1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESH_NodeLabelActor.h
23 // Author : Roman NIKOLAEV
26 #ifndef SMESH_NODE_LABEL_ACTOR_H
27 #define SMESH_NODE_LABEL_ACTOR_H
29 #include "SMESH_DeviceActor.h"
30 #include "SMESH_ActorUtils.h"
32 class vtkSelectVisiblePoints;
33 class vtkLabeledDataMapper;
36 class vtkUnstructuredGrid;
37 class vtkTextProperty;
39 class SMESHOBJECT_EXPORT SMESH_NodeLabelActor : public SMESH_DeviceActor {
41 static SMESH_NodeLabelActor* New();
43 static void ProcessEvents(vtkObject* theObject,
44 unsigned long theEvent,
49 vtkTypeMacro(SMESH_NodeLabelActor, SMESH_DeviceActor);
52 virtual void SetPointsLabeled(bool theIsPointsLabeled);
53 virtual bool GetPointsLabeled(){ return myIsPointsLabeled;}
55 virtual void SetVisibility(int theMode);
57 virtual void AddToRender(vtkRenderer* theRenderer);
58 virtual void RemoveFromRender(vtkRenderer* theRenderer);
60 virtual void SetFontProperties( SMESH::LabelFont family, int size,
61 bool bold, bool italic, bool shadow,
62 double r, double g, double b );
67 SMESH_NodeLabelActor();
68 ~SMESH_NodeLabelActor();
70 bool myIsPointsLabeled;
71 vtkUnstructuredGrid* myPointsNumDataSet;
72 vtkActor2D *myPointLabels;
73 vtkMaskPoints* myPtsMaskPoints;
74 vtkLabeledDataMapper* myPtsLabeledDataMapper;
75 vtkSelectVisiblePoints* myPtsSelectVisiblePoints;
76 vtkTextProperty* myPtsTextProp;
80 SMESH_NodeLabelActor(const SMESH_NodeLabelActor&);
81 void operator=(const SMESH_NodeLabelActor&);
84 #endif //SMESH_NODE_LABEL_ACTOR_H