3 \page segments_around_vertex_algo_page Segments around Vertex
5 \n <b>Segments around Vertex</b> algorithm is considered to be a 0D meshing
6 algorithm, but, of course, it doesn't mesh nodes. It allows to define
7 the local size of the elements in the neighborhood of a certain
8 node. If we choose an object of higher dimension, it applies to all
9 its tops, i.e. corners of a box. The 0D algorithm combines with the
10 algorithms of higher dimensions, but it is not necessarily required
11 for their successful implementation.
13 This algorithm allows only one hypothesis.
15 \image html lengthnearvertex.png