3 \page mesh_through_point_page Moving nodes
5 \n In mesh you can define a node at a certain point either
6 by movement of the node closest to the point or by
7 movement of any node to the point.
9 <em>To displace a node:</em>
11 <li>From the \b Modification menu choose the <b>Move node</b> item or
12 click <em>"Move Node"</em> button in the toolbar.
14 \image html image67.png
15 <center><em>"Move Node" button</em></center>
17 The following dialog will appear:
19 \image html meshtopass1.png "Manual node selection"
21 \image html meshtopass2.png "Automatic node selection"
24 <li>Specify the way of node selection: manually (the first radio button) or automatically (the second radio button).</li>
26 <li>If the manual method is selected, select the necessary node (X, Y, Z fields show the original coordinates of the node to move) or set the node ID.</li>
27 <li>Enter the coordinates of the destination point.</li>
28 <li>Click <b>Update Destination</b> button to update the coordinates of the destination point.</li>
29 <li>Activate \b Preview check-box to show the result of move in the viewer</li>
30 <li>Click the \b Apply or <b>Apply and Close</b> button to confirm the operation.</li>
33 \image html moving_nodes1.png "The initial mesh"
35 \image html moving_nodes2.png "The modified mesh"
37 <br><b>See Also</b> a sample TUI Script of a
38 \ref tui_moving_nodes "Moving Nodes" operation.