1 // Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
25 // Author : Vadim SANDLER, Open CASCADE S.A.S.
28 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_VTKUtils.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_SpinBox.h"
35 #include "SMESHGUI_IdValidator.h"
36 #include "SMESHGUI_FilterDlg.h"
37 #include "SMESHGUI_MeshEditPreview.h"
39 #include <SMESH_Actor.h>
40 #include <SMESH_TypeFilter.hxx>
41 #include <SMESH_NumberFilter.hxx>
42 #include <SMESH_LogicalFilter.hxx>
44 #include <SMDS_Mesh.hxx>
46 // SALOME GEOM includes
49 // SALOME GUI includes
50 #include <SUIT_ResourceMgr.h>
51 #include <SUIT_OverrideCursor.h>
52 #include <SUIT_Desktop.h>
53 #include <SUIT_MessageBox.h>
54 #include <SUIT_Session.h>
56 #include <LightApp_Application.h>
57 #include <LightApp_SelectionMgr.h>
59 #include <SVTK_ViewWindow.h>
62 #include <BRep_Tool.hxx>
63 #include <TopoDS_Vertex.hxx>
65 #include <TColStd_MapOfInteger.hxx>
68 #include <QButtonGroup>
72 #include <QPushButton>
73 #include <QToolButton>
74 #include <QRadioButton>
76 #include <QListWidget>
77 #include <QVBoxLayout>
78 #include <QHBoxLayout>
79 #include <QGridLayout>
83 #include <SALOMEconfig.h>
84 #include CORBA_SERVER_HEADER(SMESH_Group)
85 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
90 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
93 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
101 myDlg->myBusy = false;
105 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
108 //=================================================================================
109 // function : SMESHGUI_ExtrusionAlongPathDlg()
110 // purpose : constructor
111 //=================================================================================
112 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
113 : SMESHGUI_PreviewDlg( theModule ),
114 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
117 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
118 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
119 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
120 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
121 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
122 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
127 setAttribute( Qt::WA_DeleteOnClose, true );
128 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
129 setSizeGripEnabled(true);
131 QVBoxLayout* topLayout = new QVBoxLayout(this);
132 topLayout->setSpacing(SPACING);
133 topLayout->setMargin(MARGIN);
135 /***************************************************************/
136 // Elements type group box (1d / 2d elements)
137 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
138 GroupConstructors = new QButtonGroup(this);
139 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
140 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
142 Elements1dRB = new QRadioButton(ConstructorsBox);
143 Elements1dRB->setIcon(edgeImage);
144 Elements2dRB = new QRadioButton(ConstructorsBox);
145 Elements2dRB->setIcon(faceImage);
146 Elements1dRB->setChecked(true);
149 ConstructorsBoxLayout->addWidget(Elements1dRB);
150 ConstructorsBoxLayout->addWidget(Elements2dRB);
151 GroupConstructors->addButton(Elements1dRB, 0);
152 GroupConstructors->addButton(Elements2dRB, 1);
154 /***************************************************************/
155 // Arguments group box
156 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
157 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
158 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
160 myIdValidator = new SMESHGUI_IdValidator(this);
162 // Controls for elements selection
163 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
165 SelectElementsButton = new QToolButton(GroupArguments);
166 SelectElementsButton->setIcon(selectImage);
168 ElementsLineEdit = new QLineEdit(GroupArguments);
169 ElementsLineEdit->setValidator(myIdValidator);
170 ElementsLineEdit->setMaxLength(-1);
171 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
172 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
174 // Controls for the whole mesh selection
175 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
177 // Controls for path selection
178 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
179 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
180 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
182 // Controls for path mesh selection
183 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
185 SelectPathMeshButton = new QToolButton(PathGrp);
186 SelectPathMeshButton->setIcon(selectImage);
188 PathMeshLineEdit = new QLineEdit(PathGrp);
189 PathMeshLineEdit->setReadOnly(true);
191 // Controls for path starting point selection
192 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
194 SelectStartPointButton = new QToolButton(PathGrp);
195 SelectStartPointButton->setIcon(selectImage);
197 StartPointLineEdit = new QLineEdit(PathGrp);
198 StartPointLineEdit->setValidator(new QIntValidator(this));
201 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
