--- /dev/null
+// SMESH SMESHGUI : GUI for SMESH component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESHGUI_SymmetryDlg.cxx
+// Author : Michael ZORIN
+// Module : SMESH
+// $Header:
+
+#include "SMESHGUI_SymmetryDlg.h"
+
+#include "SMESHGUI.h"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_VTKUtils.h"
+#include "SMESHGUI_IdValidator.h"
+#include "SMESHGUI_SpinBox.h"
+#include "SMESH_Actor.h"
+#include "SMDS_Mesh.hxx"
+
+#include "QAD_Application.h"
+#include "QAD_Desktop.h"
+#include "QAD_MessageBox.h"
+#include "utilities.h"
+
+// QT Includes
+#include <qapplication.h>
+#include <qbuttongroup.h>
+#include <qgroupbox.h>
+#include <qlabel.h>
+#include <qlineedit.h>
+#include <qpushbutton.h>
+#include <qradiobutton.h>
+#include <qcheckbox.h>
+#include <qlayout.h>
+#include <qpixmap.h>
+
+using namespace std;
+
+//=================================================================================
+// class : SMESHGUI_SymmetryDlg()
+// purpose :
+//=================================================================================
+SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
+ bool modal, WFlags fl )
+ : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
+ Qt::WDestructiveClose)
+{
+ QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_POINT")));
+ QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_AXIS")));
+ QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_PLANE")));
+ QPixmap image3(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
+
+ if ( !name )
+ setName( "SMESHGUI_SymmetryDlg" );
+ resize( 303, 185 );
+ setCaption( tr( "SMESH_SYMMETRY" ) );
+ setSizeGripEnabled( TRUE );
+ SMESHGUI_SymmetryDlgLayout = new QGridLayout( this );
+ SMESHGUI_SymmetryDlgLayout->setSpacing( 6 );
+ SMESHGUI_SymmetryDlgLayout->setMargin( 11 );
+
+ /***************************************************************/
+ GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
+ GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
+ GroupConstructors->setTitle( tr( "SMESH_SYMMETRY" ) );
+ GroupConstructors->setExclusive( TRUE );
+ GroupConstructors->setColumnLayout(0, Qt::Vertical );
+ GroupConstructors->layout()->setSpacing( 0 );
+ GroupConstructors->layout()->setMargin( 0 );
+ GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
+ GroupConstructorsLayout->setAlignment( Qt::AlignTop );
+ GroupConstructorsLayout->setSpacing( 6 );
+ GroupConstructorsLayout->setMargin( 11 );
+ QHBoxLayout* RBLayout = new QHBoxLayout( 0, 0, 6, "Layout2");
+ RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
+ RadioButton1->setText( tr( "" ) );
+ RadioButton1->setPixmap( image0 );
+ RBLayout->addWidget( RadioButton1);
+ RadioButton2= new QRadioButton( GroupConstructors, "RadioButton2" );
+ RadioButton2->setText( tr( "" ) );
+ RadioButton2->setPixmap( image1 );
+ RBLayout->addWidget( RadioButton2);
+ RadioButton3= new QRadioButton( GroupConstructors, "RadioButton3" );
+ RadioButton3->setText( tr( "" ) );
+ RadioButton3->setPixmap( image2 );
+ RBLayout->addWidget( RadioButton3);
+ GroupConstructorsLayout->addLayout( RBLayout, 0, 0 );
+ SMESHGUI_SymmetryDlgLayout->addWidget( GroupConstructors, 0, 0 );
+
+ /***************************************************************/
+ GroupButtons = new QGroupBox( this, "GroupButtons" );
+ GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
+ GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
+ GroupButtons->setTitle( tr( "" ) );
+ GroupButtons->setColumnLayout(0, Qt::Vertical );
+ GroupButtons->layout()->setSpacing( 0 );
+ GroupButtons->layout()->setMargin( 0 );
+ GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
+ GroupButtonsLayout->setAlignment( Qt::AlignTop );
+ GroupButtonsLayout->setSpacing( 6 );
+ GroupButtonsLayout->setMargin( 11 );
+ buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
+ buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
+ buttonCancel->setAutoDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
+ buttonApply = new QPushButton( GroupButtons, "buttonApply" );
+ buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
+ buttonApply->setAutoDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
+ QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
+ GroupButtonsLayout->addItem( spacer_9, 0, 2 );
+ buttonOk = new QPushButton( GroupButtons, "buttonOk" );
+ buttonOk->setText( tr( "SMESH_BUT_OK" ) );
+ buttonOk->setAutoDefault( TRUE );
+ buttonOk->setDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
+ SMESHGUI_SymmetryDlgLayout->addWidget( GroupButtons, 2, 0 );
+
+ /***************************************************************/
+ GroupArguments = new QGroupBox( this, "GroupArguments" );
+ GroupArguments->setTitle( tr( "SMESH_ARGUMENTS" ) );
+ GroupArguments->setColumnLayout(0, Qt::Vertical );
+ GroupArguments->layout()->setSpacing( 0 );
+ GroupArguments->layout()->setMargin( 0 );
+ GroupArgumentsLayout = new QGridLayout( GroupArguments->layout() );
+ GroupArgumentsLayout->setAlignment( Qt::AlignTop );
+ GroupArgumentsLayout->setSpacing( 6 );
+ GroupArgumentsLayout->setMargin( 11 );
+
+ // Controls for elements selection
+ TextLabelElements = new QLabel( GroupArguments, "TextLabelElements" );
+ TextLabelElements->setText( tr( "SMESH_ID_ELEMENTS" ) );
+ TextLabelElements->setFixedWidth(74);
+ GroupArgumentsLayout->addWidget( TextLabelElements, 0, 0 );
+
+ SelectElementsButton = new QPushButton( GroupArguments, "SelectElementsButton" );
+ SelectElementsButton->setText( tr( "" ) );
+ SelectElementsButton->setPixmap( image3 );
+ SelectElementsButton->setToggleButton( FALSE );
+ GroupArgumentsLayout->addWidget( SelectElementsButton, 0, 1 );
+
+ LineEditElements = new QLineEdit( GroupArguments, "LineEditElements" );
+ LineEditElements->setValidator( new SMESHGUI_IdValidator( this, "validator" ));
+ GroupArgumentsLayout->addWidget( LineEditElements, 0, 2 );
+
+ // Control for the whole mesh selection
+ CheckBoxMesh = new QCheckBox( GroupArguments, "CheckBoxMesh" );
+ CheckBoxMesh->setText( tr( "SMESH_SELECT_WHOLE_MESH" ) );
+ GroupArgumentsLayout->addMultiCellWidget( CheckBoxMesh, 1, 1, 0, 2 );
+
+ // Controls for mirror selection
+ GroupMirror = new QGroupBox( GroupArguments, "GroupMirror" );
+ GroupMirror->setColumnLayout(0, Qt::Vertical );
+ GroupMirror->layout()->setSpacing( 0 );
+ GroupMirror->layout()->setMargin( 0 );
+ QGridLayout* GroupMirrorLayout = new QGridLayout( GroupMirror->layout() );
+ GroupMirrorLayout->setAlignment( Qt::AlignTop );
+ GroupMirrorLayout->setSpacing( 6 );
+ GroupMirrorLayout->setMargin( 11 );
+
+ TextLabelPoint = new QLabel( GroupMirror, "TextLabelPoint" );
+ TextLabelPoint->setText( tr( "SMESH_POINT" ) );
+ GroupMirrorLayout->addWidget( TextLabelPoint, 0, 0 );
+
+ SelectPointButton = new QPushButton( GroupMirror, "SelectPointButton" );
+ SelectPointButton->setPixmap( image3 );
+ GroupMirrorLayout->addWidget( SelectPointButton, 0, 1 );
+
+ TextLabelX = new QLabel( GroupMirror, "TextLabelX" );
+ TextLabelX->setText( tr( "SMESH_X" ) );
+ GroupMirrorLayout->addWidget( TextLabelX, 0, 2 );
+
+ SpinBox_X = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_X");
+ GroupMirrorLayout->addWidget( SpinBox_X, 0, 3 );
+
+ TextLabelY = new QLabel( GroupMirror, "TextLabelY" );
+ TextLabelY->setText( tr( "SMESH_Y" ) );
+ GroupMirrorLayout->addWidget( TextLabelY, 0, 4 );
+
+ SpinBox_Y = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_Y");
+ GroupMirrorLayout->addWidget( SpinBox_Y, 0, 5 );
+
+ TextLabelZ = new QLabel( GroupMirror, "TextLabelZ" );
+ TextLabelZ->setText( tr( "SMESH_Z" ) );
+ GroupMirrorLayout->addWidget( TextLabelZ, 0, 6 );
+
+ SpinBox_Z = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_Z");
