1 // SMESH SMDS : implementaion of Salome mesh data structure
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
22 #include "SMDS_Iterator.hxx"
23 #include "SMDS_MeshElement.hxx"
28 class SMDS_IteratorOfElements:public SMDS_Iterator<const SMDS_MeshElement *>
31 /////////////////////////////////////////////////////////////////////////////
32 /// Create an iterator which look for elements of type type which are linked
33 /// to the element element. it is the iterator to get connectivity of element
34 //////////////////////////////////////////////////////////////////////////////
35 SMDS_IteratorOfElements(const SMDS_MeshElement * element,
36 SMDSAbs_ElementType type, SMDS_Iterator<const SMDS_MeshElement *>* it);
38 const SMDS_MeshElement * next();
39 ~SMDS_IteratorOfElements();
42 SMDS_Iterator<const SMDS_MeshElement *> * t2Iterator;
43 SMDS_Iterator<const SMDS_MeshElement *> * t1Iterator;
44 SMDSAbs_ElementType myType;
45 const SMDS_MeshElement * myProxyElement;
46 const SMDS_MeshElement * myElement;
47 bool myReverseIteration;
49 set<const SMDS_MeshElement*> alreadyReturnedElements;
50 set<const SMDS_MeshElement*>::iterator itAlreadyReturned;
52 const SMDS_MeshElement * subNext();