1 // Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH OBJECT : interactive object for SMESH visualization
24 // File : SMESH_ActorDef.h
25 // Author : Nicolas REJNERI
28 #ifndef SMESH_ACTORDEF_H
29 #define SMESH_ACTORDEF_H
31 #include "SMESH_Actor.h"
32 #include "SMESH_Object.h"
34 #include <vtkSmartPointer.h>
37 class TVTKSmartPtr: public vtkSmartPointer<T>
41 TVTKSmartPtr(T* r, bool theIsOwner = false): vtkSmartPointer<T>(r) {
45 TVTKSmartPtr& operator()(T* r, bool theIsOwner = false){
46 vtkSmartPointer<T>::operator=(r);
51 TVTKSmartPtr& operator=(T* r){ vtkSmartPointer<T>::operator=(r); return *this;}
52 T* Get() const { return this->GetPointer();}
57 class vtkShrinkFilter;
58 class vtkPolyDataMapper;
59 class vtkUnstructuredGrid;
66 class vtkImplicitBoolean;
68 class vtkPlaneCollection;
70 class SMESH_DeviceActor;
71 class SMESH_NodeLabelActor;
72 class SMESH_CellLabelActor;
73 class SMESH_ScalarBarActor;
75 #ifndef DISABLE_PLOT2DVIEWER
76 class SPlot2d_Histogram;
80 class SMESH_ActorDef : public SMESH_Actor
82 friend class SMESH_VisualObj;
83 friend class SMESH_Actor;
86 vtkTypeMacro(SMESH_ActorDef,SMESH_Actor);
88 virtual void Delete();
90 virtual void ReleaseGraphicsResources(vtkWindow *renWin);
91 virtual int RenderOpaqueGeometry(vtkViewport *viewport);
92 virtual int RenderTranslucentGeometry(vtkViewport *viewport);
93 virtual void Render(vtkRenderer *ren);
95 virtual void AddToRender(vtkRenderer* theRenderer);
96 virtual void RemoveFromRender(vtkRenderer* theRenderer);
98 virtual bool hasHighlight() { return true; }
99 virtual void highlight(bool theHighlight);
100 virtual void SetPreSelected(bool thePreselect = false);
102 virtual bool IsInfinitive();
104 virtual void SetOpacity(double theValue);
105 virtual double GetOpacity();
107 virtual void SetSufaceColor(double r,double g,double b, int delta );
108 virtual void GetSufaceColor(double& r,double& g,double& b, int& delta);
110 virtual void SetVolumeColor(double r,double g,double b, int delta );
111 virtual void GetVolumeColor(double& r,double& g,double& b, int& delta);
113 virtual void SetEdgeColor(double r,double g,double b);
114 virtual void GetEdgeColor(double& r,double& g,double& b);
116 virtual void SetOutlineColor(double r,double g,double b);
117 virtual void GetOutlineColor(double& r,double& g,double& b);
120 virtual void SetNodeColor(double r,double g,double b);
121 virtual void GetNodeColor(double& r,double& g,double& b);
123 virtual void Set0DColor(double r,double g,double b);
124 virtual void Get0DColor(double& r,double& g,double& b);
126 virtual void SetBallColor(double r,double g,double b);
127 virtual void GetBallColor(double& r,double& g,double& b);
129 virtual void SetHighlightColor(double r,double g,double b);
130 virtual void GetHighlightColor(double& r,double& g,double& b);
132 virtual void SetPreHighlightColor(double r,double g,double b);
133 virtual void GetPreHighlightColor(double& r,double& g,double& b);
135 virtual double GetLineWidth();
136 virtual void SetLineWidth(double theVal);
138 virtual double GetOutlineWidth();
139 virtual void SetOutlineWidth(double theVal);
141 virtual void Set0DSize(double size);
142 virtual double Get0DSize();
144 virtual void SetBallSize(double size);
145 virtual double GetBallSize();
147 virtual void SetBallScale(double size);
148 virtual double GetBallScale();
150 virtual int GetNodeObjId(int theVtkID);
151 virtual double* GetNodeCoord(int theObjID);
153 virtual int GetElemObjId(int theVtkID);
154 virtual vtkCell* GetElemCell(int theObjID);
156 virtual int GetObjDimension( const int theObjId );
158 virtual void SetVisibility(int theMode);
159 void SetVisibility(int theMode, bool theIsUpdateRepersentation);
161 virtual void SetRepresentation(int theMode);
163 virtual unsigned int GetEntityMode() const { return myEntityMode;}
164 virtual void SetEntityMode(unsigned int theMode);
166 virtual void SetPointRepresentation(bool theIsPointsVisible);
167 virtual bool GetPointRepresentation();
169 virtual double* GetBounds();
170 virtual void SetTransform(VTKViewer_Transform* theTransform);
172 virtual vtkUnstructuredGrid* GetUnstructuredGrid();
173 virtual vtkDataSet* GetInput();
174 virtual vtkMapper* GetMapper();
176 virtual double GetShrinkFactor();
177 virtual void SetShrinkFactor(double theValue);
179 virtual bool IsShrunkable() { return myIsShrinkable;}
180 virtual bool IsShrunk() { return myIsShrunk;}
181 virtual void SetShrink();
182 virtual void UnShrink();
184 virtual void SetPointsLabeled(bool theIsPointsLabeled);
185 virtual bool GetPointsLabeled();
187 virtual void SetPointsFontProperties( SMESH::LabelFont family, int size,
188 bool bold, bool italic, bool shadow,