+ GroupMirrorLayout->addWidget( SpinBox_Z, 0, 7 );
+
+ TextLabelVector = new QLabel( GroupMirror, "TextLabelVector" );
+ GroupMirrorLayout->addWidget( TextLabelVector, 1, 0 );
+
+ SelectVectorButton = new QPushButton( GroupMirror, "SelectVectorButton" );
+ SelectVectorButton->setPixmap( image3 );
+ GroupMirrorLayout->addWidget( SelectVectorButton, 1, 1 );
+
+ TextLabelDX = new QLabel( GroupMirror, "TextLabelDX" );
+ TextLabelDX->setText( tr( "SMESH_DX" ) );
+ GroupMirrorLayout->addWidget( TextLabelDX, 1, 2 );
+
+ SpinBox_DX = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DX");
+ GroupMirrorLayout->addWidget( SpinBox_DX, 1, 3 );
+
+ TextLabelDY = new QLabel( GroupMirror, "TextLabelDY" );
+ TextLabelDY->setText( tr( "SMESH_DY" ) );
+ GroupMirrorLayout->addWidget( TextLabelDY, 1, 4 );
+
+ SpinBox_DY = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DY");
+ GroupMirrorLayout->addWidget( SpinBox_DY, 1, 5 );
+
+ TextLabelDZ = new QLabel( GroupMirror, "TextLabelDZ" );
+ TextLabelDZ->setText( tr( "SMESH_DZ" ) );
+ GroupMirrorLayout->addWidget( TextLabelDZ, 1, 6 );
+
+ SpinBox_DZ = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DZ");
+ GroupMirrorLayout->addWidget( SpinBox_DZ, 1, 7 );
+
+ GroupArgumentsLayout->addMultiCellWidget( GroupMirror, 2, 2, 0, 2 );
+
+ // Controls for "Create a copy" option
+ CheckBoxCopy = new QCheckBox( GroupArguments, "CheckBoxCopy" );
+ CheckBoxCopy->setText( tr( "SMESH_CREATE_COPY" ) );
+ GroupArgumentsLayout->addMultiCellWidget( CheckBoxCopy, 3, 3, 0, 2 );
+
+
+ SMESHGUI_SymmetryDlgLayout->addWidget( GroupArguments, 1, 0 );
+
+ /* Initialisations */
+ SpinBox_X->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
+ SpinBox_Y->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
+ SpinBox_Z->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
+ SpinBox_DX->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
+ SpinBox_DY->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
+ SpinBox_DZ->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
+
+ GroupArguments->show();
+ RadioButton1->setChecked( TRUE );
+ mySelection = Sel;
+
+ mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
+ mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
+
+ myMeshOrSubMeshFilter = new SMESH_TypeFilter( MESHorSUBMESH );
+
+ Init();
+ /* signals and slots connections */
+ connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
+ connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
+ connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
+ connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
+
+ connect( SelectElementsButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+ connect( SelectPointButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+ connect( SelectVectorButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+
+ connect( SpinBox_DX, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
+ connect( SpinBox_DY, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
+ connect( SpinBox_DZ, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
+
+ connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
+ connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ /* to close dialog if study change */
+ connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
+ connect( LineEditElements, SIGNAL( textChanged( const QString& )),
+ SLOT( onTextChange( const QString& )));
+ connect( CheckBoxMesh, SIGNAL( toggled( bool )),
+ SLOT( onSelectMesh( bool )));
+
+ /* Move widget on the botton right corner of main widget */
+ int x, y ;
+ mySMESHGUI->DefineDlgPosition( this, x, y ) ;
+ this->move( x, y ) ;
+ this->show() ; /* displays Dialog */
+
+ ConstructorsClicked(0);
+ resize(0,0);
+}
+
+//=================================================================================
+// function : ~SMESHGUI_SymmetryDlg()