202 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
203 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
204 PathGrpLayout->addWidget(StartPointLab, 1, 0);
205 PathGrpLayout->addWidget(SelectStartPointButton, 1, 1);
206 PathGrpLayout->addWidget(StartPointLineEdit, 1, 2);
208 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
209 BasePointGrp->setCheckable(true);
210 BasePointGrp->setChecked(false);
211 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
212 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
214 SelectBasePointButton = new QToolButton(BasePointGrp);
215 SelectBasePointButton->setIcon(selectImage);
217 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
218 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
219 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
220 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
221 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
222 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
225 BasePointGrpLayout->addWidget(SelectBasePointButton);
226 BasePointGrpLayout->addWidget(XLab);
227 BasePointGrpLayout->addWidget(XSpin);
228 BasePointGrpLayout->addWidget(YLab);
229 BasePointGrpLayout->addWidget(YSpin);
230 BasePointGrpLayout->addWidget(ZLab);
231 BasePointGrpLayout->addWidget(ZSpin);
233 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
234 AnglesGrp->setCheckable(true);
235 AnglesGrp->setChecked(false);
236 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
237 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
239 AnglesList = new QListWidget(AnglesGrp);
240 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
242 AddAngleButton = new QToolButton(AnglesGrp);
243 AddAngleButton->setIcon(addImage);
245 RemoveAngleButton = new QToolButton(AnglesGrp);
246 RemoveAngleButton->setIcon(removeImage);
248 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
250 LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
253 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
254 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
255 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
256 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
257 AnglesGrpLayout->addWidget(LinearAnglesCheck, 4, 0);
258 AnglesGrpLayout->setRowMinimumHeight(1, 10);
259 AnglesGrpLayout->setRowStretch(3, 10);
261 // CheckBox for groups generation
262 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
263 MakeGroupsCheck->setChecked(true);
266 myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
269 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
270 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
271 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
272 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
273 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 4);
274 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 4);
275 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 4);
276 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 4);
277 GroupArgumentsLayout->addWidget(myPreviewCheckBox, 5, 0, 1, 4);
278 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 6, 0, 1, 4);
280 /***************************************************************/
281 // common buttons group box
282 GroupButtons = new QGroupBox(this);
283 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
284 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
286 OkButton = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
287 OkButton->setAutoDefault(true);
288 OkButton->setDefault(true);
290 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
291 ApplyButton->setAutoDefault(true);
293 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
294 CloseButton->setAutoDefault(true);
296 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
297 HelpButton->setAutoDefault(true);
300 GroupButtonsLayout->addWidget(OkButton);
301 GroupButtonsLayout->addSpacing(10);
302 GroupButtonsLayout->addWidget(ApplyButton);
303 GroupButtonsLayout->addSpacing(10);
304 GroupButtonsLayout->addStretch();
305 GroupButtonsLayout->addWidget(CloseButton);
306 GroupButtonsLayout->addWidget(HelpButton);
308 /***************************************************************/
310 topLayout->addWidget(ConstructorsBox);
311 topLayout->addWidget(GroupArguments);
312 topLayout->addWidget(GroupButtons);
314 /***************************************************************/
316 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
317 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
318 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
319 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, "angle_precision");
321 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
323 mySMESHGUI->SetActiveDialogBox(this);
325 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
326 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (SMESH::MESHorSUBMESH);
327 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (SMESH::GROUP);
329 QList<SUIT_SelectionFilter*> aListOfFilters;
