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
2956 int n12,int n23,int n31,
2957 int n14,int n24,int n34, int ID)
2959 return SMDS_Mesh::AddVolumeWithID
2960 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) ,
2961 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) ,
2962 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) ,
2963 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) ,
2964 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
2965 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
2966 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n31),
2967 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n14),
2968 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n24),
2969 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34),
2973 //=======================================================================
2974 //function : AddVolumeWithID
2975 //purpose : 2d order tetrahedron of 10 nodes
2976 //=======================================================================
2977 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
2978 const SMDS_MeshNode * n2,
2979 const SMDS_MeshNode * n3,
2980 const SMDS_MeshNode * n4,
2981 const SMDS_MeshNode * n12,
2982 const SMDS_MeshNode * n23,
2983 const SMDS_MeshNode * n31,
2984 const SMDS_MeshNode * n14,
2985 const SMDS_MeshNode * n24,
2986 const SMDS_MeshNode * n34,
2989 if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n31 || !n14 || !n24 || !n34)
2991 if(hasConstructionFaces()) {
2992 // creation quadratic faces - not implemented
2995 SMDS_QuadraticVolumeOfNodes * volume =
2996 new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n12,n23,n31,n14,n24,n34);
2997 myVolumes.Add(volume);
2998 myInfo.myNbQuadTetras++;
3000 if (!registerElement(ID, volume)) {
3001 RemoveElement(volume, false);
3008 //=======================================================================
3009 //function : AddVolume
3011 //=======================================================================
3012 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
3013 const SMDS_MeshNode * n2,
3014 const SMDS_MeshNode * n3,
3015 const SMDS_MeshNode * n4,
3016 const SMDS_MeshNode * n5,
3017 const SMDS_MeshNode * n12,
3018 const SMDS_MeshNode * n23,
3019 const SMDS_MeshNode * n34,
3020 const SMDS_MeshNode * n41,
3021 const SMDS_MeshNode * n15,
3022 const SMDS_MeshNode * n25,
3023 const SMDS_MeshNode * n35,
3024 const SMDS_MeshNode * n45)
3026 int ID = myElementIDFactory->GetFreeID();
3027 SMDS_MeshVolume * v =
3028 SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n12, n23, n34, n41,
3029 n15, n25, n35, n45, ID);
3030 if(v==NULL) myElementIDFactory->ReleaseID(ID);
3034 //=======================================================================
3035 //function : AddVolumeWithID
3037 //=======================================================================
3038 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5,
3039 int n12,int n23,int n34,int n41,
3040 int n15,int n25,int n35,int n45, int ID)
3042 return SMDS_Mesh::AddVolumeWithID
3043 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) ,
3044 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) ,
3045 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) ,
3046 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) ,
3047 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5) ,
3048 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
3049 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
3050 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34),
3051 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n41),
3052 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n15),
3053 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n25),
3054 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n35),
3055 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n45),
3059 //=======================================================================
3060 //function : AddVolumeWithID
3061 //purpose : 2d order pyramid of 13 nodes
3062 //=======================================================================
3063 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
3064 const SMDS_MeshNode * n2,
3065 const SMDS_MeshNode * n3,
3066 const SMDS_MeshNode * n4,
3067 const SMDS_MeshNode * n5,
3068 const SMDS_MeshNode * n12,
3069 const SMDS_MeshNode * n23,
3070 const SMDS_MeshNode * n34,
3071 const SMDS_MeshNode * n41,
3072 const SMDS_MeshNode * n15,
3073 const SMDS_MeshNode * n25,
3074 const SMDS_MeshNode * n35,
3075 const SMDS_MeshNode * n45,
3078 if (!n1 || !n2 || !n3 || !n4 || !n5 || !n12 || !n23 ||
3079 !n34 || !n41 || !n15 || !n25 || !n35 || !n45)
3081 if(hasConstructionFaces()) {
3082 // creation quadratic faces - not implemented
3085 SMDS_QuadraticVolumeOfNodes * volume =
3086 new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n12,n23,
3087 n34,n41,n15,n25,n35,n45);
3088 myVolumes.Add(volume);
3089 myInfo.myNbQuadPyramids++;
3091 if (!registerElement(ID, volume)) {
3092 RemoveElement(volume, false);
3099 //=======================================================================
3100 //function : AddVolume
3102 //=======================================================================
3103 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
3104 const SMDS_MeshNode * n2,
3105 const SMDS_MeshNode * n3,
3106 const SMDS_MeshNode * n4,
3107 const SMDS_MeshNode * n5,
3108 const SMDS_MeshNode * n6,
3109 const SMDS_MeshNode * n12,
3110 const SMDS_MeshNode * n23,
3111 const SMDS_MeshNode * n31,
3112 const SMDS_MeshNode * n45,
3113 const SMDS_MeshNode * n56,
3114 const SMDS_MeshNode * n64,
3115 const SMDS_MeshNode * n14,
3116 const SMDS_MeshNode * n25,
3117 const SMDS_MeshNode * n36)
3119 int ID = myElementIDFactory->GetFreeID();
3120 SMDS_MeshVolume * v =
3121 SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n12, n23, n31,
3122 n45, n56, n64, n14, n25, n36, ID);
3123 if(v==NULL) myElementIDFactory->ReleaseID(ID);
3127 //=======================================================================
3128 //function : AddVolumeWithID
3130 //=======================================================================
3131 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3,
3132 int n4, int n5, int n6,
3133 int n12,int n23,int n31,
3134 int n45,int n56,int n64,
3135 int n14,int n25,int n36, int ID)
3137 return SMDS_Mesh::AddVolumeWithID
3138 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) ,