+// purpose : Destroys the object and frees any allocated resources
+//=================================================================================
+SMESHGUI_SymmetryDlg::~SMESHGUI_SymmetryDlg()
+{
+ // no need to delete child widgets, Qt does it all for us
+}
+
+
+//=================================================================================
+// function : Init()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::Init( bool ResetControls )
+{
+ myBusy = false;
+
+ myEditCurrentArgument = 0;
+ LineEditElements->clear();
+ myElementsId = "";
+ myNbOkElements = 0 ;
+
+ buttonOk->setEnabled( false );
+ buttonApply->setEnabled( false );
+
+ myActor = 0;
+ myMesh = SMESH::SMESH_Mesh::_nil();
+
+ if( ResetControls )
+ {
+ SpinBox_X->SetValue(0.0);
+ SpinBox_Y->SetValue(0.0);
+ SpinBox_Z->SetValue(0.0);
+ SpinBox_DX->SetValue(0.0);
+ SpinBox_DY->SetValue(0.0);
+ SpinBox_DZ->SetValue(0.0);
+
+ CheckBoxCopy->setChecked(false);
+ CheckBoxMesh->setChecked(false);
+ onSelectMesh( false );
+ }
+}
+
+
+//=================================================================================
+// function : ConstructorsClicked()
+// purpose : Radio button management
+//=================================================================================
+void SMESHGUI_SymmetryDlg::ConstructorsClicked(int constructorId)
+{
+ disconnect(mySelection, 0, this, 0);
+
+ if (constructorId!=0 && !TextLabelVector->isVisible())
+ {
+ TextLabelVector->show();
+ SelectVectorButton->show();
+ TextLabelDX->show();
+ SpinBox_DX->show();
+ TextLabelDY->show();
+ SpinBox_DY->show();
+ TextLabelDZ->show();
+ SpinBox_DZ->show();
+ }
+
+ switch(constructorId)
+ {
+ case 0 :
+ {
+ GroupMirror->setTitle( tr( "SMESH_POINT" ) );
+
+ TextLabelVector->hide();
+ SelectVectorButton->hide();
+ TextLabelDX->hide();
+ SpinBox_DX->hide();
+ TextLabelDY->hide();
+ SpinBox_DY->hide();
+ TextLabelDZ->hide();
+ SpinBox_DZ->hide();
+ break;
+ }
+ case 1 :
+ {
+ GroupMirror->setTitle( tr( "SMESH_AXIS" ) );
+ TextLabelVector->setText( tr( "SMESH_VECTOR" ) );
+ break;
+ }
+ case 2 :
+ {
+ GroupMirror->setTitle( tr( "SMESH_PLANE" ) );
+ TextLabelVector->setText( tr( "SMESH_NORMAL" ) );
+ break;
+ }
+ }
+
+ if (myEditCurrentArgument != (QWidget*)LineEditElements)
+ {
+ SMESH::SetPointRepresentation(false);
+ if (!CheckBoxMesh->isChecked())
+ QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
+ }
+
+ myEditCurrentArgument = (QWidget*)LineEditElements;
+ LineEditElements->setFocus();
+
+ if (CheckBoxMesh->isChecked())
+ onSelectMesh(true);
+
+ connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+}
+
+
+//=================================================================================
+// function : ClickOnApply()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::ClickOnApply()
+{
+ if (mySMESHGUI->ActiveStudyLocked())
+ return;
+
+ if ( myNbOkElements && IsMirrorOk() )
+ {
+ QStringList aListElementsId = QStringList::split( " ", myElementsId, false);
+
+ SMESH::long_array_var anElementsId = new SMESH::long_array;
+
+ anElementsId->length( aListElementsId.count() );
+ for ( int i = 0; i < aListElementsId.count(); i++ )
+ anElementsId[i] = aListElementsId[i].toInt();
+
+ SMESH::AxisStruct aMirror;
+
+ aMirror.x = SpinBox_X->GetValue();
+ aMirror.y = SpinBox_Y->GetValue();
+ aMirror.z = SpinBox_Z->GetValue();
+ if (GetConstructorId() == 0)
+ aMirror.vx = aMirror.vy = aMirror.vz = 0;
+ else
+ {
+ aMirror.vx = SpinBox_DX->GetValue();
+ aMirror.vy = SpinBox_DY->GetValue();
+ aMirror.vz = SpinBox_DZ->GetValue();
+ }
+
+ bool toCreateCopy = CheckBoxCopy->isChecked();
+
+ SMESH::SMESH_MeshEditor::MirrorType aMirrorType;
+
+ if (GetConstructorId() == 0)
+ aMirrorType = SMESH::SMESH_MeshEditor::POINT;
+ if (GetConstructorId() == 1)
+ aMirrorType = SMESH::SMESH_MeshEditor::AXIS;
+ if (GetConstructorId() == 2)
