--- /dev/null
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_CopyMeshDlg.h
+//
+#ifndef SMESHGUI_CopyMeshDLG_H
+#define SMESHGUI_CopyMeshDLG_H
+
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
+
+// Qt includes
+#include <QDialog>
+
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
+
+class QCheckBox;
+class QGroupBox;
+class QLabel;
+class QLineEdit;
+class QPushButton;
+
+class SMESHGUI;
+class SMESHGUI_IdValidator;
+class SMESHGUI_FilterDlg;
+class SMESH_Actor;
+class SVTK_Selector;
+class LightApp_SelectionMgr;
+class SUIT_SelectionFilter;
+
+//=================================================================================
+// class : SMESHGUI_CopyMeshDlg
+// purpose : copy some elements or a mesh object into a new mesh
+//=================================================================================
+
+class SMESHGUI_EXPORT SMESHGUI_CopyMeshDlg : public QDialog
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_CopyMeshDlg( SMESHGUI* );
+ ~SMESHGUI_CopyMeshDlg();
+
+private:
+ void Init( bool = true );
+ void closeEvent( QCloseEvent* );
+ void enterEvent( QEvent* ); /* mouse enter the QWidget */
+ void hideEvent( QHideEvent* ); /* ESC key */
+ void keyPressEvent( QKeyEvent* );
+ int GetConstructorId();
+ void setNewMeshName();
+
+ bool isValid();
+
+ SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
+ SMESHGUI_IdValidator* myIdValidator;
+ LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
+ int myNbOkElements; /* to check when elements are defined */
+
+ SVTK_Selector* mySelector;
+
+ bool myBusy;
+ SMESH::SMESH_Mesh_var myMesh;
+ SMESH_Actor* myActor;
+ SUIT_SelectionFilter* myIdSourceFilter;
+
+ SMESH::SMESH_IDSource_var mySelectedObject;
+
+ QGroupBox* ConstructorsBox;
+ QGroupBox* GroupArguments;
+ QGroupBox* GroupButtons;
+
+ QPushButton* buttonOk;
+ QPushButton* buttonCancel;
+ QPushButton* buttonApply;
+ QPushButton* buttonHelp;
+
+ QLabel* myTextLabelElements;
+ QLineEdit* myLineEditElements;
+ QLineEdit* myMeshNameEdit;
+ QCheckBox* myIdSourceCheck;
+ QCheckBox* myCopyGroupsCheck;
+ QCheckBox* myKeepIdsCheck;
+
+ QPushButton* myFilterBtn;
+ SMESHGUI_FilterDlg* myFilterDlg;
+
+ QString myHelpFileName;
+
+private slots:
+ void ClickOnOk();
+ void ClickOnCancel();
+ bool ClickOnApply();
+ void ClickOnHelp();
+ void SelectionIntoArgument();
+ void DeactivateActiveDialog();
+ void ActivateThisDialog();
+ void onTextChange( const QString& );
+ void onSelectIdSource( bool );
+ void setFilters();
+};
+
+#endif // SMESHGUI_CopyMeshDLG_H