189 double r, double g, double b );
190 virtual void SetCellsFontProperties( SMESH::LabelFont family, int size,
191 bool bold, bool italic, bool shadow,
192 double r, double g, double b );
194 virtual void SetCellsLabeled(bool theIsCellsLabeled);
195 virtual bool GetCellsLabeled();
197 virtual void SetFacesOriented(bool theIsFacesOriented);
198 virtual bool GetFacesOriented();
200 virtual void SetFacesOrientationColor(double r,double g,double b);
201 virtual void GetFacesOrientationColor(double& r,double& g,double& b);
203 virtual void SetFacesOrientationScale(double theScale);
204 virtual double GetFacesOrientationScale();
206 virtual void SetFacesOrientation3DVectors(bool theState);
207 virtual bool GetFacesOrientation3DVectors();
209 virtual void SetControlMode(eControl theMode);
210 virtual eControl GetControlMode(){ return myControlMode;}
211 virtual SMESH::Controls::FunctorPtr GetFunctor() { return myFunctor; }
213 virtual SMESH_ScalarBarActor* GetScalarBarActor(){ return myScalarBarActor;}
215 virtual void RemoveAllClippingPlanes();
216 virtual vtkIdType GetNumberOfClippingPlanes();
217 virtual vtkPlane* GetClippingPlane(vtkIdType theID);
218 virtual vtkIdType AddClippingPlane(vtkPlane* thePlane);
219 virtual void AddOpenGLClippingPlane(vtkPlane* thePlane);
220 virtual void SetOpenGLClippingPlane();
222 virtual TVisualObjPtr GetObject() { return myVisualObj;}
224 virtual void SetControlsPrecision( const long p ) { myControlsPrecision = p; }
225 virtual long GetControlsPrecision() const { return myControlsPrecision; }
227 virtual void UpdateScalarBar();
228 virtual void UpdateDistribution();
230 #ifndef DISABLE_PLOT2DVIEWER
231 virtual SPlot2d_Histogram* GetPlot2Histogram() { return my2dHistogram; }
232 virtual SPlot2d_Histogram* UpdatePlot2Histogram();
236 virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation);
237 virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation();
239 virtual void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
240 virtual void SetMarkerTexture( int, VTK::MarkerTexture );
243 void SetControlMode(eControl theMode, bool theCheckEntityMode);
244 void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);
245 bool IsImplicitFunctionUsed() const;
247 TVisualObjPtr myVisualObj;
248 vtkTimeStamp* myTimeStamp;
250 SMESH_ScalarBarActor* myScalarBarActor;
251 vtkLookupTable* myLookupTable;
253 vtkProperty* mySurfaceProp;
254 vtkProperty* myBackSurfaceProp;
255 vtkProperty* myNormalVProp;
256 vtkProperty* myReversedVProp;
257 vtkProperty* myEdgeProp;
258 vtkProperty* myNodeProp;
260 SMESH_DeviceActor* myBaseActor;
261 SMESH_NodeLabelActor* myNodeActor;
262 SMESH_DeviceActor* myPickableActor;
264 vtkProperty* myHighlightProp;
265 vtkProperty* myOutLineProp;
266 vtkProperty* myPreselectProp;
268 SMESH_DeviceActor* myHighlitableActor;
270 eControl myControlMode;
271 SMESH::Controls::FunctorPtr myFunctor;
272 vtkProperty* my2DExtProp;
273 vtkProperty* my3DExtProp;
274 SMESH_CellLabelActor* my2DActor;
275 SMESH_DeviceActor* my2DExtActor;
276 SMESH_CellLabelActor* my3DActor;
277 SMESH_DeviceActor* my3DExtActor;
278 SMESH_DeviceActor* myControlActor;
280 vtkProperty* myNodeExtProp;
281 SMESH_DeviceActor* myNodeExtActor;
283 vtkProperty* my1DProp;
284 SMESH_CellLabelActor* my1DActor;
285 vtkProperty* my1DExtProp;
286 SMESH_DeviceActor* my1DExtActor;
288 vtkProperty* my0DProp;
289 SMESH_CellLabelActor* my0DActor;
290 vtkProperty* myBallProp;
291 SMESH_CellLabelActor* myBallActor;
292 vtkProperty* my0DExtProp;
293 SMESH_DeviceActor* my0DExtActor;
295 unsigned int myEntityMode;
296 unsigned int myEntityState;
297 unsigned int myEntityModeCache;
298 bool myIsEntityModeCache;
299 bool myIsPointsVisible;
304 vtkImplicitBoolean* myImplicitBoolean;
305 vtkPlaneCollection* myPlaneCollection;
306 typedef TVTKSmartPtr<vtkPlane> TPlanePtr;
307 typedef std::vector<TPlanePtr> TCippingPlaneCont;
308 TCippingPlaneCont myCippingPlaneCont;
309 long myControlsPrecision;
311 #ifndef DISABLE_PLOT2DVIEWER
312 SPlot2d_Histogram* my2dHistogram;
315 bool myIsFacesOriented;
317 int myDeltaBrightness;
318 int myDeltaVBrightness;
320 VTK::MarkerTexture myMarkerTexture;
325 bool Init(TVisualObjPtr theVisualObj,
326 const char* theEntry,
330 void SetIsShrunkable(bool theShrunkable);
331 void UpdateHighlight();
335 // hide the two parameter Render() method from the user and the compiler.
336 virtual void Render(vtkRenderer *, vtkMapper *) {};
337 virtual void ShallowCopy(vtkProp *prop);
338 virtual void SetMapper(vtkMapper *);
339 static SMESH_ActorDef* New();
342 SMESH_ActorDef(const SMESH_ActorDef&);
343 void operator=(const SMESH_ActorDef&);
347 #endif //SMESH_ACTORDEF_H