+ aMirrorType = SMESH::SMESH_MeshEditor::PLANE;
+
+ try
+ {
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+ QApplication::setOverrideCursor(Qt::waitCursor);
+ aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, toCreateCopy);
+ QApplication::restoreOverrideCursor();
+ }
+ catch( ... )
+ {
+ }
+
+ mySelection->ClearIObjects();
+ SMESH::UpdateView();
+ Init( false );
+ ConstructorsClicked( GetConstructorId() );
+ }
+}
+
+//=================================================================================
+// function : ClickOnOk()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::ClickOnOk()
+{
+ ClickOnApply() ;
+ ClickOnCancel() ;
+}
+
+
+//=================================================================================
+// function : ClickOnCancel()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::ClickOnCancel()
+{
+ mySelection->ClearFilters();
+ mySelection->ClearIObjects();
+ SMESH::SetPointRepresentation(false);
+ QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
+ disconnect( mySelection, 0, this, 0 );
+ mySMESHGUI->ResetState() ;
+ reject() ;
+}
+
+//=======================================================================
+//function : onTextChange
+//purpose :
+//=======================================================================
+
+void SMESHGUI_SymmetryDlg::onTextChange(const QString& theNewText)
+{
+ QLineEdit* send = (QLineEdit*)sender();
+
+ if ( myBusy ) return;
+ myBusy = true;
+
+ if (send == LineEditElements)
+ myNbOkElements = 0;
+
+ buttonOk->setEnabled( false );
+ buttonApply->setEnabled( false );
+
+ // hilight entered elements
+ SMDS_Mesh* aMesh = 0;
+ if ( myActor )
+ aMesh = myActor->GetObject()->GetMesh();
+
+ if ( aMesh ) {
+
+ mySelection->ClearIObjects();
+ mySelection->AddIObject( myActor->getIO() );
+
+ QStringList aListId = QStringList::split( " ", theNewText, false);
+
+ if (send == LineEditElements) {
+ for ( int i = 0; i < aListId.count(); i++ ) {
+ const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() );
+ if ( e ) {
+ if ( !mySelection->IsIndexSelected( myActor->getIO(), e->GetID() ))
+ mySelection->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
+ myNbOkElements++;
+ }
+ }
+ myElementsId = theNewText;
+ }
+ }
+
+ if ( myNbOkElements && IsMirrorOk() ) {
+ buttonOk->setEnabled( true );
+ buttonApply->setEnabled( true );
+ }
+
+ myBusy = false;
+}
+
+//=================================================================================
+// function : SelectionIntoArgument()
+// purpose : Called when selection as changed or other case
+//=================================================================================
+void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
+{
+ if ( myBusy ) return;
+
+ // clear
+
+ myActor = 0;
+ QString aString = "";
+
+ myBusy = true;
+ if (myEditCurrentArgument == (QWidget*)LineEditElements)
+ {
+ LineEditElements->setText( aString );
+ myNbOkElements = 0;
+ buttonOk->setEnabled( false );
+ buttonApply->setEnabled( false );
+ }
+ myBusy = false;
+
+ if ( !GroupButtons->isEnabled() ) // inactive
+ return;
+
+ // get selected mesh
+ int nbSel = mySelection->IObjectCount();
+ if(nbSel != 1)
+ return;
+
+ Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject();
+ myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO) ;
+ myActor = SMESH::FindActorByEntry( mySelection->firstIObject()->getEntry() );
+
+ int aNbUnits = 0;
+
+ if (myEditCurrentArgument == (QWidget*)LineEditElements)
+ {
+ myElementsId = "";
+
+ // get selected elements
+ if (CheckBoxMesh->isChecked())
+ {
+ SMESH::GetNameOfSelectedIObjects(mySelection, aString);
+ if(!myMesh->_is_nil())
+ {
+ if (!myActor)
+ return;
+
+ // get IDs from mesh
+ SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
+ if (!aSMDSMesh)
+ return;
+ for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++ )
