1 // Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
20 // SMESH OBJECT : interactive object for SMESH visualization
21 // File : SMESH_PreviewActorsCollection.h
24 // $Header: /home/server/cvs/SMESH/SMESH_SRC/src/OBJECT/SMESH_PreviewActorsCollection.h,v 1
26 #ifndef SMESH_PREVIEW_ACTOR_COLLECTION_H
27 #define SMESH_PREVIEW_ACTOR_COLLECTION_H
29 #include "SMESH_Object.h"
31 #include <TopoDS_Shape.hxx>
32 #include <TopAbs_ShapeEnum.hxx>
33 #include <TopTools_IndexedMapOfShape.hxx>
42 class SMESHOBJECT_EXPORT SMESH_PreviewActorsCollection
45 SMESH_PreviewActorsCollection();
46 ~SMESH_PreviewActorsCollection();
48 virtual void AddToRender(vtkRenderer* theRenderer);
49 virtual void RemoveFromRender(vtkRenderer* theRenderer);
51 bool Init( const TopoDS_Shape& theShape, TopAbs_ShapeEnum subShapeType = TopAbs_EDGE, const QString& = QString("") );
53 void SetSelector( SVTK_Selector* );
55 void HighlightAll( bool );
56 void HighlightID( int );
58 GEOM_Actor* GetActorByIndex( int );
60 int GetIndexByShape( const TopoDS_Shape& );
62 void SetShown( bool );
65 int chunkSize() const;
66 int currentChunk() const;
67 bool hasPrevious() const;
73 GEOM_Actor* createActor( const TopoDS_Shape& );
74 void showCurrentChunk();
78 TopAbs_ShapeEnum myType;
80 TopoDS_Shape myMainShape;
81 SVTK_Selector* mySelector;
82 vtkRenderer* myRenderer;
83 TopTools_IndexedMapOfShape myMapOfShapes;
84 QMap<int, GEOM_Actor*> myMapOfActors;
92 #endif //SMESH_DEVICE_ACTOR_COLLECTION_H