vtkProperty* aProp = vtkProperty::New();
aProp->SetRepresentationToPoints();
- vtkFloatingPointType anRGB[3];
+ double anRGB[3];
GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
- vtkFloatingPointType aPointSize = GetFloat( "SMESH:node_size", 3 );
+ double aPointSize = GetFloat( "SMESH:node_size", 3 );
aProp->SetPointSize( aPointSize );
myPreviewActor->SetProperty( aProp );