3139 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) ,
3140 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) ,
3141 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) ,
3142 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5) ,
3143 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n6) ,
3144 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
3145 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
3146 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n31),
3147 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n45),
3148 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n56),
3149 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n64),
3150 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n14),
3151 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n25),
3152 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n36),
3156 //=======================================================================
3157 //function : AddVolumeWithID
3158 //purpose : 2d order Pentahedron with 15 nodes
3159 //=======================================================================
3160 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
3161 const SMDS_MeshNode * n2,
3162 const SMDS_MeshNode * n3,
3163 const SMDS_MeshNode * n4,
3164 const SMDS_MeshNode * n5,
3165 const SMDS_MeshNode * n6,
3166 const SMDS_MeshNode * n12,
3167 const SMDS_MeshNode * n23,
3168 const SMDS_MeshNode * n31,
3169 const SMDS_MeshNode * n45,
3170 const SMDS_MeshNode * n56,
3171 const SMDS_MeshNode * n64,
3172 const SMDS_MeshNode * n14,
3173 const SMDS_MeshNode * n25,
3174 const SMDS_MeshNode * n36,
3177 if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n12 || !n23 ||
3178 !n31 || !n45 || !n56 || !n64 || !n14 || !n25 || !n36)
3180 if(hasConstructionFaces()) {
3181 // creation quadratic faces - not implemented
3184 SMDS_QuadraticVolumeOfNodes * volume =
3185 new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n6,n12,n23,n31,
3186 n45,n56,n64,n14,n25,n36);
3187 myVolumes.Add(volume);
3188 myInfo.myNbQuadPrisms++;
3190 if (!registerElement(ID, volume)) {
3191 RemoveElement(volume, false);
3198 //=======================================================================
3199 //function : AddVolume
3201 //=======================================================================
3202 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
3203 const SMDS_MeshNode * n2,
3204 const SMDS_MeshNode * n3,
3205 const SMDS_MeshNode * n4,
3206 const SMDS_MeshNode * n5,
3207 const SMDS_MeshNode * n6,
3208 const SMDS_MeshNode * n7,
3209 const SMDS_MeshNode * n8,
3210 const SMDS_MeshNode * n12,
3211 const SMDS_MeshNode * n23,
3212 const SMDS_MeshNode * n34,
3213 const SMDS_MeshNode * n41,
3214 const SMDS_MeshNode * n56,
3215 const SMDS_MeshNode * n67,
3216 const SMDS_MeshNode * n78,
3217 const SMDS_MeshNode * n85,
3218 const SMDS_MeshNode * n15,
3219 const SMDS_MeshNode * n26,
3220 const SMDS_MeshNode * n37,
3221 const SMDS_MeshNode * n48)
3223 int ID = myElementIDFactory->GetFreeID();
3224 SMDS_MeshVolume * v =
3225 SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, n12, n23, n34, n41,
3226 n56, n67, n78, n85, n15, n26, n37, n48, ID);
3227 if(v==NULL) myElementIDFactory->ReleaseID(ID);
3231 //=======================================================================
3232 //function : AddVolumeWithID
3234 //=======================================================================
3235 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
3236 int n5, int n6, int n7, int n8,
3237 int n12,int n23,int n34,int n41,
3238 int n56,int n67,int n78,int n85,
3239 int n15,int n26,int n37,int n48, int ID)
3241 return SMDS_Mesh::AddVolumeWithID
3242 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1),
3243 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2),
3244 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3),
3245 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4),
3246 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5),
3247 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n6),
3248 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n7),
3249 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n8),
3250 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
3251 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
3252 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34),
3253 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n41),
3254 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n56),
3255 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n67),
3256 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n78),
3257 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n85),
3258 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n15),
3259 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n26),
3260 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n37),
3261 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n48),
3265 //=======================================================================
3266 //function : AddVolumeWithID
3267 //purpose : 2d order Hexahedrons with 20 nodes
3268 //=======================================================================
3269 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
3270 const SMDS_MeshNode * n2,
3271 const SMDS_MeshNode * n3,
3272 const SMDS_MeshNode * n4,
3273 const SMDS_MeshNode * n5,
3274 const SMDS_MeshNode * n6,
3275 const SMDS_MeshNode * n7,
3276 const SMDS_MeshNode * n8,
3277 const SMDS_MeshNode * n12,
3278 const SMDS_MeshNode * n23,
3279 const SMDS_MeshNode * n34,
3280 const SMDS_MeshNode * n41,
3281 const SMDS_MeshNode * n56,
3282 const SMDS_MeshNode * n67,
3283 const SMDS_MeshNode * n78,
3284 const SMDS_MeshNode * n85,
3285 const SMDS_MeshNode * n15,
3286 const SMDS_MeshNode * n26,
3287 const SMDS_MeshNode * n37,
3288 const SMDS_MeshNode * n48,
3291 if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8 || !n12 || !n23 ||
3292 !n34 || !n41 || !n56 || !n67 || !n78 || !n85 || !n15 || !n26 || !n37 || !n48)
3294 if(hasConstructionFaces()) {
3296 // creation quadratic faces - not implemented
3298 SMDS_QuadraticVolumeOfNodes * volume =
3299 new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n6,n7,n8,n12,n23,n34,n41,
3300 n56,n67,n78,n85,n15,n26,n37,n48);
3301 myVolumes.Add(volume);
3302 myInfo.myNbQuadHexas++;
3304 if (!registerElement(ID, volume)) {
3305 RemoveElement(volume, false);