330 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
331 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
333 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
334 //myPathMeshFilter = new SMESH_TypeFilter (SMESH::MESH);
335 myPathMeshFilter = new SMESH_TypeFilter(SMESH::MESHorSUBMESH);
337 myHelpFileName = "extrusion_along_path_page.html";
341 /***************************************************************/
342 // signals-slots connections
343 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
344 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
345 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
346 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
348 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
349 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
351 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
353 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
354 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
355 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
356 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
357 connect(BasePointGrp, SIGNAL(toggled(bool)), this, SLOT(SetEditCurrentArgument()));
359 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
360 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
361 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
363 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
364 SLOT(onTextChange(const QString&)));
365 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
366 SLOT(onTextChange(const QString&)));
368 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
370 connect(XSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
371 connect(YSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
372 connect(ZSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
373 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
374 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
375 connect(LinearAnglesCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
378 //To Connect preview check box
379 connectPreviewControl();
381 AnglesList->installEventFilter(this);
382 ElementsLineEdit->installEventFilter(this);
383 StartPointLineEdit->installEventFilter(this);
384 XSpin->editor()->installEventFilter(this);
385 YSpin->editor()->installEventFilter(this);
386 ZSpin->editor()->installEventFilter(this);
389 //=================================================================================
390 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
391 // purpose : destructor
392 //=================================================================================
393 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
395 // no need to delete child widgets, Qt does it all for us
396 if ( myFilterDlg != 0 ) {
397 myFilterDlg->setParent( 0 );
402 //=================================================================================
404 // purpose : initialization
405 //=================================================================================
406 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
409 myEditCurrentArgument = 0;
411 myMesh = SMESH::SMESH_Mesh::_nil();
412 myIDSource = SMESH::SMESH_IDSource::_nil();
414 myPath = SMESH::SMESH_IDSource::_nil();
416 ElementsLineEdit->clear();
417 PathMeshLineEdit->clear();
418 StartPointLineEdit->clear();
421 XSpin->SetValue(0.0);
422 YSpin->SetValue(0.0);
423 ZSpin->SetValue(0.0);
425 AngleSpin->SetValue(45);
426 MeshCheck->setChecked(false);
427 ConstructorsClicked(0);
429 myPreviewCheckBox->setChecked(false);
430 onDisplaySimulation(false);
432 SetEditCurrentArgument(0);
435 //=================================================================================
436 // function : ConstructorsClicked()
437 // purpose : Called when user changes type of elements (1d / 2d)
438 //=================================================================================
439 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
441 if (myType == type) return;
443 disconnect(mySelectionMgr, 0, this, 0);
448 GroupArguments->setTitle(tr("EXTRUSION_1D"));
450 GroupArguments->setTitle(tr("EXTRUSION_2D"));
452 // clear elements ID list
453 if (!MeshCheck->isChecked()) {
454 ElementsLineEdit->clear();
456 // set selection mode if necessary
457 if (myEditCurrentArgument == ElementsLineEdit) {
458 mySelectionMgr->clearSelected();
459 mySelectionMgr->clearFilters();
460 SMESH::SetPickable();
462 SMESH::SetPointRepresentation(false);
463 if (MeshCheck->isChecked()) {
464 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
465 aViewWindow->SetSelectionMode(ActorSelection);
466 mySelectionMgr->installFilter(myElementsFilter);
470 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
471 aViewWindow->SetSelectionMode(EdgeSelection);
475 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
476 aViewWindow->SetSelectionMode(FaceSelection);
480 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
485 //=================================================================================
