1 // SMESH OBJECT : interactive object for SMESH visualization
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESH_Object.h
25 // Author : Nicolas REJNERI
29 #ifndef SMESH_OBJECT_H
30 #define SMESH_OBJECT_H
32 #include <boost/shared_ptr.hpp>
33 #include <vtkSystemIncludes.h>
35 #include "SMESH_Controls.hxx"
36 #include "SMDSAbs_ElementType.hxx"
39 class vtkUnstructuredGrid;
42 Class : SMESH_VisualObj
43 Description : Base class for all mesh objects to be visuilised
48 virtual void Update( int theIsClear = true ) = 0;
49 virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor ) = 0;
50 virtual int GetElemDimension( const int theObjId ) = 0;
52 virtual int GetNbEntities( const SMDSAbs_ElementType theType) const = 0;
53 virtual SMDS_Mesh* GetMesh() const = 0;
55 virtual bool GetEdgeNodes( const int theElemId,
58 int& theNodeId2 ) const = 0;
60 virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0;
62 virtual vtkIdType GetNodeObjId( int theVTKID ) = 0;
63 virtual vtkIdType GetNodeVTKId( int theObjID ) = 0;
64 virtual vtkIdType GetElemObjId( int theVTKID ) = 0;
65 virtual vtkIdType GetElemVTKId( int theObjID ) = 0;
68 typedef boost::shared_ptr<SMESH_VisualObj> TVisualObjPtr;