+ {
+ const SMDS_MeshElement * e = aSMDSMesh->FindElement( i );
+ if ( e ) {
+ myElementsId += QString(" %1").arg(i);
+ aNbUnits++;
+ }
+ }
+ }
+ else
+ {
+ // get IDs from submesh
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO) ;
+ if(aSubMesh->_is_nil())
+ return;
+
+ myMesh = aSubMesh->GetFather();
+ if(myMesh->_is_nil())
+ return;
+
+ myActor = SMESH::FindActorByObject(myMesh);
+ if (!myActor)
+ return;
+
+ SMESH::long_array_var anElementsIds = new SMESH::long_array;
+ anElementsIds = aSubMesh->GetElementsId();
+ for ( int i = 0; i < anElementsIds->length(); i++ )
+ myElementsId += QString(" %1").arg(anElementsIds[i]);
+ aNbUnits = anElementsIds->length();
+ }
+ }
+ else
+ {
+ if(myMesh->_is_nil())
+ {
+ // get submesh
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO) ;
+ if(!aSubMesh->_is_nil())
+ myMesh = aSubMesh->GetFather(); // get mesh from submesh
+ else
+ {
+ // get group
+ SMESH::SMESH_Group_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_Group>(IO);
+ if ( !aGroup->_is_nil() )
+ myMesh = aGroup->GetMesh(); // get mesh from group
+ }
+
+ if(myMesh->_is_nil())
+ return;
+
+ // get mesh actor
+ myActor = SMESH::FindActorByObject(myMesh);
+ }
+
+ if (!myActor)
+ return;
+
+ aNbUnits = SMESH::GetNameOfSelectedElements(mySelection, aString) ;
+ myElementsId = aString;
+ }
+
+ if(aNbUnits < 1)
+ return ;
+
+ myNbOkElements = true;
+ }
+ else
+ {
+ aNbUnits = SMESH::GetNameOfSelectedNodes(mySelection, aString);
+ if(aNbUnits != 1)
+ return;
+
+ SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
+ if (!aMesh)
+ return;
+
+ const SMDS_MeshNode * n = aMesh->FindNode( aString.toInt() );
+ if ( !n )
+ return;
+
+ double x = n->X();
+ double y = n->Y();
+ double z = n->Z();
+
+ if (myEditCurrentArgument == (QWidget*)SpinBox_X)
+ {
+ SpinBox_X->SetValue(x);
+ SpinBox_Y->SetValue(y);
+ SpinBox_Z->SetValue(z);
+ }
+ else if (myEditCurrentArgument == (QWidget*)SpinBox_DX)
+ {
+ SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
+ SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
+ SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
+ }
+ }
+
+ myBusy = true;
+ if (myEditCurrentArgument == (QWidget*)LineEditElements)
+ LineEditElements->setText( aString );
+ myBusy = false;
+
+ // OK
+ if(myNbOkElements && IsMirrorOk())
+ {
+ buttonOk->setEnabled( true );
+ buttonApply->setEnabled( true );
+ }
+}
+
+
+//=================================================================================
+// function : SetEditCurrentArgument()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::SetEditCurrentArgument()
+{
+ QPushButton* send = (QPushButton*)sender();
+
+ disconnect( mySelection, 0, this, 0 );
+ mySelection->ClearIObjects();
+ mySelection->ClearFilters();
+
+ if(send == SelectElementsButton) {
+ myEditCurrentArgument = (QWidget*)LineEditElements;
+ SMESH::SetPointRepresentation(false);
+ if (CheckBoxMesh->isChecked())
+ {
+ QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
+ mySelection->AddFilter(myMeshOrSubMeshFilter) ;
+ }
+ else
+ QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
+ }
+ else if (send == SelectPointButton)
+ {
+ myEditCurrentArgument = (QWidget*)SpinBox_X;
+ SMESH::SetPointRepresentation(true);
+ QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
+ }
+ else if (send == SelectVectorButton)
+ {
+ myEditCurrentArgument = (QWidget*)SpinBox_DX;
+ SMESH::SetPointRepresentation(true);
+ QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
+ }
+
+ myEditCurrentArgument->setFocus();
+ connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ SelectionIntoArgument() ;
+}
+
+//=================================================================================
+// function : DeactivateActiveDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::DeactivateActiveDialog()
+{
+ if ( GroupConstructors->isEnabled() ) {
