msgid "ICON_DLG_MOVE_NODE"
msgstr "mesh_move_node.png"
+#Mesh to pass through point
+msgid "ICON_DLG_MESH_THROU_POINT"
+msgstr "mesh_node_to_point.png"
+
#Remove Node
msgid "ICON_DLG_REM_NODE"
msgstr "mesh_rem_node.png"
msgstr "mesh_renumbering_elements.png"
#Rotation
-msgid "ICON_DLG_ROTATION"
+msgid "ICON_DLG_MESH_ROTATION"
msgstr "mesh_rotation.png"
#Translation by vector
msgid "ICON_DLG_MERGE_ELEMENTS"
msgstr "mesh_merge_elements.png"
+#Build compound
+msgid "ICON_DLG_BUILD_COMPOUND_MESH"
+msgstr "mesh_build_compound.png"
+
#-----------------------------------------------------------
# Hypothesis
#-----------------------------------------------------------
msgid "ICON_SMESH_TREE_MESH"
msgstr "mesh_tree_mesh.png"
+#mesh_tree_mesh
+msgid "ICON_SMESH_TREE_MESH_PARTIAL"
+msgstr "mesh_tree_mesh_partial.png"
+
#mesh_tree_group
msgid "ICON_SMESH_TREE_GROUP"
msgstr "mesh_tree_group.png"
msgid "ICON_COMPUTE"
msgstr "mesh_compute.png"
+msgid "ICON_BUILD_COMPOUND"
+msgstr "mesh_build_compound.png"
+
msgid "ICON_UNION"
msgstr "mesh_unionGroups.png"
msgid "ICON_STD_INFO"
msgstr "standard_mesh_info.png"
+msgid "ICON_WHAT_IS"
+msgstr "mesh_whatis.png"
+
msgid "ICON_LENGTH"
msgstr "mesh_length.png"
msgstr "open.png"
msgid "ICON_CONV_TO_QUAD"
-msgstr "mesh_conv_to_quad.png"
\ No newline at end of file
+msgstr "mesh_conv_to_quad.png"