bool setNormalizedGrid(FaceQuadStruct::Ptr quad);
- void splitQuadFace(SMESHDS_Mesh * /*theMeshDS*/,
- const int /*theFaceID*/,
+ void splitQuadFace(SMESHDS_Mesh * theMeshDS,
+ const int theFaceID,
const SMDS_MeshNode* theNode1,
const SMDS_MeshNode* theNode2,
const SMDS_MeshNode* theNode3,