// Methods for copying mesh definition to other geometry
// Return geometry this hypothesis depends on. Return false if there is no geometry parameter
- virtual bool getObjectsDependOn( std::vector< std::string > & entryArray,
- std::vector< int > & subIDArray ) const { return 0; }
+ virtual bool getObjectsDependOn( std::vector< std::string > & /*entryArray*/,
+ std::vector< int > & /*subIDArray*/ ) const { return 0; }
// Set new geometry instead of that returned by getObjectsDependOn()
- virtual bool setObjectsDependOn( std::vector< std::string > & entryArray,
- std::vector< int > & subIDArray ) { return true; }
+ virtual bool setObjectsDependOn( std::vector< std::string > & /*entryArray*/,
+ std::vector< int > & /*subIDArray*/ ) { return true; }
};
#endif