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Merge from V5_1_main 10/12/2010
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_CopyMeshDlg.h
diff --git a/src/SMESHGUI/SMESHGUI_CopyMeshDlg.h b/src/SMESHGUI/SMESHGUI_CopyMeshDlg.h
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+//  Copyright (C) 2007-2010  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+//  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+//  This library is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU Lesser General Public
+//  License as published by the Free Software Foundation; either
+//  version 2.1 of the License.
+//
+//  This library is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+//  Lesser General Public License for more details.
+//
+//  You should have received a copy of the GNU Lesser General Public
+//  License along with this library; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMESHGUI : GUI for SMESH component
+// File   : SMESHGUI_CopyMeshDlg.h
+//
+#ifndef SMESHGUI_CopyMeshDLG_H
+#define SMESHGUI_CopyMeshDLG_H
+
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
+
+// Qt includes
+#include <QDialog>
+
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
+
+class QCheckBox;
+class QGroupBox;
+class QLabel;
+class QLineEdit;
+class QPushButton;
+
+class SMESHGUI;
+class SMESHGUI_IdValidator;
+class SMESHGUI_FilterDlg;
+class SMESH_Actor;
+class SVTK_Selector;
+class LightApp_SelectionMgr;
+class SUIT_SelectionFilter;
+
+//=================================================================================
+// class    : SMESHGUI_CopyMeshDlg
+// purpose  : copy some elements or a mesh object into a new mesh
+//=================================================================================
+
+class SMESHGUI_EXPORT SMESHGUI_CopyMeshDlg : public QDialog
+{ 
+  Q_OBJECT
+
+public:
+  SMESHGUI_CopyMeshDlg( SMESHGUI* );
+  ~SMESHGUI_CopyMeshDlg();
+
+private:
+  void                   Init( bool = true );
+  void                   closeEvent( QCloseEvent* );
+  void                   enterEvent( QEvent* );           /* mouse enter the QWidget */
+  void                   hideEvent( QHideEvent* );        /* ESC key */
+  void                   keyPressEvent( QKeyEvent* );
+  int                    GetConstructorId();
+  void                   setNewMeshName();
+
+  bool                   isValid();
+
+  SMESHGUI*              mySMESHGUI;              /* Current SMESHGUI object */
+  SMESHGUI_IdValidator*  myIdValidator;
+  LightApp_SelectionMgr* mySelectionMgr;          /* User shape selection */
+  int                    myNbOkElements;          /* to check when elements are defined */
+
+  SVTK_Selector*         mySelector;
+
+  bool                   myBusy;
+  SMESH::SMESH_Mesh_var  myMesh;
+  SMESH_Actor*           myActor;
+  SUIT_SelectionFilter*  myIdSourceFilter;
+
+  SMESH::SMESH_IDSource_var mySelectedObject;
+
+  QGroupBox*             ConstructorsBox;
+  QGroupBox*             GroupArguments;
+  QGroupBox*             GroupButtons;
+  
+  QPushButton*           buttonOk;
+  QPushButton*           buttonCancel;
+  QPushButton*           buttonApply;
+  QPushButton*           buttonHelp;
+
+  QLabel*                myTextLabelElements;
+  QLineEdit*             myLineEditElements;
+  QLineEdit*             myMeshNameEdit;
+  QCheckBox*             myIdSourceCheck;
+  QCheckBox*             myCopyGroupsCheck;
+  QCheckBox*             myKeepIdsCheck;
+
+  QPushButton*           myFilterBtn;
+  SMESHGUI_FilterDlg*    myFilterDlg;
+   
+  QString                myHelpFileName;
+
+private slots:
+  void                   ClickOnOk();
+  void                   ClickOnCancel();
+  bool                   ClickOnApply();
+  void                   ClickOnHelp();
+  void                   SelectionIntoArgument();
+  void                   DeactivateActiveDialog();
+  void                   ActivateThisDialog();
+  void                   onTextChange( const QString& );
+  void                   onSelectIdSource( bool );
+  void                   setFilters();
+};
+
+#endif // SMESHGUI_CopyMeshDLG_H