486 // function : ClickOnApply()
487 // purpose : Called when user presses <Apply> button
488 //=================================================================================
489 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
491 if (mySMESHGUI->isActiveStudyLocked())
494 //if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
495 // !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
496 if ( myMesh->_is_nil() || (MeshCheck->isChecked() && myIDSource->_is_nil()) ||
497 /*!myMeshActor ||*/ myPath->_is_nil() )
503 SMESH::long_array_var anElementsId = getSelectedElements();
505 if (StartPointLineEdit->text().trimmed().isEmpty()) {
510 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
515 QStringList aParameters;
518 SMESH::double_array_var anAngles = getAngles();
520 for (int i = 0; i < myAnglesList.count(); i++)
521 aParameters << AnglesList->item(i)->text();
525 SMESH::PointStruct aBasePoint;
526 if (BasePointGrp->isChecked()) {
527 aBasePoint.x = XSpin->GetValue();
528 aBasePoint.y = YSpin->GetValue();
529 aBasePoint.z = ZSpin->GetValue();
532 aParameters << XSpin->text();
533 aParameters << YSpin->text();
534 aParameters << ZSpin->text();
537 SUIT_OverrideCursor wc;
539 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
540 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
542 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
544 bool NeedGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
545 SMESH::ElementType ElemType = SMESH::FACE;
546 if( GetConstructorId() == 0 )
547 ElemType = SMESH::EDGE;
548 if( !MeshCheck->isChecked() ) {
549 SMESH::ListOfGroups_var groups =
550 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
551 anAngles, LinearAnglesCheck->isChecked(),
552 BasePointGrp->isChecked(), aBasePoint,
553 NeedGroups, ElemType, retVal);
556 SMESH::ListOfGroups_var groups =
557 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
558 anAngles, LinearAnglesCheck->isChecked(),
559 BasePointGrp->isChecked(), aBasePoint,
560 NeedGroups, ElemType, retVal);
566 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
567 SUIT_MessageBox::warning(this,
569 tr("NO_ELEMENTS_SELECTED"));
571 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
572 SUIT_MessageBox::warning(this,
574 tr("SELECTED_PATH_IS_NOT_EDGE"));
576 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
577 SUIT_MessageBox::warning(this,
579 tr("BAD_SHAPE_TYPE"));
581 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
582 SUIT_MessageBox::warning(this,
584 tr("EXTR_BAD_STARTING_NODE"));
586 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
587 SUIT_MessageBox::warning(this,
589 tr("WRONG_ANGLES_NUMBER"));
591 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
592 SUIT_MessageBox::warning(this,
594 tr("CANT_GET_TANGENT"));
596 case SMESH::SMESH_MeshEditor::EXTR_OK:
603 //mySelectionMgr->clearSelected();
605 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
607 SMESHGUI::Modified();
609 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
610 mySMESHGUI->updateObjBrowser(true); // new groups may appear
611 //SMESH::UpdateView();
613 ConstructorsClicked(GetConstructorId());
617 //=================================================================================
618 // function : ClickOnOk()
619 // purpose : Called when user presses <OK> button
620 //=================================================================================
621 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
627 //=================================================================================
628 // function : ClickOnHelp()
630 //=================================================================================
631 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
633 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
635 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
639 platform = "winapplication";
641 platform = "application";
643 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
644 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
645 arg(app->resourceMgr()->stringValue("ExternalBrowser",
647 arg(myHelpFileName));
651 //=================================================================================
652 // function : reject()
653 // purpose : Called when dialog box is closed
654 //=================================================================================
655 void SMESHGUI_ExtrusionAlongPathDlg::reject()
657 disconnect(mySelectionMgr, 0, this, 0);
658 mySelectionMgr->clearFilters();
659 //mySelectionMgr->clearSelected();
660 if (SMESH::GetCurrentVtkView()) {
661 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
662 SMESH::SetPointRepresentation(false);
663 SMESH::SetPickable();
665 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
666 aViewWindow->SetSelectionMode(ActorSelection);
667 mySMESHGUI->ResetState();
671 //=======================================================================
672 // function : onTextChange()
674 //=======================================================================
