if ( !path.SetCutAtCorner( cornerNode, fIt->next(), plnNorm, plnOrig ))
continue;
- if ( !myAvoidSet.insert( path.myNode1.Node() ).second ||
+ if ( path.myDot1 == 0 &&
+ !myAvoidSet.insert( path.myNode1.Node() ).second )
+ continue;
+ if ( path.myDot2 == 0 &&
!myAvoidSet.insert( path.myNode2.Node() ).second )
continue;