/*!
* Sets coordinates of node positions along an axis (countered from 0)
*/
- void SetGrid(std::vector<double>& xNodes, int axis) ;
+ void SetGrid(std::vector<double>& xNodes, int axis);
/*!
* Return coordinates of node positions along the three axes
*/
- void GetGrid(std::vector<double>& xNodes, int axis) const ;
+ void GetGrid(std::vector<double>& xNodes, int axis) const;
/*!
* \brief Set grid spacing along the three axes
*/
void SetGridSpacing(std::vector<std::string>& spaceFunctions,
std::vector<double>& internalPoints,
- const int axis) ;
+ const int axis);
void GetGridSpacing(std::vector<std::string>& spaceFunctions,
std::vector<double>& internalPoints,
- const int axis) const ;
+ const int axis) const;
- bool IsGridBySpacing(const int axis) const ;
+ bool IsGridBySpacing(const int axis) const;
/*!
* Set/unset a fixed point, at which a node will be created provided that grid
std::vector<double>& points,
std::vector<double>& coords,
const std::string& axis,
- const double* xForced=0) ;
+ const double* xForced=0);
/*!
* Return coordinates of node positions along the three axes.
* If the grid is defined by spacing functions, the coordinates are computed
void GetCoordinates(std::vector<double>& xNodes,
std::vector<double>& yNodes,
std::vector<double>& zNodes,
- const Bnd_Box& bndBox) const ;
+ const Bnd_Box& bndBox) const;
/*!
* \brief Set custom direction of axes
*/
- void SetAxisDirs(const double* the9DirComps) ;
+ void SetAxisDirs(const double* the9DirComps);
const double* GetAxisDirs() const { return _axisDirs; }
/*!
* \brief Returns axes at which number of hexahedra is maximal
* hexahedron by geometry boundary is considered small and is removed if
* it's size is \athreshold times less than the size of the initial hexahedron.
*/
- void SetSizeThreshold(const double threshold) ;
+ void SetSizeThreshold(const double threshold);
/*!
* \brief Return size threshold
*/