675 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
677 QLineEdit* send = (QLineEdit*)sender();
685 if (send != StartPointLineEdit && send != ElementsLineEdit)
686 send = ElementsLineEdit;
688 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
689 // hilight entered elements
690 SMDS_Mesh* aMesh = 0;
692 aMesh = myMeshActor->GetObject()->GetMesh();
695 //mySelectionMgr->clearSelected();
696 //mySelectionMgr->AddIObject(myMeshActor->getIO());
698 aList.Append(myMeshActor->getIO());
699 mySelectionMgr->setSelectedObjects(aList, false);
701 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
703 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
704 TColStd_MapOfInteger newIndices;
705 for (int i = 0; i < aListId.count(); i++) {
706 long ind = aListId[ i ].toLong(&bOk);
708 const SMDS_MeshElement* e = aMesh->FindElement(ind);
710 // check also type of element
711 bool typeMatch = (Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge) ||
712 (Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face);
714 newIndices.Add(e->GetID());
718 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
719 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
720 aViewWindow->highlight( anIO, true, true );
723 else if (send == StartPointLineEdit &&
724 myEditCurrentArgument == StartPointLineEdit) {
725 if (!myPath->_is_nil()) {
726 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
727 SMDS_Mesh* aMesh = 0;
729 aMesh = aPathActor->GetObject()->GetMesh();
731 //mySelectionMgr->clearSelected();
732 //mySelectionMgr->AddIObject(aPathActor->getIO());
734 aList.Append(aPathActor->getIO());
735 mySelectionMgr->setSelectedObjects(aList, false);
738 long ind = theNewText.toLong(&bOk);
740 const SMDS_MeshNode* n = aMesh->FindNode(ind);
742 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
743 TColStd_MapOfInteger newIndices;
744 newIndices.Add(n->GetID());
745 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
746 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
747 aViewWindow->highlight( aPathActor->getIO(), true, true );
755 //=================================================================================
756 // function : SelectionIntoArgument()
757 // purpose : Called when selection as changed or other case
758 //=================================================================================
759 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
763 // return if dialog box is inactive
764 if (!GroupButtons->isEnabled())
767 // selected objects count
768 const SALOME_ListIO& aList = mySelector->StoredIObjects();
769 int nbSel = aList.Extent();
776 if (myEditCurrentArgument == ElementsLineEdit) {
777 // we are now selecting mesh elements (or whole mesh/submesh/group)
779 ElementsLineEdit->clear();
780 myMesh = SMESH::SMESH_Mesh::_nil();
781 myIDSource = SMESH::SMESH_IDSource::_nil();
784 // try to get mesh from selection
785 Handle(SALOME_InteractiveObject) IO = aList.First();
786 myMesh = SMESH::GetMeshByIO(IO);
787 if (myMesh->_is_nil())
790 // MakeGroups is available if there are groups
791 if ( myMesh->NbGroups() == 0 ) {
792 MakeGroupsCheck->setChecked(false);
793 MakeGroupsCheck->setEnabled(false);
795 MakeGroupsCheck->setEnabled(true);
798 myMeshActor = SMESH::FindActorByObject(myMesh);
799 if (!myMeshActor && !MeshCheck->isChecked())
802 if (MeshCheck->isChecked()) {
803 // If "Select whole mesh, submesh or group" check box is on ->
804 // get ID source and put it's name to the edit box
806 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
808 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
809 ElementsLineEdit->setText(aString);
811 // If "Select whole mesh, submesh or group" check box is off ->
812 // try to get selected elements IDs
814 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
815 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
816 ElementsLineEdit->setText(aString);
819 else if (myEditCurrentArgument == PathMeshLineEdit) {
820 // we are now selecting path mesh
822 PathMeshLineEdit->clear();
823 myPath = SMESH::SMESH_IDSource::_nil();
824 StartPointLineEdit->clear();
826 // try to get mesh from selection
827 Handle(SALOME_InteractiveObject) IO = aList.First();
828 myPath = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
829 if( myPath->_is_nil() )
833 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
834 PathMeshLineEdit->setText(aString);
836 else if (myEditCurrentArgument == StartPointLineEdit) {
837 // we are now selecting start point of path
839 StartPointLineEdit->clear();
841 // return if path mesh or path shape is not yet selected
842 if( myPath->_is_nil() )
845 // try to get shape from selection
846 Handle(SALOME_InteractiveObject) IO = aList.First();
848 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
853 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
855 StartPointLineEdit->setText(aString.trimmed());
857 } else if (myEditCurrentArgument == XSpin) {
858 // we are now selecting base point
859 // reset is not performed here!