+ GroupConstructors->setEnabled(false) ;
+ GroupArguments->setEnabled(false) ;
+ GroupButtons->setEnabled(false) ;
+ mySMESHGUI->ResetState() ;
+ mySMESHGUI->SetActiveDialogBox(0) ;
+ }
+}
+
+
+//=================================================================================
+// function : ActivateThisDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::ActivateThisDialog()
+{
+ /* Emit a signal to deactivate the active dialog */
+ mySMESHGUI->EmitSignalDeactivateDialog() ;
+ GroupConstructors->setEnabled(true) ;
+ GroupArguments->setEnabled(true) ;
+ GroupButtons->setEnabled(true) ;
+
+ mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
+
+ QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
+ SelectionIntoArgument();
+}
+
+
+//=================================================================================
+// function : enterEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::enterEvent(QEvent* e)
+{
+ if ( GroupConstructors->isEnabled() )
+ return ;
+ ActivateThisDialog() ;
+}
+
+
+//=================================================================================
+// function : closeEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::closeEvent( QCloseEvent* e )
+{
+ /* same than click on cancel button */
+ this->ClickOnCancel() ;
+}
+
+
+//=======================================================================
+//function : hideEvent
+//purpose : caused by ESC key
+//=======================================================================
+
+void SMESHGUI_SymmetryDlg::hideEvent ( QHideEvent * e )
+{
+ if ( !isMinimized() )
+ ClickOnCancel();
+}
+
+
+//=======================================================================
+//function : onSelectMesh
+//purpose :
+//=======================================================================
+void SMESHGUI_SymmetryDlg::onSelectMesh ( bool toSelectMesh )
+{
+ if (toSelectMesh)
+ TextLabelElements->setText( tr( "SMESH_NAME" ) );
+ else
+ TextLabelElements->setText( tr( "SMESH_ID_ELEMENTS" ) );
+
+ if (myEditCurrentArgument != LineEditElements)
+ {
+ LineEditElements->clear();
+ return;
+ }
+
+ mySelection->ClearFilters() ;
+ SMESH::SetPointRepresentation(false);
+
+ if (toSelectMesh)
+ {
+ QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
+ mySelection->AddFilter(myMeshOrSubMeshFilter);
+ LineEditElements->setReadOnly(true);
+ }
+ else
+ {
+ QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
+ LineEditElements->setReadOnly(false);
+ onTextChange(LineEditElements->text());
+ }
+
+ SelectionIntoArgument();
+}
+
+
+//=================================================================================
+// function : GetConstructorId()
+// purpose :
+//=================================================================================
+int SMESHGUI_SymmetryDlg::GetConstructorId()
+{
+ if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
+ return GroupConstructors->id( GroupConstructors->selected() );
+ return -1;
+}
+
+
+//=================================================================================
+// function : IsAxisOk()
+// purpose :
+//=================================================================================
+bool SMESHGUI_SymmetryDlg::IsMirrorOk()
+{
+ bool isOk = true;
+
+ if (GetConstructorId() != 0)
+ isOk = SpinBox_DX->GetValue() != 0 || SpinBox_DY->GetValue() != 0 || SpinBox_DZ->GetValue() != 0;
+
+ return isOk;
+}
+
+
+//=================================================================================
+// function : onVectorChanged()
+// purpose :
+//=================================================================================
+void SMESHGUI_SymmetryDlg::onVectorChanged()
+{
+ if (IsMirrorOk())
+ {
+ buttonOk->setEnabled( true );
+ buttonApply->setEnabled( true );
+ }
+ else
+ {
+ buttonOk->setEnabled( false );
+ buttonApply->setEnabled( false );
+ }
+}