/*!
* Sets source <edge> to take a mesh pattern from
*/
- void SetSourceEdge(const TopoDS_Shape& edge)
- throw ( SALOME_Exception );
+ void SetSourceEdge(const TopoDS_Shape& edge);
/*!
* Returns the source edge or a group containing edges
* This parameter is optional
*/
void SetVertexAssociation(const TopoDS_Shape& sourceVertex,
- const TopoDS_Shape& targetVertex)
- throw ( SALOME_Exception );
+ const TopoDS_Shape& targetVertex);
/*!
* Returns the vertex associated with the target vertex.