861 // return if is not enabled
862 if (!BasePointGrp->isChecked())
865 // try to get shape from selection
866 Handle(SALOME_InteractiveObject) IO = aList.First();
868 // check if geom vertex is selected
869 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
870 TopoDS_Vertex aVertex;
871 if (!aGeomObj->_is_nil()) {
872 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
873 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
874 XSpin->SetValue(aPnt.X());
875 YSpin->SetValue(aPnt.Y());
876 ZSpin->SetValue(aPnt.Z());
881 // check if smesh node is selected
882 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
883 if (aMesh->_is_nil())
887 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
888 // return if more than one node is selected
892 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
896 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
900 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
904 XSpin->SetValue(n->X());
905 YSpin->SetValue(n->Y());
906 ZSpin->SetValue(n->Z());
908 onDisplaySimulation(true);
911 //=================================================================================
912 // function : SetEditCurrentArgument()
914 //=================================================================================
915 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
917 QToolButton* send = (QToolButton*)sender();
918 if ( sender() == BasePointGrp )
919 send = SelectBasePointButton;
920 if (send != SelectElementsButton &&
921 send != SelectPathMeshButton &&
922 send != SelectStartPointButton &&
923 send != SelectBasePointButton)
925 SetEditCurrentArgument(send);
928 //=================================================================================
929 // function : SetEditCurrentArgument()
931 //=================================================================================
932 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
934 disconnect(mySelectionMgr, 0, this, 0);
935 // mySelectionMgr->clearSelected();
936 mySelectionMgr->clearFilters();
937 SMESH::SetPickable();
939 if (button == SelectElementsButton) {
940 myEditCurrentArgument = ElementsLineEdit;
941 SMESH::SetPointRepresentation(false);
942 if (MeshCheck->isChecked()) {
943 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
944 aViewWindow->SetSelectionMode(ActorSelection);
945 mySelectionMgr->installFilter(myElementsFilter);
947 if (Elements1dRB->isChecked())
949 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
950 aViewWindow->SetSelectionMode(EdgeSelection);
952 else if (Elements2dRB->isChecked())
954 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
955 aViewWindow->SetSelectionMode(FaceSelection);
958 } else if (button == SelectPathMeshButton) {
959 myEditCurrentArgument = PathMeshLineEdit;
960 SMESH::SetPointRepresentation(false);
961 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
962 aViewWindow->SetSelectionMode(ActorSelection);
963 mySelectionMgr->installFilter(myPathMeshFilter);
965 else if (button == SelectStartPointButton) {
966 myEditCurrentArgument = StartPointLineEdit;
967 //if (!myPathMesh->_is_nil()) {
968 if (!myPath->_is_nil()) {
969 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
971 SMESH::SetPointRepresentation(true);
972 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
973 aViewWindow->SetSelectionMode(NodeSelection);
974 SMESH::SetPickable(aPathActor);
978 else if (button == SelectBasePointButton) {
979 myEditCurrentArgument = XSpin;
980 SMESH::SetPointRepresentation(true);
981 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
982 aViewWindow->SetSelectionMode(NodeSelection);
984 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(SMESH::IDSOURCE);
985 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
987 QList<SUIT_SelectionFilter*> aListOfFilters;
988 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
989 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
991 mySelectionMgr->installFilter(new SMESH_LogicalFilter
992 (aListOfFilters, SMESH_LogicalFilter::LO_OR, true));
995 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
996 myEditCurrentArgument->setFocus();
998 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
999 SelectionIntoArgument();
1002 //=================================================================================
1003 // function : DeactivateActiveDialog()
1004 // purpose : Deactivates this dialog
1005 //=================================================================================
1006 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1008 if (ConstructorsBox->isEnabled()) {
1009 ConstructorsBox->setEnabled(false);
1010 GroupArguments->setEnabled(false);
1011 GroupButtons->setEnabled(false);
1012 mySMESHGUI->ResetState();
1013 mySMESHGUI->SetActiveDialogBox(0);
1017 //=================================================================================
1018 // function : ActivateThisDialog()
1019 // purpose : Activates this dialog
1020 //=================================================================================
