const SMESH_SequenceOfElemPtr& GetLastCreatedNodes() const { return myLastCreatedNodes; }
const SMESH_SequenceOfElemPtr& GetLastCreatedElems() const { return myLastCreatedElems; }
- void CrearLastCreated();
+ void ClearLastCreated();
SMESH_ComputeErrorPtr & GetError() { return myError; }
/*!