1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH OBJECT : interactive object for SMESH visualization
24 // File : SMESH_ActorDef.h
25 // Author : Nicolas REJNERI
28 #ifndef SMESH_ACTORDEF_H
29 #define SMESH_ACTORDEF_H
31 #include "SMESH_Actor.h"
32 #include "SMESH_Object.h"
34 #include <vtkSmartPointer.h>
37 class TVTKSmartPtr: public vtkSmartPointer<T>
41 TVTKSmartPtr(T* r, bool theIsOwner = false): vtkSmartPointer<T>(r) {
45 TVTKSmartPtr& operator()(T* r, bool theIsOwner = false){
46 vtkSmartPointer<T>::operator=(r);
51 TVTKSmartPtr& operator=(T* r){ vtkSmartPointer<T>::operator=(r); return *this;}
52 T* Get() const { return this->GetPointer();}
57 class vtkShrinkFilter;
58 class vtkPolyDataMapper;
59 class vtkUnstructuredGrid;
67 class vtkLabeledDataMapper;
68 class vtkSelectVisiblePoints;
70 class vtkScalarBarActor;
74 class vtkImplicitBoolean;
78 class SMESH_DeviceActor;
81 class SMESH_ActorDef : public SMESH_Actor
83 friend class SMESH_VisualObj;
84 friend class SMESH_Actor;
87 vtkTypeMacro(SMESH_ActorDef,SMESH_Actor);
89 virtual void ReleaseGraphicsResources(vtkWindow *renWin);
90 virtual int RenderOpaqueGeometry(vtkViewport *viewport);
91 virtual int RenderTranslucentGeometry(vtkViewport *viewport);
92 virtual void Render(vtkRenderer *ren);
94 virtual void AddToRender(vtkRenderer* theRenderer);
95 virtual void RemoveFromRender(vtkRenderer* theRenderer);
97 virtual bool hasHighlight() { return true; }
98 virtual void highlight(bool theHighlight);
99 virtual void SetPreSelected(bool thePreselect = false);
101 virtual bool IsInfinitive();
103 virtual void SetOpacity(vtkFloatingPointType theValue);
104 virtual vtkFloatingPointType GetOpacity();
106 virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
107 virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
109 virtual void SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
110 virtual void GetBackSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
112 virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
113 virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
115 virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
116 virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
118 virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
119 virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
121 virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
122 virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
124 virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
125 virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
127 virtual vtkFloatingPointType GetLineWidth();
128 virtual void SetLineWidth(vtkFloatingPointType theVal);
130 virtual void Set0DSize(vtkFloatingPointType size);
131 virtual vtkFloatingPointType Get0DSize();
133 virtual int GetNodeObjId(int theVtkID);
134 virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
136 virtual int GetElemObjId(int theVtkID);
137 virtual vtkCell* GetElemCell(int theObjID);
139 virtual int GetObjDimension( const int theObjId );
141 virtual void SetVisibility(int theMode);
142 void SetVisibility(int theMode, bool theIsUpdateRepersentation);
144 virtual void SetRepresentation(int theMode);
146 virtual unsigned int GetEntityMode() const { return myEntityMode;}
147 virtual void SetEntityMode(unsigned int theMode);
149 virtual void SetPointRepresentation(bool theIsPointsVisible);
150 virtual bool GetPointRepresentation();
152 virtual vtkFloatingPointType* GetBounds();
153 virtual void SetTransform(VTKViewer_Transform* theTransform);
155 virtual vtkUnstructuredGrid* GetUnstructuredGrid();
156 virtual vtkDataSet* GetInput();
157 virtual vtkMapper* GetMapper();
159 virtual vtkFloatingPointType GetShrinkFactor();
160 virtual void SetShrinkFactor(vtkFloatingPointType theValue);
162 virtual bool IsShrunkable() { return myIsShrinkable;}
163 virtual bool IsShrunk() { return myIsShrunk;}
164 virtual void SetShrink();
165 virtual void UnShrink();
167 virtual void SetPointsLabeled(bool theIsPointsLabeled);
168 virtual bool GetPointsLabeled(){ return myIsPointsLabeled;}
170 virtual void SetCellsLabeled(bool theIsCellsLabeled);
171 virtual bool GetCellsLabeled(){ return myIsCellsLabeled;}