1021 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1023 // Emit a signal to deactivate the active dialog
1024 mySMESHGUI->EmitSignalDeactivateDialog();
1025 ConstructorsBox->setEnabled(true);
1026 GroupArguments->setEnabled(true);
1027 GroupButtons->setEnabled(true);
1029 mySMESHGUI->SetActiveDialogBox(this);
1031 ConstructorsClicked(GetConstructorId());
1032 SelectionIntoArgument();
1035 //=================================================================================
1036 // function : enterEvent()
1037 // purpose : Mouse enter event
1038 //=================================================================================
1039 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1041 if (!ConstructorsBox->isEnabled())
1042 ActivateThisDialog();
1045 //=======================================================================
1046 // function : onSelectMesh()
1048 //=======================================================================
1049 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1051 bool toSelectMesh = MeshCheck->isChecked();
1053 ElementsLineEdit->setReadOnly(toSelectMesh);
1054 ElementsLineEdit->setValidator(toSelectMesh ? 0 : myIdValidator);
1055 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1056 ElementsLineEdit->clear();
1057 myFilterBtn->setEnabled(!toSelectMesh);
1059 SetEditCurrentArgument(SelectElementsButton);
1062 //=================================================================================
1063 // function : GetConstructorId()
1065 //=================================================================================
1066 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1068 return GroupConstructors->checkedId();
1071 //=======================================================================
1072 // function : OnAngleAdded()
1073 // purpose : Called when user adds angle to the list
1074 //=======================================================================
1075 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1078 if( !AngleSpin->isValid( msg, true ) ) {
1079 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1080 if ( !msg.isEmpty() )
1082 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1085 AnglesList->addItem(AngleSpin->text());
1086 myAnglesList.append(AngleSpin->GetValue());
1088 updateLinearAngles();
1091 //=======================================================================
1092 // function : OnAngleRemoved()
1093 // purpose : Called when user removes angle(s) from the list
1094 //=======================================================================
1095 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1097 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1098 QListWidgetItem* anItem;
1099 foreach(anItem, aList) {
1100 myAnglesList.removeAt(AnglesList->row(anItem));
1104 updateLinearAngles();
1107 //=================================================================================
1108 // function : eventFilter()
1109 // purpose : event filter ???
1110 //=================================================================================
1111 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1113 if (event->type() == QEvent::KeyPress) {
1114 QKeyEvent* ke = (QKeyEvent*)event;
1115 if (object == AnglesList) {
1116 if (ke->key() == Qt::Key_Delete)
1120 else if (event->type() == QEvent::FocusIn) {
1121 if (object == ElementsLineEdit) {
1122 if (myEditCurrentArgument != ElementsLineEdit)
1123 SetEditCurrentArgument(SelectElementsButton);
1125 else if (object == StartPointLineEdit) {
1126 if (myEditCurrentArgument != StartPointLineEdit)
1127 SetEditCurrentArgument(SelectStartPointButton);
1129 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1130 if (myEditCurrentArgument != XSpin)
1131 SetEditCurrentArgument(SelectBasePointButton);
1134 return QDialog::eventFilter(object, event);
1137 //=================================================================================
1138 // function : keyPressEvent()
1140 //=================================================================================
1141 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1143 QDialog::keyPressEvent( e );
1144 if ( e->isAccepted() )
1147 if ( e->key() == Qt::Key_F1 ) {
1153 //=================================================================================
1154 // function : setFilters()
1155 // purpose : SLOT. Called when "Filter" button pressed.
1156 //=================================================================================
1157 void SMESHGUI_ExtrusionAlongPathDlg::setFilters()
1159 if(myMesh->_is_nil()) {
1160 SUIT_MessageBox::critical(this,
1162 tr("NO_MESH_SELECTED"));
1168 types.append( SMESH::EDGE );
1169 types.append( SMESH::FACE );
1170 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
1172 myFilterDlg->Init( Elements1dRB->isChecked() ? SMESH::EDGE : SMESH::FACE );
1174 myFilterDlg->SetSelection();
1175 myFilterDlg->SetMesh( myMesh );
1176 myFilterDlg->SetSourceWg( ElementsLineEdit );
1178 myFilterDlg->show();
1181 //=================================================================================
