--- /dev/null
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// File : SMESHGUI_ReorientFacesDlg.h
+// Author : Edward AGAPOV, Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_ReorientFacesDlg_H
+#define SMESHGUI_ReorientFacesDlg_H
+
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
+
+#include "SMESHGUI_Dialog.h"
+#include "SMESHGUI_SelectionOp.h"
+
+class QButtonGroup;
+class QLineEdit;
+class SMESHGUI_SpinBox;
+class SMESHGUI_ReorientFacesDlg;
+
+/*!
+ * \brief Operation to reorient faces acoording to vector
+ */
+class SMESHGUI_EXPORT SMESHGUI_ReorientFacesOp: public SMESHGUI_SelectionOp
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_ReorientFacesOp();
+ virtual ~SMESHGUI_ReorientFacesOp();
+
+ virtual LightApp_Dialog* dlg() const;
+
+protected:
+
+ virtual void startOperation();
+ virtual void stopOperation();
+
+ virtual SUIT_SelectionFilter* createFilter( const int ) const;
+ virtual void selectionDone();
+
+ bool isValid( QString& );
+
+protected slots:
+ virtual bool onApply();
+
+private slots:
+ virtual void onActivateObject( int );
+ void redisplayPreview();
+ void onTextChange( const QString& );
+
+private:
+ SMESHGUI_ReorientFacesDlg* myDlg;
+
+ //SMESHGUI_MeshEditPreview* myVectorPreview;
+ SMESH_Actor* myObjectActor;
+ int mySelectionMode;
+
+ SMESH::SMESH_IDSource_var myObject;
+};
+
+/*!
+ * \brief Dialog to reorient faces acoording to vector
+ */
+
+class SMESHGUI_EXPORT SMESHGUI_ReorientFacesDlg : public SMESHGUI_Dialog
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_ReorientFacesDlg();
+
+public slots:
+ void constructorChange(int id);
+
+private:
+ QWidget* createMainFrame( QWidget* );
+
+ QButtonGroup* myConstructorGrp;
+ QFrame* myFaceFrm;
+ QFrame* myPointFrm;
+ SMESHGUI_SpinBox* myX;
+ SMESHGUI_SpinBox* myY;
+ SMESHGUI_SpinBox* myZ;
+ //QPushButton* myIdBtn;
+ //QLineEdit* myId;
+ SMESHGUI_SpinBox* myDX;
+ SMESHGUI_SpinBox* myDY;
+ SMESHGUI_SpinBox* myDZ;
+
+ QString myHelpFileName;
+
+ friend class SMESHGUI_ReorientFacesOp;
+
+ //private slots:
+ //void ButtonToggled( bool );
+};
+
+#endif // SMESHGUI_ReorientFacesDlg_H