1 // Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
20 // SMESH OBJECT : interactive object for SMESH visualization
21 // File : SMESH_PreviewActorsCollection.h
24 #ifndef SMESH_PREVIEW_ACTOR_COLLECTION_H
25 #define SMESH_PREVIEW_ACTOR_COLLECTION_H
27 #include "SMESH_Object.h"
29 #include <TopoDS_Shape.hxx>
30 #include <TopAbs_ShapeEnum.hxx>
31 #include <TopTools_IndexedMapOfShape.hxx>
40 class SMESHOBJECT_EXPORT SMESH_PreviewActorsCollection
43 SMESH_PreviewActorsCollection();
44 ~SMESH_PreviewActorsCollection();
46 virtual void AddToRender (vtkRenderer* theRenderer);
47 virtual void RemoveFromRender(vtkRenderer* theRenderer);
49 bool Init( const TopoDS_Shape& theShape,
50 const TopoDS_Shape& theMainShape,
51 TopAbs_ShapeEnum subShapeType = TopAbs_EDGE,
52 const QString& = QString("") );
54 void SetSelector( SVTK_Selector* );
56 void HighlightAll( bool );
57 void HighlightID( int );
59 GEOM_Actor* GetActorByIndex( int );
60 bool IsValidIndex( int );
62 int GetIndexByShape( const TopoDS_Shape& );
63 TopoDS_Shape GetShapeByIndex( int i );
64 int NbShapesOfType( TopAbs_ShapeEnum type );
66 void SetIndices( const QList<int>& indices);
67 const QList<int>& GetIndices() const { return myIndices; }
69 void SetShown( bool );
72 int chunkSize() const;
73 int currentChunk() const;
74 bool hasPrevious() const;
80 GEOM_Actor* createActor( const TopoDS_Shape& );
81 void showCurrentChunk();
85 TopAbs_ShapeEnum myType;
87 TopoDS_Shape myMainShape;
88 SVTK_Selector* mySelector;
89 vtkRenderer* myRenderer;
90 TopTools_IndexedMapOfShape myMapOfShapes;
91 QMap<int, GEOM_Actor*> myMapOfActors;
99 #endif //SMESH_DEVICE_ACTOR_COLLECTION_H