1182 // function : isValid
1184 //=================================================================================
1185 bool SMESHGUI_ExtrusionAlongPathDlg::isValid()
1189 ok = XSpin->isValid( msg, true ) && ok;
1190 ok = YSpin->isValid( msg, true ) && ok;
1191 ok = ZSpin->isValid( msg, true ) && ok;
1194 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1195 if ( !msg.isEmpty() )
1197 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1203 //=================================================================================
1204 // function : updateLinearAngles
1206 //=================================================================================
1207 void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
1209 bool enableLinear = true;
1210 for( int row = 0, nbRows = AnglesList->count(); row < nbRows; row++ ) {
1211 if( QListWidgetItem* anItem = AnglesList->item( row ) ) {
1212 enableLinear = false;
1213 anItem->text().toDouble(&enableLinear);
1219 LinearAnglesCheck->setChecked( false );
1220 LinearAnglesCheck->setEnabled( enableLinear );
1223 //=================================================================================
1224 // function : isValuesValid()
1225 // purpose : Return true in case if values entered into dialog are valid
1226 //=================================================================================
1227 bool SMESHGUI_ExtrusionAlongPathDlg::isValuesValid() {
1229 if ( (MeshCheck->isChecked() && myIDSource->_is_nil()) ||
1230 myMesh->_is_nil() ||
1234 if(!MeshCheck->isChecked()) {
1235 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
1236 if(aListElementsId.count() <= 0)
1241 StartPointLineEdit->text().toLong(&bOk);
1250 //=================================================================================
1251 // function : onDisplaySimulation
1252 // purpose : Show/Hide preview
1253 //=================================================================================
1254 void SMESHGUI_ExtrusionAlongPathDlg::onDisplaySimulation( bool toDisplayPreview ) {
1255 if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
1256 if(isValid() && isValuesValid()) {
1258 //Get selected elements:
1259 SMESH::long_array_var anElementsId = getSelectedElements();
1262 SMESH::double_array_var anAngles = getAngles();
1265 SMESH::PointStruct aBasePoint;
1266 if (BasePointGrp->isChecked()) {
1267 aBasePoint.x = XSpin->GetValue();
1268 aBasePoint.y = YSpin->GetValue();
1269 aBasePoint.z = ZSpin->GetValue();
1272 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
1276 SUIT_OverrideCursor wc;
1278 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
1279 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
1280 bool NeedGroups = false;
1281 SMESH::ElementType ElemType = ( GetConstructorId() == 0 ) ? SMESH::EDGE : SMESH::FACE;
1282 if( !MeshCheck->isChecked() ) {
1283 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
1284 anAngles, LinearAnglesCheck->isChecked(),
1285 BasePointGrp->isChecked(), aBasePoint,
1286 NeedGroups, ElemType, retVal);
1289 SMESH::ListOfGroups_var groups =
1290 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
1291 anAngles, LinearAnglesCheck->isChecked(),
1292 BasePointGrp->isChecked(), aBasePoint,
1293 NeedGroups, ElemType, retVal);
1296 if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK ) {
1297 SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
1298 mySimulation->SetData(aMeshPreviewStruct._retn());
1319 //=================================================================================
1320 // function : getSelectedElements
1321 // purpose : return list of the selected elements
1322 //=================================================================================
1323 SMESH::long_array_var SMESHGUI_ExtrusionAlongPathDlg::getSelectedElements() {
1325 // If "Select whole mesh, submesh or group" check box is off ->
1326 // use only elements of given type selected by user
1327 SMESH::long_array_var anElementsId = new SMESH::long_array;
1328 if (!MeshCheck->isChecked()) {
1332 aMesh = myMeshActor->GetObject()->GetMesh();
1335 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
1336 anElementsId = new SMESH::long_array;
1337 anElementsId->length(aListElementsId.count());
1340 for (int i = 0; i < aListElementsId.count(); i++) {
1341 long ind = aListElementsId[ i ].toLong(&bOk);
1343 const SMDS_MeshElement* e = aMesh->FindElement(ind);
1345 bool typeMatch = (Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge) ||
1346 (Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face);
1348 anElementsId[ j++ ] = ind;
1352 anElementsId->length(j);
1355 return anElementsId;
1358 SMESH::double_array_var SMESHGUI_ExtrusionAlongPathDlg::getAngles() {
1359 SMESH::double_array_var anAngles = new SMESH::double_array;
1360 if (AnglesGrp->isChecked()) {
1361 anAngles->length(myAnglesList.count());
1363 for (int i = 0; i < myAnglesList.count(); i++) {
1364 double angle = myAnglesList[i];
1365 anAngles[ j++ ] = angle*M_PI/180.;
1367 anAngles->length(j);