173 virtual void SetFacesOriented(bool theIsFacesOriented);
174 virtual bool GetFacesOriented();
176 virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
177 virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
179 virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
180 virtual vtkFloatingPointType GetFacesOrientationScale();
182 virtual void SetFacesOrientation3DVectors(bool theState);
183 virtual bool GetFacesOrientation3DVectors();
185 virtual void SetControlMode(eControl theMode);
186 virtual eControl GetControlMode(){ return myControlMode;}
188 virtual vtkScalarBarActor* GetScalarBarActor(){ return myScalarBarActor;}
190 virtual void SetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType theDist, vtkPlane* thePlane);
191 virtual void GetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType& theDist, vtkPlane* thePlane);
193 virtual void RemoveAllClippingPlanes();
194 virtual vtkIdType GetNumberOfClippingPlanes();
195 virtual vtkPlane* GetClippingPlane(vtkIdType theID);
196 virtual vtkIdType AddClippingPlane(vtkPlane* thePlane);
198 virtual TVisualObjPtr GetObject() { return myVisualObj;}
200 virtual void SetControlsPrecision( const long p ) { myControlsPrecision = p; }
201 virtual long GetControlsPrecision() const { return myControlsPrecision; }
203 virtual void UpdateScalarBar();
206 virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation);
207 virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation();
209 virtual void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
210 virtual void SetMarkerTexture( int, VTK::MarkerTexture );
213 void SetControlMode(eControl theMode, bool theCheckEntityMode);
214 void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);
215 bool IsImplicitFunctionUsed() const;
217 TVisualObjPtr myVisualObj;
218 vtkTimeStamp* myTimeStamp;
220 vtkScalarBarActor* myScalarBarActor;
221 vtkLookupTable* myLookupTable;
223 vtkProperty* mySurfaceProp;
224 vtkProperty* myBackSurfaceProp;
225 vtkProperty* myEdgeProp;
226 vtkProperty* myNodeProp;
228 SMESH_DeviceActor* myBaseActor;
229 SMESH_DeviceActor* myNodeActor;
230 SMESH_DeviceActor* myPickableActor;
232 vtkProperty* myHighlightProp;
233 vtkProperty* myPreselectProp;
234 SMESH_DeviceActor* myHighlitableActor;
236 eControl myControlMode;
237 vtkProperty* my2DExtProp;
238 SMESH_DeviceActor* my2DActor;
239 SMESH_DeviceActor* my2DExtActor;
240 SMESH_DeviceActor* my3DActor;
241 SMESH_DeviceActor* myControlActor;
243 vtkProperty* myNodeExtProp;
244 SMESH_DeviceActor* myNodeExtActor;
246 vtkProperty* my1DProp;
247 SMESH_DeviceActor* my1DActor;
248 vtkProperty* my1DExtProp;
249 SMESH_DeviceActor* my1DExtActor;
251 vtkProperty* my0DProp;
252 SMESH_DeviceActor* my0DActor;
253 vtkProperty* my0DExtProp;
254 SMESH_DeviceActor* my0DExtActor;
256 unsigned int myEntityMode;
257 unsigned int myEntityState;
258 bool myIsPointsVisible;
263 bool myIsPointsLabeled;
264 vtkUnstructuredGrid* myPointsNumDataSet;
265 vtkActor2D *myPointLabels;
266 vtkMaskPoints* myPtsMaskPoints;
267 vtkLabeledDataMapper* myPtsLabeledDataMapper;
268 vtkSelectVisiblePoints* myPtsSelectVisiblePoints;
270 bool myIsCellsLabeled;
271 vtkUnstructuredGrid* myCellsNumDataSet;
272 vtkActor2D *myCellsLabels;
273 vtkMaskPoints* myClsMaskPoints;
274 vtkCellCenters* myCellCenters;
275 vtkLabeledDataMapper* myClsLabeledDataMapper;
276 vtkSelectVisiblePoints* myClsSelectVisiblePoints;
278 vtkImplicitBoolean* myImplicitBoolean;
279 typedef TVTKSmartPtr<vtkPlane> TPlanePtr;
280 typedef std::vector<TPlanePtr> TCippingPlaneCont;
281 TCippingPlaneCont myCippingPlaneCont;
282 long myControlsPrecision;
284 bool myIsFacesOriented;
286 VTK::MarkerTexture myMarkerTexture;
291 bool Init(TVisualObjPtr theVisualObj,
292 const char* theEntry,
296 void SetIsShrunkable(bool theShrunkable);
297 void UpdateHighlight();
301 // hide the two parameter Render() method from the user and the compiler.
302 virtual void Render(vtkRenderer *, vtkMapper *) {};
303 virtual void ShallowCopy(vtkProp *prop);
304 virtual void SetMapper(vtkMapper *);
305 static SMESH_ActorDef* New();
308 SMESH_ActorDef(const SMESH_ActorDef&);
309 void operator=(const SMESH_ActorDef&);
313 #endif //SMESH_ACTORDEF_H