--- /dev/null
+.. _mesh_through_point_page:
+
+************
+Moving nodes
+************
+
+In mesh you can define a node at a certain point either
+
+* by movement of the node closest to the point or
+* by movement of a selected node to the point.
+* by movement of a selected node to the point specified by mouse click.
+
+*To displace a node:*
+
+#. From the **Modification** menu choose the **Move node** item or click *"Move Node"* button in the toolbar.
+
+ .. image:: ../images/image67.png
+ :align: center
+
+ .. centered::
+ *"Move Node"* button
+
+ The following dialog will appear:
+
+ .. image:: ../images/meshtopass1.png
+ :align: center
+
+ .. centered::
+ Manual node selection
+
+
+ .. image:: ../images/meshtopass2.png
+ :align: center
+
+ .. centered::
+ Automatic node selection
+
+ .. image:: ../images/meshtopass3.png
+ :align: center
+
+ .. centered::
+ Manual node selection with mouse location
+
+
+#. Specify the way of node selection: manually (the first radio button) or automatically (the second radio button).
+#. If the manual method is selected, select a node to move (X, Y, Z fields show the original coordinates of the node) or type the node ID.
+#. Enter the coordinates of the destination point. You can click **Update Destination** button to set the coordinates of the destination point equal to the coordinates of the node to move.
+#. Activate **Preview** check-box to show the result of move in the viewer.
+#. Click the **Apply** or **Apply and Close** button to confirm the operation.
+
+.. image:: ../images/moving_nodes1.png
+ :align: center
+
+.. centered::
+ The initial mesh
+
+.. image:: ../images/moving_nodes2.png
+ :align: center
+
+.. centered::
+ The modified mesh
+
+**See Also** a sample TUI Script of a :ref:`tui_moving_nodes` operation.
+
+